Local Skia and DDL recording will always attempt to reduce opList splitting.
Android, Flutter, Google3 and non-DDL Chrome will not.
Note that this is a bit aggressive. Intermediate flushes based on memory usage have not yet been implemented.
The plan is to run this locally in Skia until the next Chrome branch and then enable it everywhere else (when intermediate flushes have been implemented).
OpList splitting reduction in Chrome is disabled in the following Chrome-side CL:
https://chromium-review.googlesource.com/c/chromium/src/+/1588756/ (Disable opList splitting reduction in Skia)
It is disabled in Android in:
https://googleplex-android-review.git.corp.google.com/c/platform/external/skia/+/7259923 (Update #defines to suppress Ganesh features in SkUserConfigManual.h)
It is disabled in Flutter and Google3 w/in this CL.
Change-Id: I59ff448d2c42629fab6cffccb2894d030c73431d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211101
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
- Moves the pretty-printer and line-by-line printer into a new GrShaderUtils.
- Maintain strings as SkSL::String longer, to avoid possibly re-converting
from char* when we need to print them.
- GL shader compilation doesn't need the SkSL settings, so stop plumbing that.
- Converting SkSL to GLSL was taking the GL enum to specify the kind of shader,
but only used it to convert to a SkSL::Program::Kind. Just take that. To make
this simpler, move the GLSL printing code into that function, clumped with
the SkSL printing code. Reuse that banner printer in GrGLPrintShader, too.
Change-Id: I4536547604612a6fa1596e5a8e97f6322e12a1fb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211583
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:9028
Change-Id: I8e3d37050d3fce7602eee62ae911eae756e603a2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211100
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
There is still a bit of manual mucking about with iwyu output to get
things nice, but the checker seems to be doing ok and the process is now
a bit easier. Will see how it goes.
This also pointed out the amount of code behind ifdefs should be
minimized by using the build system and 'constexpr if' when possible.
Change-Id: Ic63fa33c65e5ff40b58858e15fc51f27d862e20d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211349
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 8413ff13fe.
Reason for revert: turns out that's not true. It's how we pick the right Vulkan headers.
Original change's description:
> SKIA_IMPLEMENTATION is only relevant in shared builds
>
> Change-Id: If4ce780a74d59e5ec5c9d950a560527d4de7e030
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210130
> Commit-Queue: Brian Osman <brianosman@google.com>
> Auto-Submit: Mike Klein <mtklein@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=mtklein@google.com,halcanary@google.com,brianosman@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: I35fc5458930254597279875125bb392af4b8e74c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211092
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Caches MTLSamplerStates and MTLDepthStencilStates.
Bug: skia:8243
Change-Id: Id362507caedb3453b53d17f77dfbcee42ec52578
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209811
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This should have very little impact until we enable opList-splitting-reduction.
Change-Id: Iacc3d1b34c390b65b5ee185bcbdd118d5023aaa7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210630
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: If4ce780a74d59e5ec5c9d950a560527d4de7e030
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210130
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Current strategy: everything from the top
Things to look at first are the manual changes:
- added tools/rewrite_includes.py
- removed -Idirectives from BUILD.gn
- various compile.sh simplifications
- tweak tools/embed_resources.py
- update gn/find_headers.py to write paths from the top
- update gn/gn_to_bp.py SkUserConfig.h layout
so that #include "include/config/SkUserConfig.h" always
gets the header we want.
No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Most external users complain about -Werror,
and I've heard anecdotally that devs find it annoying too.
This turns it off by default, but keeps it on the bots.
Change-Id: I6e87c92215261ebf6e961f816177386d5d58f28e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209787
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Used to encapsulate encoder creation. Bundles blitencoder
commands into a single encoder.
Bug: skia:8243
Change-Id: I53a4303678bb4f4e6667a3655cfe414b2e50615d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209435
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
There's already an identical header in include/utils/SkBase64.h.
(And it's used by Flutter, so we need to keep the include/ one.)
Change-Id: Ia86f5b18d4351ec871902d0fd0e9f076f5d62fc7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209664
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Bug: chromium:946965
Change-Id: Ia85e07d7fc76aa9e0b0a8fe0daf3ab80d517cbd9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209167
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Nothing too tricky...
1) tell clang-cl to --target=arm64-windows
2) work around minor libpng issue temporarily
Change-Id: I4f0d792438610268821b67b92caf08fd78dcec4f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208882
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
It is no longer used in public or private includes or by any users.
Change-Id: Id3803531b411dc7a565b2bb688505eb2c1212cfd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208661
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Implemented for image shaders, image draws, and gradient shaders.
Reimplement GrFragmentProcessor::OverrideInput as GrOverrideInputFragmentProcessor.fp.
It allows specification of whether the replacement input color should be
a literal in the shader code or a uniform. For above use case use with literal white.
Make key in variables in fp files work for 4f colors.
Fix issue in CPP code gen from .fp where when + key vars that pushed multiple values
into the shader key only skipped the first key value when the when condition is not
true.
Bug: skia:7722
Change-Id: Id7c865132d620e8cdea8b00f2a627103eef171ac
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201985
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
The pretty printer didn't actually need the original (separate) strings,
so make it just operate on a single SkSL::String. Also remove the unused
line numbering, and the unit test. (Testing of test code, yay!)
With that done, cut down on passing around arrays of char* + length, and
just do the compaction to a single SkSL::String in the program builder.
Change-Id: Ieef9d9a8e3c5620c011b17477f1b0f9a9faa6273
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208226
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Try: out/release/nanobench --match _charToGlyph
Pseudo plan to use this:
- attach to whatever typeface backends need it (probably just freetype)
- have a purge/limiting scheme (e.g. only cache N entries)
- if we care, make the search fancier (e.g. binary, slope, etc.)
Bug: 951647
Change-Id: Ib1042ca5891d2742499faf1314579c402121a855
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207703
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Reed <reed@google.com>
These changes let us build a non-official component build on Windows,
using either MSVC or clang
Change-Id: Ia3279aa19e007e70ff28925ff70a0bfe8144d96f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207307
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Similar to the Skottie refactor that just landed, this avoids having an
empty component when shaper is disabled (which turns into a DLL with no
sources, and a missing DllMain). I think this pattern of having modules
expose the same components as empty groups is simpler (and also fixes
the fact that only two of N references in top-level BUILD.gn were
guarded). Also, no one is using the define?
Change-Id: I9d25c1cfbd42336874f4428bf61f3e34a4a18d3c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207303
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
motivation: SkPDFDevice is too big to think about.
All pdf outputs are identical.
Change-Id: I7d56aea07907ebcc9276d81797007d6798d54ee0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207123
Auto-Submit: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
If all glyphs were culled (by being too small), we could end up with a
run that never called setHasBitmap. That would prevent us from looking
at the view matrix on a subsequent draw, when deciding if we needed to
regenerate.
Bug: skia:8955
Change-Id: Ic7a2539762527f91bdb50ab78bdf5801bfda0034
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206266
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Bug: skia:8938
Change-Id: Ic9c9859890ad18d1ec72ce72fc93d4635595affd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206164
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
17m42.185s --> 0m10.665s
Change-Id: I2de9ddf9860f680e64e7c333e2e90755b050cf91
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204541
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Change-Id: I66274290ce56104a33b9c9b2196bd87675d64c9d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205839
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This reverts commit 215da624d1.
Reason for revert: Blink issues ironed out.
Original change's description:
> Revert "Remove the NullGL interface (and associated test context)"
>
> This reverts commit de206c75c2.
>
> Reason for revert: Chrome is having issues with the switch to Mock in blink tests.
>
> Original change's description:
> > Remove the NullGL interface (and associated test context)
> >
> > Bug: skia:
> > Change-Id: Ie3c9ee39fc1e0a4406de085c60d8433ffb4419df
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203708
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
>
> Change-Id: Iff0cbf29dcea26957efc800a8c33d0ad8285de0a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205343
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: I1f4fbbcb00f302c5d830cb1392badd6ec7a33c69
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205832
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
* Enable data bundling for all test apps unless specifically disabled.
* Add support to bundle symbols so that the stack trace in Instruments
is correct.
Bug: skia:7525
Change-Id: I5eef9fa21ecee8f790b0736f5e23c9d678e47bef
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205001
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Stephan Altmueller <stephana@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit de206c75c2.
Reason for revert: Chrome is having issues with the switch to Mock in blink tests.
Original change's description:
> Remove the NullGL interface (and associated test context)
>
> Bug: skia:
> Change-Id: Ie3c9ee39fc1e0a4406de085c60d8433ffb4419df
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203708
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
Change-Id: Iff0cbf29dcea26957efc800a8c33d0ad8285de0a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205343
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: Ie3c9ee39fc1e0a4406de085c60d8433ffb4419df
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203708
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Makes separate subclasses for geometry and vertex shaders.
Bug: skia:
Change-Id: Ifced79af3092090a71d03fe252fb4da76738cf08
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204545
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: chromium:947055
Change-Id: If271112285aa413a71c094502c81b501c77a129e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204742
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
There is some logic in here for 2.0 as well, just as a
"as long as I was looking at the specs", but only 1.0
is really supported.
