Commit Graph

243 Commits

Author SHA1 Message Date
Chris Dalton
9acfc6cac2 Add kAAHairline to GpuPathRenderers
With the upcoming ccpr stroking, this will no longer be the only path
renderer that can handle hairlines.

Bug: skia:
Change-Id: I45b30ccd578bee1388a3a07a234af76a19768de6
Reviewed-on: https://skia-review.googlesource.com/142272
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-07-27 13:30:17 +00:00
Brian Osman
a76b7a9ded More color space improvements to DM
Added P3 configs (tagged surface and SkColorSpaceXformCanvas)

Added logic to tag the output PNGs when using a xform canvas,
so the images look correct in Chrome (and work correctly with
skdiff).

We don't use the gamma_correct tag for much in gold, but only
set it for outputs with a linear transfer function.

Change-Id: Iee713682e5010b0bd3212538a6dcb201ae4e8592
Reviewed-on: https://skia-review.googlesource.com/142170
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-07-19 21:04:56 +00:00
Eric Boren
8c172ba397 [infra] Add infra support for Lottie
Bug: skia:8136
Change-Id: I18c4ad549c52346ebfe23d172597d5da205e5c4d
Reviewed-on: https://skia-review.googlesource.com/142105
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
2018-07-19 17:53:25 +00:00
Ben Wagner
7c0998a130 Revert "Add kAAHairline to GpuPathRenderers"
This reverts commit 880b9d302f.

Reason for revert: Appears to be breaking serialization.
See https://ci.chromium.org/raw/build/logs.chromium.org/skia/20180718T201711.486335899Z_000000000077bbff/+/annotations

Original change's description:
> Add kAAHairline to GpuPathRenderers
> 
> With the upcoming ccpr stroking, this will no longer be the only path
> renderer that can handle hairlines.
> 
> Bug: skia:
> Change-Id: Idf2543f053c8603c80fcd647ca18ffd9860a85f3
> Reviewed-on: https://skia-review.googlesource.com/142246
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=brianosman@google.com,csmartdalton@google.com

Change-Id: I1967c2cf6b1f1307270bf62bb04130cdf84317b7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/142280
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-07-18 21:24:22 +00:00
Chris Dalton
880b9d302f Add kAAHairline to GpuPathRenderers
With the upcoming ccpr stroking, this will no longer be the only path
renderer that can handle hairlines.

Bug: skia:
Change-Id: Idf2543f053c8603c80fcd647ca18ffd9860a85f3
Reviewed-on: https://skia-review.googlesource.com/142246
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2018-07-18 19:57:52 +00:00
Brian Salomon
f666cbc10b remove debug gl interface, grcontextfactory context type, and config.
Change-Id: I476d1066a227d70e39c1dd49220972fb4a075393
Reviewed-on: https://skia-review.googlesource.com/140788
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-07-12 12:33:08 +00:00
Brian Salomon
00a5eb8c12 Add gltestpersistentcache config that tests GrContextOption's cache.
Uses a new GPU sink that runs each test twice, once to populate the
cache and then again with a new GrContext but a warmed cache. It
verifies that the two generated images are the same.

Change-Id: Iaba195a69751f14ea946afe7174228a813b83a63
Reviewed-on: https://skia-review.googlesource.com/140567
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-07-11 20:06:33 +00:00
Ruiqi Mao
f510149da8 skeletal animation support added to API and software backend
SkCanvas::drawVertices now supports overloads that take an array of bone deformation matrices.
SkVertices::MakeCopy and SkVertices::Builder now support two additional optional attributes, boneIndices and boneWeights.

Bug: skia:
Change-Id: I30a3b11691e7cdb13924907cc1401ff86d127aea
Reviewed-on: https://skia-review.googlesource.com/137221
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
2018-06-29 19:34:28 +00:00
Brian Osman
a66f4dad51 Revert "Reland "Revert "Update GPU DM/nanobench configs for color testing"""
This reverts commit d5161b9a62.

Reason for revert: This should be okay again.

