Commit Graph

1819 Commits

Author SHA1 Message Date
Nathaniel Nifong
60c37e7ba1 Enable SKSL in skia_nanobench, enforce resources being present.
Don't include SKSL interpreter bench when interpreter is disabled.

Bug: b/141263986 b/141871494
Change-Id: Ie9a5f3f28b28af077f7279da0d20bfafb41bd6cf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/247054
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Pirama Arumuga Nainar <pirama@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
2019-10-16 16:34:36 +00:00
Stephen White
20c626aa23 Update Dawn backend to ToT. This is about 3 months of changes.
Remove optional param to SetIndexBuffer().
Update SetVertexBuffers -> SetVertexBuffer.
PipelineStageDescriptor -> ProgrammableStageDescriptor.
Update past generator changes, ring buffer changes, etc.
Add ErrorScopeTracker.cpp/.h to the build.
Add Vulkan MemoryResourceAllocator files.
Fix vertexShader ShaderStageDescriptor.
Fix spirv-cross include path.
TextureUsageBit -> TextureUsage, etc.
DawnErrorCallback fixes.
Removal of texture.CreateDefaultView.
Fix GL supported_extesions mumbo jumbo.
Update past ChromeOS change.
Add PassResourceUsageTracker.cpp/.h to build.
Add GLFormat.cpp/.h to build.
Add Extensions and Toggles to the build.
Add EncodingContext, AttachmentState to build.
Add RenderEncoderBase to Dawn build.
gn format dawn BUILD.gn, spirv-cross BUILD.gn.

Change-Id: I26538d63c93668647048814aad6ad456ae323679
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248261
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-10-15 22:26:38 +00:00
Herbert Derby
0be4c2cb86 Introduce SkGlyphDrawableBuffer
Used for efficient glyph id to glyph lookup.

This is part of a larger change:
https://skia-review.googlesource.com/c/skia/+/238196

Change-Id: Ifce43879685bf0d760a7e12dceb32f7a650be687
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/247340
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-10-11 15:40:24 +00:00
Robert Phillips
865d8d682c Centralize error checking w/in the GrProgramInfo class
Although not necessary I would like to centralize/encapsulate the error checking so there is just one place to go to update/extend this code. It does have the nice property that, since we validate in the ctor and this object is immutable, we only have to do it once (and can delete some code spread throughout the code base).

Bug: skia:9455
Change-Id: Iaa26c7a896a9bd053358a6f8424d7f5944b0117e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/247339
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-10-09 19:09:01 +00:00
Robert Phillips
901aff018b Add GrProgramInfo to centralize management of program information
This is the first step in moving the marshaling of program information earlier in renderTask processing (i.e., to onPrePrepare).

Change-Id: I91e3baed9a128e845bd32f9dbbacd9b21d852a3d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244118
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-10-08 20:35:51 +00:00
Michael Ludwig
05a777d442 Define coord space tagged geometry for image filters v2.
This is an alternative approach to https://skia-review.googlesource.com/c/skia/+/234896

It inverts the templates and coordinate spaces, so that each coordinate space is
defined by a struct that accepts the SkIRect/etc. type as an argument. For parameter
space and device space, the only exposed functionality is holding on to the coordinates
and moving into and out of the layer space (using the Mapping type, which now encapsulates
the definition of parameter, layer, and device space for a given CTM).

The LayerSpace struct has specialized definitions for each of the 6 key geometric types,
exposes accessors/mutators and operations like join/intersect that work on appropriate
layer-space geometry.

FilterResult and Context have been updated to use these new types, although they no
longer take a Usage enum. If this strategy works, FilterResult will be updated to have
more utilities to operate and read from its image in layer-space so there won't be a need
to have the image space (and the usage enum to differentiate between different image
spaces).

To further reinforce the differences between getInputBounds() and getOutputBounds() (which
previously used Usage to do this), they now accept/return values in device and parameter
space. This is no different than what SkCanvas would have done before calling the old
functions, but now that work is owned by SkImageFilter (seems like a good thing), and
achieves the same reinforcement.

