Commit Graph

26 Commits

Author SHA1 Message Date
robertphillips
4e11c0b54d Get debugger compiling again
Review URL: https://codereview.chromium.org/1125543003
2015-05-04 10:42:05 -07:00
kkinnunen
9e33d1dbcc debugger: Abandon context when Qt changes it without notice
Qt changes the context on many conditions. Abandon GrContext
in these cases.

Also call GrContext::resetContext during Qt GL paint callback,
the GL state may be touched by Qt.

Fixes the bug where changing between gpu and msaa would start
erroring in framebuffer binds, if the .skp had many layers.

Review URL: https://codereview.chromium.org/915573002
2015-02-10 22:27:48 -08:00
Brian Salomon
a2d9478e92 Fix debugger wrt to new SkGpuDevice factory signature'
Review URL: https://codereview.chromium.org/855083003
2015-01-16 14:01:44 -05:00
kkinnunen
cfdc0e3fee debugger: SW rasterize the picture only when it changes
Rasterize the picture only when it changes, not every time
raster widget paints itself.

Removes include SkForceLinking.h while organizing the SkDebuggerGUI.cpp
includes.

This is part of the work trying to remove bugs that come from
SkDebugCanvas stateful draw. Part of the state comes from some
optimization that this tries to reproduce in a different way.

Review URL: https://codereview.chromium.org/839743003
2015-01-13 22:49:02 -08:00
kkinnunen
26e5400de4 Remove draw window size state from SkDebugCanvas
The SkDebugCanvas can be (or is currently) being used to draw to multiple
different canvases. If this use-case is intended, then storing draw
-related state in the canvas causes bugs.

Remove draw window size state form SkDebugCanvas. Instead, use the canvas
base layer size as the window size to clip to. This is consistent with
the current use in debugger.

This is part of work trying to remove bugs in debugger that result from
replaying one SkDrawCanvas to two different canvases. Currently the
SkDrawCanvas stores state that can only be valid if it is used for one
canvas.

Review URL: https://codereview.chromium.org/835113002
2015-01-05 12:58:56 -08:00
kkinnunen
4be0238b11 Avoid leaking render targets in debugger
Render targets were not unreffed when QGLWidget::resizeGL was called.

Review URL: https://codereview.chromium.org/817243002
2014-12-22 06:06:41 -08:00
reed
4a8126e7f8 Introduce Props to surface (patchset #27 id:520001 of https://codereview.chromium.org/551463004/)"
This reverts commit 29c857d0f3.

TBR=

Author: reed@google.com

Review URL: https://codereview.chromium.org/588143004
2014-09-22 07:29:03 -07:00
reed
29c857d0f3 Revert of introduce Props to surface (patchset #27 id:520001 of https://codereview.chromium.org/551463004/)
Reason for revert:
Broke call site in WebKit

Original issue's description:
> introduce Props to surface (work in progress)
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/3716fd067a5621bb94a6cb08d72afec8bf3aceda

R=robertphillips@google.com, bsalomon@google.com, jvanverth@google.com, bungeman@google.com, fmalita@google.com, vangelis@chromium.org, reed@google.com
TBR=bsalomon@google.com, bungeman@google.com, fmalita@google.com, jvanverth@google.com, reed@google.com, robertphillips@google.com, vangelis@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Author: reed@chromium.org

Review URL: https://codereview.chromium.org/583773004
2014-09-21 10:25:07 -07:00
reed
3716fd067a introduce Props to surface (work in progress)
BUG=skia:
R=robertphillips@google.com, bsalomon@google.com, jvanverth@google.com, bungeman@google.com, fmalita@google.com, vangelis@chromium.org, reed@chromium.org

Author: reed@google.com

Review URL: https://codereview.chromium.org/551463004
2014-09-21 09:39:55 -07:00
robertphillips
a8d7f0b13c Try out scalar picture sizes
This paves the way for removing the 'fTile' parameter from SkPictureShader (although that should be a different CL). If we like this we could also move to providing an entire cull SkRect.

R=reed@google.com, mtklein@google.com, fmalita@google.com, fmalita@chromium.org

Author: robertphillips@google.com

Review URL: https://codereview.chromium.org/513983002
2014-08-29 08:03:56 -07:00
bsalomon
23b406cc04 Make SkGpuDevice constructors private.
R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/517033002
2014-08-28 14:06:42 -07:00
commit-bot@chromium.org
fae599b4a6 Avoid black flashes when resizing debugger window using MSAA
Avoid black flashes when resizing debugger window using MSAA. Clear the
stencil buffer always after resize. Also reset the GrContext state
when Qt calls resizeGL -- we do not know what GL state Qt changes.

Remove setting of white background to SkGLWidget, it is not
effective. QGLWidget does not respect the stylesheet.

