Commit Graph

303 Commits

Author SHA1 Message Date
Mike Klein
491df6ba72 remove SkTLS
- used for debug lock tracking in SkFont*
  - used for debug logging in SkPathOps
  - genuine use in GLTestContext_cmd_buf?
    switched that to thread_local
  - keep empty SkTLS_{pthread,win}.cpp until
    references to them can be cleaned up

Bug: skia:10006
Change-Id: I195a94c95d3f1a1918ee8c9bc4a15fa5b4344fbc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275282
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-03-06 14:41:01 +00:00
Brian Salomon
71fe945da3 Prevent unbounded listener growth on SkPixelRefs.
Use SkIDChangeListener and update GrBitmapTextureMaker to add listener
to key to deregister if texture is purged before genID changes.

Add a common listener list implementation and replace existing lists.

Change-Id: Ib0c78241eaf59b59b892d8b004b2bb095140bc6d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274549
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-03-02 22:32:09 +00:00
Brian Salomon
99a813ca29 Avoid unbounded listener growth on SkImage_Lazy when textures are purged
Generalizes the system used on SkPathRef where a GrTexture's key
destructor signals that a listener on the image can be removed via
the unique key custom data.

Removes texturesAreCacheable() from SkImageGenerator. This was used to
prevent unbounded growth in a narrow situation related to
GrBackendTextureImageGenerator.


Change-Id: I3c605da099acfac94751e793331e356a0979d359
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274038
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-03-02 18:38:09 +00:00
Robert Phillips
251ee1da5b Remove SkDDLTmpRedirect.h
With the Chrome-side CL:

https://chromium-review.googlesource.com/c/chromium/src/+/2067805 (Switch SkDDLTmpRedirect.h reference to SkDeferredDisplayList.h)

having landed, Skia no longer needs this temporary header.

TBR=bsalomon@google.com
Change-Id: I01da4ece2be239407e223105781d4d0d75deabdb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273018
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-24 18:26:35 +00:00
Robert Phillips
4d5594dff1 Move SkDeferredDisplayList.h into include\core (take 2)
Clients will need official access to this class for the compilation iterator.

This CL also hides some of the cruft we don't want exposed.

Bug: skia:9455
Change-Id: I696c058f1c409fb459229552fbbdd935ec112358
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272643
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-21 21:26:02 +00:00
Robert Phillips
305033b6e8 Revert "Move SkDeferredDisplayList.h into include\core"
This reverts commit ad3b2c9886.

Reason for revert: clang

Original change's description:
> Move SkDeferredDisplayList.h into include\core
> 
> Clients will need official access to this class for the compilation iterator.
> 
> This CL also hides some of the cruft we don't want exposed.
> 
> Bug: skia:9455
> Change-Id: I408c19f9ecd6880a5a7853def591407b0ca43e4e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272343
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: Ica80434e7423fb202355eb77a614ece1c4d54726
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9455
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272641
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-21 18:38:31 +00:00
Robert Phillips
ad3b2c9886 Move SkDeferredDisplayList.h into include\core
Clients will need official access to this class for the compilation iterator.

This CL also hides some of the cruft we don't want exposed.

Bug: skia:9455
Change-Id: I408c19f9ecd6880a5a7853def591407b0ca43e4e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272343
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-21 18:23:11 +00:00
Robert Phillips
ca85b9b8e3 Add temporary header to shift clients over to include/core/SkDeferredDisplayList.h
The plan is:
Add SkDDLTmpRedirect.h
update clients to point to SkDDLTmpRedirect.h
Move SkDeferredDisplayList.h to include/core (and update SkDDLTmpRedirect.h)
update clients to point to SkDeferredDisplayList.h in its new location
remove SkDDLTmpRedirect.h

This staging is required to land:

https://skia-review.googlesource.com/c/skia/+/272343 (Move SkDeferredDisplayList.h into include\core)

Change-Id: I3302cdb8607b259d084bb9dd00600652c7f9a93a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272460
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-02-20 20:12:38 +00:00
Brian Osman
d3b3bf3567 Reland "Move runtime shader/colorfilter into SkRuntimeEffect.cpp"
This reverts commit 7281a86237.