Change-Id: I8bebb9fadf6c8f2bd51fa863b2d6f2e4a33dd08b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244515
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-10-04 16:40:00 +00:00
Brian Salomon
9241a6d394 Reland "Reland "SkSurface asynchronous read APIs allow client to extend pixel lifetime""
This is a reland of 6fc04f88a8

Original change's description:
> Reland "SkSurface asynchronous read APIs allow client to extend pixel lifetime"
> 
> This is a reland of ce240cc6fd
> 
> Original change's description:
> > SkSurface asynchronous read APIs allow client to extend pixel lifetime
> > 
> > Previously the pixel data passed to the client was only valid during
> > the client's callback. This meant if the client wanted to defer
> > processing of the data a copy was necessary.
> > 
> > Now we pass an object to the callback and the pixel lifetime is tied
> > to the lifetime of that object.
> > 
> > The object may be holding a GPU transfer buffer mapped. We don't assume
> > that the object will be released on the direct GrContext thread. So
> > when the object is destroyed it posts a message to a new type,
> > GrClientMappedBufferManager, hanging off the direct context. The direct
> > context will periodically check for messages and unmap and then unref
> > buffers so that they can be reused. Currently this is done in
> > GrContext::performDeferredCleanup() and GrDrawingManager::flush().
> > 
> > The old API is kept around for backwards compatibility but it is
> > reimplemented as a bridge on top of the new mechanism.
> > 
> > Also a utility function to SkImageInfo is added to directly make a new
> > info with a specified dimensions rather than passing the width and
> > height separately to makeWH().
> > 
> > Bug: chromium:973403
> > Bug: skia:8962
> > 
> > Change-Id: Id5cf04235376170142a48e90d3ecd13fd021a2a6
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245457
> > Reviewed-by: Brian Osman <brianosman@google.com>
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
> 
> Bug: chromium:973403, skia:8962
> Change-Id: I5cecd36276c8b6dc942cf549c7095db2df88530c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245678
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

Bug: chromium:973403, skia:8962
Change-Id: Ie584c1c3ef8021c976f71b708e53871c693cc450
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/246057
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-10-03 19:14:22 +00:00
Brian Osman
c95c4a69e1 Remove old SkSL JIT and cleanup include files a bit
- The raster pipeline JIT was an experiment that never really panned
  out (except for also introducing the interpreter, which survives).
  The removal should be pretty thorough, including undoing some changes
  to SkRasterPipeline itself. For reference, I basically undid most of
  https://skia-review.googlesource.com/c/skia/+/112204/

- With runtime shaders, always convert to Program using kPipelineStage
  This makes the first-pass compile consistent with runtime color filter,
  and with GrSkSLFP.

- Remove sksl_mixer.inc, which hasn't been used in a while.

- In sksl_pipeline.inc, all of the math symbols are already declared
  in sksl_gpu.inc, which forms the base symbol table when this include
  is parsed.

  sk_x and sk_y appear to never be used? Those builtin IDs are the IDs
  of the x and y params to main, but that logic still works without
  these declarations.

  sk_OutColor only makes sense in FP files (it's still declared in
  sksl_fp.inc).

Change-Id: Ie8dd68d2c4687745d46f96804a76695bce8c1ba2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/246017
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-10-03 18:00:40 +00:00
Ravi Mistry
cb55010652 Revert "Reland "SkSurface asynchronous read APIs allow client to extend pixel lifetime""
This reverts commit 6fc04f88a8.

Reason for revert: Chrome roll failure suspect because of:
* https://chromium-review.googlesource.com/c/chromium/src/+/1837131 (22 commits)
* https://chromium-review.googlesource.com/c/chromium/src/+/1837214 (24 commits)

Original change's description:
> Reland "SkSurface asynchronous read APIs allow client to extend pixel lifetime"
>
> This is a reland of ce240cc6fd
>
> Original change's description:
> > SkSurface asynchronous read APIs allow client to extend pixel lifetime
> >
> > Previously the pixel data passed to the client was only valid during
> > the client's callback. This meant if the client wanted to defer
> > processing of the data a copy was necessary.
> >
> > Now we pass an object to the callback and the pixel lifetime is tied
> > to the lifetime of that object.
> >
> > The object may be holding a GPU transfer buffer mapped. We don't assume
> > that the object will be released on the direct GrContext thread. So
> > when the object is destroyed it posts a message to a new type,
> > GrClientMappedBufferManager, hanging off the direct context. The direct
> > context will periodically check for messages and unmap and then unref
> > buffers so that they can be reused. Currently this is done in
> > GrContext::performDeferredCleanup() and GrDrawingManager::flush().
> >
> > The old API is kept around for backwards compatibility but it is
> > reimplemented as a bridge on top of the new mechanism.
> >
> > Also a utility function to SkImageInfo is added to directly make a new
> > info with a specified dimensions rather than passing the width and
> > height separately to makeWH().
> >
> > Bug: chromium:973403
> > Bug: skia:8962
> >
> > Change-Id: Id5cf04235376170142a48e90d3ecd13fd021a2a6
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245457
> > Reviewed-by: Brian Osman <brianosman@google.com>
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
>
> Bug: chromium:973403, skia:8962
> Change-Id: I5cecd36276c8b6dc942cf549c7095db2df88530c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245678
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,brianosman@google.com

