b827f490e4..18af9a5a50
git log b827f490e46e..18af9a5a50c6 --date=short --no-merges --format='%ad %ae %s'
2019-01-10 timvp@google.com ANGLE In Use Dialog Box
2019-01-10 thomasanderson@chromium.org Fix Android ASAN tests when is_component_build=false
2019-01-10 enrico.galli@intel.com ES31: Support for GL_BUFFER_DATA_SIZE on GL_ATOMIC_COUNTER_BUFFER in D3D
2019-01-10 ianelliott@google.com Temporarily disable calling GetSystemInfo for rules processing.
2019-01-10 jmadill@chromium.org Vulkan: Faster state transitions.
2019-01-10 jmadill@chromium.org Vulkan: Update individual VAO attribs when dirty.
Created with:
gclient setdep -r third_party/externals/angle2@18af9a5a50c6
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
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If the roll is causing failures, please contact the current sheriff, who should
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CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=bsalomon@google.com
Change-Id: I670aee00ea1b929f5b214f9729d0bf11d74c5ec9
Reviewed-on: https://skia-review.googlesource.com/c/183141
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
* Spruce up SkTLazy
Change-Id: Ice2b66009004a8d1894edd25790eca03ee451da2
Reviewed-on: https://skia-review.googlesource.com/c/183103
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I3e4e8bf41beda5fdca204640bc51b64c0a40a213
Reviewed-on: https://skia-review.googlesource.com/c/183102
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I123fcf7da32f0e5e5a14aec95bea684c9190d096
Reviewed-on: https://skia-review.googlesource.com/c/183100
Auto-Submit: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Change-Id: I21a5ed81d3e161ddf8a838ea9ac0414265b00ae6
Reviewed-on: https://skia-review.googlesource.com/c/182701
Auto-Submit: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Really helpful to slow down animated content for debugging, etc...
Bug: skia:
Change-Id: Id22ac555c7926dc858777d3d1be8afac1686407a
Reviewed-on: https://skia-review.googlesource.com/c/182920
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 559c617137.
Reason for revert: breaking things
Original change's description:
> Reuse GrTexture instances when the same GrBackendTexture is used to
> repeatedly fulfill a promise SkImage.
>
> Bug: skia:8613
>
> Change-Id: I35c76435d630d2daa034e0c3efb59666bfd6882a
> Reviewed-on: https://skia-review.googlesource.com/c/175820
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: I7548809945d0a875fdb9387398bbc45e733c0846
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8613
Reviewed-on: https://skia-review.googlesource.com/c/182960
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
c05c141619..b827f490e4
git log c05c141619a5..b827f490e46e --date=short --no-merges --format='%ad %ae %s'
2019-01-10 geofflang@chromium.org GL: Work around errors generated during query caps initialization.
Created with:
gclient setdep -r third_party/externals/angle2@b827f490e46e
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
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If the roll is causing failures, please contact the current sheriff, who should
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CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=bsalomon@google.com
Change-Id: If1424a4d5b2c0e45706b77658705a8c69a92329c
Reviewed-on: https://skia-review.googlesource.com/c/182735
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Bug: skia:
Change-Id: I51834b34b0ebb00c1b6f6b8797a14237a4814856
Reviewed-on: https://skia-review.googlesource.com/c/182812
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Unlike other ops, always use half-float colors. The logic around the
Instance struct makes dynamically switching color size tricky.
CCPR stores color in a per-instance attribute though, so the cost of
always using FP16 is much lower.
Bug: skia:
Change-Id: I9c0c64940f74f915a18417a5830030558e065d28
Reviewed-on: https://skia-review.googlesource.com/c/182760
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This file was adjusted 3 times, beginning here
commit 212e9060ed
Author: Mike Reed <reed@google.com>
Date: Tue Dec 25 17:35:49 2018 -0500
to try to update it to use SkFont. Along the way we broke the part where
it compares drawing with the typeface pre and post streaming. This CL
restores the original test, and then updated it to use SkFont.
After this CL, we should be able to move SK_SUPPORT_LEGACY_PAINT_FONT_FIELDS
to clients, having them opt-in.