Also move the initial stencil clearing before GrContext is created
in order to preserve GrContext state consistent with actual GL
state.

R=robertphillips@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/192433003

git-svn-id: http://skia.googlecode.com/svn/trunk@13721 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-03-10 16:04:47 +00:00
reed@google.com
e1ca705cac deprecate SkScalarRound (and its ilk), use SkScalarRound[ToInt,ToScalar]. #define SK_SUPPORT_DEPRECATED_SCALARROUND for legacy clients
BUG=
R=robertphillips@google.com

Review URL: https://codereview.chromium.org/111353003

git-svn-id: http://skia.googlecode.com/svn/trunk@12719 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-12-17 19:22:07 +00:00
commit-bot@chromium.org
fde1e7ccb4 Support MSAA in the picture debugger
Add radio buttons for setting the GL sample count to 0 ("off"), 4 or
16.

Change the default mode of the GL widget to MSAA4. Previous behavior
corresponded to "off".

BUG=1459
R=robertphillips@google.com

Author: kkinnunen@nvidia.com

Review URL: https://chromiumcodereview.appspot.com/21752002

git-svn-id: http://skia.googlecode.com/svn/trunk@10509 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-08-02 13:59:50 +00:00
bungeman@google.com
0b4d6b289c Basic error checking for debugger GL widget.
Currently the debugger segfaults if the GL context cannot be created.
This change allows the debugger to build with GL support, but still run if the
GL context cannot be created at runtime.

R=robertphillips@google.com

Review URL: https://codereview.chromium.org/18275002

git-svn-id: http://skia.googlecode.com/svn/trunk@9834 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-07-01 13:54:10 +00:00
robertphillips@google.com
e8fe4bc3ef Allow debugger to be compiled without Ganesh
https://codereview.appspot.com/7311084/



git-svn-id: http://skia.googlecode.com/svn/trunk@7710 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-02-13 13:26:13 +00:00
robertphillips@google.com
6577cd37c7 Fix uninitialized Render Target origin issue in debugger
https://codereview.appspot.com/7314066/



git-svn-id: http://skia.googlecode.com/svn/trunk@7682 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-02-08 21:22:09 +00:00
bsalomon@google.com
fec0bc3fc1 Remove legacy names no longer referenced in Chrome and WebKit.
Review URL: https://codereview.appspot.com/7311055

git-svn-id: http://skia.googlecode.com/svn/trunk@7640 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-02-07 14:43:04 +00:00
bsalomon@google.com
16e3ddea6a Platform/Engine -> Backend
createPlatform -> wrapBackend

R=robertphillips@google.com
Review URL: https://codereview.appspot.com/6785044

git-svn-id: http://skia.googlecode.com/svn/trunk@6123 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-10-25 18:43:28 +00:00
chudy@google.com
b8ec32e050 Bug Fix: Fixes incremental drawing in conjunction with the highlighting filter for the OpenGL widget.
Review URL: https://codereview.appspot.com/6441141

git-svn-id: http://skia.googlecode.com/svn/trunk@5094 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-14 19:36:09 +00:00
chudy@google.com
607357fde8 Refactoring into a public facing facing SkDebugger class first pass.
Review URL: https://codereview.appspot.com/6450096

git-svn-id: http://skia.googlecode.com/svn/trunk@4986 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-07 16:12:23 +00:00
chudy@google.com
a9e937c7b7 Moved the ownership of the current clip and current matrix into the debug canvas as part of the upcoming general refactor to everything living in debug canvas.
Review URL: https://codereview.appspot.com/6447077

git-svn-id: http://skia.googlecode.com/svn/trunk@4950 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-03 17:32:05 +00:00
chudy@google.com
830b8793bb Optimization: SkDebugCanvas is capable of pausing and drawing incrementally instead of redrawing all commands.
Review URL: https://codereview.appspot.com/6458056

git-svn-id: http://skia.googlecode.com/svn/trunk@4891 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-01 15:57:52 +00:00
chudy@google.com
0b5bbb0f82 Optimized hit testing feature, refactored into seperate function from canvas draw calls
Review URL: https://codereview.appspot.com/6443068

git-svn-id: http://skia.googlecode.com/svn/trunk@4867 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-31 19:55:32 +00:00
chudy@google.com
2d537a18f4 Fixed numerous mem errors
Review URL: https://codereview.appspot.com/6441070

git-svn-id: http://skia.googlecode.com/svn/trunk@4849 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-31 12:49:52 +00:00
chudy@google.com
ea5488b965 GL Widget Alpha
Review URL: https://codereview.appspot.com/6422060

git-svn-id: http://skia.googlecode.com/svn/trunk@4789 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-26 19:38:22 +00:00