Change-Id: I9e01d1b82fb399b94292441d91da51176bb161d9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:973403, skia:8962
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245956
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
2019-10-03 09:19:24 +00:00
Brian Salomon
6fc04f88a8 Reland "SkSurface asynchronous read APIs allow client to extend pixel lifetime"
This is a reland of ce240cc6fd

Original change's description:
> SkSurface asynchronous read APIs allow client to extend pixel lifetime
> 
> Previously the pixel data passed to the client was only valid during
> the client's callback. This meant if the client wanted to defer
> processing of the data a copy was necessary.
> 
> Now we pass an object to the callback and the pixel lifetime is tied
> to the lifetime of that object.
> 
> The object may be holding a GPU transfer buffer mapped. We don't assume
> that the object will be released on the direct GrContext thread. So
> when the object is destroyed it posts a message to a new type,
> GrClientMappedBufferManager, hanging off the direct context. The direct
> context will periodically check for messages and unmap and then unref
> buffers so that they can be reused. Currently this is done in
> GrContext::performDeferredCleanup() and GrDrawingManager::flush().
> 
> The old API is kept around for backwards compatibility but it is
> reimplemented as a bridge on top of the new mechanism.
> 
> Also a utility function to SkImageInfo is added to directly make a new
> info with a specified dimensions rather than passing the width and
> height separately to makeWH().
> 
> Bug: chromium:973403
> Bug: skia:8962
> 
> Change-Id: Id5cf04235376170142a48e90d3ecd13fd021a2a6
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245457
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

Bug: chromium:973403, skia:8962
Change-Id: I5cecd36276c8b6dc942cf549c7095db2df88530c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245678
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-10-03 01:41:35 +00:00
Brian Salomon
9c219785a8 Revert "SkSurface asynchronous read APIs allow client to extend pixel lifetime"
This reverts commit ce240cc6fd.

Reason for revert: crashing in chrome unit test, abandoned context related?

Original change's description:
> SkSurface asynchronous read APIs allow client to extend pixel lifetime
> 
> Previously the pixel data passed to the client was only valid during
> the client's callback. This meant if the client wanted to defer
> processing of the data a copy was necessary.
> 
> Now we pass an object to the callback and the pixel lifetime is tied
> to the lifetime of that object.
> 
> The object may be holding a GPU transfer buffer mapped. We don't assume
> that the object will be released on the direct GrContext thread. So
> when the object is destroyed it posts a message to a new type,
> GrClientMappedBufferManager, hanging off the direct context. The direct
> context will periodically check for messages and unmap and then unref
> buffers so that they can be reused. Currently this is done in
> GrContext::performDeferredCleanup() and GrDrawingManager::flush().
> 
> The old API is kept around for backwards compatibility but it is
> reimplemented as a bridge on top of the new mechanism.
> 
> Also a utility function to SkImageInfo is added to directly make a new
> info with a specified dimensions rather than passing the width and
> height separately to makeWH().
> 
> Bug: chromium:973403
> Bug: skia:8962
> 
> Change-Id: Id5cf04235376170142a48e90d3ecd13fd021a2a6
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245457
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,brianosman@google.com

Change-Id: Ic14cf07a7629b167c9f34a651aa87a0326e74207
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:973403, skia:8962
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245721
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-10-02 22:51:15 +00:00
Brian Salomon
ce240cc6fd SkSurface asynchronous read APIs allow client to extend pixel lifetime
Previously the pixel data passed to the client was only valid during
the client's callback. This meant if the client wanted to defer
processing of the data a copy was necessary.

Now we pass an object to the callback and the pixel lifetime is tied
to the lifetime of that object.

