Replace uses of copyTo() in Skia.
Bug: skia:6464
Change-Id: I921dc53a1c29a5176d18f05741f7c0b5a008e548
Reviewed-on: https://skia-review.googlesource.com/14502
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Reed <reed@google.com>
wait_for(delta) is wait_until(steady_clock::now() + delta) under the
hood, so using wait_for() like this implies an extra call to now() that
we can avoid by using wait_until().
We can hoist that call out and just do it once... the past stays the past.
This is not super important. Just noticed while profiling. It's nice
to keep the overhead of the ok tool down so the real work can show. :)
Change-Id: I89d25a800b63ebcfc229b5b3aa3f2dd621f4e7b4
Reviewed-on: https://skia-review.googlesource.com/14480
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
We now will always use the system vulkan.h files whenever we are building
with vulkan. With non vulkan builds we use our checked in header to so
that we can get the needed symbols for compiling.
Bug: skia:
Change-Id: I352a3e007b33c575cefcfd6752db0b3b12b86a16
Reviewed-on: https://skia-review.googlesource.com/14270
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Also remove the feature of GrVkGpu that creates the instance/device if the client doesn't provide one.
Change-Id: Ie617313b6c684ed355333a475b80d0aae7e3a026
Reviewed-on: https://skia-review.googlesource.com/14261
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This (only?) affects ANGLE. Other ES platforms typically go through
EGLGLTestContext, which manually instantiates an EGLFenceSync.
In general, though, ES3 requires this API, so this is safe. Should give us
more accurate (and much less spammy) output from ES3 ANGLE performance
testing.
Bug: skia:
Change-Id: I10a608d21092aaffa4ab76e4b3d2f6e9c5cf09bb
Reviewed-on: https://skia-review.googlesource.com/14063
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Currently the Vulkan backend is set up to always treat the "resolve"
target as the main VkImage in a render target and the msaa is a side cart
image. This makes it difficult to just wrap an msaa image that we don't own.
However, unlike GL the equivalent FBO 0 will never be multisampled so there
isn't much use for the functionality. Once we find a need for it we can find
a way to refactor to make it work.
Bug: skia:
Change-Id: I121e9c72a70c2a6f1aaddba2dbae19d8bddc3998
Reviewed-on: https://skia-review.googlesource.com/13980
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This change is needed since once we start getting support for varrying of extensions
and newer version support in general, we need a common vulkan header to compile off of.
Otherwise we will run into problems if clients have older headers that don't include
functions/symbols we are trying to use.
Additionally it has the benefit of not needing to add if SK_VULKAN around code in
include which wants to use vulkan symbols.
This is a reland of the reverted cl: https://skia-review.googlesource.com/13804
Bug: skia:
Change-Id: I9023e80e60d2f2ebbdc8e794ec46d6f5c5c7c917
Reviewed-on: https://skia-review.googlesource.com/13874
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 3a3bc42b7d.
Reason for revert: still breaking android
Original change's description:
> Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h
>
> This change is needed since once we start getting support for varrying of extensions
> and newer version support in general, we need a common vulkan header to compile off of.
> Otherwise we will run into problems if clients have older headers that don't include
> functions/symbols we are trying to use.
>
> Additionally it has the benefit of not needing to add if SK_VULKAN around code in
> include which wants to use vulkan symbols.
>
> This is a reupload of CL: https://skia-review.googlesource.com/13651
>
> Bug: skia:
> Change-Id: I091f526b8c4a61774c34834cd7bfb7e2c822ff5c
> Reviewed-on: https://skia-review.googlesource.com/13804
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
>
TBR=djsollen@google.com,egdaniel@google.com,mtklein@google.com,jvanverth@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ic595e32005761170156499cfb6efc1acfce96001
Reviewed-on: https://skia-review.googlesource.com/13806
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This change is needed since once we start getting support for varrying of extensions
and newer version support in general, we need a common vulkan header to compile off of.
Otherwise we will run into problems if clients have older headers that don't include
functions/symbols we are trying to use.
Additionally it has the benefit of not needing to add if SK_VULKAN around code in
include which wants to use vulkan symbols.