Original change's description:
> Reland "Revert "Update GPU DM/nanobench configs for color testing""
> 
> This reverts commit c0fb3c8b9f.
> 
> Reason for revert: Had to revert dependent CL.
> Original change's description:
> > Revert "Revert "Update GPU DM/nanobench configs for color testing""
> > 
> > This reverts commit 2a284de7a5.
> > 
> > Re-landing without esrgb configs. Going to enable those separately,
> > as they require some blacklisting.
> > 
> > Bug: skia:
> > Change-Id: I2315849d4f5c45c2e5512f84f9f867d02ff6fe30
> > Reviewed-on: https://skia-review.googlesource.com/136589
> > Reviewed-by: Brian Osman <brianosman@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
> 
> TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com
> 
> Change-Id: I942d4235c17100fd933bf9cbfe923e3ae80657b1
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/137721
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: skia:
Change-Id: I280dac49eb74d6c1cbf7c2f52a3f6a68fa2510ae
Reviewed-on: https://skia-review.googlesource.com/138301
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-06-28 18:20:17 +00:00
Brian Osman
d5161b9a62 Reland "Revert "Update GPU DM/nanobench configs for color testing""
This reverts commit c0fb3c8b9f.

Reason for revert: Had to revert dependent CL.
Original change's description:
> Revert "Revert "Update GPU DM/nanobench configs for color testing""
> 
> This reverts commit 2a284de7a5.
> 
> Re-landing without esrgb configs. Going to enable those separately,
> as they require some blacklisting.
> 
> Bug: skia:
> Change-Id: I2315849d4f5c45c2e5512f84f9f867d02ff6fe30
> Reviewed-on: https://skia-review.googlesource.com/136589
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com

Change-Id: I942d4235c17100fd933bf9cbfe923e3ae80657b1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/137721
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-06-26 19:20:53 +00:00
Brian Osman
c0fb3c8b9f Revert "Revert "Update GPU DM/nanobench configs for color testing""
This reverts commit 2a284de7a5.

Re-landing without esrgb configs. Going to enable those separately,
as they require some blacklisting.

Bug: skia:
Change-Id: I2315849d4f5c45c2e5512f84f9f867d02ff6fe30
Reviewed-on: https://skia-review.googlesource.com/136589
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-06-26 17:51:22 +00:00
Brian Osman
2a284de7a5 Revert "Update GPU DM/nanobench configs for color testing"
This reverts commit 5e11777a06.

Reason for revert: Bots with no F16 support failing (as expected).

Original change's description:
> Update GPU DM/nanobench configs for color testing
> 
> - Rename '*srgbnl' to '*srgb'.
> - Add '*narrow' and '*enarrow' for testing a gamut narrower than sRGB.
> - Stopped blacklisting glessrgb. It no longer uses sRGB pixel configs,
>   so should work fine on all GPUs.
> - Also runs 'esrgb' (F16 sRGB) everywhere. This is likely to fail on
>   some devices that have poor (or no) F16 support.
> 
> Change-Id: I941d0758adb3b0c895c7a8a85ff0ae4aa5bff6e7
> Reviewed-on: https://skia-review.googlesource.com/136171
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com

Change-Id: I091269b93bc9e76c9d42f701d2018610b9c33a89
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/136300
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-06-20 20:59:18 +00:00
Brian Osman
5e11777a06 Update GPU DM/nanobench configs for color testing
- Rename '*srgbnl' to '*srgb'.
- Add '*narrow' and '*enarrow' for testing a gamut narrower than sRGB.
- Stopped blacklisting glessrgb. It no longer uses sRGB pixel configs,
  so should work fine on all GPUs.
- Also runs 'esrgb' (F16 sRGB) everywhere. This is likely to fail on
  some devices that have poor (or no) F16 support.

Change-Id: I941d0758adb3b0c895c7a8a85ff0ae4aa5bff6e7
Reviewed-on: https://skia-review.googlesource.com/136171
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-06-20 20:36:57 +00:00
Brian Osman
2b23c4bf31 Dest color space no longer impacts mipmaps or texture sampling
PS5: Removes SkDestinationSurfaceColorMode, tracking of mipmap
mode on GrTexture, sRGB decode state per-texture. Because we
were often choosing sRGB configs for RGB color types, legacy
rendering would then be incorrect (too dark). So...