The object may be holding a GPU transfer buffer mapped. We don't assume
that the object will be released on the direct GrContext thread. So
when the object is destroyed it posts a message to a new type,
GrClientMappedBufferManager, hanging off the direct context. The direct
context will periodically check for messages and unmap and then unref
buffers so that they can be reused. Currently this is done in
GrContext::performDeferredCleanup() and GrDrawingManager::flush().

The old API is kept around for backwards compatibility but it is
reimplemented as a bridge on top of the new mechanism.

Also a utility function to SkImageInfo is added to directly make a new
info with a specified dimensions rather than passing the width and
height separately to makeWH().

Bug: chromium:973403
Bug: skia:8962

Change-Id: Id5cf04235376170142a48e90d3ecd13fd021a2a6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245457
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-10-02 19:20:08 +00:00
Pirama Arumuga Nainar
5be3c13263 [Android] Use wildcard for data associated with skia_nanobench
'resources/**/*' includes the entire resources directory, while
'resources/*' does not include the recursive contents.

Bug: skia: none
Change-Id: Iae5a41af0d62f3eb00098f83721f7f01f0b0ab5f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245317
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
2019-10-01 19:07:12 +00:00
Brian Salomon
4bc0c1fc4b Rename GrColorSpaceInfo -> GrColorInfo
Add version SkImageInfo::Make() that takes SkISize instead of separate
width and height.

Change-Id: I42aa79d23b19e22f5405631728c245b04bce0559
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245172
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-09-30 21:53:24 +00:00
Brian Salomon
f2ebdd91bf Rename GrPixelInfo to GrImageInfo.
Give it its own header file.

Make it store SkISize rather than separate int w/h.

Change-Id: I732f2774c561decac743a950959a70cbc162b67b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245163
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-09-30 17:10:18 +00:00
Ben Wagner
076c50cc00 Use CIPD package for iOS provisioning profile.
Docs-Preview: https://skia.org/?cl=244996
Bug: skia:8271
Change-Id: I94e15138918e224221baa7a8a2829e05e938fa8d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244996
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ben Wagner aka dogben <benjaminwagner@google.com>
2019-09-30 15:47:19 +00:00
Herb Derby
cbd235c746 Introduce SkIota a wrapper that adds an index
SkIota adds an index to some collection you already use:

std::vector<int> v;
for (auto t : SkMakeIota(v)) {
   size_t i; int v;
   std::tie(i, v) = t;
   ...
}

Change-Id: I18390fc084eb8509cfaeb50d9720541759a2986d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225546
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-09-27 15:17:06 +00:00
Herb Derby
53eb1ec5d5 Restrict SkStrikeInterface to GPU and rename to SkStrikeForGPU
SkStrikeInterface has become more and more focused on support of the GPU
stack. Finishing this focus clears up some of the confusing parts of the
Bitmap code.

Remove use of SkStrikeInterface from the BitmapCode.

Change-Id: I18a50d3ec17d81fcbe55030a3a3ec7eeeba23497
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244297
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-09-26 16:06:48 +00:00
Nathaniel Nifong
7ee3f93196 Add a test that draws subpictures within an MSKP and make it pass.
It would have been passing, note that he changes to SkRecorder are needed only to obtain the
SkRecord used in asseting the correct commands were recorded.

Bug: skia: 9462
Change-Id: Ic43ab400b5954cc4f6eb465168179c0204a66040
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243818
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
2019-09-25 20:12:35 +00:00
Herb Derby
2b92142b0e Add project declaration for CMake
Change-Id: I8a544fa91d2fba957dceb9e6b2a60ea824780e48
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244096
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-09-25 17:08:26 +00:00
Shachar Langbeheim
497365778e Compile CanvasKit without -fPIC, for latest emscripten compatibility.
Due to an issue in emscripten's latest-upstream compiler (link below),
Skia's libraries can't be built using -fPIC. This change allows users
to opt-out of using -fPIC during compilation, and sets compile.sh to
opt-out accordingly.
https://github.com/emscripten-core/emscripten/issues/8995
https://github.com/emscripten-core/emscripten/issues/9317

Change-Id: I25b6e185b58ab1ba8263f2e2f450591f6025f62c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243317
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2019-09-24 20:19:02 +00:00
Chris Dalton
c096654fa7 ccpr: Don't assign inverse fill types to fan tessellations
Bug: skia:9453
Change-Id: Iabbd1089975efff4e89687e990128c075bf0ab9d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243432
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-09-24 02:44:17 +00:00
Brian Osman
2e29ab5b03 added support for user-defined functions to GrSKSLFP
Bug: skia:
Change-Id: I1483cdf7229b7234be41d21407e2b4abf99fff76
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239925
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2019-09-20 17:13:57 +00:00
Jim Van Verth
b2f55532bb Set up prototype interface for MakeFromCAMetalLayer
Change-Id: I87b0fc76ef48c1a21498e576853a6c3b4a6a98f9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242563
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-09-19 17:37:00 +00:00
Brian Salomon
f19f9caab2 Handle F16Norm clamping in SkPaint->GrPaint conversion.
Previously this clamping was inserted by the program builder.

