Commit Graph

419 Commits

Author SHA1 Message Date
halcanary
8b1d32c8d0 SkPDF/SkAdvancedTypefaceMetrics: simplify ATM, PDF takes over
No public API changes.
TBR=reed@google.com

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2222523003

Review-Url: https://codereview.chromium.org/2222523003
2016-08-08 09:09:59 -07:00
mtklein
4e97607d9a Use sse4.2 CRC32 instructions to hash when available.
About 9x faster than Murmur3 for long inputs.

Most of this is a mechanical change from SkChecksum::Murmur3(...) to SkOpts::hash(...).

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2208903002
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot;master.client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac-Clang-x86_64-Release-CMake-Trybot

Review-Url: https://codereview.chromium.org/2208903002
2016-08-08 09:06:28 -07:00
mtklein
9c5052f16b SkLite*
SkLiteRecorder, a new SkCanvas, fills out SkLiteDL, a new SkDrawable.

This SkDrawable is a display list similar to SkRecord and SkBigPicture / SkRecordedDrawable, but with a few new design points inspired by Android and slimming paint:

  1) SkLiteDL is structured as one big contiguous array rather than the two layer structure of SkRecord.  This trades away flexibility and large-op-count performance for better data locality for small to medium size pictures.

  2) We keep a global freelist of SkLiteDLs, both reusing the SkLiteDL struct itself and its contiguous byte array.  This keeps the expected number of mallocs per display list allocation <1 (really, ~0) for cyclical use cases.

These two together mean recording is faster.  Measuring against the code we use at head, SkLiteRecorder trends about ~3x faster across various size pictures, matching speed at 0 draws and beating the special-case 1-draw pictures we have today.  (I.e. we won't need those special case implementations anymore, because they're slower than this new generic code.)  This new strategy records 10 drawRects() in about the same time the old strategy took for 2.

This strategy stays the winner until at least 500 drawRect()s on my laptop, where I stopped checking.

A simpler alternative to freelisting is also possible (but not implemented here), where we allow the client to manually reset() an SkLiteDL for reuse when its refcnt is 1.  That's essentially what we're doing with the freelist, except tracking what's available for reuse globally instead of making the client do it.

This code is not fully capable yet, but most of the key design points are there.  The internal structure of SkLiteDL is the area I expect to be most volatile (anything involving Op), but its interface and the whole of SkLiteRecorder ought to be just about done.

You can run nanobench --match picture_overhead as a demo.  Everything it exercises is fully fleshed out, so what it tests is an apples-to-apples comparison as far as recording costs go.  I have not yet compared playback performance.

It should be simple to wrap this into an SkPicture subclass if we want.

I won't start proposing we replace anything old with anything new quite yet until I have more ducks in a row, but this does look pretty promising (similar to the SkRecord over old SkPicture change a couple years ago) and I'd like to land, experiment, iterate, especially with an eye toward Android.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2213333002

Review-Url: https://codereview.chromium.org/2213333002
2016-08-06 12:51:51 -07:00
msarett
c573a40ed5 Add drawImageLattice() and drawBitmapLattice() APIs
The specified image/bitmap is divided into rects, which
can be draw stretched, shrunk, or at a fixed size.  Will be
used by Android to draw 9patch (which are acutally N-patch)
images.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1992283002

Review-Url: https://codereview.chromium.org/1992283002
2016-08-02 08:05:56 -07:00
dvonbeck
9b03e7b29d GrFP can express distance vector field req., program builder declares variable for it
This update allows fragment processors to require a field of vectors to the nearest edge. This requirement propagates:

- from child FPs to their parent
- from parent FPs to the GrPaint
- from GrPaint through the PipelineBuilder into GrPipeline
- acessed from GrPipeline by GrGLSLProgramBuilder

GrGLSL generates a variable for the distance vector and passes it down to the GeometryProcessor->emitCode() method.