This seems to resolve the bug where some GPUs weren't
advertising correctly that they had vertex array object
support, by checking for both extension names (with and
without "GL_" prefix)
Of note, this saves about 18 Kb (5.5 Kb gzipped) of code size
by compiling out the unneeded GLES checks/functionality.
Bug: skia:8378
Change-Id: I773bf4dbf231b991051d2a9f640b8047a9010e7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203461
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 93b3dce89d.
Revert "Delete old assembleInterface code"
This reverts commit 7b1cf20d47.
Revert "Delete in favor of autogenerated file"
This reverts commit 0223bd01d8.
Bug: skia:8474
NOTRY:true
Change-Id: I23a904347f9d6cefd1710a2de056c39d52f4b178
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203463
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
This CL creates a go program that takes a JSON file of
GPU functions and creates the assemble and validate code
based on that.
This approach will hopefully will lessen the need for
"shotgun surgery" anytime a new function/extensions is added.
Additionally, it should be easier to add a new standard
(concretely, WebGL) using this technique.
There are a few potential bugs/mismatches in the current
implementation that this has identified, for example,
Requiring GL 3.x for adding a feature, but only verifying
it is there on GL 4.x - I did not attempt to correct these
bugs in the old version, as we will hopefully be able to delete
that version and use the generated files.
Bug: skia:8474, skia:8378
Change-Id: Ie8144bbab8e03f2c815fd942fa9f7f91dedba101
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202137
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 97d957d1db.
Reason for revert: Looking at perf, desktop GPUs get better, many mobile GPUs get worse.
Original change's description:
> Remove GrDrawAtlasOp
>
> The base device turns drawAtlas into drawVertices, which ends
> up being *faster* (in my tests) than our specialized code.
>
> It's certainly possible to write a custom version that's better,
> but for now, it seems better to just do this.
>
> Bug: skia:
> Change-Id: I247f0c0a24fb21c8206f4e3ea9fecac85679ba73
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203163
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,brianosman@google.com,reed@google.com
Change-Id: Idfb3dd7d33a3905644aafdefc99e7814b08d7c7b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203053
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The base device turns drawAtlas into drawVertices, which ends
up being *faster* (in my tests) than our specialized code.
It's certainly possible to write a custom version that's better,
but for now, it seems better to just do this.
Bug: skia:
Change-Id: I247f0c0a24fb21c8206f4e3ea9fecac85679ba73
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203163
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I1fd8cba067c0063c6621641e8196e69fd5e31cec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203080
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Next up are changes to support non-aa and MSAA.
Bug: skia:
Change-Id: I944af201d92b1391f7937aabddf774e79fef8dc2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202920
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
- SkColorSpaceXformer
- makeColorSpace on SkShader, SkColorFilter,
SkImageFilter, SkDrawLooper, and SkLights
- DM support and some bot configs
Bug: skia:8773
Change-Id: I16ef8f487de6c35329b3b0474c1d66d7fa0a6220
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202430
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Not quite feature complete yet, but at a point where it's worth checking
in.
Bug: skia:
Change-Id: I21141d30e8582a79e94450d84e56bacc067249e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201685
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
These GMs are confusing to triage, and are checking behavior that I
don't think we care about any longer.
Bug: skia:6652
Change-Id: I331f9a51623a0e90d4a848c8209be93403bc90ee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202128
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
These names come from the bookmaker generated md files.
Also, delete ducplicated and empty examples.
A later CL will re-name the cpp files.
Change-Id: Ie365b9cc1cc705d010c674b9988b32c8307a0455
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201609
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
one for GL, one for GLES, and one (soon) for WebGL
Bug: skia:8378
Change-Id: Ib13699b7432ed56cce99ac568840e5575bb4d2e5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201654
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
clang-r353983 emits error when building Skia for Windows. Do not build
it for now until the compiler issue is addressed.
Bug: 126457671
Change-Id: I2942aadb10f5956d72f064870653694a7e1e847c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201836
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
`gn check` passes. We will work towards removing `check_includes = false`.
Change-Id: I0ab396fadaf31a166921bdea334b2cfedca23dcd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/195363
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Motivation: it would be a good idea if the API documentation examples
were checked into the skia repository, so we could make sure they
compile as part of the commit queue.
Fiddle would make/update a named fiddle each time it gets a new
commit of Skia, extracted from the code in the examples/ directory.
The docs would point at those named fiddles. Named fiddles have urls
in the form:
https://fiddle.skia.org/c/@Bitmap_000
Then we would stick a link to the example into the header documentation
like this:
/** Allocates the pixel memory for the bitmap, given its dimensions
and SkColorType. Returns true on success, where success means
either setPixels() or setPixelRef() was called.
@param bitmap SkBitmap containing SkImageInfo as input, and
SkPixelRef as output
@return true if SkPixelRef was allocated
@example https://fiddle.skia.org/c/@Bitmap_000
*/
bool allocPixelRef(SkBitmap* bitmap) override;
There are still around 200 disabled examples that need to be fixed
(these result from API changes since the author left).
Change-Id: I14a31348a9ccaaa31f65424b91e3a3533d2583a7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/198824
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
This is a reland of 8b40ac35b2
Original change's description:
> Reintroduce deinstantiate lazy proxy types and use for promise images.
>
> This reverts a fraction of b2c5dae65d to
> restore the deinstantiate lazy proxy type, supporting implementation,
> and tests.
>
> Use them for promise images to avoid thread safety issues for promise
> image resources. Makes promise image instantiation callbacks do a thread
> safe unref of their fulfilled GrTexture in GrResourceCache. The
> GrResourceCache mechanism for receiving unref messages is extended to
> allow multiple pending unrefs. All this is new.
>
>
> Bug: skia:8800
> Change-Id: I7b1d4fea13c053b6fbbd39c0c6eaf567b8bf81f1
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199002
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: skia:8800
Change-Id: Ib939fc5c19edf0c6b965c9f6adf0afedd4267703
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Just using with composeshader for now, plan to try that sort of generalization
for colorfilters and imagefilters in follow-on cls.
Bug: skia:
Change-Id: Ic9650b8ea6f6278e6bfd657e90befbf9e71f383c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/198823
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This will turn on explicit allocation (w/o opList sorting) in Chrome. It leaves the old allocation system in place in Android Framework and some of Skia's older bots.
We want:
Flutter and Chrome to always explicitly allocate but not sort opLists outside of DDLs
Android to never explicitly allocate and, thus, automatically never sort opLists
This needs the following Chrome suppression CL to land first:
https://chromium-review.googlesource.com/c/chromium/src/+/15182 (Add flag to skia/config/SkUserConfig.h to unblock Skia roll)
TBR=bsalomon@google.com
Change-Id: I3f51005ebc975ec754c2e0d2c646c0c324b02158
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/200507
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 88b93da63d.
Reason for revert: Chrome
Original change's description:
> Always explicitly allocate except in Android Framework (take 2)
>
> This will turn on explicit allocation (w/o opList sorting) in Chrome. It leaves the old allocation system in place in Android Framework and some of Skia's older bots.
>
> We want:
> Flutter and Chrome to always explicitly allocate but not sort opLists outside of DDLs
> Android to never explicitly allocate and, thus, automatically never sort opLists
>
> This cannot land until after the following Chrome CL lands:
>
> https://chromium-review.googlesource.com/c/chromium/src/+/1516096 (Disable opList sorting within Skia)
>
>
> Change-Id: Ic7d6a1a77a08f2fe42324773f62cccf8175ab3d7
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199931
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Ida481ee9833d6db366b3d315fb4e9850d7c005ab
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/200506
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 8b40ac35b2.
Reason for revert: breaks viz_unittests
Original change's description:
> Reintroduce deinstantiate lazy proxy types and use for promise images.
>
> This reverts a fraction of b2c5dae65d to
> restore the deinstantiate lazy proxy type, supporting implementation,
> and tests.
>
> Use them for promise images to avoid thread safety issues for promise
> image resources. Makes promise image instantiation callbacks do a thread
> safe unref of their fulfilled GrTexture in GrResourceCache. The
> GrResourceCache mechanism for receiving unref messages is extended to
> allow multiple pending unrefs. All this is new.
>
>
> Bug: skia:8800
> Change-Id: I7b1d4fea13c053b6fbbd39c0c6eaf567b8bf81f1
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199002
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Iba960efba4290a284294c62d0470ad7e932c174a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8800
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/200460
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This will turn on explicit allocation (w/o opList sorting) in Chrome. It leaves the old allocation system in place in Android Framework and some of Skia's older bots.
We want:
Flutter and Chrome to always explicitly allocate but not sort opLists outside of DDLs
Android to never explicitly allocate and, thus, automatically never sort opLists
This cannot land until after the following Chrome CL lands:
https://chromium-review.googlesource.com/c/chromium/src/+/1516096 (Disable opList sorting within Skia)
Change-Id: Ic7d6a1a77a08f2fe42324773f62cccf8175ab3d7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199931
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This was another stop-gap color management "solution".
Bug: skia:
Change-Id: I7c0c362840dd35aad51ad8780f2dab591c42a7e2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199720
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: chromium:938592
Change-Id: I317c13c6f81c54989267325061bcb1c57428f478
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/200043
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts a fraction of b2c5dae65d to
restore the deinstantiate lazy proxy type, supporting implementation,
and tests.