Change-Id: I1759358ede39e2466362cc4d3f0b9530eff08c9e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271656
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-02-19 15:29:09 +00:00
Brian Osman
7281a86237 Revert "Move runtime shader/colorfilter into SkRuntimeEffect.cpp"
This reverts commit 8980acd623.

Reason for revert: Win-Shared

Original change's description:
> Move runtime shader/colorfilter into SkRuntimeEffect.cpp
> 
> Better organization that lets us share a bunch of code between these
> (very similar) objects.
> 
> Change-Id: Ie559d6e144d8588b98a95d4170e2e6c19d9623bd
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270736
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=brianosman@google.com,ethannicholas@google.com,reed@google.com

Change-Id: Ic13d85b7c4f2d593a6c15dde067f118ea5753eb6
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271600
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-02-18 19:31:14 +00:00
Brian Osman
8980acd623 Move runtime shader/colorfilter into SkRuntimeEffect.cpp
Better organization that lets us share a bunch of code between these
(very similar) objects.

Change-Id: Ie559d6e144d8588b98a95d4170e2e6c19d9623bd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270736
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-02-18 19:15:05 +00:00
Mike Reed
4d1700125c move SkDeque.h into private
Perhaps just make this SkTStack...

Change-Id: Iefdbb1e33acec96aec5f885e3e16ac2d97fd5f73
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271320
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-02-18 02:05:08 +00:00
Herb Derby
81e84a6e7f Make SkStrikeCache::Node be SkStrike.
SkStrike becomes SkScalerCache. It will eventually externalize
the memory accounting to SkStrikeCache::Node because the amount of
memory used by the scaler cache, and the overall strike cache memory
usage must be kept in sync.

Change-Id: Ia889f057d8138ec7f22f996e7ebb9d2441dea4ee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271018
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-02-15 16:37:58 +00:00
Mike Klein
508fd32091 make SkBBH a public interface
I don't necessarily like this long term, but in the short term Flutter
would like to record pictures using their own type separate from
SkRTree.  This makes SkBBoxHierarchy public, and converts it to use
other public types (SkTDArray -> vector).

Change-Id: I29c5ef9da7d641d8f4ba18522b168ddf7cefe84f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270387
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-02-12 16:31:05 +00:00
Mike Klein
81d35a72ae rm SkPreConfig.h and SkPostConfig.h
We treat them as part of SkTypes.h, so let's just merge them in?

Change-Id: Icd6db3913a679ceb9de09027d17eb9361754b016
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268769
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-02-06 19:16:43 +00:00
Robert Phillips
99dead9830 Add SkImage::MakeRasterFromCompressed and make MakeFromCompressed fall back to decompression for unsupported compression types (take 2)
This is intended to make using compressed textures easier since developers can just provided compressed data and it will be uploaded to the GPU in some way, shape or form.


TBR=reed@google.com
Change-Id: I8c672ccc7db5cd098f629c3469ae7cbdc7436392
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266939
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-01-28 14:03:14 +00:00
Robert Phillips
3da9e94289 Revert "Add SkImage::MakeRasterFromCompressed and make MakeFromCompressed fall back to decompression for unsupported compression types"
This reverts commit 3234ce1347.

Reason for revert: missing etc1.h

Original change's description:
> Add SkImage::MakeRasterFromCompressed and make MakeFromCompressed fall back to decompression for unsupported compression types
> 
> This is intended to make using compressed textures easier since developers can just provided compressed data and it will be uploaded to the GPU in some way, shape or form.
> 
> Change-Id: Ieed008f083d6e3594eaa9a02bc5348e00ee60d2a
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265601
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reed@google.com

Change-Id: Ia497e6767c43ab6f8bfeb28e70244107a1442cf2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266937
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-01-27 21:05:46 +00:00
Robert Phillips
3234ce1347 Add SkImage::MakeRasterFromCompressed and make MakeFromCompressed fall back to decompression for unsupported compression types
This is intended to make using compressed textures easier since developers can just provided compressed data and it will be uploaded to the GPU in some way, shape or form.

Change-Id: Ieed008f083d6e3594eaa9a02bc5348e00ee60d2a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265601
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-01-27 20:15:36 +00:00
Mike Reed
403c807971 Revert "Revert "Extend SkCanvas matrix stack to be 4x4, but with (basically) the same public API.""
The reason for the assert was breaking an assert, that if the CTM was scale/translate, that after
a preTranslate, it should still be that.