This CL's base is the CL for adding the BevelNormalSource API: https://codereview.chromium.org/2080993002

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2114993002

Committed: https://skia.googlesource.com/skia/+/4ef6dfa7089c092c67b0d5ec34e89c1e319af196
Review-Url: https://codereview.chromium.org/2114993002
2016-08-01 11:01:56 -07:00
vjiaoblack
53da5ba619 adding new GM to demostrate new shadows
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2118553002

Review-Url: https://codereview.chromium.org/2118553002
2016-08-01 10:02:31 -07:00
mtklein
02aed95f9c Revert of GrFP can express distance vector field req., program builder declares variable for it (patchset #20 id:370001 of https://codereview.chromium.org/2114993002/ )
Reason for revert:
UBSAN says we're reading a bad bool here:
bool usesDistanceVectorField() const { return fUsesDistanceVectorField; }

../../../include/gpu/GrPaint.h:83:51: runtime error: load of value 239, which is not a valid value for type 'bool'
SUMMARY: AddressSanitizer: undefined-behavior ../../../include/gpu/GrPaint.h:83:51 in

Seems likely also the root of Valgrind failure:
https://luci-milo.appspot.com/swarming/task/30522e4f2241cb10

Original issue's description:
> GrFP can express distance vector field req.,  program builder declares variable for it
>
> This update allows fragment processors to require a field of vectors to the nearest edge. This requirement propagates:
>
> - from child FPs to their parent
> - from parent FPs to the GrPaint
> - from GrPaint through the PipelineBuilder into GrPipeline
> - acessed from GrPipeline by GrGLSLProgramBuilder
>
> GrGLSL generates a variable for the distance vector and passes it down to the GeometryProcessor->emitCode() method.
>
> This CL's base is the CL for adding the BevelNormalSource API: https://codereview.chromium.org/2080993002
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2114993002
>
> Committed: https://skia.googlesource.com/skia/+/4ef6dfa7089c092c67b0d5ec34e89c1e319af196

TBR=egdaniel@google.com,robertphillips@google.com,bsalomon@google.com,dvonbeck@google.com
# Not skipping CQ checks because original CL landed more than 1 days ago.
BUG=skia:

Review-Url: https://codereview.chromium.org/2201613002
2016-07-30 14:21:10 -07:00
dvonbeck
4ef6dfa708 GrFP can express distance vector field req., program builder declares variable for it
This update allows fragment processors to require a field of vectors to the nearest edge. This requirement propagates:

- from child FPs to their parent
- from parent FPs to the GrPaint
- from GrPaint through the PipelineBuilder into GrPipeline
- acessed from GrPipeline by GrGLSLProgramBuilder

GrGLSL generates a variable for the distance vector and passes it down to the GeometryProcessor->emitCode() method.

This CL's base is the CL for adding the BevelNormalSource API: https://codereview.chromium.org/2080993002

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2114993002

Review-Url: https://codereview.chromium.org/2114993002
2016-07-29 09:53:56 -07:00
dvonbeck
bba4cfebca Added API for Bevel NormalSource.
This CL adds an API  for Bevel normal source and a dummy implementation that returns a normal (0, 0, 1) every time.

This CL's base is the CL for accepting nullptrs: https://codereview.chromium.org/2132113002

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2080993002

Review-Url: https://codereview.chromium.org/2080993002
2016-07-28 08:58:19 -07:00
mtklein
9a5c47f4ef Add SkRasterPipeline blitter.
This is now pixel-exact with the existing sRGB SW impl as far as I've tested.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2146413002
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot,Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Debug-ASAN-Trybot

Committed: https://skia.googlesource.com/skia/+/3011e337693a9786f62d8de9ac4b239ad6dbdaca
Review-Url: https://codereview.chromium.org/2146413002
2016-07-22 11:05:04 -07:00
mtklein
aa29b27329 Revert of Add SkRasterPipeline blitter. (patchset #18 id:340001 of https://codereview.chromium.org/2146413002/ )
Reason for revert:
Leaking the blitter

https://build.chromium.org/p/client.skia/builders/Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Debug-ASAN/builds/7908/steps/test_skia%20on%20Ubuntu/logs/stdio

Original issue's description:
> Add SkRasterPipeline blitter.
>
> This is now pixel-exact with the existing sRGB SW impl as far as I've tested.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2146413002
> CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
>
> Committed: https://skia.googlesource.com/skia/+/3011e337693a9786f62d8de9ac4b239ad6dbdaca

TBR=reed@google.com,mtklein@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2178523002
2016-07-22 10:20:52 -07:00
mtklein
3011e33769 Add SkRasterPipeline blitter.
This is now pixel-exact with the existing sRGB SW impl as far as I've tested.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2146413002
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot

Review-Url: https://codereview.chromium.org/2146413002
2016-07-22 08:53:26 -07:00
robertphillips
dda54455a2 Remove GrLayerHoister
This relies on https://codereview.chromium.org/1944013002/ (Add legacy flag to allow Skia to remove Ganesh layer hoister) landing first so as to not break the DEPS roll.