Use them for promise images to avoid thread safety issues for promise
image resources. Makes promise image instantiation callbacks do a thread
safe unref of their fulfilled GrTexture in GrResourceCache. The
GrResourceCache mechanism for receiving unref messages is extended to
allow multiple pending unrefs. All this is new.
Bug: skia:8800
Change-Id: I7b1d4fea13c053b6fbbd39c0c6eaf567b8bf81f1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199002
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Updates the handling of perspective quads to calculate the correct,
degenerate-safe projected quad and then derive from that the proper
perspective quad.
In 2D, updated to determine if the optimized outset/inset procedure
is valid, and if not goes through a more robust procedure that is
based on line equation intersections. In particular, the degenerate
inset/outset approach is used when the quad has a zero-length edge,
if insetting/outsetting normally would create a self-intersecting shape,
or if near parallel edge angles would create numerical instabilities.
Performance testing by forcing all rectangle draws through the degenerate
code path suggests that it is about 10% slower than the optimal approach,
at least on my workstation...
Bug: skia:
Change-Id: I2973da8d97949eacebb09a1b27c334d62c1c948e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/194008
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Test: Ran gn_to_bp.py and built Android
Bug: b/123953909
Change-Id: Icfb7f5d6ff55f4837d1d227cb2956530d492c745
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199920
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
This reverts commit e157745dfc.
Reason for revert: Too exciting
Original change's description:
> Always explicitly allocate except in Android Framework
>
> This will turn on explicit allocation (w/o opList sorting) in Chrome. It leaves the old allocation system in place in Android Framework and some of Skia's older bots.
>
>
> Change-Id: Idc02985e52f074894a251c7335ef00b009c72ccd
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199725
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Icb097844de6db92e8151c81616a758837ecd9dfc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199929
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This will turn on explicit allocation (w/o opList sorting) in Chrome. It leaves the old allocation system in place in Android Framework and some of Skia's older bots.
Change-Id: Idc02985e52f074894a251c7335ef00b009c72ccd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199725
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Currently hidden behind gn flag: skia_pdf_subset_harfbuzz
Replaces Sfntly subsetter.
TODO:
1) Test on all clients.
2) Enable on each client.
3) Set skia_pdf_subset_harfbuzz default to true,
4) Delete sfntly dependency.
Bug: chromium:931719
Change-Id: I5c763ce3e6b21d6bc65284d4105b9974e0907cdc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/171223
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Bug: b/126595186
Change-Id: I0a23ca2a7cc47bd02bb535566aa37627899249ee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/197201
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: b/123085931
Bug: b/117921091
Based on ag/6614841
Don't use the default Windows FontMgr/FontHost. Android will
handle fonts.
Remove _HAS_EXCEPTIONS=0, which was added by gn/BUILD.gn
Change-Id: I93a72a550b2dbb9adc498638853f6e95c5d4e94f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/197041
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Now that we never re-fulfill a promise image we no longer need to deinstantiate
promise image proxies. They now can use kSingleUse callback semantics.
This was the only usage of the kDeinstantiate lazy callback type so it is
removed. The DeinstantiateProxyTracker is also no longer required and is
removed.
The GrTexture idle callback mechanism now uses GrReleaseProcHelper, which has
been extended to support chaining multiple callbacks together and an abandon()
method that aborts calling the callback in the destructor. It has been renamed
GrRefCntedCallback to reflect its more general usage.
Bug: skia:8800
Change-Id: I857c9eec57fdf706631a266ec8bea682d6657a7c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/196500
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Introduce SkStrikeCacheInterface in order to move from a
template a based interface on SkGlyphRunListPainter to
a class based interface.
Change-Id: Ib15e437420c00f4e11242ac1a4d8a87ee2af9ee1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/197101
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Bug: b/117921091
Bug: b/123085931
Test: mmma external/skia
Based on ag/6098473. Generate an SkUserConfig for Windows, and update
Android.bp with Windows in mind. Disable xps on Windows, as the
Android Windows build system does not provide FontSub.h
Change-Id: I755d225004ccbe273099889fea8dda01d23d03fc
Reviewed-on: https://skia-review.googlesource.com/c/195881
Auto-Submit: Leon Scroggins <scroggo@google.com>
Reviewed-by: Jerome Gaillard <jgaillard@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
I've been setting this in extra_cflags for a couple years...
maybe it's time everyone gets color in their warnings.
Change-Id: I1fed38a521fe9331b60fbb0688d39b5188a86aca
Reviewed-on: https://skia-review.googlesource.com/c/196360
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
motivation: add more headers to gen/skia.h
Change-Id: I23064ca37afa66123ad00059c1382b906b44cd9e
Reviewed-on: https://skia-review.googlesource.com/c/195362
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
We now have a real fuzzer, and these samples only run on local dev
machine anyway, so their current utility is quite low since they don't
demonstrate any specific behavior.
Bug: skia:8259
Change-Id: If44a0eaa161b1d7688dd3de6431414a84b7bd6c6
Reviewed-on: https://skia-review.googlesource.com/c/194862
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This should allow shaper to run on the no-deps bot.
Change-Id: I2515875d4e9b428681c20877630b904c3229ecc5
Reviewed-on: https://skia-review.googlesource.com/c/194420
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Depends on https://skia-review.googlesource.com/c/skia/+/186870
It's optional at build time, which is good given that
it adds about 2MB of uncompressed size (from 4.3 MB to 6.4 MB)
Bug: skia:
Change-Id: I5f54ad628b735c3bc880e917394fb27d16849ebe
Reviewed-on: https://skia-review.googlesource.com/c/187924
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Bug: skia:
Change-Id: I1f9e9013d20496554891b72749ed9b0844747566
Reviewed-on: https://skia-review.googlesource.com/c/191570
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
New tests that use skshaper should hide behind SK_USING_SKSHAPER define.
Change-Id: Ifcd726d931e3eb1ff209085a63e8129c9cd5596d
Reviewed-on: https://skia-review.googlesource.com/c/192026
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
will flesh out more over time.
Bug: skia:
Change-Id: If5eaf0a7c404b9209b93871eb3ac3d74da8c65dd
Reviewed-on: https://skia-review.googlesource.com/c/191003
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Just a few strays.
Change-Id: Ib209bc8dd228850b837b850dce14967a2112593e
Reviewed-on: https://skia-review.googlesource.com/c/191161
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This function binds texture ID 0 to any texture unit/target combo that
Skia has modified.
Bug: chromium:926017
Change-Id: I3ac8f8050c863232886102886e60d3b91a5380c9
Reviewed-on: https://skia-review.googlesource.com/c/190663
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Presumably if we don't need these in Skia,
we don't need them in Android?
Change-Id: Iff18066c1c2a52c999beabbd9239d4bc96d0ba6d
Reviewed-on: https://skia-review.googlesource.com/c/190438
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
a54104803d..52d861bd49
git log a54104803d72..52d861bd49cc --date=short --no-merges --format='%ad %ae %s'
2019-02-02 syoussefi@chromium.org Disable -Wextra-semi-stmt
2019-02-02 ianelliott@google.com Implement EGL_ANDROID_recordable for Vulkan back-end.
2019-02-01 jonahr@google.com Fix unnecessary copy of for loop variables in ANGLE
2019-02-01 syoussefi@chromium.org Use env variable to select default backend
2019-02-01 jmadill@chromium.org Enable -Wextra-semi and -Wextra-semi-stmt.
2019-02-01 syoussefi@chromium.org Initial support for compiler AST validation
2019-02-01 jmadill@chromium.org Roll glslang.
2019-02-01 ckulakowski@opera.com Fix for linking of non-component angle_unittests
Created with:
gclient setdep -r third_party/externals/angle2@52d861bd49cc
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=borenet@google.com
Change-Id: I008df064f6301658404c371cf47a5656d8c11621
Reviewed-on: https://skia-review.googlesource.com/c/188852
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
GrBuffer is a base class for GrGpuBuffer and GrCpuBuffer. GrGpuBuffer is a
GrGpuResource and the others are not. This allows GrCpuBuffers to exist
outside of the GrGpuResourceCache.
Also removes flags from GrResourceProvider buffer factory function. The
only flag still in use was kRequireGpuMemory. Now CPU buffers are made
without using GrResourceProvider.
Change-Id: I82670d1316e28fd6331ca36b26c8c4ead33846f9
Reviewed-on: https://skia-review.googlesource.com/c/188823
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: I0a3b3d607e1b74787480b03520a07839c87486dc
Reviewed-on: https://skia-review.googlesource.com/c/189980
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Centralize these for my sanity. Most will also be parceled out to other contexts.
Change-Id: If0e7e98bcf66c4d8a3391f9b04e643ccc91af4ad
Reviewed-on: https://skia-review.googlesource.com/c/189488
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: I1cb8113af243ed6327179d295835295834a752aa
Reviewed-on: https://skia-review.googlesource.com/c/189581
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Change DEPS to point at upstream, not chromium's fork.
`skia_use_icu` defaults to true everywhere but iOS
Clean up SkLoadICU: use U_ICUDATA_ENTRY_POINT, no DLL.