This is true... unless the new translate values are non-finite. In that case, we might turn a zero
into a NaN, (0 * non_finite --> nan), so we either have to require finite args (which we don't
at the moment) or we can't make this assert. This re-land removes that assert.

This reverts commit 268ed57d71.

Change-Id: I3c48a0aa17649351a246c1fbab5449f2d59aaf84
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263023
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-01-08 16:13:51 +00:00
Brian Osman
268ed57d71 Revert "Extend SkCanvas matrix stack to be 4x4, but with (basically) the same public API."
This reverts commit 98bfcc7ff3.

Reason for revert: Flutter hitting assert:
../../third_party/skia/src/core/SkCanvas.cpp:1432: fatal error: "assert(fIsScaleTranslate == fMCRec->fMatrix.isScaleTranslate())"

Original change's description:
> Extend SkCanvas matrix stack to be 4x4, but with (basically) the same public API.
> 
> Devices receive the 4x4, but by default they simply downsample it to SkMatrix.
> 
> New SkM44 matrix for the impl. It differs from SkMatrix44 in a few ways
> - no tracking of "type"
> - faster for concat, as it does not use doubles for intermediates
> - much simpler API
> 
> There are some low-bit differences in some gms, so adding a flag for clients to
> stage this change. (due to faster but lower-precision in SkM44::concat)
> 
> Performance: running canvas_matrix bench
> 
> 3x3 version:
> 
>     167.93  	canvas_matrix_3x3	8888
>     209.97  	canvas_matrix_2x3	8888
>     174.87  	canvas_matrix_scale	8888
>     135.30  	canvas_matrix_trans	8888
> 
> 4x4 version:
> 
>     116.59  	canvas_matrix_3x3	8888
>     105.40  	canvas_matrix_2x3	8888
>     159.83 ?	canvas_matrix_scale	8888
>     113.47  	canvas_matrix_trans	8888
> 
> Why faster?
> - not tracking matrix_type helps a lot it seems
> - faster full concat (no doubles)
> 
> Before adding the specialized preConcats...
> 
>     318.11 ?	canvas_matrix_3x3	8888
>     339.38  	canvas_matrix_2x3	8888
>     383.28  	canvas_matrix_scale	8888
>     251.67  	canvas_matrix_trans	8888
> 
> Change-Id: I68eac942919fa5418081e789f31710a1e2a752da
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262056
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=mtklein@google.com,bsalomon@google.com,herb@google.com,fmalita@chromium.org,fmalita@google.com,reed@google.com,michaelludwig@google.com

Change-Id: I28c3d69c19ba44ab65ca7c059221b64c7dffef22
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263021
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-01-08 14:28:11 +00:00
Mike Reed
98bfcc7ff3 Extend SkCanvas matrix stack to be 4x4, but with (basically) the same public API.
Devices receive the 4x4, but by default they simply downsample it to SkMatrix.

New SkM44 matrix for the impl. It differs from SkMatrix44 in a few ways
- no tracking of "type"
- faster for concat, as it does not use doubles for intermediates
- much simpler API

There are some low-bit differences in some gms, so adding a flag for clients to
stage this change. (due to faster but lower-precision in SkM44::concat)

Performance: running canvas_matrix bench

3x3 version:

    167.93  	canvas_matrix_3x3	8888
    209.97  	canvas_matrix_2x3	8888
    174.87  	canvas_matrix_scale	8888
    135.30  	canvas_matrix_trans	8888

4x4 version:

    116.59  	canvas_matrix_3x3	8888
    105.40  	canvas_matrix_2x3	8888
    159.83 ?	canvas_matrix_scale	8888
    113.47  	canvas_matrix_trans	8888

Why faster?
- not tracking matrix_type helps a lot it seems
- faster full concat (no doubles)

Before adding the specialized preConcats...

    318.11 ?	canvas_matrix_3x3	8888
    339.38  	canvas_matrix_2x3	8888
    383.28  	canvas_matrix_scale	8888
    251.67  	canvas_matrix_trans	8888

Change-Id: I68eac942919fa5418081e789f31710a1e2a752da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262056
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2020-01-07 18:23:04 +00:00
Mike Klein
8e71744169 add SkVM_fwd.h
Tweaking SkVM.h requires ~550 build steps because SkShaderBase.h
includes it.  By switching that to forward declarations of the types
using SkVM_fwd.h, it's down to ~15.  Big deal for laptop productivity.