PS7: Stops ever using sRGB pixel configs when translating
image info or color type. Also removes a bunch of GrCaps bits
and a GrContextOption that are no longer relevant.

PS9: Adjusts surface creation unit test expectations, and
changes the raster rules accordingly.

At this point, sRGB configs are (obviously) going to be broken.

Locally, I ran 8888, gl, and the gbr- versions of both. Across
all GMs x configs, there are 13 diffs. 12 are GMs that create
surfaces with a color-space attached (and thus, the offscreen
is no longer getting sRGB pixel config). The only remainder
constructs an SkPictureImageGenerator, (with an attached color
space) and renders it to the gbr-gl canvas, which triggers a
a tagged surface inside the generator.

Bug: skia:
Change-Id: Ie5edfa157dd799f3121e8173fc4f97f6c8ed6789
Reviewed-on: https://skia-review.googlesource.com/131282
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-06-01 17:00:26 +00:00
Brian Osman
c7ad40f76f Remove SK_SUPPORT_GPU checks in tool-only code
Most of this is (obviously) not necessary to do, but once
I started, I figured I'd just get it all. Tools (nanobench,
DM, skiaserve), all GMs, benches, and unit tests, plus support
code (command line parsing and config stuff).

This is almost entirely mechanical.

Bug: skia:
Change-Id: I209500f8df8c5bd43f8298ff26440d1c4d7425fb
Reviewed-on: https://skia-review.googlesource.com/131153
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-05-31 18:59:44 +00:00
Brian Osman
a15cedbc26 Clean up GPU configs in DM
Remove wide and narrow, adjust remaining configs to match the new CPU
configs, and fix several formatting problems in the help output.

Bug: skia:
Change-Id: I0946ac407d88a922e7f62220e7f4b39ae8c2e469
Reviewed-on: https://skia-review.googlesource.com/131000
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-05-30 20:10:38 +00:00
Chris Dalton
6a0e54e479 Add a vknostencils config
Bug: skia:
Change-Id: Id4781799ba0b30b01a60788afc235fd6134516cf
Reviewed-on: https://skia-review.googlesource.com/128380
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2018-05-15 21:57:53 +00:00
Yuqian Li
737b9a9d48 Remove legacy guard flags
Bug: skia:
Change-Id: I3b526f2caec6766faea72cdc89550f50e17c71d2
Reviewed-on: https://skia-review.googlesource.com/125746
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2018-05-03 18:48:32 +00:00
Chris Dalton
218c29453f Remove the MSAA path renderer
Bug: skia:
Change-Id: Ib18bede613c8d27fd6326f655dc2d638e35870ff
Reviewed-on: https://skia-review.googlesource.com/123726
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2018-04-25 19:59:59 +00:00
Ben Wagner
7464a262a2 Add more angle_gl_* configs for NVIDIA.
Bug: skia:7823
Change-Id: I9fbf0875696661ca87b37cf8949bd5f0b48b314d
Reviewed-on: https://skia-review.googlesource.com/122600
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-04-19 21:32:34 +00:00
Brian Osman
fb9f39a98a Remove duplicate predefined configs
Change-Id: I065bb1c20a6a246a2864b394f025fc12614c6a18
Reviewed-on: https://skia-review.googlesource.com/122543
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-04-19 20:47:04 +00:00
Robert Phillips
e47f0a0f16 Remove old method of drawing DDL SKPs from DM (in favor of ViaDDL method)
Change-Id: I6bb270d9df1c76b9d2e384abde603cdda91c9bb6
Reviewed-on: https://skia-review.googlesource.com/116550
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-03-28 17:21:24 +00:00
Robert Phillips
33f02edb14 Switch DDL rendering to be a Via in DM (take 2)
This will let us also render the GMs via DDLs.