Adds GrSaturateProcessor to handle saturating in the fragment shader.

Clamp the GrPaint color rather than using a fp when possible.

Has to be plumbed through GrTextureOp because that skips SkPaint
conversion.

Removes a usage of GrPixelConfig.

Bug: skia:6718
Change-Id: Ifa6544496d34677f17e797433e6ef3a97be5c2b2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242558
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-09-18 20:53:01 +00:00
Herb Derby
c44ee1a263 Reland "SkZip - synchronized indexing of several pointers"
This is a reland of f3c4a829c6

Original change's description:
> SkZip - synchronized indexing of several pointers
>
> This is the mechanism for syncing a bunch of things with
> contiguous memory like vector<>, array<> and SkSpan<>.
>
> In a following CL, a convenience function SkMakeZip will
> easily convert most containers into a zip.
>
> Change-Id: Icda5b1774ae21c4c163a663f6d2b0f119f63ccba
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/240200
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>

Change-Id: I7d1a91a9c35dde721147bb3c1f23c9b3a8d59d04
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242476
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2019-09-18 19:16:32 +00:00
Herb Derby
a9d44b61f2 Revert "SkZip - synchronized indexing of several pointers"
This reverts commit f3c4a829c6.

Reason for revert: std::get<T> is a c++14 std library call

Original change's description:
> SkZip - synchronized indexing of several pointers
> 
> This is the mechanism for syncing a bunch of things with
> contiguous memory like vector<>, array<> and SkSpan<>.
> 
> In a following CL, a convenience function SkMakeZip will
> easily convert most containers into a zip.
> 
> Change-Id: Icda5b1774ae21c4c163a663f6d2b0f119f63ccba
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/240200
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>

TBR=bungeman@google.com,herb@google.com

Change-Id: Idc52b0552cd01b163357a45d43d9531e62694dda
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242356
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2019-09-18 04:29:19 +00:00
Herb Derby
f3c4a829c6 SkZip - synchronized indexing of several pointers
This is the mechanism for syncing a bunch of things with
contiguous memory like vector<>, array<> and SkSpan<>.

In a following CL, a convenience function SkMakeZip will
easily convert most containers into a zip.

Change-Id: Icda5b1774ae21c4c163a663f6d2b0f119f63ccba
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/240200
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-09-17 23:01:50 +00:00
Hal Canary
3388c1a15e gn: split out iOS templates to gn/ios.gni
motivation:  BUILD.gn os too big, also can be reused in modules.

Also: add a BUILD.gn for minimal_ios_mtl_skia_app that uses the
template.

CQ_INCLUDE_TRYBOTS=skia.primary:Build-Mac-Clang-arm64-Debug-iOS_Metal,Build-Mac-Clang-arm64-Release-iOS,Test-iOS-Clang-iPhone7-GPU-PowerVRGT7600-arm64-Debug-All-Metal,Test-iOS-Clang-iPhone6-GPU-PowerVRGX6450-arm64-Release-All

Change-Id: I70ebb9668cce51ea9fa671a3d8c93041fbedcbfa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/241761
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
2019-09-16 18:49:24 +00:00
Robert Phillips
de4456f6f2 Add bench for SkDDLRecorder detach
On Windows I'm getting:

curr/maxrss	loops	min	median	mean	max	stddev	samples   	config	bench
  33/38  MB	1495	2.62us	2.65us	2.66us	2.72us	1%	.o.o.oO.OO	gl	DDLRecorder

Change-Id: I529e6ac612c455915c166472124b08647eb7bffd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/241039
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-09-12 17:09:08 +00:00
Stephen White
7fba36b88a Dawn: implement staging buffer manager.
Use managed staging buffers for texture uploads, uniforms and buffers.