This is a reupload of CL: https://skia-review.googlesource.com/13651
Bug: skia:
Change-Id: I091f526b8c4a61774c34834cd7bfb7e2c822ff5c
Reviewed-on: https://skia-review.googlesource.com/13804
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit edbb7d8860.
Reason for revert: breaking android
Original change's description:
> Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h
>
> This change is needed since once we start getting support for varrying of extensions
> and newer version support in general, we need a common vulkan header to compile off of.
> Otherwise we will run into problems if clients have older headers that don't include
> functions/symbols we are trying to use.
>
> Additionally it has the benefit of not needing to add if SK_VULKAN around code in
> include which wants to use vulkan symbols.
>
> Bug: skia:
> Change-Id: I674a253308596dc75bd23574984ae933923679f9
> Reviewed-on: https://skia-review.googlesource.com/13651
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
>
TBR=mtklein@chromium.org,egdaniel@google.com,mtklein@google.com,jvanverth@google.com,bsalomon@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I179647e6ae213b1b17a9c42ced5e98c6599b96c2
Reviewed-on: https://skia-review.googlesource.com/13774
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This CL adds the GrBackend* classes as well as just updates the API for SkSurface and
SkImage. The implementation on SkSurface/Image and the plumbing down into Ganesh will
be in an additional CL.
Besides the change to use the type safe classes, we also pull the SurfaceFlags, origin,
samples, out of the descriptor and pass those in directly.
Bug: skia:
Change-Id: I9702981fe26c3d5d7d2cbcf6977ba569d356d854
Reviewed-on: https://skia-review.googlesource.com/13122
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This change is needed since once we start getting support for varrying of extensions
and newer version support in general, we need a common vulkan header to compile off of.
Otherwise we will run into problems if clients have older headers that don't include
functions/symbols we are trying to use.
Additionally it has the benefit of not needing to add if SK_VULKAN around code in
include which wants to use vulkan symbols.
Bug: skia:
Change-Id: I674a253308596dc75bd23574984ae933923679f9
Reviewed-on: https://skia-review.googlesource.com/13651
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
A pair of coincident lines can generate multiple intersection
points. Path ops is more stable when the intersection T value
is used to recompute the intersection point, but this has
the side-effect of making integral edges intersect at non-integral
values.
While it's worthwhile to fix this, for the moment it is less
disruptive to only worry about keeping intersection values
integral if the original intersection point is integral in
both axes.
Also, fix some debugging code that bit-rotted.
R=msarett@google.com
Change-Id: Iefd27b25d1d21c22b224c174bd59bc6c105033c4
Reviewed-on: https://skia-review.googlesource.com/13721
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
guarded by SK_SUPPORT_OBSOLETE_LOCKPIXELS
needs https://codereview.chromium.org/2820873002/# to land first
Bug: skia:6481
Change-Id: I1c39902cbf6fe99f622adfa8192733b95f7fea09
Change-Id: I1c39902cbf6fe99f622adfa8192733b95f7fea09
Reviewed-on: https://skia-review.googlesource.com/13580
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Reed <reed@google.com>
-m, -s, and -w are now vias.
No real need to advertise -h given that if you just run ok with no
arguments it prints the help, but to be friendly accept -h and --help.
Change-Id: Id23936106cfea7d670cf0eb9773a5851055576f1
Reviewed-on: https://skia-review.googlesource.com/13254
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Change-Id: I118fcd49990597d4dfea92efd3f9d99e52fdbfab
Reviewed-on: https://skia-review.googlesource.com/11481
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
replayClips has been disabled (broken) for a while.
This CL just attempts to hide the api (will remove
once android's callsite is removed)
Bug: skia:
Change-Id: I35b412addfc0a08ea888a62609888b9b54dce2a6
Reviewed-on: https://skia-review.googlesource.com/11401
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This makes the legacy code use GrProcessorSet::Analysis in the same manner as the non-GrLegacyMeshDrawOps which enables changes to how analysis works.
Change-Id: I8171e285ac8930beb3ac33cd3c4ee88f217b9e40
Reviewed-on: https://skia-review.googlesource.com/11205
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Crurently, when preparing a texture for blitFramebuffer, we ignore the
kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
copy from one src rect to a different dst rect.