TBR=mtklein@google.com
Change-Id: If7c2460d964822a6decc33cf5e8e685e67923127
Reviewed-on: https://skia-review.googlesource.com/116463
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-03-27 12:37:44 +00:00
Robert Phillips
f14e833392 Revert "Switch DDL rendering to be a Via in DM"
This reverts commit bd2e2a0caf.

Reason for revert: 

Build-Debian9-Clang-x86_64-Debug-MSAN

In file included from ../../../dm/DMSrcSink.cpp:8:
../../../dm/DMSrcSink.h:548:15: error: private field 'fNumDivisions' is not used [-Werror,-Wunused-private-field]
    const int fNumDivisions;

Original change's description:
> Switch DDL rendering to be a Via in DM
> 
> This will let us also render the GMs via DDLs.
> 
> Change-Id: I866a5af66d737473f4760dbc9d45053460c42e6e
> Reviewed-on: https://skia-review.googlesource.com/116021
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>

TBR=egdaniel@google.com,mtklein@google.com,robertphillips@google.com

Change-Id: Ice07c25ab29c57b2efb193c03e5504a2ae1a0743
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/116560
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-03-26 20:58:14 +00:00
Robert Phillips
bd2e2a0caf Switch DDL rendering to be a Via in DM
This will let us also render the GMs via DDLs.

Change-Id: I866a5af66d737473f4760dbc9d45053460c42e6e
Reviewed-on: https://skia-review.googlesource.com/116021
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-03-26 20:30:33 +00:00
Brian Salomon
5fba7ad39a Support GL_RGB textures and render targets.
Bug= skia:7533

Change-Id: Iba30e90dbf2574368b773bb5cf2ebd5219559717
Reviewed-on: https://skia-review.googlesource.com/108188
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-03-22 14:49:44 +00:00
Robert Phillips
7e6dafdfed Prepare ddl skp rendering for prime time
Change-Id: I87742b8ef043588c4e835ab6ec49b217dd49f829
Reviewed-on: https://skia-review.googlesource.com/114289
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-03-15 11:48:16 +00:00
Brian Salomon
52e943a469 Add testing-only backend render target support to GrVkGpu.
Update unit tests to use backend render targets on non-GL contexts

Add named DM configs for rendering to Vulkan backend render targets and textures.

Make src data ptr param to createTestingOnlyBackendTexture be const.

Change-Id: I17f5375ed9bb08422006698956469d3151c4954c
Reviewed-on: https://skia-review.googlesource.com/113276
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-03-13 15:02:57 +00:00
Brian Salomon
f865b05fe5 Add GM configs that test rendering to a GL backend texture and render target
This also adds GrGpu::create/deleteTestingOnlyBackendRenderTarget. Implemented in GL only for now.

Change-Id: I9e5fdc953c4a249959af89e08332f520cefe9d90
Reviewed-on: https://skia-review.googlesource.com/113305
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-03-09 16:32:10 +00:00
Bryce Thomas
95a7b76a44 dm: support printing specific page of mskp to SVG
Currently with dm, it's possible to convert an .mskp to a multi-page PDF as
follows:

    out/Release/dm --src mskp --mskps /tmp/filename.mskp -w /tmp \
    --config pdf --verbose

The SVG equivalent partially works, although only outputs the first page:

    out/Release/dm --src mskp --mskps /tmp/filename.mskp -w /tmp \
    --config svg --verbose

This CL adds support for passing extended options to SVG.  Specifically, the
'page' option , which now determines which page of the source mskp gets
converted to the SVG output.  The new syntax is as follows:

    out/Release/dm --src mskp --mskps /tmp/filename.mskp -w /tmp \
    --config svg[page=2] --verbose

The `[key=value]` syntax is the same extended options syntax currently used by
dm with --config gpu, e.g. `gpu[api=gl,color=8888]`.

BUG=skia:7601

Change-Id: I3523d79b1cdbbba9e80fd46501331877091bdead
Reviewed-on: https://skia-review.googlesource.com/105404
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2018-03-02 22:20:19 +00:00
Brian Osman
10fc6fddf2 Revert "Revert "Add 1010102 support to Ganesh""
This reverts commit ded47a5014.