Add data dep to icu/icu.gni
Scripts: icu/{make_data_assembly.py,make_data_obj_win.py}
Scripts: icu/{update_icu.sh,build_icu_data_file.py} for rebuilding
document process in icu/README.md
Bug: skia:8702
Change-Id: I99789749ba84ae737f6c62475d0d676cd36715bb
Reviewed-on: https://skia-review.googlesource.com/c/186870
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
For targets that depend on ICU, only define if `skia_use_icu` is set.
Move declare_args/skia_use_icu into skia.gni. Other variables that need
to work like that can move there later.
icu/BUILD.gn defines SK_USING_THIRD_PARTY_ICU if needed.
SkShaper_harfbuzz.cpp SkPDFSubsetFont.cpp respects
SK_USING_THIRD_PARTY_ICU when calling SkLoadICU().
sfntly/BUILD.gn, harfbuzz/BUILD.gn, icu/icu.gni uses $_src variable to
reduce verbosity. icu/icu.gni adds more headersto sources.
Change-Id: I9e000b9b19902d9f5c0c64e989bf42466aa8a299
Reviewed-on: https://skia-review.googlesource.com/c/189304
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
This enables four different options in the compiler, described
below. I also added enough masks to satisfy RTCc when running
all GMs in both 8888 and gl configs.
---
/RTCc - Detects when a value is assigned to a smaller data
type and results in data loss. This happens even when casting.
Masking is required to suppress this.
/RTCs - Various stack-related checks, including uninitialized
data (by initializing locals to a non-zero value), array bounds
checking, and stack pointer corruption that can occur with a
calling convention mismatch.
/RTCu - Reports when a variable is used without having been
initialized. Mostly redundant with compile-time checks.
/guard:cf - This is more of a security option, that computes
all possible targets for indirect calls at compile time, and
verifies that those are the only targets reached at compile
time. Also generates similar logic around switch statements
that turn into jump tables.
Bug: skia:
Change-Id: I7b527af8fd67dec0b6556f38bcd0efc3fd505856
Reviewed-on: https://skia-review.googlesource.com/c/188625
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 32a71f126f.
Since more static_libraries are created, we use
target_link_libraries more, which passes the transitive
dependencies.
Bug: skia:8732
Change-Id: I1d05f89b078f5116545306a930b65ca4b5b29e8e
Reviewed-on: https://skia-review.googlesource.com/c/188623
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
ANGLE's build requires a file copy. Nema's build requires a dir copy. CMake
uses a different command for each. gn does not distinguish which. We make
a guess that happens to work for these two use cases based on the whether
the base file name of the src contains a '.'
Change-Id: I3503fd9d632abda3f8f952d0eef964019d932bea
Reviewed-on: https://skia-review.googlesource.com/c/188626
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The only gn copy commands we do at the moment are for directories, which
copy (not copy_directory) will silently ignore.
Bug: skia:8732
Change-Id: Ibd8206972c90976085d4b560f28bbb088947ea75
Reviewed-on: https://skia-review.googlesource.com/c/188305
Auto-Submit: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This copies the hardware buffer unit test from, which was cherry picked
straight into skqp last year, into Skia proper.
There are not functional changes, but a few of the APIs have been updated
to work with newer Skia.
Bug: skia:
Change-Id: I2d7b2ed8b0b9314ca3e03e703a6a5ac53805275e
Reviewed-on: https://skia-review.googlesource.com/c/188034
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:
Change-Id: I3c29dee38f6fb43a2d1d5d429193fcf4a719a2cb
Reviewed-on: https://skia-review.googlesource.com/c/186863
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Change-Id: I03d15a563eeb7ea187c7d48deffe00357dc55177
Reviewed-on: https://skia-review.googlesource.com/c/188032
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This begins the process of splitting GrContext into:
GrContext_Base, GrImageContext, GrRecordingContext and GrDirectContext.
Change-Id: I3c43045f2a5549b049e95791d65f74d4e16de36f
Reviewed-on: https://skia-review.googlesource.com/c/186878
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This just shuffles stuff around.
Change-Id: I90e24a73bf44dd3e88fc121a0528bf94e4fdead4
Reviewed-on: https://skia-review.googlesource.com/c/187786
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This just shuffles stuff around.
Change-Id: Ieab35f50945efe87512d7077cb994132f0e0b6ef
Reviewed-on: https://skia-review.googlesource.com/c/186874
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 3c03c851ad.
Modification was to copy/assign fBitfieldsUInt rather than fBitfields,
since fBitfields might be smaller, and therefore ignore some bits that
we do use in hashing, etc.
Bug: skia:
Change-Id: I5965d5d64bd22bd60f0da797fdfeeffb730588ea
Reviewed-on: https://skia-review.googlesource.com/c/187307
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Enforces this constraint from one central location, rather than
relying on each Op to remember to check if overlap is allowed from its
onCombineIfPossible method.
Fixes an issue where we need to check the total bounds of both chains
for overlap (not the bounds of individual Ops).
Bug: skia:8671
Change-Id: I163651c868847884459acfc00d13ffdfca3a27c3
Reviewed-on: https://skia-review.googlesource.com/c/185815
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: Ifac75b9b68e242170c23e7018f4b0437a9ef672f
Reviewed-on: https://skia-review.googlesource.com/c/184802
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Brings back GL ETC1 support and adds Vulkan support as well.
Bug: skia:8684
Change-Id: Ie65da0a3172793081f0e4072f161bfb9b14678bc
Reviewed-on: https://skia-review.googlesource.com/c/179724
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
We don't actually need the SDK to build anymore.
If you previously set skia_vulkan_sdk or relied on VULKAN_SDK
in the environment, now set skia_use_vulkan = true instead.
We still need the linux_vulkan_sdk asset for Test/Perf bots.
Change-Id: I70ad9c5181ae61725b9dc25cc887dd0640beeed6
Reviewed-on: https://skia-review.googlesource.com/c/184065
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:8664
Change-Id: Ic1b4f5afb2847eabb2290cbba808c5692a876972
Reviewed-on: https://skia-review.googlesource.com/c/182152
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
motivation: The Document has become intrusive enough that we almost
always have a pointer to the Document on hand anyways.
Also: update document.
Also: forward declare more things in headers.
Also, don't try to clean up resources when abort() or close() is called.
It is easy enough for the client to delete the Document when done.
Change-Id: I21aeed37f26ba16d68af041d9317adf00e9a61f2
Reviewed-on: https://skia-review.googlesource.com/c/180646
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Herb Derby <herb@google.com>
This reverts commit 559c617137.
Reason for revert: breaking things
Original change's description:
> Reuse GrTexture instances when the same GrBackendTexture is used to
> repeatedly fulfill a promise SkImage.
>
> Bug: skia:8613
>
> Change-Id: I35c76435d630d2daa034e0c3efb59666bfd6882a
> Reviewed-on: https://skia-review.googlesource.com/c/175820
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: I7548809945d0a875fdb9387398bbc45e733c0846
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8613
Reviewed-on: https://skia-review.googlesource.com/c/182960
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: I7723a545d2f5ed78f6637aa9b8990e28785f86fb
Reviewed-on: https://skia-review.googlesource.com/c/182191
Auto-Submit: Dawson Coleman <dawsonmcoleman@gmail.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
libicuuc and libicui18n are moved into APEX, but
they have no stable ABI due to the version suffix.
Use libandroidicu which provides stable symbol.
See http://go/apex-stable-icu4c-interface for the design.
Bug: b/117094880
Change-Id: Id27cf49b9caad84080a3e09e39243573d921b17f
Reviewed-on: https://skia-review.googlesource.com/c/182202
Reviewed-by: Ben Wagner <bungeman@google.com>
This is a reland of 5820b0c3f3
It is updated in patchset 2 to clean up pointers passed into memcpy, and to
optimize the bounds calculation in GrPerspQuad. This should fix a performance
regression caused by the move away from caching 1/w. The Sk4f::invert() does not
always preserve 1/1 == 1, which led to bounds slightly outside of clips and
thus forced Skia to keep the scissor test enabled. The fix also restores the
optimization of skipping the 1/w division when the quad is known to be 2D.
Original change's description:
> Use specialized quad lists in rectangle ops
>
> Hopefully reduces memory footprint of GrFillRectOp and GrTextureOp
>
> The original rect code (GrAAFillRectOp) stored 2 SkMatrices (18 floats), 2
> SkRects (8 floats) an SkPMColor4f (4 floats) and a flag (1 int) for a total
> of 124 bytes per quad that was stored in the op.
>
> The first pass at the rectangle consolidation switched to storing device and
> local quads as GrPerspQuads (32 floats), an SkPMColor4f (4 floats) and a flag
> (1 int) for a total of 148 bytes per quad. After landing, several memory
> regressions appeared in Chrome and our perf monitor.
>
> Several intertwined approaches are taken here. First, GrPerspQuad no longer
> caches 1/w, which makes a quad 12 floats instead of 16. Second, a specialized
> list type is defined that allows storing the x, y, and extra metadata together
> for quads, but keeps the w components separate. When the quad type isn't
> perspective, w is not stored at all since it is implicitly 1 and can be
> reconstituted at tessellation time. This brings the total per quad to either
> 84 or 116 bytes, depending on if the op list needs perspective information.
