Commit Graph

1190 Commits

Author SHA1 Message Date
reed
dea6e1c737 update image bench to test gpu and cpu images against raster surface
BUG=513695
TBR=

Review URL: https://codereview.chromium.org/1261043003
2015-08-04 08:42:40 -07:00
reed
799a3646f9 add bench for gpu-image -> cpu-surface
BUG=513695
TBR=

Review URL: https://codereview.chromium.org/1261663004
2015-08-03 14:18:04 -07:00
mtklein
58fd2c8af4 Remove sk_memcpy32
It's only implemented on x86, where the exisiting benchmark says memcpy() is
faster for all cases:

Timer overhead: 24ns
curr/maxrss    loops    min    median    mean    max    stddev    samples       config    bench
  10/10  MB    1    35.9µs    36.2µs    36.2µs    36.6µs    1%    ▁▂▄▅▅▃█▄▄▅    nonrendering    sk_memcpy32_100000
  10/10  MB    13    2.27µs    2.28µs    2.28µs    2.29µs    0%    █▄▃▅▃▁▃▅▁▄    nonrendering    sk_memcpy32_10000
  11/11  MB    677    91.6ns    95.9ns    94.5ns    99.4ns    3%    ▅▅▅▅▅█▁▁▁▁    nonrendering    sk_memcpy32_1000
  11/11  MB    1171    20ns    20.9ns    21.3ns    23.4ns    6%    ▁▁▇▃▃▃█▇▃▃    nonrendering    sk_memcpy32_100
  11/11  MB    1952    14ns    14ns    14.3ns    15.2ns    3%    ▁▁██▁▁▁▁▁▁    nonrendering    sk_memcpy32_10
  11/11  MB    5    33.6µs    33.7µs    34.1µs    35.2µs    2%    ▆▇█▁▁▁▁▁▁▁    nonrendering    memcpy32_memcpy_100000
  11/11  MB    18    2.12µs    2.22µs    2.24µs    2.39µs    5%    ▂█▄▇█▄▇▁▁▁    nonrendering    memcpy32_memcpy_10000
  11/11  MB    1112    87.3ns    87.3ns    89.1ns    93.7ns    3%    ▄██▄▁▁▁▁▁▁    nonrendering    memcpy32_memcpy_1000
  11/11  MB    2124    12.8ns    13.3ns    13.5ns    14.8ns    6%    ▁▁▁█▃▃█▇▃▃    nonrendering    memcpy32_memcpy_100
  11/11  MB    3077    9ns    9.41ns    9.52ns    10.2ns    4%    ▃█▁█▃▃▃▃▃▃    nonrendering    memcpy32_memcpy_10

(Why?  One fewer thing to port to SkOpts.)

BUG=skia:4117

Review URL: https://codereview.chromium.org/1256763003
2015-07-27 11:08:28 -07:00
caryclark
1818acb6a4 rename portable_typeface_always to portable_typeface
TBR=reed@google.com

Review URL: https://codereview.chromium.org/1257773002
2015-07-24 12:09:25 -07:00
reed
84984efeb6 Revert[2] of guard to remove DrawBitmapRectFlags
This reverts commit 91110195a2.

BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1240753003
2015-07-17 07:09:43 -07:00
scroggo
91110195a2 Revert of guard to remove DrawBitmapRectFlags (patchset #1 id:1 of https://codereview.chromium.org/1235393003/)
Reason for revert:
breaking android framework build

Original issue's description:
> guard to remove DrawBitmapRectFlags
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/6fb0b6779e40ce05c20cf279f0ecff31fa3cd60d

TBR=fmalita@chromium.org,djsollen@google.com,reed@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1230823007
2015-07-17 05:57:34 -07:00
joshualitt
31b21f6719 Small fix for visualbench
BUG=skia:

Review URL: https://codereview.chromium.org/1237563005
2015-07-16 13:40:51 -07:00
reed
6fb0b6779e guard to remove DrawBitmapRectFlags
BUG=skia:

Review URL: https://codereview.chromium.org/1235393003
2015-07-16 06:10:02 -07:00
wangyix
891f0f35db Added GLVec4ScalarBench that doesn't use VAOs
BUG=skia:

Review URL: https://codereview.chromium.org/1235153008
2015-07-15 12:26:07 -07:00
scroggo
004aebd42c Revert of Added a GLBench for testing performance of vec4 vs scalar for coverage in generated shaders. (patchset #6 id:90001 of https://codereview.chromium.org/1225383002/)
Reason for revert:
Still failing on Windows. e.g. https://uberchromegw.corp.google.com/i/client.skia/builders/Perf-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Release-ANGLE/builds/231/steps/nanobench/logs/stdio

skbug.com/4053

Original issue's description:
> Added a glBench for testing performance of vec4 vs scalar coverage in generated shaders.
>
> Added bench for timing vec4 vs scalar type for coverage in shaders
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/6104ced165f17eb2f765ace354d5895c0bc890c5
>
> Committed: https://skia.googlesource.com/skia/+/c734e69e8cf94bacaf68d3d8ee3310d1ad1fe8b8

TBR=joshualitt@google.com,tomhudson@google.com,wangyix@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1239503003
2015-07-15 06:36:42 -07:00
joshualitt
5ca41c1647 Remove GrRedBlackTree
BUG=skia:

Review URL: https://codereview.chromium.org/1226203013
2015-07-14 11:07:53 -07:00
robertphillips
3d32d768cd Add new SkPoint3 class
The existing Light filter and the upcoming Lighting Shader both need a Point3 class

Review URL: https://codereview.chromium.org/1229693009
2015-07-13 13:16:44 -07:00
wangyix
c734e69e8c Added a glBench for testing performance of vec4 vs scalar coverage in generated shaders.
Added bench for timing vec4 vs scalar type for coverage in shaders

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/6104ced165f17eb2f765ace354d5895c0bc890c5

Review URL: https://codereview.chromium.org/1225383002
2015-07-13 13:09:17 -07:00
scroggo
cd8c499f2e Revert of Added a GLBench for testing performance of vec4 vs scalar for coverage in generated shaders. (patchset #4 id:40002 of https://codereview.chromium.org/1225383002/)
Reason for revert:
This is breaking a buildbot. See https://chromegw.corp.google.com/i/client.skia/builders/Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug-ANGLE/builds/172/steps/nanobench/logs/stdio

We get the following error: ERROR::SHADER::COMPLIATION_FAILED: ERROR: 0:8: '0.f' : Floating-point suffix unsupported prior to GLSL ES 3.00
ERROR: 0:8: '0.f' : syntax error

Original issue's description:
> Added a glBench for testing performance of vec4 vs scalar coverage in generated shaders.
>
> Added bench for timing vec4 vs scalar type for coverage in shaders
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/6104ced165f17eb2f765ace354d5895c0bc890c5

TBR=joshualitt@google.com,tomhudson@google.com,wangyix@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1235533004
2015-07-13 12:03:39 -07:00
wangyix
6104ced165 Added a glBench for testing performance of vec4 vs scalar coverage in generated shaders.
Added bench for timing vec4 vs scalar type for coverage in shaders

BUG=skia:

Review URL: https://codereview.chromium.org/1225383002
2015-07-13 10:46:34 -07:00
jvanverth
672bb7fc66 Remove GL-specific code from GMs and tests
TBR=bsalomon@google.com

Review URL: https://codereview.chromium.org/1232173002
2015-07-13 07:19:57 -07:00
mtklein
f059900f75 Fix up -Winconsistent-missing-override
(and a couple presubmit fixes)

This allows us to turn back on -Werror for LLVM coverage builds,
and more generally supports building with Clang 3.7.

No public API changes.
TBR=reed@google.com

BUG=skia:

Review URL: https://codereview.chromium.org/1232463006
2015-07-13 06:18:39 -07:00
scroggo
9b2cdbf481 Allow creating multiple scanline decoders.
Make getScanlineDecoder return a new object each time, which is
owned by the caller, and independent from any existing scanline
decoders and the SkCodec itself.

Since the SkCodec already contains the entire state machine, and it
is used by the scanline decoders, simply create a new SkCodec which
is now owned by the scanline decoder.

Move code that cleans up after using a scanline decoder into its
destructor

One side effect is that creating the first scanline decoder requires
a duplication of the stream and re-reading the header. (With some
more complexity/changes, we could pass the state machine to the
scanline decoder and make the SkCodec recreate its own state machine
instead.) The typical client of the scanline decoder (region decoder)
uses an SkMemoryStream, so the duplication is cheap, although we
should consider the extra time to reread the header/recreate the state
machine. (If/when we use the scanline decoder for other purposes,
where the stream may not be cheaply duplicated, we should consider
passing the state machine.)

