Reason for revert:
try again
Original issue's description:
> Fix bounds computation of all 0-input filters.
>
> The SkRectShaderImageFilter had the same bug as previously fixed for
> SkBitmapSource and SkPictureImageFilter. Rather than copy-and-paste
> the implementation, this change makes all filters with 0 inputs return
> their source bounds, instead of returning false.
>
> BUG=427251
>
> Committed: https://skia.googlesource.com/skia/+/ba036cc82b5a543a13cafd11a19ba0e3087fca38TBR=bsalomon@google.com,senorblanco@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=427251
Review URL: https://codereview.chromium.org/678273002
The SkRectShaderImageFilter had the same bug as previously fixed for
SkBitmapSource and SkPictureImageFilter. Rather than copy-and-paste
the implementation, this change makes all filters with 0 inputs return
their source bounds, instead of returning false.
BUG=427251
Review URL: https://codereview.chromium.org/681643003
Any path that is generated frame-to-frame should not be rendered by using the
DistanceFieldPathRenderer, because generating the initial distance field,
uploading it and rendering it takes longer than the SoftwarePathRenderer.
BUG=skia:2935
Review URL: https://codereview.chromium.org/677463002
This is basically how blink uses the filter. Currently, I can't use it for "ShadowOnly" mode with the filter at all, but instead of copying the code and risking to have the codepaths diverge, I'm simply going to add the option here.
BUG=skia:
Review URL: https://codereview.chromium.org/646213004
This will enable clients to pass more than one bcp47 tag to ensure
that the most appropriate font is selected.
BUG=chromium:422180
Review URL: https://codereview.chromium.org/670243002
Add a new enum to differentiate between a complete decode and a
partial decode (with the third value being failure). Return this
value from SkImageDecoder::onDecode (in all subclasses, plus
SkImageDecoder_empty) and ::decode.
For convenience, if the enum is treated as a boolean, success and
partial success are both considered true.
Note that the static helper functions (DecodeFile etc) still return
true and false (for one thing, this allows us to continue to use
SkImageDecoder::DecodeMemory as an SkPicture::InstallPixelRefProc in
SkPicture::CreateFromStream).
Also correctly report failure in SkASTCImageDecoder::onDecode when
SkTextureCompressor::DecompressBufferFromFormat fails.
BUG=skia:3037
BUG:b/17419670
Review URL: https://codereview.chromium.org/647023006
Currently, the PDF backend does not support image filters (since PDF
does not have that functionality), so it simply removes them. This is
causing Chrome print preview to render incorrectly (see bug). The fix
here is to fall back to a raster device for image filters, as we used
to do in Blink. The resulting bitmap will be drawn to the destination
device as a normal main-memory-backed bitmap.
Note: this change invalidates the PDF results of all GMs containing
image filters (since they'll actually be rendered).
BUG=422144
Review URL: https://codereview.chromium.org/644323006
Reason for revert:
A large number of GMs on Ubuntu12 are failing. The text layout on GPU is visibly different than that for 8888.
Original issue's description:
> Change drawText() to generate positions and send to drawPosText()
>
> The idea here is to have a central place that does layout for drawText(), and
> then always feed text through drawPosText(). This both makes all of the
> GrTextContexts consistent in drawText() output, and does a better job of
> stressing drawPosText().
>
> Because of the effect of matrices on hinting and approximation error, the
> generated text is not 100% identical to that produced by the raster pipeline.
>
> BUG=skia:2778
>
> Committed: https://skia.googlesource.com/skia/+/7851a56895c9c076f73a835a7dd51d3c6180c16fTBR=cdalton.nvidia@gmail.com,bungeman@google.com,reed@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:2778
Review URL: https://codereview.chromium.org/659993003
The idea here is to have a central place that does layout for drawText(), and
then always feed text through drawPosText(). This both makes all of the
GrTextContexts consistent in drawText() output, and does a better job of
stressing drawPosText().
Because of the effect of matrices on hinting and approximation error, the
generated text is not 100% identical to that produced by the raster pipeline.
BUG=skia:2778
Review URL: https://codereview.chromium.org/653133004
Refactor SkGLContext to be actually extendable. Before, non-trivial subclass
would need to destroy the GL connection upon running the destructor. However,
the base class would run GL commands in its own destructor (with destroyed GL
connection)
Refactor so that SkGLContext subclass object creation is completely done by
the factory function. If the factory function returns a non-NULL ptr, it means the context
is usable.
The destruction is done with the destructor instead of virtual function called
upon destruction. Make the destructors not to call virtual functions, for
clarity.
Remove custom 1x1 FBO setup code from the base class. It appears not to be used
anymore.
BUG=skia:2992
Review URL: https://codereview.chromium.org/640283004