Bug: skia:
Change-Id: I7d7552e6ccc8591cae91426407ab13b628b93b68
Reviewed-on: https://skia-review.googlesource.com/111760
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-03-02 18:19:50 +00:00
Brian Osman
ded47a5014 Revert "Add 1010102 support to Ganesh"
This reverts commit 44b61204d9.

Reason for revert: TSAN bot crashing

Original change's description:
> Add 1010102 support to Ganesh
> 
> Adds gl1010102, gles1010102, vk1010102, and mtl1010102
> configs to DM.
> 
> This uses the same saveLayer approach as CPU, switching
> to 8888 so that we have enough alpha precision.
> 
> Change-Id: I9f5b63747ec01031c8db97dadfc42f77e4863ccb
> Reviewed-on: https://skia-review.googlesource.com/110500
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com

Change-Id: I782e740763044c1ae78fb219161e37eec7617c74
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/111580
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-03-01 20:10:15 +00:00
Brian Osman
44b61204d9 Add 1010102 support to Ganesh
Adds gl1010102, gles1010102, vk1010102, and mtl1010102
configs to DM.

This uses the same saveLayer approach as CPU, switching
to 8888 so that we have enough alpha precision.

Change-Id: I9f5b63747ec01031c8db97dadfc42f77e4863ccb
Reviewed-on: https://skia-review.googlesource.com/110500
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-03-01 18:34:35 +00:00
Yuqian Li
b8b6253df6 Add threaded backend sink to DM. Fix a scheduler bug.
The bug is spotted by the new sink. I'd expect more bugs to be revealed
and fixed using the new sink.

Bug: skia:
Change-Id: I6b0c9267079fbd6149004f0ecd55ddb179702588
Reviewed-on: https://skia-review.googlesource.com/109720
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2018-02-25 16:36:24 +00:00
Ben Wagner
483c772cfd Add nativeFonts flag to Viewer.
This moves DMFontMgr and several related files which are tightly related
to fonts into tools/fonts, moves some flags around to prevent
duplication, and adds the nativeFonts handling to Viewer.

Change-Id: Id1bdad708a6b74319ac5ac9adfe21025db4ca0b2
Reviewed-on: https://skia-review.googlesource.com/108904
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2018-02-21 03:31:14 +00:00
Robert Phillips
0b33cc42b4 Remove nvprdit* configs
Having removed the NVPR text renderer, the nvprdit* configs are no longer interesting/useful.

Change-Id: Ic4b9d6507d3e3595723a27636cb58b5e811fb3a3
Reviewed-on: https://skia-review.googlesource.com/105563
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-02-08 13:57:09 +00:00
Brian Salomon
bdecacfbe4 Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""""
This reverts commit 3a2cc2c2ec.

Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version

Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab
Reviewed-on: https://skia-review.googlesource.com/103181
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-03 01:59:59 +00:00
Brian Salomon
3a2cc2c2ec Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""
This reverts commit 5bb82cbecd.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
> 
> This reverts commit 18c52a7b52.
> 
> Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
> 
> 
> Bug: skia:
> Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
> Reviewed-on: https://skia-review.googlesource.com/102940
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: Idee23be2f1719f0bdc9305043e95a2d589bee8d1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/103220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-03 00:25:20 +00:00
Brian Salomon
5bb82cbecd Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
This reverts commit 18c52a7b52.

Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"


Bug: skia:
Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
Reviewed-on: https://skia-review.googlesource.com/102940
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-02 23:37:59 +00:00
Brian Salomon
18c52a7b52 Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""
This reverts commit d0d7270fcc.

Revert "More sample count cleanup:"

This reverts commit d653cac70e.

Revert "Add new GrContext queries for imagability, surfacability, and max sample count of color types"

This reverts commit 85ae7159c9.