Change-Id: Ide5cc776b8a0c6fa6473cf5f43acabdf566e8808
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262860
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-01-07 17:06:51 +00:00
Brian Osman
ee426f223f Move SkRuntimeEffect.h to include/effects
Change-Id: I0b11d4210c6e663cfb4854fc33e1396fd79fe9a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-01-02 17:37:46 +00:00
Brian Osman
7b1678a527 Major refactor of runtime effects
Adds SkRuntimeEffect, a ref-counted object to hold SkSL,
a Compiler, and compiled Program, along with uniform info.

Removes the old SkSLFP factory and factory cache types.
Caching is done by simply holding on to the effect (or
the shader/color filter factories, which own an effect).

The effect class is simply ref'd by the factories, the
shader and color filter types, and the FP.

NOTE: Changes to public headers only affect private functions.

Change-Id: I0c1401505cb234e83943ad4ef2db6680f4c69fb9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259336
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-12-16 15:59:04 +00:00
Mike Klein
f46d5ca492 use std::make_unique
Change-Id: I7c672ff6b8eb95ec8c1123a5bfdb202e1644f494
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259281
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-12-12 22:32:45 +00:00
Mike Reed
2319b803c2 remove unused (by clients) SkMultiPictureDraw
More cleaning to do if we like this idea...

Change-Id: I608143db085911565dd5f5426f7ee6436ec58cdf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254680
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-11-15 18:18:36 +00:00
Mike Reed
971e9eb05d split out serial functions for SkFont into separate impl
... in prep for future CL that makes serialiation more complicated
https://skia-review.googlesource.com/c/skia/+/252927

Change-Id: Ica3cb803c6cd47295b4f12574c9965e47dc57ac3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252659
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2019-11-05 22:35:24 +00:00
Hal Canary
7823aeb8d6 refactor/layering: SkMalloc.cpp
Change-Id: Ie27c9f0ba2b9f160010d33548dc8359851610d79
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251819
Commit-Queue: Hal Canary <halcanary@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-10-31 15:49:03 +00:00
Hal Canary
e107faa062 SkRemoteGlyphCache Add tracing to diff canvas
Use `extra_cflags=["-DSK_CAPTURE_DRAW_TEXT_BLOB"]` to enable.

Change-Id: I1d6db478ee91696cdce090647b889c17a83a2718
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/250259
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2019-10-24 17:09:31 +00:00
Ben Wagner
e8960ecfbf Add SkColorData.h to gn.
Allows IDEs to find it, brings us a bit closer to getting gn check to
work.

Change-Id: I1e0c8d01f272c41c97dbbf40402b64f44a6c3c48
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249421
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2019-10-18 14:54:41 +00:00
Herbert Derby
0be4c2cb86 Introduce SkGlyphDrawableBuffer
Used for efficient glyph id to glyph lookup.

This is part of a larger change:
https://skia-review.googlesource.com/c/skia/+/238196

Change-Id: Ifce43879685bf0d760a7e12dceb32f7a650be687
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/247340
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-10-11 15:40:24 +00:00
Michael Ludwig
05a777d442 Define coord space tagged geometry for image filters v2.
This is an alternative approach to https://skia-review.googlesource.com/c/skia/+/234896

It inverts the templates and coordinate spaces, so that each coordinate space is
defined by a struct that accepts the SkIRect/etc. type as an argument. For parameter
space and device space, the only exposed functionality is holding on to the coordinates
and moving into and out of the layer space (using the Mapping type, which now encapsulates
the definition of parameter, layer, and device space for a given CTM).

The LayerSpace struct has specialized definitions for each of the 6 key geometric types,
exposes accessors/mutators and operations like join/intersect that work on appropriate
layer-space geometry.

FilterResult and Context have been updated to use these new types, although they no
longer take a Usage enum. If this strategy works, FilterResult will be updated to have
more utilities to operate and read from its image in layer-space so there won't be a need
to have the image space (and the usage enum to differentiate between different image
spaces).