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1950523002

Review-Url: https://codereview.chromium.org/1950523002
2016-07-13 13:27:16 -07:00
mtklein
281b33fdd9 SkRasterPipeline preliminaries
Re-uploading to see if I can get a CL number < 2^31.
    patch from issue 2147533002 at patchset 240001 (http://crrev.com/2147533002#ps240001)

Already reviewed at the other crrev link.
TBR=

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2147533002
CQ_INCLUDE_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot

Review-Url: https://codereview.chromium.org/2144573004
2016-07-12 15:01:26 -07:00
msarett
afb8539f62 Revert of try to speed-up maprect + round2i + contains (patchset #8 id:140001 of https://codereview.chromium.org/2133413002/ )
Reason for revert:
Breaking the roll...
https://build.chromium.org/p/tryserver.chromium.win/builders/win_chromium_rel_ng/builds/253294/steps/compile%20%28with%20patch%29/logs/stdio

Original issue's description:
> try to speed-up maprect + round2i + contains
>
> We call roundOut in a few places. If we can get SkNx::Ceil we could efficiently implement that as well.
>
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2133413002
> CQ_INCLUDE_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
>
> Committed: https://skia.googlesource.com/skia/+/b42b785d1cbc98bd34aceae338060831b974f9c5

TBR=mtklein@google.com,reed@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2136343002
2016-07-11 14:57:26 -07:00
reed
b42b785d1c try to speed-up maprect + round2i + contains
We call roundOut in a few places. If we can get SkNx::Ceil we could efficiently implement that as well.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2133413002
CQ_INCLUDE_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot

Review-Url: https://codereview.chromium.org/2133413002
2016-07-11 13:17:35 -07:00
mtklein
ac41bac40f Move sRGB <-> linear conversion components to their own files.
This makes them a little easier to use outside SkColorXform code.

I've added some notes about how best to use them and their eccentricities, and added a test.

Ultimately any software sRGB <-> linear conversion should funnel somehow through here.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128893002
CQ_EXTRA_TRYBOTS=client.skia.android:Test-Android-GCC-Nexus5-CPU-NEON-Arm7-Release-Trybot;client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot

Committed: https://skia.googlesource.com/skia/+/45e58c8807179638980aae8503573b950b844e4c
Review-Url: https://codereview.chromium.org/2128893002
2016-07-08 06:33:16 -07:00
mtklein
e930459a18 Revert of Move sRGB <-> linear conversion components to their own files. (patchset #5 id:80001 of https://codereview.chromium.org/2128893002/ )
Reason for revert:
Monotonicity assert is failing on ARM.  (Different rsqrt() and invert() precision?)  Will investigate a bit tomorrow... might reland with the test TODO.

Original issue's description:
> Move sRGB <-> linear conversion components to their own files.
>
> This makes them a little easier to use outside SkColorXform code.
>
> I've added some notes about how best to use them and their eccentricities, and added a test.
>
> Ultimately any software sRGB <-> linear conversion should funnel somehow through here.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128893002
> CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
>
> Committed: https://skia.googlesource.com/skia/+/45e58c8807179638980aae8503573b950b844e4c

TBR=reed@google.com,msarett@google.com,mtklein@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2131793002
2016-07-07 18:34:06 -07:00
mtklein
45e58c8807 Move sRGB <-> linear conversion components to their own files.
This makes them a little easier to use outside SkColorXform code.

I've added some notes about how best to use them and their eccentricities, and added a test.

Ultimately any software sRGB <-> linear conversion should funnel somehow through here.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2128893002
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot

Review-Url: https://codereview.chromium.org/2128893002
2016-07-07 14:47:36 -07:00
msarett
085cad4abc Move SkColorSpace ICC parsing/writing code to its own file
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2101823003

Review-Url: https://codereview.chromium.org/2101823003
2016-06-28 07:16:40 -07:00
dvonbeck
12c4fc2579 SkLightingShader normal vector CPU computation refactor.
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.