Need to understand NVPR perf changes before relanding

Change-Id: I0db075fb42438ef2a1f9885df184dce52892ac4b
Reviewed-on: https://skia-review.googlesource.com/102780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-02 12:19:52 +00:00
Brian Salomon
d0d7270fcc Revert "Revert "Redefine the meaning of sample counts in GPU backend.""
Fixes gpu config default samples to be 1 and updates config parsing test accordingly.

This reverts commit c1ce2f7966.

Bug: skia:
Change-Id: I456973b1f52ced85a2011ea10fc49449bfc5846f
Reviewed-on: https://skia-review.googlesource.com/102147
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-01 21:15:39 +00:00
Mike Klein
333848272c remove SkColorSpace_Base
The type SkColorSpace_Base doesn't need to exist.  Its one type() query
can be answered instead by toXYZD50().

Now all that's left in the file is SkGammas, so rename it to SkGammas.h.

Change-Id: Id60ddbfb342accfd5674ae89b37a24a6583ef7b8
Reviewed-on: https://skia-review.googlesource.com/99702
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2018-01-26 19:52:20 +00:00
Brian Salomon
d1e6192961 Add predefined gles4444 config
Change-Id: I166bd3d99090dde58f71043e830a1ee132dac044
Reviewed-on: https://skia-review.googlesource.com/99442
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-01-25 14:11:02 +00:00
Brian Salomon
324d59868c Remove predefined instanced configs
Change-Id: Ib03ff035d308c6809c7527b372aac7558e3d3132
Reviewed-on: https://skia-review.googlesource.com/99243
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-01-25 14:01:02 +00:00
Brian Salomon
01b476a028 Start of adding GrContextOption that overrides driver workarounds.
This handles most of the GL driver workarounds but not Vulkan (yet). GL wokarounds related to config support are still not handled.

Change-Id: I3d0f62ac8a0f6e9ba13632ea82acdc493912c63d
Reviewed-on: https://skia-review.googlesource.com/98382
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-01-23 18:33:49 +00:00
Florin Malita
fc043dcd55 [skotty] Add Json DM source
Generates a filmstrip with evenly distributed frames for a Skotty animation.

TBR=
Change-Id: Ia89e0d65d59fd5ab4ef221a231e9b3e0c033828a
Reviewed-on: https://skia-review.googlesource.com/90025
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-12-31 18:44:29 +00:00
Florin Malita
094ccde238 Initial Lottie loader impl (Skotty)
Coarse workflow:

* Construction

  1) build a Json tree
  2) collect asset IDs (for preComp/image layer resolution)
  3) "attach" pass
     - traverse the Json tree
     - build an SkSG dom, one fragment at a time
     - attach "animator" objects to the dom, for each animated prop
  4) done, we can throw away the Json tree

* For each animation tick

  1) iterate over active animators and poke their respective dom nodes/attributes
  2) revalidate the SkSG dom
  3) draw the SkSG dom

Note: post construction, things are super-simple - we just poke SkSG DOM attributes
with interpolated values, and everything else is handled by SkSG (invalidation,
revalidation, render).

Change-Id: I96a02be7eb4fb4cb3831f59bf2b3908ea190c0dd
Reviewed-on: https://skia-review.googlesource.com/89420
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-12-30 22:55:39 +00:00
Chris Dalton
c70817a862 Init executor in SetCtxOptionsFromCommonFlags
Bug: skia:
Change-Id: I45501b6e32ac593d5d69c98c1455d9bde01b239f
Reviewed-on: https://skia-review.googlesource.com/87603
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-12-20 17:03:34 +00:00
Chris Dalton
040238bded Add a tools flag to suppress geometry shaders
Bug: skia:
Change-Id: I38736c5d49e3b281c2d23af3908575274ff97b5c
Reviewed-on: https://skia-review.googlesource.com/86282
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-12-19 17:26:56 +00:00
Brian Salomon
f06c358267 Remove instanced rendering
Change-Id: I4219b1d23a647b849ee41fe71b53e1c45edfc3f4
Reviewed-on: https://skia-review.googlesource.com/82241
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-12-08 13:41:10 +00:00