This change updates initDescForDstCopy and setupDstTexture to allocate
larger textures if necessary and accomodate this flags requirements.
Bug: 658277
Change-Id: If4489ac3192dcf6f9996494c63821279721d0a12
Reviewed-on: https://skia-review.googlesource.com/11141
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Fixes:
- create temp api for android to pass nullptr
- don't release and access sk_sp<SkData> at the same time in parameters
This reverts commit b14131c185.
Bug: skia:
Change-Id: Ic0e4f62520ba9f35455499ed30d306ad19d998a8
Reviewed-on: https://skia-review.googlesource.com/11129
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
The monolithic GrPipeline is moved to a subclass GrLegacyDrawMeshOp.
The pipeline used to record a GrMesh draw in a GrMeshDrawOp must now be passed rather than implicitly using the op's pipeline.
Change-Id: I50d77e4dcc8d91a523fa7566ce43a9a291174706
Reviewed-on: https://skia-review.googlesource.com/11002
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit 9920b10f52.
Reason for revert: trying to get details on w2k failure
https://chromium-swarm.appspot.com/task?id=354345d34ba3b310&refresh=10
Caught exception 3221225477 EXCEPTION_ACCESS_VIOLATION, was running:
unit test HugeBlurImageFilter
unit test FontNames
unit test Codec_PngRoundTrip
unit test ClampRange
unit test FontHost
unit test ColorMatrixFilter
f16 image scaled_codec_premul abnormal.wbmp
565 image brd_android_codec_divisor_0.167 interlaced3.png_0.167
unit test Codec_png
unit test ImageFilterBlurLargeImage
unit test FontObj
unit test DrawText
unit test GrShape
565 image brd_android_codec_divisor_0.333 interlaced2.png_0.333
unit test PathOpsOpCubicsThreaded
unit test PathOpsOpLoopsThreaded
unit test FontMgr
unit test ColorToHSVRoundTrip
unit test Image_Serialize_Encoding_Failure
Likely culprit:
unit test Image_Serialize_Encoding_Failure
step returned non-zero exit code: -1073741819
Original change's description:
> Revert[2] "clean up (partially) colortable api""
>
> This reverts commit 1d1165ca65.
>
> Bug: skia:
> Change-Id: Idbc0634ae3cec2e79f592d252de8751b077e6408
> Reviewed-on: https://skia-review.googlesource.com/11024
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
>
TBR=reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ia4e73434b083224baa36092c69526c2f59bb16aa
Reviewed-on: https://skia-review.googlesource.com/11025
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit d58f040532.
Reason for revert: tests/BlendTest is failing on the Nexus Player:
https://chromium-swarm.appspot.com/task?id=353ffc638e202210https://chromium-swarm.appspot.com/task?id=353ff5e35819ab10
Original change's description:
> Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
>
> Crurently, when preparing a texture for blitFramebuffer, we ignore the
> kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
> copy from one src rect to a different dst rect.
>
> This change updates initDescForDstCopy and setupDstTexture to allocate
> larger textures if necessary and accomodate this flags requirements.
>
> Bug: 658277
> Change-Id: I9f45a03d4055e0ad87c01e1d826287695096e609
> Reviewed-on: https://skia-review.googlesource.com/10941
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,ericrk@chromium.org,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I0fd6ca95bbc342f21978783b0103073179017795
Reviewed-on: https://skia-review.googlesource.com/11016
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Crurently, when preparing a texture for blitFramebuffer, we ignore the
kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
copy from one src rect to a different dst rect.
This change updates initDescForDstCopy and setupDstTexture to allocate
larger textures if necessary and accomodate this flags requirements.
Bug: 658277
Change-Id: I9f45a03d4055e0ad87c01e1d826287695096e609
Reviewed-on: https://skia-review.googlesource.com/10941
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 2e491a6a11.
Reason for revert: Windows unit tests failing?