One (intended) result of this change is that a client can create a
new scanline decoder in a new thread, and decode different pieces of
the image simultaneously.

In SkPngCodec::decodePalette, use fBitDepth rather than a parameter.

Review URL: https://codereview.chromium.org/1230033004
2015-07-10 12:07:02 -07:00
mtklein
cc29d26f57 Have nanobench pay attention to --threads.
TBR=

BUG=skia:

Review URL: https://codereview.chromium.org/1229953002
2015-07-09 10:04:56 -07:00
scroggo
eb602a5c94 SkCodec no longer inherits from SkImageGenerator.
SkImageGenerator makes some assumptions that are not necessarily valid
for SkCodec. For example, SkCodec does not assume that it can always be
rewound.

We also have an ongoing question of what an SkCodec should report as
its default settings (i.e. the return from getInfo). It makes sense for
an SkCodec to report that its pixels are unpremultiplied, if that is
the case for the underlying data, but if a client of SkImageGenerator
uses the default settings (as many do), they will receive
unpremultiplied pixels which cannot (currently) be drawn with Skia. We
may ultimately decide to revisit SkCodec reporting an SkImageInfo, but
I have left it unchanged for now.

Import features of SkImageGenerator used by SkCodec into SkCodec.

I have left SkImageGenerator unchanged for now, but it no longer needs
Result or Options. This will require changes to Chromium.

Manually handle the lifetime of fScanlineDecoder, so SkScanlineDecoder.h
can include SkCodec.h (where Result is), and SkCodec.h does not need
to include it (to delete fScanlineDecoder).

In many places, make the following simple changes:
- Now include SkScanlineDecoder.h, which is no longer included by
  SkCodec.h
- Use the enums in SkCodec, rather than SkImageGenerator
- Stop including SkImageGenerator.h where no longer needed

Review URL: https://codereview.chromium.org/1220733013
2015-07-09 08:16:03 -07:00
mtklein
1b24933e52 Remove SkThread.h, include SkMutex.h or SkAtomics.h as appropriate.
SkThread.h doesn't do anything anymore execept include those two,
and thankfully, it doesn't seem to be mentioned outside Skia.

No public API changes.
TBR=reed@google.com

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/c50acf2321d7a934c80d754e9cbe936dfb8eb4cc

Review URL: https://codereview.chromium.org/1215393002
2015-07-07 12:21:22 -07:00
fmalita
d390110a39 Use kLow_SkFilterQuality in DrawBitmapAABench
BUG=skia:4001
R=reed@google.com

Review URL: https://codereview.chromium.org/1222713007
2015-07-06 08:20:15 -07:00
fmalita
f0ebdd7463 Add a bench for measuring drawBitmap anti-aliasing overhead
R=reed@google.com,mtklein@google.com

Review URL: https://codereview.chromium.org/1207403007
2015-07-06 05:25:17 -07:00
jvanverth
02802f64ea Revert of Remove SkThread.h, include SkMutex.h or SkAtomics.h as appropriate. (patchset #4 id:60001 of https://codereview.chromium.org/1215393002/)
Reason for revert:
Breaking the roll.

E.g. on android_chromium_gn_compile_dbg:

FAILED: /b/build/goma/gomacc ../../third_party/android_tools/ndk/toolchains/arm-linux-androideabi-4.9/prebuilt/linux-x86_64/bin/arm-linux-androideabi-g++ -MMD -MF obj/skia/ext/libskia.SkMemory_new_handler.o.d -DV8_DEPRECATION_WARNINGS -DCLD_VERSION=1 -DENABLE_NOTIFICATIONS -DENABLE_BROWSER_CDMS -DENABLE_PRINTING=1 -DENABLE_BASIC_PRINTING=1 -DDONT_EMBED_BUILD_METADATA -DUSE_OPENSSL=1 -DUSE_OPENSSL_CERTS=1 -DNO_TCMALLOC -DDISABLE_NACL -DENABLE_CONFIGURATION_POLICY -DENABLE_SUPERVISED_USERS=1 -DENABLE_AUTOFILL_DIALOG=1 -DUSE_PROPRIETARY_CODECS -DV8_USE_EXTERNAL_STARTUP_DATA -DVIDEO_HOLE=1 -DMOBILE_SAFE_BROWSING -DSAFE_BROWSING_SERVICE -DCHROMIUM_BUILD -D_FILE_OFFSET_BITS=64 -DANDROID -DHAVE_SYS_UIO_H -DCOMPONENT_BUILD -D__GNU_SOURCE=1 -D_DEBUG -DDYNAMIC_ANNOTATIONS_ENABLED=1 -DWTF_USE_DYNAMIC_ANNOTATIONS=1 -DSKIA_IMPLEMENTATION=1 -DSK_ARM_HAS_OPTIONAL_NEON -DSK_GAMMA_APPLY_TO_A8 -DSK_GAMMA_EXPONENT=1.4 -DSK_GAMMA_CONTRAST=0.0 -DSK_DEFAULT_FONT_CACHE_LIMIT=1048576 -DSK_IGNORE_LINEONLY_AA_CONVEX_PATH_OPTS -DSKIA_DLL -DGR_GL_IGNORE_ES3_MSAA=0 -DSK_SUPPORT_GPU=1 -DSK_BUILD_FOR_ANDROID -DUSE_CHROMIUM_SKIA -DXML_STATIC -I../.. -Igen -I../../third_party/skia/include/private -I../../third_party/skia/src/core -I../../third_party/skia/src/image -I../../third_party/skia/src/opts -I../../third_party/skia/src/pdf -I../../third_party/skia/src/ports -I../../third_party/skia/src/sfnt -I../../third_party/skia/src/utils -I../../third_party/skia/src/lazy -I../../skia/config -I../../skia/ext -I../../third_party/skia/include/c -I../../third_party/skia/include/config -I../../third_party/skia/include/core -I../../third_party/skia/include/effects -I../../third_party/skia/include/images -I../../third_party/skia/include/lazy -I../../third_party/skia/include/pathops -I../../third_party/skia/include/pdf -I../../third_party/skia/include/pipe -I../../third_party/skia/include/ports -I../../third_party/skia/include/utils -I../../third_party/skia/include/gpu -I../../third_party/skia/src/gpu -I../../third_party/zlib -I../../third_party/expat/files/lib -I../../third_party/freetype-android/include -I../../third_party/freetype-android/src/include -I../../third_party/android_tools/ndk/sources/android/cpufeatures -fno-strict-aliasing -march=armv7-a -mfloat-abi=softfp -mtune=generic-armv7-a -mthumb -mthumb-interwork -fno-tree-sra -fno-caller-saves -funwind-tables -fPIC -pipe -ffunction-sections -funwind-tables -fno-short-enums -finline-limit=64 -mfpu=vfpv3-d16 -isystem../../third_party/android_tools/ndk/sources/cxx-stl/llvm-libc++/libcxx/include -isystem../../third_party/android_tools/ndk/sources/cxx-stl/llvm-libc++abi/libcxxabi/include -isystem../../third_party/android_tools/ndk/sources/android/support/include -fvisibility=hidden --sysroot=/b/build/slave/android_chromium_gn/build/src/third_party/android_tools/ndk/platforms/android-16/arch-arm -Os -fdata-sections -ffunction-sections -fomit-frame-pointer -g1 -Wno-format -Wendif-labels -Werror -Wno-missing-field-initializers -Wno-unused-parameter -Wno-psabi -Wno-extra -Wno-ignored-qualifiers -Wno-type-limits -Wno-unused-local-typedefs -fno-threadsafe-statics -fvisibility-inlines-hidden -std=gnu++11 -fno-rtti -fno-exceptions -Wno-deprecated -Wno-narrowing -Wno-literal-suffix -Wno-error=c++0x-compat -Wno-non-virtual-dtor -Wno-sign-promo -c ../../skia/ext/SkMemory_new_handler.cpp -o obj/skia/ext/libskia.SkMemory_new_handler.o
../../skia/ext/SkMemory_new_handler.cpp:12:52: fatal error: third_party/skia/include/core/SkThread.h: No such file or directory
 #include "third_party/skia/include/core/SkThread.h"

Original issue's description:
> Remove SkThread.h, include SkMutex.h or SkAtomics.h as appropriate.
>
> SkThread.h doesn't do anything anymore execept include those two,
> and thankfully, it doesn't seem to be mentioned outside Skia.
>
> No public API changes.
> TBR=reed@google.com
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/c50acf2321d7a934c80d754e9cbe936dfb8eb4cc

TBR=mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1214603003
2015-07-02 06:42:49 -07:00
mtklein
c50acf2321 Remove SkThread.h, include SkMutex.h or SkAtomics.h as appropriate.
SkThread.h doesn't do anything anymore execept include those two,
and thankfully, it doesn't seem to be mentioned outside Skia.