This CL's base was the CL for GPU handling: https://codereview.chromium.org/2043393002/

What this CL includes:

- A refactor of the SkLightingShader context's code that deals with reading normals off of a normal map. This is now abstracted out into a NormalSource::Provider class that the context uses.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2050773002

Committed: https://skia.googlesource.com/skia/+/790a70118327a129cb6b48fabe80f4e184c1e67c
Review-Url: https://codereview.chromium.org/2050773002
2016-06-27 11:40:45 -07:00
dvonbeck
2c80711f90 Revert of Refactoring of CPU NormalMap handling out into its own class (patchset #13 id:240001 of https://codereview.chromium.org/2050773002/ )
Reason for revert:
GMs are crashing on Windows Test trybots

Original issue's description:
> SkLightingShader normal vector CPU computation refactor.
>
> The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
>
> This CL's base was the CL for GPU handling: https://codereview.chromium.org/2043393002/
>
> What this CL includes:
>
> - A refactor of the SkLightingShader context's code that deals with reading normals off of a normal map. This is now abstracted out into a NormalSource::Provider class that the context uses.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2050773002
>
> Committed: https://skia.googlesource.com/skia/+/790a70118327a129cb6b48fabe80f4e184c1e67c

TBR=egdaniel@google.com,reed@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2101653002
2016-06-27 09:30:19 -07:00
dvonbeck
790a701183 SkLightingShader normal vector CPU computation refactor.
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.

This CL's base was the CL for GPU handling: https://codereview.chromium.org/2043393002/

What this CL includes:

- A refactor of the SkLightingShader context's code that deals with reading normals off of a normal map. This is now abstracted out into a NormalSource::Provider class that the context uses.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2050773002

Review-Url: https://codereview.chromium.org/2050773002
2016-06-27 08:43:58 -07:00
brianosman
52ede1d905 More removal of SkColorProfileType...
Scrub GMs. Remove the gDefaultProfile thing (it's unused now), along with
the command line flag that was setting it in DM and nanobench.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071393002

Committed: https://skia.googlesource.com/skia/+/944876f2745a62a839e49275daf93a0329372e67
Review-Url: https://codereview.chromium.org/2071393002
2016-06-20 08:25:02 -07:00
egdaniel
802acec187 Revert of More removal of SkColorProfileType... (patchset #2 id:20001 of https://codereview.chromium.org/2071393002/ )
Reason for revert:
This was still used in chrome

Original issue's description:
> More removal of SkColorProfileType...
>
> Scrub GMs. Remove the gDefaultProfile thing (it's unused now), along with
> the command line flag that was setting it in DM and nanobench.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071393002
>
> Committed: https://skia.googlesource.com/skia/+/944876f2745a62a839e49275daf93a0329372e67

TBR=msarett@google.com,reed@google.com,bsalomon@google.com,brianosman@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2074103004
2016-06-17 15:11:46 -07:00
brianosman
944876f274 More removal of SkColorProfileType...
Scrub GMs. Remove the gDefaultProfile thing (it's unused now), along with
the command line flag that was setting it in DM and nanobench.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071393002

Review-Url: https://codereview.chromium.org/2071393002
2016-06-17 13:43:27 -07:00
dvonbeck
8811e40850 Refactoring of GPU NormalMap handling out into its own class.
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.

What this CL includes:

- Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.

- Encapsulates this new fragment processor on a new class NormalMapSource.

- Created a NormalSource abstraction that will interface with SkLightingShader.

- Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002

Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
Committed: https://skia.googlesource.com/skia/+/a7d1e2a57aef2aa4913d4380646d60bbab761318
Review-Url: https://codereview.chromium.org/2043393002
2016-06-16 12:39:25 -07:00
egdaniel
4132de7069 Revert of Refactoring of GPU NormalMap handling out into its own class (patchset #9 id:160001 of https://codereview.chromium.org/2043393002/ )
Reason for revert:
break deps roll

Original issue's description:
> Refactoring of GPU NormalMap handling out into its own class.
>
> The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
>
> What this CL includes:
>
> - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.
>
> - Encapsulates this new fragment processor on a new class NormalMapSource.
>
> - Created a NormalSource abstraction that will interface with SkLightingShader.
>
> - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002
>
> Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
> Committed: https://skia.googlesource.com/skia/+/a7d1e2a57aef2aa4913d4380646d60bbab761318

TBR=reed@google.com,dvonbeck@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2068983005
2016-06-15 14:28:18 -07:00
dvonbeck
a7d1e2a57a Refactoring of GPU NormalMap handling out into its own class.
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.

What this CL includes:

- Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.

- Encapsulates this new fragment processor on a new class NormalMapSource.