Change-Id: I063707c160236725d27a1d1bfb197d3096a07b34
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238120
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2019-09-10 19:02:15 +00:00
Greg Daniel
c30f1a936d Move surface wait ops to GrRenderTasks.
Change-Id: Id989a666e67be85af6ed72447696657b8c11aaa5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239443
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-09-06 19:57:26 +00:00
Robert Phillips
d470e1b905 Add kRG_88_SkColorType
Bug: skia:9121

Change-Id: Id2a12a5d607b84ce393d2b58233bf8e23f646059
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/235797
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2019-09-06 17:55:26 +00:00
Michael Ludwig
6d1c0d4196 Avoid use of SkMatrixImageFilter to handle CTM for backdrop filtering
The DrawDeviceWithFilter function used to rely on SkImageFilter's
applyCTMForBackdrop, which would create a new DAG and use an
SkMatrixImageFilter node to account for the transformation. However,
that filter is really meant to perform a transformation prior to the
CTM matrix. Abusing matrix math to instead have it map the backdrop
contents back into the CTM local space grossly inflated the size of the
temporary images needed when under many perspective transforms.

This CL instead takes over control of the CTM decomposition and draws
the backdrop (src) content into a temporary layer directly, and then
feeds that through the image filtering. The code is somewhat cumbersome
to follow because of the combination of coordinate spaces and need to
make everything relative to the top left corner of the images.

When the rest of my image filter refactor is more underway, I believe that
a lot of the coordinate space math and image origin accounting will
be much cleaner, but the overall backdrop filtering strategy would remain
similar to this new implementation.

Bug: skia:9074
Change-Id: Ibd2995e81d2b308c74b2d298da5e38daa74c8677
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239108
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2019-09-05 16:35:18 +00:00
Chris Dalton
d6cda8d1cb Rename GrGLIRect to GrNativeRect
This will allow us to reuse the "setRelativeTo" logic in more places
than GL.

Bug: skia:
Change-Id: Ic67b211d2a1b27535187ddae8e4771f595dc0397
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239414
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-09-05 15:46:18 +00:00
Jim Van Verth
e784f75beb Reland "Add launch screen to iOS apps"
This is a reland of bf8dad281e

Original change's description:
> Add launch screen to iOS apps
> 
> Bug: skia:
> Change-Id: I7ebe94213c26c31c1b0dbd1b8951f87263cd41a3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/175826
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Hal Canary <halcanary@google.com>

Bug: skia:
Change-Id: I111242899339186fba2b8753ee43bc0fb2ea5295
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239437
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2019-09-05 14:05:08 +00:00
Jim Van Verth
f643ba7a90 Revert "Add launch screen to iOS apps"
This reverts commit bf8dad281e.

Reason for revert: Need to fix infra Housekeeper bot

Original change's description:
> Add launch screen to iOS apps
> 
> Bug: skia:
> Change-Id: I7ebe94213c26c31c1b0dbd1b8951f87263cd41a3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/175826
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Hal Canary <halcanary@google.com>

TBR=jvanverth@google.com,halcanary@google.com,benjaminwagner@google.com

Change-Id: Ie540cc4d3209cf5e92d4c66812243721b1ac7fc2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239105
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2019-09-04 20:21:48 +00:00
Jim Van Verth
bf8dad281e Add launch screen to iOS apps
Bug: skia:
Change-Id: I7ebe94213c26c31c1b0dbd1b8951f87263cd41a3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/175826
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
2019-09-04 18:44:21 +00:00
Hal Canary
3e710b0231 gn: try again to fix fuchsia
Change-Id: Ie5e437fa08fb85c764703d8e292e696a568f5dcd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239117
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2019-09-04 14:33:42 +00:00
Hal Canary
c7b263b603 gn: move all skia_* declare_args to skia.gni
motivation:  put them all in one place.

Change-Id: Id40aff1f6ddc36b99b14567f110b5084da7e2bd4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238899
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
2019-09-03 18:29:22 +00:00
Brian Salomon
beb7f525c8 Make GrSurfaceProxy constructors take arg that determines participation in
GrResourceAllocator.

Removes LazyInstantiationType. All callbacks can be invoked one time (if successful).
Lazy callbacks indicate whether their lifetime should be extended, which is used by
promise image proxy callbacks.

Promise image proxies are no longer deinstantiated at the end of flush and
GrDeinstantiateProxyTracker is removed. They will be instantiated the first time
they are encountered in GrResourceAllocator::addInterval (without actually adding
an interval) and then remain instantiated.