No public API changes.
TBR=reed@google.com

BUG=skia:

Review URL: https://codereview.chromium.org/1215393002
2015-07-01 14:00:57 -07:00
joshualitt
74a07db2df cleanup GLBenches
BUG=skia:

Review URL: https://codereview.chromium.org/1214203004
2015-07-01 12:39:07 -07:00
joshualitt
bd929d9570 fix for angle
BUG=skia:

Review URL: https://codereview.chromium.org/1216963011
2015-07-01 08:34:50 -07:00
mtklein
d711d115d2 Thread through a flag to force SkPicture::playback() when recording subpictures.
This makes nanobench picture recording benchmarks somewhat useful again,
as opposed to all taking about 5us to run no matter the content.

ATTN Sheriff: this will probably trigger perf.skia.org alerts.

BUG=skia:

Review URL: https://codereview.chromium.org/1219873002
2015-07-01 07:04:37 -07:00
joshualitt
f06c389f0f Benchmark to test cost for additional vertex attributes
BUG=skia:

Review URL: https://codereview.chromium.org/1213233011
2015-07-01 06:20:13 -07:00
msarett
7f6283bdf8 Fix CodecSubset benches seg faults for kIndex8
All of the CodecSubset benches fail when the color type is
kIndex8.  We need to pass a color table to allocPixels()
when we want to decode to kIndex8 or it will throw a failure.

BUG=skia:

Review URL: https://codereview.chromium.org/1213983003
2015-06-30 13:29:37 -07:00
joshualitt
962cc98eb4 Add benchmarkstream to visualbench
BUG=skia:

Review URL: https://codereview.chromium.org/1215033002
2015-06-30 07:43:14 -07:00
bsalomon
2757e3f09d Update blur image filter bench to have crop variation
BUG=skia:3944

Review URL: https://codereview.chromium.org/1212973004
2015-06-30 07:42:42 -07:00
cdalton
63a82855b1 Make nanobench zoom animation time based
BUG=skia:

Review URL: https://codereview.chromium.org/1211253003
2015-06-29 14:06:10 -07:00
joshualitt
e784db417d Fix for valgrind use of uninitialized variable
TBR=bsalomon@google.com
BUG=skia:

Review URL: https://codereview.chromium.org/1217843002
2015-06-29 06:58:06 -07:00
joshualitt
6cd70ffa98 Benchmark to test native perf of GL Instanced Ararys
BUG=skia:

Review URL: https://codereview.chromium.org/1216663002
2015-06-26 14:20:41 -07:00
cdalton
2c56ba5cde Don't suppress nanobench output table in verbose mode
Changes verbose mode to print both the table and the individual sample
values. No need to hold back information in verbose mode.

BUG=skia:

Review URL: https://codereview.chromium.org/1208763003
2015-06-26 13:32:53 -07:00
mtklein
2766c00fc0 remove SkInstCnt
It's been outclassed by Valgrind and leak sanitizer,
and it seems to be causing problems for external folks building Skia.

I'm not sure why our own builds seem unaffected.

Latest thread:
https://groups.google.com/forum/#!topic/skia-discuss/oj9FsQwwSF0

BUG=skia:

Review URL: https://codereview.chromium.org/1217573002
2015-06-26 11:45:03 -07:00
egdaniel
3bf9206ada Fix nanobench to reset gl/gr context after every config run.
BUG=skia:

Review URL: https://codereview.chromium.org/1214703002
2015-06-26 08:12:46 -07:00
cdalton
e1b8958877 Add samplingTime mode to nanobench
Adds a nanobench mode that takes samples for a fixed amount of time,
rather than taking a fixed amount of samples.

BUG=skia:

Review URL: https://codereview.chromium.org/1204153002
2015-06-25 19:17:08 -07:00
cdalton
b4022965a2 Add loopSKP flag to nanobench
Adds a loopSKP flag that forces SKPBenches to draw with only 1 loop.

BUG=skia:

Review URL: https://codereview.chromium.org/1203193002
2015-06-25 10:51:56 -07:00
mtklein
e9a3e3c17a Convert SkPMFloat to [0,1] range and prune its API.
Now that Sk4px exists, there's a lot less sense in eeking out every
cycle of speed from SkPMFloat: if we need to go _really_ fast, we
should use Sk4px.  SkPMFloat's going to be used for things that are
already slow: large-range intermediates, divides, sqrts, etc.