- Created a NormalSource abstraction that will interface with SkLightingShader.

- Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002

Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
Review-Url: https://codereview.chromium.org/2043393002
2016-06-15 12:07:56 -07:00
egdaniel
da743935fa Revert of Refactoring of GPU NormalMap handling out into its own class (patchset #7 id:120001 of https://codereview.chromium.org/2043393002/ )
Reason for revert:
Breaking build and deps roll. Need to move include of SkBitmapProcShader in SkLightingShader.cpp from gpu include list to general list.

Original issue's description:
> Refactoring of GPU NormalMap handling out into its own class.
>
> The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
>
> What this CL includes:
>
> - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.
>
> - Encapsulates this new fragment processor on a new class NormalMapSource.
>
> - Created a NormalSource abstraction that will interface with SkLightingShader.
>
> - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002
>
> Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da

TBR=reed@google.com,dvonbeck@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2062133004
2016-06-14 15:30:05 -07:00
dvonbeck
87b0dd00cf Refactoring of GPU NormalMap handling out into its own class.
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.

What this CL includes:

- Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.

- Encapsulates this new fragment processor on a new class NormalMapSource.

- Created a NormalSource abstraction that will interface with SkLightingShader.

- Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002

Review-Url: https://codereview.chromium.org/2043393002
2016-06-14 14:43:52 -07:00
msarett
9876ac5b30 Create SkColorSpaceXform to handle color conversions
Also adds testing of qcms color correction, so we can compare
SkColorSpaceXform outputs to qcms outputs.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1952063002

Committed: https://skia.googlesource.com/skia/+/740cc88ee3d63c75e52d31238f2a32600cc57a8c

Review-Url: https://codereview.chromium.org/1952063002
2016-06-01 14:47:18 -07:00
msarett
4a603fc591 Revert of Create SkColorSpaceXform to handle color conversions (patchset #10 id:260001 of https://codereview.chromium.org/1952063002/ )
Reason for revert:
Google3 can't find qcms

Original issue's description:
> Create SkColorSpaceXform to handle color conversions
>
> Also adds testing of qcms color correction, so we can compare
> SkColorSpaceXform outputs to qcms outputs.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1952063002
>
> Committed: https://skia.googlesource.com/skia/+/740cc88ee3d63c75e52d31238f2a32600cc57a8c

TBR=reed@google.com,scroggo@google.com,mtklein@google.com,herb@google.com,brianosman@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2023093004
2016-06-01 09:16:04 -07:00
msarett
740cc88ee3 Create SkColorSpaceXform to handle color conversions
Also adds testing of qcms color correction, so we can compare
SkColorSpaceXform outputs to qcms outputs.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1952063002

Review-Url: https://codereview.chromium.org/1952063002
2016-06-01 07:55:30 -07:00
robertphillips
71e0552793 Make use of new SkLights class
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2026763002

Review-Url: https://codereview.chromium.org/2026763002
2016-05-31 12:08:25 -07:00
robertphillips
93966d88ef Add SkLights class
The SkLights class is intended to be passed to the drawLitAtlas call (and then on to SkLightingShader).

This CL is calved off of https://codereview.chromium.org/1261433009/ (Add SkCanvas::drawLitAtlas call).
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1255133004

Review-Url: https://codereview.chromium.org/1255133004
2016-05-31 06:56:28 -07:00
mtklein
785a5b941a Clean up SkFloatBits
- remove dead code
- rewrite float -> int converters

The strategy for the new converters is:
   - convert input to double
   - floor/ceil/round in double space
   - pin that double to [SK_MinS32, SK_MaxS32]
   - truncate that double to int32_t

This simpler strategy does not work:
   - floor/ceil/round in float space
   - pin that float to [SK_MinS32, SK_MaxS32]
   - truncate that float to int32_t

SK_MinS32 and SK_MaxS32 are not representable as floats:
they round to the nearest float, ±2^31, which makes the
pin insufficient for floats near SK_MinS32 (-2^31+1) or
SK_MaxS32 (+2^31-1).

float only has 24 bits of precision, and we need 31.
double can represent all integers up to 50-something bits.

An alternative is to pin in float to ±2147483520, the last
exactly representable float before SK_MaxS32 (127 too small).

Our tests test that we round as floor(x+0.5), which can
return different numbers than round(x) for negative x.
So this CL explicitly uses floor(x+0.5).