>
> Bug: chromium:915025
> Bug: chromium:917242
> Change-Id: If37ee122847b0c32604bb45dc2a1326b544f9cf6
> Reviewed-on: https://skia-review.googlesource.com/c/180644
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: chromium:915025, chromium:917242
Change-Id: I98a1bf83fd7d393604823d567c57d7e06fad5e55
Reviewed-on: https://skia-review.googlesource.com/c/182203
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
* add reset(const SkDescriptor&) to SkAutoDescriptor
* move impl to .cpp
* general updating of code
Change-Id: Id224d73456576927f78b4ba3afecc759c1fe3a1b
Reviewed-on: https://skia-review.googlesource.com/c/181175
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit 5820b0c3f3.
Reason for revert: Unanticipated gold image differences and performance regressions
Original change's description:
> Use specialized quad lists in rectangle ops
>
> Hopefully reduces memory footprint of GrFillRectOp and GrTextureOp
>
> The original rect code (GrAAFillRectOp) stored 2 SkMatrices (18 floats), 2
> SkRects (8 floats) an SkPMColor4f (4 floats) and a flag (1 int) for a total
> of 124 bytes per quad that was stored in the op.
>
> The first pass at the rectangle consolidation switched to storing device and
> local quads as GrPerspQuads (32 floats), an SkPMColor4f (4 floats) and a flag
> (1 int) for a total of 148 bytes per quad. After landing, several memory
> regressions appeared in Chrome and our perf monitor.
>
> Several intertwined approaches are taken here. First, GrPerspQuad no longer
> caches 1/w, which makes a quad 12 floats instead of 16. Second, a specialized
> list type is defined that allows storing the x, y, and extra metadata together
> for quads, but keeps the w components separate. When the quad type isn't
> perspective, w is not stored at all since it is implicitly 1 and can be
> reconstituted at tessellation time. This brings the total per quad to either
> 84 or 116 bytes, depending on if the op list needs perspective information.
>
> Bug: chromium:915025
> Bug: chromium:917242
> Change-Id: If37ee122847b0c32604bb45dc2a1326b544f9cf6
> Reviewed-on: https://skia-review.googlesource.com/c/180644
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=robertphillips@google.com,csmartdalton@google.com,michaelludwig@google.com
Change-Id: I6067b6c0e103d08787626a0a8eff753a0f0c97b6
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:915025, chromium:917242
Reviewed-on: https://skia-review.googlesource.com/c/181167
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Hopefully reduces memory footprint of GrFillRectOp and GrTextureOp
The original rect code (GrAAFillRectOp) stored 2 SkMatrices (18 floats), 2
SkRects (8 floats) an SkPMColor4f (4 floats) and a flag (1 int) for a total
of 124 bytes per quad that was stored in the op.
The first pass at the rectangle consolidation switched to storing device and
local quads as GrPerspQuads (32 floats), an SkPMColor4f (4 floats) and a flag
(1 int) for a total of 148 bytes per quad. After landing, several memory
regressions appeared in Chrome and our perf monitor.
Several intertwined approaches are taken here. First, GrPerspQuad no longer
caches 1/w, which makes a quad 12 floats instead of 16. Second, a specialized
list type is defined that allows storing the x, y, and extra metadata together
for quads, but keeps the w components separate. When the quad type isn't
perspective, w is not stored at all since it is implicitly 1 and can be
reconstituted at tessellation time. This brings the total per quad to either
84 or 116 bytes, depending on if the op list needs perspective information.
Bug: chromium:915025
Bug: chromium:917242
Change-Id: If37ee122847b0c32604bb45dc2a1326b544f9cf6
Reviewed-on: https://skia-review.googlesource.com/c/180644
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
We want to hide this API from general public use. Chromium can dig into
skia to include it as it does with other Skia API's that are in src
Bug: skia:
Change-Id: I00dc36d181237ea0785eefb31ad6c2d4e50e3c68
Reviewed-on: https://skia-review.googlesource.com/c/180648
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This sets up the context and adds support for creating RTContexts, RTProxies, RTs,
and GrVkRenderPass's that wrap the external secondary command buffer.
Bug: skia:
Change-Id: I80ebbb690a5fe464f775c5fcad651dfe2a150418
Reviewed-on: https://skia-review.googlesource.com/c/178926
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: Ie37416dd4b248a6831b1948bb78cc75a5d5aba81
Reviewed-on: https://skia-review.googlesource.com/c/179997
Commit-Queue: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
Skia can now build if we mark drawPosText as private,
Will hide/remove next (after Chrome CL)
Bug: skia:
Change-Id: I156560b025c119af302545bb5bd60678f7b8e8f7
Reviewed-on: https://skia-review.googlesource.com/c/179985
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
There was an issue on Android where a client was drawing a small bit of text,
and then a large chunk of text below it. On the next frame they started fading
out the text and then swapped out all of the large chunk of text. We were not
marking the Plot containing the small bit of text as still in use in this case,
so it was getting overwritten by later uploads. That bug has been fixed,
but this GM tests that codepath.
Bug: b/118850208
Change-Id: I81b795d6b0ee5d5d0b8e380823a568a52118ed0c
Reviewed-on: https://skia-review.googlesource.com/c/178924
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: Ie7ec7924eecebc94adb3425d2ed318f228f999e0
Reviewed-on: https://skia-review.googlesource.com/c/178980
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
A stroked arc with round caps was batched with a filled circle. The circle op
code would choose a GeometryProcessor configuration that expected round cap
centers as vertex attributes. However, the tessellation code for the filled
circle would not put in dummy round cap centers and then didn't advance the
pointer into which vertex data was being written by the expected vertex
stride.
Bug: b/119394958
Change-Id: I6fe95b32d750599e775ed96e656757fe3087795a
Reviewed-on: https://skia-review.googlesource.com/c/177881
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Moves method to get GrBackendFormat from GrBackendTexture from GrCaps
to GrBackendTexture so that a GrContext is not required.
Uses kUnknown_GrPixelConfig as failure return from GrCaps functions
rather than an GrPixelConfig* out param and bool result.
Having the texture type be part of GrBackendFormat made removing the
GrCaps function that goes from GrBackendRenderTarget to GrPixelConfig
awkward so that was left alone for now.
Change-Id: If9be0f898c538be4a7b24022b6011f63441a0317
Reviewed-on: https://skia-review.googlesource.com/c/175991
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: I09c2312c3678bdb1c48b427f446cb5865acb92a2
Reviewed-on: https://skia-review.googlesource.com/c/177074
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:6886
Change-Id: Ic184ef7e5dd76615f626581b897a3606c6241aa7
Reviewed-on: https://skia-review.googlesource.com/c/177001
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Bug: skia:
Change-Id: Iee57bc970a026de2ad5a0758153e9cbb20753fa1
Reviewed-on: https://skia-review.googlesource.com/c/173105
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Long standing TODO.
Basically a no-op, except adding an explicit `& 0xffff` to
extract_low_bits_repeat_mirror. The NEON code does this, and I think it
may help some of the fuzzer bugs we have floating out there.
SkBitmapProcState_matrix_neon.h is a similar setup, up next.
Change-Id: I3109f20a8f1640975901d7e5be10b7d94c490dfb
Reviewed-on: https://skia-review.googlesource.com/c/176060
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
The PATH change we make is the only thing that needs Windows style
paths (and won't be fixed by GN). So, undo the other backslashes,
and fix a minor error in the placement of the quote.
Bug: skia:8569
Change-Id: I4feecaac96a4cf4d221a93e852a63f597e25e892
Reviewed-on: https://skia-review.googlesource.com/c/175825
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Might open up some neat options like LTO builds.
If nothing it's nice to use each whole toolchain consistently.
Move around some bonus quotes a bit.
LLD doesn't understand /DEBUG:FASTLINK.
Change-Id: I27e3c97acea6980c5bd006394aebb1e103007edd
Reviewed-on: https://skia-review.googlesource.com/c/175981
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Compile using clang-cl rather than clang-cl.exe
Change-Id: Ibc0350c6d2a38dd3dbf4efdefa85a39ce418cb0c
Reviewed-on: https://skia-review.googlesource.com/c/175830
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
The ARM64 MSVC toolchain only includes some of the executables. Other
functionality is in DLLs that are located in the host (x64) toolchain
directory. Hopefully MS fixes this at some point.
Bug: skia:8569
Change-Id: I1a96c63c9bdcf656eb2d84b81636d54304766c20
Reviewed-on: https://skia-review.googlesource.com/c/175821
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This fixes a crash we saw when we switch vulkan copies as draws to creating
their own secondary command buffer. The crash came from the perf blendmode
tests when using an advanced blend mode. They would do 1000 draws which forced
us into creating 2000 command buffers (since the dst copies and the normal draws
each used them). I tested without the copies as draws change and just increasing
the total number of draws we do and was able to repro the crash.
Besides fixing the above OOM crash, I am also seeing a 5-10% perf gain on the
blendmode micro benches which is nice
Bug: skia:
Change-Id: I9266ea0ba02a755f54dabd4ee804963ab0c9b684
Reviewed-on: https://skia-review.googlesource.com/c/175436
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Uninstantiated: a state of not being instantiated.