Also removes some "helper" versions of proxy factory functions that took fewer
params. They weren't much used outside of test code and as the total number of params
has grown their relative utility has diminished. We could consider a params struct
or radically simpler helpers that take only a few params if desired.

Change-Id: Ic6b09e7b807b66cb9fcbb7a67ae0f9faf345485f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238216
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-09-03 14:58:41 +00:00
Ben Wagner
edcce3145a [gn] Add pool for dsymutil
dsymutil seems to kill the machine when too many processes are run in
parallel, so we need to use a pool to limit the concurrency when
passing large -j to Ninja (e.g. Goma build).

Change-Id: I84404291db4781f86268256ab888cef8d07c770e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234477
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Auto-Submit: Ben Wagner aka dogben <benjaminwagner@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2019-09-03 14:08:09 +00:00
Ben Wagner
d51ea41ce4 [gn] Move dsymutil from link command to a separate action
Change-Id: I18a3bd5e845305e3b2521d076fd641bd5175b618
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234327
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Auto-Submit: Ben Wagner aka dogben <benjaminwagner@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2019-09-03 14:02:49 +00:00
Hal Canary
452ce044f0 iOS toolchain: no -soname for is_component_build=true
Change-Id: I81835ffdd1fbdaa12d662527e38b42532f2ea8e8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238756
Commit-Queue: Hal Canary <halcanary@skia.org>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-09-03 13:52:49 +00:00
Michael Ludwig
0a1e9efa39 Don't use AA convex path renderer if direction can't be determined
Without the changes to GrShape and GrAAConvexPathRenderer, this new GM
would not draw the red circle at the center when using Ganesh. Raster
drew the red circle. The difference came about because they checked
convexity after transforming by the view matrix, and Ganesh checked
before.

With this particular path construction and the very large scale factor
on the CTM, the convexity calculator in local space computed small
enough edge vectors that it thought the contour backtracked on itself
instead of winding in a consistent direction.

The GrAAConvexPathRenderer would claim it could draw the convex path,
but later when actually preparing to draw, it would do nothing if it
turned out the convex path didn't have a direction. This CL updates it
so that the convex path renderer's canDraw() function matches what it
is actually able to draw.

There is the separate issue of the convexity/direction checking
precision.

Bug: chromium:996140
Change-Id: I6f2af2d9ba6752663d97c8573deb2d767a3f1245
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238121
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2019-09-02 01:57:03 +00:00
Ethan Nicholas
d4efe685dd SkSL sample() now permits specification of coordinates
Bug: skia:
Change-Id: I16073008ac852f1864bd1d2bd38087a5b661d05a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232581
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2019-08-30 15:29:13 +00:00
Jim Van Verth
68cb8b0239 Switch to new IOS windowing system.
This replaces the SDL-based system and should allow Metal to work on iOS.
OpenGL and raster will render but there's no touch input yet.

Bug: skia:8737
Change-Id: I863accc47f0e1781192d567dbe54d1e321c3cd2e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/231561
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2019-08-29 20:13:03 +00:00
Jim Van Verth
066ceb15b6 Implement fences and semaphores for Metal.
GrFence is implemented by a single MTLSharedEvent where we increase the
value with each new invocation. GrSemaphore uses a MTLEvent (the
assumption here is that we are signaling and waiting on the same device)
with an associated value that defaults to 1. For generating a large
number of GrSemaphores at once it should be possible to use the same
MTLEvent but with different assigned values.

Bug: skia:8243
Change-Id: Ic7de2d9d295fbe51e67bc7c3c4354257cb0774d4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233416
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2019-08-28 19:38:56 +00:00
Stephen White
ef2dc90172 Dawn: update for GrGpuCommandBuffer -> GrOpsRenderPass change.
Change-Id: Ifbe4bcd40bcf316868d23c2edf73b2371c6cb312
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237119
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2019-08-26 20:05:55 +00:00
Mike Klein
a2931beb4b remove MSRTC bots and GN support
We've failed to get these bots to report where issues happen
any more finely than the name of the executable, which makes
them a real pain to fix when they go red.

We don't expect we'll be able to run cleanly in this mode for
long without bots enforcing it, so remove support from GN too.

Change-Id: Ie86f0cbf2f5f859ac2ddb869da7e5b8d31b33fa0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237195
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2019-08-26 17:49:28 +00:00