A [0,1] range is easier to work with, and can even be faster if we
eliminate enough *255 and *1/255 steps.  This is particularly true
on ARM, where NEON can do the *255 and /255 steps for us while
converting float<->int.

We have lots of experimental SkPMFloat <-> SkPMColor APIs that
I'm now removing.  Of the existing APIs, roundClamp() is the sanest,
so I've kept only that, now called round().  The 4-at-a-time APIs
never panned out, so they're gone.

There will be small diffs on:
colormatrix coloremoji colorfilterimagefilter fadefilter imagefilters_xfermodes imagefilterscropexpand imagefiltersgraph tileimagefilter

BUG=skia:

Review URL: https://codereview.chromium.org/1201343004
2015-06-25 08:56:28 -07:00
cdalton
d416a5b10f Implement SkGLContext swapBuffers with fence syncs
Improves the GPU measuring accuracy of nanobench by using fence syncs.
Fence syncs are very widely supported and available on almost every
platform.

NO_MERGE_BUILDS
BUG=skia:

Review URL: https://codereview.chromium.org/1194783003
2015-06-23 13:23:44 -07:00
msarett
ab80e35fbd Improved subset benchmarks
I think these changes to the subset benchmarks cover what we discussed yesterday.

I removed the divisor benchmarks (2x2, 3x3) and changed the single subset benchmarks.

Also, we will no longer benchmark subset decodes on small images.

BUG=skia:

Review URL: https://codereview.chromium.org/1188223002
2015-06-17 10:28:22 -07:00
mtklein
bf9e600069 nanobench: split CPU and GPU .SKP tile sizes.
Let's make CPU-bound .SKP benching mimic Chrome's tiles.
Unfortunately, the CPU code also performs a lot better with those big wide tiles...

BUG=skia:

Review URL: https://codereview.chromium.org/1189863002
2015-06-16 10:41:27 -07:00
mtklein
c751ecb368 When --mpd is true, run _mpd variants first, then non-mpd.
This makes it easier to benchmark _mpd variants in a profiler.

E.g.,

<profiler> out/Release/nanobench --images --config 8888 --loops -1 --match sp_desk_nytimes

BUG=skia:

Review URL: https://codereview.chromium.org/1184673006
2015-06-15 08:56:38 -07:00
mtklein
f2fe0e0320 Remove overly-promiscuous SkNx syntax sugar.
I haven't figured out a pithy way to have these apply to only classes
originating from SkNx, so let's just remove them.  There aren't too
many use cases, and it's not really any less readable without them.

Semantically, this is a no-op.

BUG=skia:

Review URL: https://codereview.chromium.org/1167153002
2015-06-10 08:57:28 -07:00
msarett
b23e6aa676 Subset decoding benchmarks
It was my goal to create benchmarks that could measure all
of the use cases that we have identified.  I think single
subsets, translating, and scaling are the important ones.

It might be a good idea to discuss the document in greater
detail as well.  I just wanted to share this to aid the
discussion.
https://docs.google.com/a/google.com/document/d/1OxW96GDMAlw6dnzNXmiNX-F9oDBBlGXzSsgd0DMIkbI/edit?usp=sharing

BUG=skia:

Review URL: https://codereview.chromium.org/1160953002
2015-06-09 13:56:10 -07:00
reed
41e010cb90 Revert[2] SkDraw and all Blitters to use pixmap instead of bitmapi
This reverts commit b3f0ec9f99.

BUG=skia:

Review URL: https://codereview.chromium.org/1168303006
2015-06-09 12:16:53 -07:00
mtklein
1831f990c3 A bunch of little SkMScalar-as-float build fixes.
Landing this before http://crrev.com/1169813006 so the test changes needed
there are clearer.  This just lets things build with floats, and is a no-op for
doubles.

No public API changes we didn't intend to already have...
TBR=reed@google.com

BUG=skia:

Review URL: https://codereview.chromium.org/1173673003
2015-06-09 11:47:01 -07:00
mtklein
257918898a Pump up matrix44_setconcat benches 1000x so they can be timed on Android.
BUG=skia:

Review URL: https://codereview.chromium.org/1174583002
2015-06-09 09:29:12 -07:00