Deinstantiate: transition from instantiated to uninstantiated state.
Change-Id: Id7b6b295267674a9915f95105d73fabfcc3555de
Reviewed-on: https://skia-review.googlesource.com/c/175586
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I4960b1cd055daf44637e95825f82cb7fe2ce134a
Reviewed-on: https://skia-review.googlesource.com/c/174285
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: b/118742766
This does not change Android.bp or (any) SkUserConfig.h. But it
consolidates the arguments for the different platforms into one method,
which makes it clear what they share and where they differ. It also no
longer sets skia_enable_tools for the non-Android build, where it
doesn't need to be set to true (this makes no difference in the final
output nor the time GN takes to generate JSON).
Change-Id: I22af345aaf3878227d4f42afc2861e49ec2691ec
Reviewed-on: https://skia-review.googlesource.com/c/173238
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Cq-Include-Trybots: luci.chromium.try:linux-blink-rel
Change-Id: Ief41c0442ce37ba0350d070a66a103095c07083c
Reviewed-on: https://skia-review.googlesource.com/c/172420
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Added a GM that demonstrates the bug. Should draw a blur with
the center masked out, and a circular blurry shape that's
roughly the inverse. On raster, this was already the result.
On GPU, the blurred/eroded layer becomes a subset with an
origin other than (0,0), and that layer was shifted.
I *think* this is the correct fix - we are including 'offset'
in the texture matrices, but that's just based on the crop
rects and adjustments from each filter. We still need to adjust
the texture coords for the subsets themselves.
Bug: chromium:905548
Change-Id: I19c936adad90311aef243a9395a270d2e015df2f
Reviewed-on: https://skia-review.googlesource.com/c/173321
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This is a reland of 6cd74900da
Original change's description:
> Add support for Ycbcr Conversion Samplers in vulkan.
>
> The only thing missing from this CL is that we need to bake the
> ycbcr conversion samplers into the VkPipeline when we create it. As that
> is a larger change, that will be broken up into a few follow on CLs.
>
> Currently this only supports ycbcr conversion samplers when used with
> external textures.
>
> Bug: skia:
> Change-Id: I23e95b19469093072589ebbbfb7926ab79dcdea9
> Reviewed-on: https://skia-review.googlesource.com/c/164602
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:
Change-Id: I943398077775ef6396fbe5cb9196d23a29128669
Reviewed-on: https://skia-review.googlesource.com/c/173986
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 6cd74900da.
Reason for revert: breaking win vulkan bots
Original change's description:
> Add support for Ycbcr Conversion Samplers in vulkan.
>
> The only thing missing from this CL is that we need to bake the
> ycbcr conversion samplers into the VkPipeline when we create it. As that
> is a larger change, that will be broken up into a few follow on CLs.
>
> Currently this only supports ycbcr conversion samplers when used with
> external textures.
>
> Bug: skia:
> Change-Id: I23e95b19469093072589ebbbfb7926ab79dcdea9
> Reviewed-on: https://skia-review.googlesource.com/c/164602
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com
Change-Id: Ib56905821cbfd40cf30ec89269b551ce01605a1a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/173982
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
The only thing missing from this CL is that we need to bake the
ycbcr conversion samplers into the VkPipeline when we create it. As that
is a larger change, that will be broken up into a few follow on CLs.
Currently this only supports ycbcr conversion samplers when used with
external textures.
Bug: skia:
Change-Id: I23e95b19469093072589ebbbfb7926ab79dcdea9
Reviewed-on: https://skia-review.googlesource.com/c/164602
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This sample has had a gm counterpart for a long time now, and is also full
of dead code. It isn't adding anything to our understanding of Skia, so
remove it.
Change-Id: I6f3b0ff454b603815d66480ec11c8426717578be
Reviewed-on: https://skia-review.googlesource.com/c/173764
Commit-Queue: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: Ben Wagner <bungeman@google.com>
Bug: skia:
Change-Id: I1c001244dbc682c93278687a0378c59403845d0d
Reviewed-on: https://skia-review.googlesource.com/c/173235
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 1a2476d294.
Reason for revert: Fixes printf signatures and asserts.
Original change's description:
> Revert "Initial definition of fill rect op"
>
> This reverts commit d3c92d9a36.
>
> Reason for revert: printf build failure on gcc, assert failures on CQ
>
> Original change's description:
> > Initial definition of fill rect op
> >
> > Bug: skia:
> > Change-Id: Ie0c99eb5163501853d1adc885bd3841f90a71924
> > Reviewed-on: https://skia-review.googlesource.com/c/163486
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
>
> TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com
>
> Change-Id: Ib32f91a39d91aeb87982a7b19719485e4a1bf8ae
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/c/173233
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com
Change-Id: I415913a269ba5bcdebd169b5ebc3510673247bfd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/173234
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This reverts commit d3c92d9a36.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Initial definition of fill rect op
>
> Bug: skia:
> Change-Id: Ie0c99eb5163501853d1adc885bd3841f90a71924
> Reviewed-on: https://skia-review.googlesource.com/c/163486
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com
Change-Id: Ib32f91a39d91aeb87982a7b19719485e4a1bf8ae
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/173233
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Based on ag/5616352, patch set 5.
Bug: b/118742766
Test: lunch sdk && mmma external/skia on Mac
Similar to the linux build, use a new set of GN arguments to create a
json object to fill in the updated template.
Add the new include/config/mac folder for the newly generated mac-
specific SkUserConfig.h.
Include stdarg.h in SkTraceEventCommon, which is necessary for the mac
build.
Add a new GN arg (skia_use_fonthost_mac) to allow framework build to
manually not build SkFontHost_mac.cpp, and use the same font host
as the other builds.
Change-Id: I654ba496306a3f3591c3937ad5524cd45e49dd65
Reviewed-on: https://skia-review.googlesource.com/c/173183
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Bug: skia:
Change-Id: Ie0c99eb5163501853d1adc885bd3841f90a71924
Reviewed-on: https://skia-review.googlesource.com/c/163486
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
These aren't testing Skia core functionality
Bug: skia:7518
Change-Id: Ib564dc7b0aa8f137c2c40141fa5d7e9a1bfe4d64
Reviewed-on: https://skia-review.googlesource.com/c/172968
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This was based on old ideas about color management. We have better
mechanisms for testing this now.
Bug: skia:
Change-Id: If59b5039f31ab0ebbdbed4205c941dd9266f67c1
Reviewed-on: https://skia-review.googlesource.com/c/172860
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This should allow clients to include Skia and their vulkan files in any
order. However, it does require that when clients are building their
files that include skia with vulkan, they must have vulkan/vulkan_core.h
on their include path somewhere.
Bug: skia:
Change-Id: I969db396c92127be7c8df754926d175f38b8aafa
Reviewed-on: https://skia-review.googlesource.com/c/172147
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This is basically a no-op, just me doing a little bookkeeping to get
src/opts fully cleaned up. As usual, I want to do more refactoring
after moving this around, as another CL probably.
Cq-Include-Trybots: luci.chromium.try:linux-blink-rel
Change-Id: I789611f90b8a86c88e34e95024109a7599463406
Reviewed-on: https://skia-review.googlesource.com/c/172421
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
- Fold in _matrix_template.h
- Make the NEON/non-NEON distictions a bit more clear.
- Re-roll routines to their natural stride,
leaving unrolling to the compiler.
- Small style changes.
- Leave some TODOs for another round.
Cq-Include-Trybots: luci.chromium.try:linux-blink-rel
Change-Id: Ide4111931aa5f19e23cac77722337ea5d53f72db
Reviewed-on: https://skia-review.googlesource.com/c/172020
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Adds a GrAAFillRRectOp class that can draw any round rect, including
complex. The Op makes use of instanced rendering and fwidth().
Bug: chromium:860021
Change-Id: I3d8818a003899b56c33d35babe22cd15d3f8e110
Reviewed-on: https://skia-review.googlesource.com/c/170729
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Bug: b/118742766
Update gn_to_bp to write an Android.bp file that will build a host-side
Skia library.
Switch some methods from SK_BUILD_FOR_ANDROID to
SK_BUILD_FOR_ANDROID_FRAMEWORK.
Prior reviews were done at ag/5482397.
gn_to_bp.py:
- Run GN twice - once for android and once for linux
- Disable GPU (depends on a to-be-written host side GL target) and HEIF
(which relies on Android hardware) on linux
- TODO: Turn on GPU on linux
- Split sources into everywhere, android-only, and linux-only.
It seems that Android.bp does not allow using the same cpp
file in multiple targets.
- note that we currently *only* divide out the sources. The cflags are
the same (except for a couple manual ones) and include
directories are mostly the same (again, except for manual ones).
Android has a "gpu" include directory, which I don't expect to
make a difference to the linux build, which isn't using GPU (yet).
- Use the same "custom empty" font manager on the host as on Android
- Write separate SkUserConfig files; one for android and one for linux.
This allows libskia to force libraries that use it to use the right
defines by setting export_include_dirs.
- Add extra checks to SkUserConfig.h to ensure we have only the
appropriate SK_BUILD_FOR macro defined
- Add host_supported: true for libskia
gn_to_bp_utils.py:
- Switch SkUserConfig.h from include guards to pragma once so it is
easier to append to the end. This matches how Android generally
includes headers.