To further reinforce the differences between getInputBounds() and getOutputBounds() (which
previously used Usage to do this), they now accept/return values in device and parameter
space. This is no different than what SkCanvas would have done before calling the old
functions, but now that work is owned by SkImageFilter (seems like a good thing), and
achieves the same reinforcement.

Change-Id: I8bebb9fadf6c8f2bd51fa863b2d6f2e4a33dd08b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244515
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-10-04 16:40:00 +00:00
Herb Derby
cbd235c746 Introduce SkIota a wrapper that adds an index
SkIota adds an index to some collection you already use:

std::vector<int> v;
for (auto t : SkMakeIota(v)) {
   size_t i; int v;
   std::tie(i, v) = t;
   ...
}

Change-Id: I18390fc084eb8509cfaeb50d9720541759a2986d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225546
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-09-27 15:17:06 +00:00
Herb Derby
53eb1ec5d5 Restrict SkStrikeInterface to GPU and rename to SkStrikeForGPU
SkStrikeInterface has become more and more focused on support of the GPU
stack. Finishing this focus clears up some of the confusing parts of the
Bitmap code.

Remove use of SkStrikeInterface from the BitmapCode.

Change-Id: I18a50d3ec17d81fcbe55030a3a3ec7eeeba23497
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244297
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-09-26 16:06:48 +00:00
Herb Derby
c44ee1a263 Reland "SkZip - synchronized indexing of several pointers"
This is a reland of f3c4a829c6

Original change's description:
> SkZip - synchronized indexing of several pointers
>
> This is the mechanism for syncing a bunch of things with
> contiguous memory like vector<>, array<> and SkSpan<>.
>
> In a following CL, a convenience function SkMakeZip will
> easily convert most containers into a zip.
>
> Change-Id: Icda5b1774ae21c4c163a663f6d2b0f119f63ccba
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/240200
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>

Change-Id: I7d1a91a9c35dde721147bb3c1f23c9b3a8d59d04
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242476
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2019-09-18 19:16:32 +00:00
Herb Derby
a9d44b61f2 Revert "SkZip - synchronized indexing of several pointers"
This reverts commit f3c4a829c6.

Reason for revert: std::get<T> is a c++14 std library call

Original change's description:
> SkZip - synchronized indexing of several pointers
> 
> This is the mechanism for syncing a bunch of things with
> contiguous memory like vector<>, array<> and SkSpan<>.
> 
> In a following CL, a convenience function SkMakeZip will
> easily convert most containers into a zip.
> 
> Change-Id: Icda5b1774ae21c4c163a663f6d2b0f119f63ccba
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/240200
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>

TBR=bungeman@google.com,herb@google.com

Change-Id: Idc52b0552cd01b163357a45d43d9531e62694dda
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242356
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2019-09-18 04:29:19 +00:00
Herb Derby
f3c4a829c6 SkZip - synchronized indexing of several pointers
This is the mechanism for syncing a bunch of things with
contiguous memory like vector<>, array<> and SkSpan<>.

In a following CL, a convenience function SkMakeZip will
easily convert most containers into a zip.

Change-Id: Icda5b1774ae21c4c163a663f6d2b0f119f63ccba
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/240200
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-09-17 23:01:50 +00:00
Herb Derby
82963a3c97 Remove SkRemoteGlyphCacheImpl.h
Move everything to SkRemoteGlyphCache.cpp. Add a call
to SkStrikeServer (AddGlyphForTest), to make tests work.
* Misc cleanups

Change-Id: I22bea686838f60cf96d097e1ea025cb5399903e7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/235096
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2019-08-15 21:20:09 +00:00
Michael Ludwig
d18c98cd86 Move Context into separate header/namespace
The new namespace 'skif' will contain many more types down the road
to help with image filter implementations. Too many to make inner
classes like Context was, but once the namespace exists, it doesn't
make sense for Context to be the only inner class.

Bug: skia:9282
Change-Id: I4ed76bd5f6c8f0b8ca2f2e1c5d76006c7cccf91e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234581
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-08-15 20:08:29 +00:00
Mike Reed
560e9178bd specialize drawAtlas for raster backend
2x faster than calling drawVertices as the impl.