Bug: skia:
Change-Id: Id786160322f8530f5d0c65b30a0c228139b39d61
Reviewed-on: https://skia-review.googlesource.com/c/182805
Reviewed-by: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
b5ba549abf..c05c141619
git log b5ba549abf2f..c05c141619a5 --date=short --no-merges --format='%ad %ae %s'
2019-01-10 courtneygo@google.com Add validation layers to Android apk
Created with:
gclient setdep -r third_party/externals/angle2@c05c141619a5
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
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TBR=bsalomon@google.com
Change-Id: I02c8639ebd0109ef3eb30cc8397e98eec757a86e
Reviewed-on: https://skia-review.googlesource.com/c/182729
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Refactor the scene graph transform hierarchy to support 4x4 matrices:
* rename current Transform to TransformEffect (operates as a render tree effect)
* introduce a new Transform abstract base class, to replace current Matrix
* refactor existing Matrix as a Transform specialization
* introduce a new Matrix44 Transform specialization
* refactor the existing composition helper (ComposedMatrix) as Concat,
a Transform specialization (using composition instead of Matrix inheritance)
Change-Id: Ic3c1b499e10a0a229a7a76d4bef3dbc6a8b49194
Reviewed-on: https://skia-review.googlesource.com/c/182666
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Move the SkGlyph data from the hash map into the fAlloc, and
replace it with a SkGlyph*. This simplifies implementing bulk
operation on the SkGlyphCache because already processed glyphs ptrs
will not change location when new glyphs are added to the map.
There is a very small regression, which is more than made up for in the
next CLs.
Master:
min median mean max stddev
343µs 358µs 359µs 370µs 2%
This CL:
min median mean max stddev
348µs 364µs 362µs 373µs 2%
Change-Id: I71733285ed32fa5947b588fb6dfaa0a757707646
Reviewed-on: https://skia-review.googlesource.com/c/182560
Reviewed-by: Mike Klein <mtklein@google.com>
By no longer rounding the non-AA clip bounds we increase the probability that a non-AA clip will be dropped when applied to a non-AA rect draw (particularly at half pixel translations).
To make this work in practice we must also make the clip stack check if the non-AA clip is relevant before we preemptively employ a scissor clip.
Note that I have verified that this removes the gross clipping errors from the Chrome repo case but the rounding to scissor clip behavior could still happen in other cases.
Bug: 906496
Change-Id: Iba51b9061fb434144e3a9b3fd91479109fcf67f4
Reviewed-on: https://skia-review.googlesource.com/c/182141
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
4f3b207d04..b5ba549abf
git log 4f3b207d049a..b5ba549abf2f --date=short --no-merges --format='%ad %ae %s'
2019-01-09 syoussefi@chromium.org Vulkan: Shader path for texture copy when image is not initialized
2019-01-09 jmadill@chromium.org Add presubmit check for GN headers and code formatting.
2019-01-09 syoussefi@chromium.org Add a presubmit step to make sure autogenerated code is up-to-date
Created with:
gclient setdep -r third_party/externals/angle2@b5ba549abf2f
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
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TBR=bsalomon@google.com
Change-Id: If85a1c196a0a4cb35218d3bf78799354e1c965a9
Reviewed-on: https://skia-review.googlesource.com/c/182527
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
This should help avoid confusion from T**.
Change-Id: I1851baa2a55714721fa935d234b6a4a1c6d6504f
Reviewed-on: https://skia-review.googlesource.com/c/182562
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
I think we originally added this for the bots, back in the good old days
when the bot scripts weren't versioned with Skia. No bots use this now.
Change-Id: Icdee95d27fb928d0215601e082d056e611eb6202
Reviewed-on: https://skia-review.googlesource.com/c/181980
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Bug: skia:
Change-Id: I1122518e00967cd809badd75e20d210c317c50e8
Reviewed-on: https://skia-review.googlesource.com/c/182445
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
If the paint for the op list is trivial, we can (even
before processor analysis has been performed) discard the local quad entirely.
In the case of a 2D solid color quad, the op storage is reduced to 52 bytes
per quad. If necessary, this same strategy could be applied to the quad color
and/or edge aa flags but it would require no longer interleaving the per-quad
metadata with the quad coordinates.
Bug: chromium:915025
Bug: chromium:917242
Change-Id: Ic10c4bf8c32f1238ed45eb613b0bb37f466ca6d0
Reviewed-on: https://skia-review.googlesource.com/c/180645
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>