I've updated the tests with ±inf and ±NaN, and tried to
make them a little clearer, especially using SK_MinS32
instead of -SK_MaxS32.

I have not timed anything here.  I have never seen any of these
methods in a profile.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2012333003

Review-Url: https://codereview.chromium.org/2012333003
2016-05-27 10:47:32 -07:00
msarett
8cc2091118 Make SkColorSpace a public API
I've trimmed uniqueID for now, and added some comments.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1996973002

Review-Url: https://codereview.chromium.org/1996973002
2016-05-23 09:29:29 -07:00
fmalita
796e365999 SkPictureGpuAnalyzer
Stateful helper for gathering multi-picture GPU stats.

Exposes the existing SkPicture GPU veto semantics, while preserving
the SKP impl (which has some nice properties: lazy, hierarchical,
cached per pic).

R=reed@google.com,bsalomon@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1974833003

Review-Url: https://codereview.chromium.org/1974833003
2016-05-13 11:40:07 -07:00
bungeman
f077324e13 Remove SkFontHost.h.
What is left of this file is now in SkFontLCDConfig.h.

Review-Url: https://codereview.chromium.org/1945883002
2016-05-10 14:32:07 -07:00
halcanary
e20a875170 SkAdvancedTypefaceMetrics: abstract out linked list
+ use SkSinglyLinkedList<T>
+ move SkSinglyLinkedList.h to core
+ remove SkHackyAutoTDelete
+ getAdvanceData() -> setGlyphWidths()
+ finishRange no longer templated
+ remove unused templated functions

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1953153004

Review-Url: https://codereview.chromium.org/1953153004
2016-05-08 18:47:16 -07:00
mtklein
ffa4a9213b SkOncePtr -> SkOnce
It's always nice to kill off a synchronization primitive.
And while less terse, I think this new code reads more clearly.

... and, SkOncePtr's tests were the only thing now using sk_num_cores()
outside of SkTaskGroup, so I've hidden it as static inside SkTaskGroup.cpp.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1953533002
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot

Committed: https://skia.googlesource.com/skia/+/9bd3fc7fa9bb7cad050bd619aa93d4c48ebb5c02

Review-Url: https://codereview.chromium.org/1953533002
2016-05-05 16:05:56 -07:00
reed
959a2937d5 Revert of SkOncePtr -> SkOnce (patchset #1 id:1 of https://codereview.chromium.org/1949313003/ )
Reason for revert:
ok, I have no idea what's going on

Original issue's description:
> Reland of SkOncePtr -> SkOnce (patchset #1 id:1 of https://codereview.chromium.org/1945293004/ )
>
> Reason for revert:
> previous revert unneeded (I think)
>
> Original issue's description:
> > Revert of SkOncePtr -> SkOnce (patchset #4 id:60001 of https://codereview.chromium.org/1953533002/ )
> >
> > Reason for revert:
> > broken the Mac and Linux builders, e.g.:
> >
> > https://build.chromium.org/p/chromium/builders/Mac/builds/15151
> > https://build.chromium.org/p/chromium/builders/Linux%20x64/builds/19052
> >
> > Original issue's description:
> > > SkOncePtr -> SkOnce
> > >
> > > It's always nice to kill off a synchronization primitive.
> > > And while less terse, I think this new code reads more clearly.
> > >
> > > ... and, SkOncePtr's tests were the only thing now using sk_num_cores()
> > > outside of SkTaskGroup, so I've hidden it as static inside SkTaskGroup.cpp.
> > >
> > > BUG=skia:
> > > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1953533002
> > > CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
> > >
> > > Committed: https://skia.googlesource.com/skia/+/9bd3fc7fa9bb7cad050bd619aa93d4c48ebb5c02
> >
> > TBR=herb@google.com,mtklein@chromium.org
> > # Skipping CQ checks because original CL landed less than 1 days ago.
> > NOPRESUBMIT=true
> > NOTREECHECKS=true
> > NOTRY=true
> > BUG=skia:
> >
> > Committed: https://skia.googlesource.com/skia/+/7eb33da7eede34c050b865dbb1b60c3dcea7191b
>
> TBR=herb@google.com,mtklein@chromium.org
> # Skipping CQ checks because original CL landed less than 1 days ago.
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/82da9a8aa0ce648f36882830765b42e0ada6c0fa