BUILD.gn:
- Add skia_use_fixed_gamma_text so host build can use the same SK_GAMMA
defines as the device.
SkPreConfig.h:
- Stop making SK_BUILD_FOR_ANDROID_FRAMEWORK imply SK_BUILD_FOR_ANDROID.
The host build needs the former defined but not the latter.
SkRegion.cpp/.h:
- Make toString() SK_BUILD_FOR_ANDROID_FRAMEWORK so it can be called on
the host.
SkCamera.h/.cpp:
- Switch methods to SK_BUILD_FOR_ANDROID_FRAMEWORK so they can be called
on the host.
- Make getCameraLocation*() const. They are logically const, and this
allows removing a const_cast + TODO in hwui.
Change-Id: I771f825d06380e01c0488fd1c00df1d8a2454dc0
Reviewed-on: https://skia-review.googlesource.com/c/171231
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
- remove dead code
- fold some headers back into SkBitmapProcState.cpp
- misc cleanup
Change-Id: I8706efec086ac9ab5795f59de4a60c8d1bb75a7b
Reviewed-on: https://skia-review.googlesource.com/c/171589
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Fixes an issue where negative scales caused an inset rather than an outset.
Add GM.
Bug: chromium:899512
Change-Id: I9164c76da479af80d4f5389b057ec52a946726fb
Reviewed-on: https://skia-review.googlesource.com/c/171641
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
I'll follow up by moving all the other things that live
in src/opts today into SkBitmapProcState.cpp... they
only use SSE2 or NEON, and don't need runtime detection.
There's lots of refactoring to do here still, and I've
mostly resisted the urge until this code is all in one place.
Cq-Include-Trybots: master.tryserver.blink:linux_trusty_blink_rel
Change-Id: Idea34a03c46d79b0fd6fbef1a49aaf27961c8260
Reviewed-on: https://skia-review.googlesource.com/c/171582
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Adds fwidth() to SkSL, and adds a gm that draws an AA squircle to test
it.
Bug: skia:
Change-Id: Ida306cc535a1d4b4568d0ad5cc9a5f235098f4e8
Reviewed-on: https://skia-review.googlesource.com/c/170726
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Bug: b/118742766
The Android Framework does not need SkFontMgr_android*. Switch it to
using SkFontMgr_custom*. This will also be the SkFontMgr to use when
we're building Skia as a host-side library.
BUILD.gn:
- Rename fontmgr_fuchsia to fontmgr_custom_empty so it can be selected
specifically by the Android Framework build. Default condition is
unchanged, so fuchsia will still build it.
- Similarly, create a new argument for fontmgr_android and
fontmgr_custom, so they can be omitted by the Android Framework build.
Again, default condition is unchanged, so no other builds should be
affected.
gn_to_bp.py:
- Set the new arguments to build the files we want.
Change-Id: Ic85db8acd64f625b00fe2c9bc451ae8814d97a59
Reviewed-on: https://skia-review.googlesource.com/c/170725
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This reverts commit 06a477c330.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> remove old name for SkCodec::kNoFrame
>
> Cq-Include-Trybots: skia.primary:Build-Debian9-Clang-arm-Release-Flutter_Android
> Change-Id: I039aed7591aa7767046f28a48798b6fa2f7fd643
> Reviewed-on: https://skia-review.googlesource.com/c/169224
> Reviewed-by: Leon Scroggins <scroggo@google.com>
TBR=mtklein@google.com,scroggo@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: I6c61ee27a4167127c74c14e0f9e05a4bbac931a8
Cq-Include-Trybots: skia.primary:Build-Debian9-Clang-arm-Release-Flutter_Android
Reviewed-on: https://skia-review.googlesource.com/c/170422
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:
Change-Id: I3d4ae7c3dbae63001b2fab02d0f153390973f211
Reviewed-on: https://skia-review.googlesource.com/c/170345
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 95af4726bf.
Reason for revert: I think this may not have been the reason the Android roll was failing. We've rolled, so it's a good time to try again.
Original change's description:
> Revert "Improve degenerate 2pt conical gradient cases"
>
> This reverts commit 879dab87ab.
>
> Reason for revert: Android roll failed.
> https://sponge.corp.google.com/target?id=93bc6b8d-9b42-4805-b204-46ae62f1b005&target=x86+CtsGraphicsTestCases&searchFor=&show=FAILED&sortBy=STATUS
> A test VectorDrawableTest.testVectorDrawableGradient fails.
>
> Original change's description:
> > Improve degenerate 2pt conical gradient cases
> >
> > This was originally a reland of "Fix div-by-zero loophole in gradient factory func", c34dd6c526, but:
> >
> > The change caused blink layout tests when encountering very small or zero radii. The original patch switched the order of checking if the radii are equal and if the start radius was 0. In the case where both radii are 0, the original code created an actual radial gradient of radius 0 and the new code rejected the shader. A radial gradient with radius of 0 properly renders the last border color as a fill.
> >
> > This made me realize that the case when the center positions and the radii are the same can be handled more correctly than just always returning an empty shader, so the fix now applies simplifications to the gradient definition depending on the tile mode and should not trigger any blink tests. I added a row to the gradient edge cases GM to make sure it degrades gracefully.
> >
> > Original change's description:
> > > Fix div-by-zero loophole in gradient factory func
> > >
> > > Bug: oss-fuzz:10373
> > > Change-Id: I4277fb63e3186ee34feaf09ecf6aeddeb532f9c1
> > > Reviewed-on: https://skia-review.googlesource.com/c/168269
> > > Reviewed-by: Kevin Lubick <kjlubick@google.com>
> > > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> >
> > Docs-Preview: https://skia.org/?cl=168487
> > Bug: oss-fuzz:10373
> > Change-Id: Ib0a6e7f807560a5dcf24d1c8e0146817af2d9606
> > Reviewed-on: https://skia-review.googlesource.com/c/168487
> > Reviewed-by: Mike Reed <reed@google.com>
> > Reviewed-by: Florin Malita <fmalita@chromium.org>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
>
> TBR=caryclark@google.com,fmalita@chromium.org,fmalita@google.com,reed@google.com,michaelludwig@google.com
>
> Change-Id: I91b896c4a438c02206679b327a01b47f40993965
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: oss-fuzz:10373
> Reviewed-on: https://skia-review.googlesource.com/c/170272
> Reviewed-by: Stan Iliev <stani@google.com>
> Commit-Queue: Stan Iliev <stani@google.com>
TBR=caryclark@google.com,fmalita@chromium.org,fmalita@google.com,reed@google.com,stani@google.com,michaelludwig@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: oss-fuzz:10373
Change-Id: I7577fcea9eb8a875e94723ab2cca2fcc990b82b2
Reviewed-on: https://skia-review.googlesource.com/c/170279
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 879dab87ab.
Reason for revert: Android roll failed.
https://sponge.corp.google.com/target?id=93bc6b8d-9b42-4805-b204-46ae62f1b005&target=x86+CtsGraphicsTestCases&searchFor=&show=FAILED&sortBy=STATUS
A test VectorDrawableTest.testVectorDrawableGradient fails.
Original change's description:
> Improve degenerate 2pt conical gradient cases
>
> This was originally a reland of "Fix div-by-zero loophole in gradient factory func", c34dd6c526, but:
>
> The change caused blink layout tests when encountering very small or zero radii. The original patch switched the order of checking if the radii are equal and if the start radius was 0. In the case where both radii are 0, the original code created an actual radial gradient of radius 0 and the new code rejected the shader. A radial gradient with radius of 0 properly renders the last border color as a fill.
>
> This made me realize that the case when the center positions and the radii are the same can be handled more correctly than just always returning an empty shader, so the fix now applies simplifications to the gradient definition depending on the tile mode and should not trigger any blink tests. I added a row to the gradient edge cases GM to make sure it degrades gracefully.
>
> Original change's description:
> > Fix div-by-zero loophole in gradient factory func
> >
> > Bug: oss-fuzz:10373
> > Change-Id: I4277fb63e3186ee34feaf09ecf6aeddeb532f9c1
> > Reviewed-on: https://skia-review.googlesource.com/c/168269
> > Reviewed-by: Kevin Lubick <kjlubick@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
>
> Docs-Preview: https://skia.org/?cl=168487
> Bug: oss-fuzz:10373
> Change-Id: Ib0a6e7f807560a5dcf24d1c8e0146817af2d9606
> Reviewed-on: https://skia-review.googlesource.com/c/168487
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=caryclark@google.com,fmalita@chromium.org,fmalita@google.com,reed@google.com,michaelludwig@google.com
Change-Id: I91b896c4a438c02206679b327a01b47f40993965
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: oss-fuzz:10373
Reviewed-on: https://skia-review.googlesource.com/c/170272
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
SSE2 and NEON are common baseline instruction sets now,
so there's no need to runtime detect support for these routines.
I simplified the SSE and portable implementations while moving them.
Cq-Include-Trybots: master.tryserver.blink:linux_trusty_blink_rel
Change-Id: I34e96851735c8d7ad90198f3ac4bf86ff508f17c
Reviewed-on: https://skia-review.googlesource.com/c/170220
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
They're only specialized up to SSE2 or NEON,
both of which are typical baseline builds now.