Lots more to do in future CLs
- much of the time is spent in malloc, as we cons-up private shaders.
  we *could* create a private shader and wack its data for each draw
  (breaking the immutable contract, but that may be ok for a raster-only
  internal-use shader...)
- also spend time building the pipeline for each draw, even though
  all that has changed is a color payload (and the ctm). A custome
  stage(s) that exposed its private data could be reused with new
  data...

Bug: skia:
Change-Id: I0ff15155e37c0af7931abd34c0883701a47a048a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203168
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2019-08-05 21:01:47 +00:00
Mike Klein
0e00816875 sketch SkVMBlitter
I'm having a hard time implementing SkRasterPipeline with SkVM,
so maybe it makes sense to try stepping over it instead?

Have not done much timing, except that it's noticeably slower
to generate GMs with this blitter turned on than turned off:
use of uniforms is forcing us into the interpreter.

I decided to start off with a perfect div255()... I'm curious to
see if we can live with perfect instead of an approximation.

Change-Id: I752f4a32ebe32ca550c9762aaad9ad86670b79d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/231117
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2019-08-01 22:22:03 +00:00
Mike Reed
64acf4f7cf remove unneeded bitmapprovider abstraction
Change-Id: Idd413389bb0828a6fc73b7285b4ed7b6fe48af6f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/231638
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2019-08-01 21:24:02 +00:00
Mike Reed
3fd3cc94c3 runtime shaders
This extends the runStriped to all for return data.
GPU impl not done yet, will be done in a follow-on CL.

Change-Id: Ib107d2945f6fdb34ce1b5405a6c88a5ae7e9f7ac
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221539
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2019-06-20 17:11:05 +00:00
Mike Klein
68c50d015b sketch an skvm
With all the thinking around a stack-based interpreter,
I figured I'd sketch out some ideas for a register VM too.

I kind of have the hunch that this is the direction that
will actually let us replace large amounts of Skia's CPU
backend with an efficient interpreter or JIT.

Change-Id: Ia2b5ba4a3fc27556f5b6ba95cd1ace46d3217403
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216665
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2019-06-03 19:53:48 +00:00
Herb Derby
d249e8c95d One ShouldDrawAsPath to rule them all!
In addition, inline all the small functions from
SkFontPriv.cpp.

Change-Id: I9d642aa194a3fc4d7eb451c89314892f591c5d81
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217865
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2019-06-03 17:30:18 +00:00
Herb Derby
b3043e4d70 Collapse the SkTextInterceptsIter into base class
Reorganize the glyph Intercepts code to allow bulk operation.
This is just reorganizing and inlining existing code.

+ Shorten some long lines.

Change-Id: I1a01b50d94386279d3a8715a78266ee8a27547b5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216606
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2019-05-30 13:57:38 +00:00
Mike Reed
6a5f7e29a8 split RGB into YUV planes
Change-Id: Ifd1d010068691e187561a25aff45d8b67ae62c39
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215442
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-05-23 19:57:30 +00:00
Ben Wagner
729a23f50f Move ccpr headers for display list out of include/private.
This partially undoes 774168efac "Allow
CCPR in DDL mode (take 2)". The issue appears to have been the use of a
not fully defined type (destructor could not be instantiated) because
the private fields were also dllexported, requiring the destructors to
exist in all translation units which included the header. Only the parts
of the class which are actually public are now marked as exported.

Change-Id: I8a79bd5d8962e94c24f7563d496744bb278153fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214020
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2019-05-20 14:50:56 +00:00
Mike Klein
a8ceb775c1 Revert "remove SkMiniPicture and co."
This reverts commit 046ecb1b5e.

Reason for revert: Flutter

Original change's description:
> remove SkMiniPicture and co.
> 
> This was an optimization for Chromium that I believe is no longer
> relevant in a world of PaintOpBuffers.
> 
> Change-Id: Ic7526715a0ef1c3cec387a44189b7d56d5107af5
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213680
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,reed@google.com,chinmaygarde@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: Ibf1ccee88c9ea140210cb9258ec96f9841e84c24
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214661
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2019-05-20 13:18:48 +00:00
Ben Wagner
21bca28bda Move SkMessageBus.h into src/core
Not used by anything else in the include directory, probably don't want
to accidentially expose it either.

Change-Id: I50d255e2cac43d8405305a825fd194bb36edd8fd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213826
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2019-05-15 15:33:48 +00:00