TBR=herb@google.com,mtklein@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/1948313002
2016-05-05 01:36:43 -07:00
reed
82da9a8aa0 Reland of SkOncePtr -> SkOnce (patchset #1 id:1 of https://codereview.chromium.org/1945293004/ )
Reason for revert:
previous revert unneeded (I think)

Original issue's description:
> Revert of SkOncePtr -> SkOnce (patchset #4 id:60001 of https://codereview.chromium.org/1953533002/ )
>
> Reason for revert:
> broken the Mac and Linux builders, e.g.:
>
> https://build.chromium.org/p/chromium/builders/Mac/builds/15151
> https://build.chromium.org/p/chromium/builders/Linux%20x64/builds/19052
>
> Original issue's description:
> > SkOncePtr -> SkOnce
> >
> > It's always nice to kill off a synchronization primitive.
> > And while less terse, I think this new code reads more clearly.
> >
> > ... and, SkOncePtr's tests were the only thing now using sk_num_cores()
> > outside of SkTaskGroup, so I've hidden it as static inside SkTaskGroup.cpp.
> >
> > BUG=skia:
> > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1953533002
> > CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
> >
> > Committed: https://skia.googlesource.com/skia/+/9bd3fc7fa9bb7cad050bd619aa93d4c48ebb5c02
>
> TBR=herb@google.com,mtklein@chromium.org
> # Skipping CQ checks because original CL landed less than 1 days ago.
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/7eb33da7eede34c050b865dbb1b60c3dcea7191b

TBR=herb@google.com,mtklein@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/1949313003
2016-05-05 01:28:56 -07:00
reed
7eb33da7ee Revert of SkOncePtr -> SkOnce (patchset #4 id:60001 of https://codereview.chromium.org/1953533002/ )
Reason for revert:
broken the Mac and Linux builders, e.g.:

https://build.chromium.org/p/chromium/builders/Mac/builds/15151
https://build.chromium.org/p/chromium/builders/Linux%20x64/builds/19052

Original issue's description:
> SkOncePtr -> SkOnce
>
> It's always nice to kill off a synchronization primitive.
> And while less terse, I think this new code reads more clearly.
>
> ... and, SkOncePtr's tests were the only thing now using sk_num_cores()
> outside of SkTaskGroup, so I've hidden it as static inside SkTaskGroup.cpp.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1953533002
> CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
>
> Committed: https://skia.googlesource.com/skia/+/9bd3fc7fa9bb7cad050bd619aa93d4c48ebb5c02

TBR=herb@google.com,mtklein@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/1945293004
2016-05-04 17:14:44 -07:00
mtklein
9bd3fc7fa9 SkOncePtr -> SkOnce
It's always nice to kill off a synchronization primitive.
And while less terse, I think this new code reads more clearly.

... and, SkOncePtr's tests were the only thing now using sk_num_cores()
outside of SkTaskGroup, so I've hidden it as static inside SkTaskGroup.cpp.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1953533002
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot

Review-Url: https://codereview.chromium.org/1953533002
2016-05-04 14:40:18 -07:00
reed
0ccc62d4f7 move colorshader into its own .cpp, add color4f variant
Implemented as a different subclass for SkColorShader (which is also private) partly to make the CL clearer/simpler, and partly for flatten/unflatten compatibility. Later I'm sure we could combine these if that proves useful.

Lots of TODOs at the moment, but still valuable to get reviewed.

Note: this ignores the question (for the moment) about how to interpret SkColor in the larger world. That needs to happen, but this CL is more focused on what *else* to do besides handle the old-style input (and old-style pipeline).

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1934313002

Review-Url: https://codereview.chromium.org/1934313002
2016-05-04 13:09:39 -07:00
reed
50d3b57c8a return 4x4 matrix from SkColorSpace
move SkMatrix44 into core (with alias in utils to transition chrome)

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1943833002

Review-Url: https://codereview.chromium.org/1943833002
2016-05-03 12:13:21 -07:00
brianosman
444f1ba1b7 Remove SkBitmapHeap and SkBitmapHeapReader. They're unused.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1938033002

Review-Url: https://codereview.chromium.org/1938033002
2016-05-03 06:07:38 -07:00
msarett
95416f477d Enable flattening of SkRecordedDrawable
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1913843002

Committed: https://skia.googlesource.com/skia/+/d636950e8ecba89c0021ce4e76037c67aa6ee2cd

Review-Url: https://codereview.chromium.org/1913843002
2016-04-27 13:51:20 -07:00