Cq-Include-Trybots: master.tryserver.blink:linux_trusty_blink_rel
Change-Id: If2b2bbd5b002038c68c0064ee78d75911a33b988
Reviewed-on: https://skia-review.googlesource.com/c/170064
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This was originally a reland of "Fix div-by-zero loophole in gradient factory func", c34dd6c526, but:
The change caused blink layout tests when encountering very small or zero radii. The original patch switched the order of checking if the radii are equal and if the start radius was 0. In the case where both radii are 0, the original code created an actual radial gradient of radius 0 and the new code rejected the shader. A radial gradient with radius of 0 properly renders the last border color as a fill.
This made me realize that the case when the center positions and the radii are the same can be handled more correctly than just always returning an empty shader, so the fix now applies simplifications to the gradient definition depending on the tile mode and should not trigger any blink tests. I added a row to the gradient edge cases GM to make sure it degrades gracefully.
Original change's description:
> Fix div-by-zero loophole in gradient factory func
>
> Bug: oss-fuzz:10373
> Change-Id: I4277fb63e3186ee34feaf09ecf6aeddeb532f9c1
> Reviewed-on: https://skia-review.googlesource.com/c/168269
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Docs-Preview: https://skia.org/?cl=168487
Bug: oss-fuzz:10373
Change-Id: Ib0a6e7f807560a5dcf24d1c8e0146817af2d9606
Reviewed-on: https://skia-review.googlesource.com/c/168487
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
SkBlend::RowFactory is only ever used to pass these function
pointers from SkBlitMask_D32.cpp to SkBlitMask_ARGB32.cpp,
so let's eliminate the middleman.
Change-Id: If74af775bb3cdc3eec9dc4ebeb180ac42b184a54
Reviewed-on: https://skia-review.googlesource.com/c/170062
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 34d7a163a4.
Reason for revert: ok now?
Original change's description:
> Revert "simplify disabling effect deserialization"
>
> This reverts commit 5bbf790b5b.
>
> Reason for revert: flutter GN needs some love
>
> Original change's description:
> > simplify disabling effect deserialization
> >
> > Switch to a simple #define instead of conditional build targets.
> >
> > No one changes skia_enable_effects or skia_enable_effects_imagefilters,
> > so we can merge all that together back into :skia.
> >
> > Change-Id: I2985f95ee89149ddc687dc31f4c6bf35cb3a93c7
> > Reviewed-on: https://skia-review.googlesource.com/c/169220
> > Reviewed-by: Kevin Lubick <kjlubick@google.com>
> > Commit-Queue: Mike Klein <mtklein@google.com>
>
> TBR=mtklein@google.com,kjlubick@google.com
>
> Change-Id: I3b818418d303dbc6d2a926a19df64a68499f0ec3
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/169222
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,kjlubick@google.com
Cq-Include-Trybots: skia.primary:Build-Debian9-Clang-arm-Release-Flutter_Android
Change-Id: I534346c3ef3561a871f1af6df976bfee0b48014a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/169640
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 6bd19df9fa.
Restores original CL, but adds guards for flutter.
Bug: skia:
Change-Id: I380b4ea87d293355026d734249aa2b8c397da144
Reviewed-on: https://skia-review.googlesource.com/c/169345
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
This reverts commit 5bbf790b5b.
Reason for revert: flutter GN needs some love
Original change's description:
> simplify disabling effect deserialization
>
> Switch to a simple #define instead of conditional build targets.
>
> No one changes skia_enable_effects or skia_enable_effects_imagefilters,
> so we can merge all that together back into :skia.
>
> Change-Id: I2985f95ee89149ddc687dc31f4c6bf35cb3a93c7
> Reviewed-on: https://skia-review.googlesource.com/c/169220
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,kjlubick@google.com
Change-Id: I3b818418d303dbc6d2a926a19df64a68499f0ec3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/169222
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Switch to a simple #define instead of conditional build targets.
No one changes skia_enable_effects or skia_enable_effects_imagefilters,
so we can merge all that together back into :skia.
Change-Id: I2985f95ee89149ddc687dc31f4c6bf35cb3a93c7
Reviewed-on: https://skia-review.googlesource.com/c/169220
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
I'd like to get to the point where the only Flutter-specific
configuration is defines, in flutter_defines.gni.
Change-Id: Idda141c4dcdb5f18275e29d2ab60bb73bf416d59
Reviewed-on: https://skia-review.googlesource.com/c/169102
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
It doesn't do anything.
Change-Id: I569421c2ecb1226bd2701e6546f4826e4133a168
Reviewed-on: https://skia-review.googlesource.com/c/169101
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I9ba1caa4862bdf9ffc9c0e637bd69cce91fd8468
Reviewed-on: https://skia-review.googlesource.com/c/168740
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is a reland of 166dbd3135
Since last attempt,
- update SkPath::Direction docs
- kIllegal is not an advanced blend mode
Original change's description:
> make enum santizer fatal
>
> This enum sanitizer checks that all the values of the enum we use fall
> within the range of the enumerated values.
>
> The main thing this helps point out is that the size of enum types in
> C++ need only be large enough to hold the largest declared value; larger
> values are undefined. In practice, most enums are implemented as ints
> for compatibility with C, so while this hasn't pointed out anything
> egregiously broken, the sanitizer has found a couple possibly dangerous
> situations in our codebase.
>
> For most types using values outside the enum range, we can just
> explicitly size them to int. This makes their de facto size de jure.
>
> But we need to actually make GrBlendEquation and GrBlendCoeff not store
> values outside their enumerated range. They're packed into bitfields
> that really can't represent those (negative) values. So for these I've
> added new kIllegal values to the enums, forcing us to deal with our
> once-silent illegal values a bit more explicitly.
>
> Change-Id: Ib617694cf1aaa83ae99289e9e760f49cb6393a2f
> Reviewed-on: https://skia-review.googlesource.com/c/168484
> Reviewed-by: Brian Osman <brianosman@google.com>
Cq-Include-Trybots: skia.primary:Housekeeper-PerCommit-Bookmaker,Test-Android-Clang-AndroidOne-GPU-Mali400MP2-arm-Debug-All-Android
Change-Id: Id93b80bbeae11872542c9b76715e3c3cb10609fd
Reviewed-on: https://skia-review.googlesource.com/c/168582
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 166dbd3135.
Reason for revert: illegal is not advanced, docs
Original change's description:
> make enum santizer fatal
>
> This enum sanitizer checks that all the values of the enum we use fall
> within the range of the enumerated values.
>
> The main thing this helps point out is that the size of enum types in
> C++ need only be large enough to hold the largest declared value; larger
> values are undefined. In practice, most enums are implemented as ints
> for compatibility with C, so while this hasn't pointed out anything
> egregiously broken, the sanitizer has found a couple possibly dangerous
> situations in our codebase.
>
> For most types using values outside the enum range, we can just
> explicitly size them to int. This makes their de facto size de jure.
>
> But we need to actually make GrBlendEquation and GrBlendCoeff not store
> values outside their enumerated range. They're packed into bitfields
> that really can't represent those (negative) values. So for these I've
> added new kIllegal values to the enums, forcing us to deal with our
> once-silent illegal values a bit more explicitly.
>
> Change-Id: Ib617694cf1aaa83ae99289e9e760f49cb6393a2f
> Reviewed-on: https://skia-review.googlesource.com/c/168484
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=mtklein@chromium.org,mtklein@google.com,brianosman@google.com
Change-Id: I691c08092340a6273e442c0f098b844f7d0363ba
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/168581
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This enum sanitizer checks that all the values of the enum we use fall
within the range of the enumerated values.
The main thing this helps point out is that the size of enum types in
C++ need only be large enough to hold the largest declared value; larger
values are undefined. In practice, most enums are implemented as ints
for compatibility with C, so while this hasn't pointed out anything
egregiously broken, the sanitizer has found a couple possibly dangerous
situations in our codebase.
For most types using values outside the enum range, we can just
explicitly size them to int. This makes their de facto size de jure.
But we need to actually make GrBlendEquation and GrBlendCoeff not store
values outside their enumerated range. They're packed into bitfields
that really can't represent those (negative) values. So for these I've
added new kIllegal values to the enums, forcing us to deal with our
once-silent illegal values a bit more explicitly.
Change-Id: Ib617694cf1aaa83ae99289e9e760f49cb6393a2f
Reviewed-on: https://skia-review.googlesource.com/c/168484
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I3126fb8b055b58e45f1bd0d913413b4d4d38f032
Reviewed-on: https://skia-review.googlesource.com/c/166740
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
There were two copies of a Nima "player" and this moves them out of
samplecode/ and viewer/ to experimental/ where it is a bit more
accessible (e.g. for WebAssembly).
Bug: skia:
Change-Id: I05419a352f0d13d16b462a374578107513eb1243
Reviewed-on: https://skia-review.googlesource.com/c/166441
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:7903
Change-Id: If5acd50711ed8bd4a49efcb93db66fd3d14c8992
Reviewed-on: https://skia-review.googlesource.com/c/164681
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>