Original change's description:
> clean up (partially) colortable api
>
> Needs this to land: https://codereview.chromium.org/2789853002/
>
> Bug: skia:
> Change-Id: I38d916a546b7fa64d000d973e695ddda24a589e7
> Reviewed-on: https://skia-review.googlesource.com/10600
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Matt Sarett <msarett@google.com>
>
TBR=msarett@google.com,scroggo@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I626e7edfcea82576a440dcaa851a04cedee6233f
Reviewed-on: https://skia-review.googlesource.com/10966
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit e0ff6ab272.
Reason for revert: a bunch of bots failed.
Original change's description:
> Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
>
> Crurently, when preparing a texture for blitFramebuffer, we ignore the
> kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
> copy from one src rect to a different dst rect.
>
> This change updates initDescForDstCopy and setupDstTexture to allocate
> larger textures if necessary and accomodate this flags requirements.
>
> Bug: 658277
> Change-Id: I500f10dba5700f5f7a7acad04bcdbc9ac9994835
> Reviewed-on: https://skia-review.googlesource.com/10247
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,ericrk@chromium.org,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I7fbd6c2652fe71c707d3120b035e0365fbc7fa66
Reviewed-on: https://skia-review.googlesource.com/10920
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This refactors most features out of ok's core into vias:
-w --> a .png dumping via, "png", opening the door to other types
-m/-s --> a filtering via "filter"
Everything now can print a brief help message too.
Change-Id: I9e653aab98fd57182a6d458c7a80052130980284
Reviewed-on: https://skia-review.googlesource.com/10509
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Crurently, when preparing a texture for blitFramebuffer, we ignore the
kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
copy from one src rect to a different dst rect.
This change updates initDescForDstCopy and setupDstTexture to allocate
larger textures if necessary and accomodate this flags requirements.
Bug: 658277
Change-Id: I500f10dba5700f5f7a7acad04bcdbc9ac9994835
Reviewed-on: https://skia-review.googlesource.com/10247
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Just as deferred and locked crash logging makes crashes easier to read,
so does deferred and locked failure logging make failures easier to read.
Change-Id: I71578d61b0056f8d7e692149762def1f155c0387
Reviewed-on: https://skia-review.googlesource.com/10280
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Didn't know what options would be useful here (path renderers?), so I've
left them default. Obviously we can thread them through TestSrc options.
I now have "841 ok" and no failures on my Linux laptop, though I imagine
the GPU tests are all just no-op'd by the TODO at the bottom of the file.
Change-Id: Id934c0bdb5de96d96f2a391106b5d20116f41979
Reviewed-on: https://skia-review.googlesource.com/10213
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Here's how things work now:
~/skia (tests)> ninja -C out ok; and out/ok test
ninja: Entering directory `out'
[2/2] link ok
112 ok../tests/TestConfigParsing.cpp:336
configs[i]->getBackend().equals(expectedConfigs[i].backend)
211 ok, 1 failed../tests/ShadowUtilsTest.cpp:25 Expected shadow
tessellation to fail but it did not.
../tests/ShadowUtilsTest.cpp:30 Expected shadow tessellation to fail but it did not.
../tests/ShadowUtilsTest.cpp:36 Expected shadow tessellation to fail but it did not.
../tests/ShadowUtilsTest.cpp:42 Expected shadow tessellation to fail but it did not.
637 ok, 2 failed
Change-Id: I84b108d4fabb538a2674831dd1ca64b149d7d265
Reviewed-on: https://skia-review.googlesource.com/10209
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Plenty TODO remaining.
This can actually kind of run without a test reporter or GrContext:
$ out/ok test
784 ok, 56 crashed
... lots of stack traces ...
Most tests don't use the reporter unless they're going to fail.
Change-Id: I7333e2c63ade5e671ebf60022d19390f1fc1c93a
Reviewed-on: https://skia-review.googlesource.com/10201
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Noticed all these while adding some unit test support to ok.
Change-Id: Ie33b96da95840628657211cb28b2134fd314a48a
Reviewed-on: https://skia-review.googlesource.com/10202
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This is mostly a demo, and to make sure it's easy.
If I'm thinking right, other non-ct options should Just Work.
Change-Id: I295db0fa04921ccdd766e1870e367594ca802462
Reviewed-on: https://skia-review.googlesource.com/10190
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>