This patch does the following:
- Move the NEON-specific code from src/core/SkBitmapProcState_filter.h
to src/opts/SkBitmapProcState_filter_neon.h
- Implement the NEON-specific functions in the new source file
src/opts/SkBitmapProcState_opts_arm_neon.cpp, added to the "opts_neon"
static library target. All functions now use the _neon suffix, even
in full-NEON builds.
- Move most of the content of src/core/SkBitmapProcState.cpp to a
new header: src/core/SkBitmapProcState_procs.h
This header is included by two source files:
src/core/SkBitmapProcState.cpp, to define the regular functions.
src/opts/SkBitmapProcState_opts_arm_neon.cpp to define NEON ones.
This is to deal with the fact that all NEON functions now
use the _neon suffix, even in SK_ARM_NEON_IS_ALWAYS mode,
and to be able to include the same header twice in the
SK_ARM_NEON_IS_DYNAMIC case.
Review URL: https://codereview.appspot.com/6449117
git-svn-id: http://skia.googlecode.com/svn/trunk@5055 2bbb7eff-a529-9590-31e7-b0007b416f81
This patch implements dynamic ARM NEON support for the functions
implemented by src/core/SkBitmapProcState_matrixProcs.cpp.
- Because the SkBitmapProcState_matrix_{clamp,repeat}.h headers
are NEON-specific, they are renamed with a _neon.h suffix, and
moved to src/opts/ (from src/core/)
- Add a new file src/opts/SkBitmapProcState_matrixProcs_neon.cpp
which implements the NEON code paths for all builds, and add
it to the 'opts_neon' static library.
- Modify SkBitmapProcState_matrixProcs.cpp to select the right
code-path depending on our build configuration. Note that in
the case where 'arm_neon == 1', we do not embed regular ARM
code paths in the final binary. Only 'arm_neon_optional == 1'
builds will contain both regular and NEON code paths at the
same time.
Note that there doesn't seem to be a simple way to put the
NEON-specific selection from that currently is in
SkBitmapProcState_matrixProcs.cpp into src/opts/. Doing so
would require much more drastic restructuring. This is also
true of the other SkBitmapProcState source files that will
be touched in a future patch.
Review URL: https://codereview.appspot.com/6453065
git-svn-id: http://skia.googlecode.com/svn/trunk@4888 2bbb7eff-a529-9590-31e7-b0007b416f81
This patch adds minimal support for dynamic ARM NEON support,
i.e. the ability to probe the CPU at runtime for NEON and
provide alternate code paths when it is available.
- Add include/core/SkUtilsArm.h, which declares a few helper
macros (e.g. SK_NEON_ARM_IS_DYNAMIC), plus the handy
function 'sk_cpu_arm_has_neon()' which returns true if
the target CPU supports the ARM NEON instruction set.
Note that the header is in include/core/ because it will
have to be included from NEON-specific code under src/code/
It would probably be more logical to put it under include/opts/
instead, but this would require moving all the NEON-specific
stuff under src/code/ into src/opts/, which is not trivial
due to the way the code is currently architected.
- Add src/core/SkUtilsArm.cpp which implements
'sk_cpu_arm_has_neon' for ARM-based Linux systems, only
when SK_NEON_ARM_IS_DYNAMIC is true.
(For other cases, 'sk_cpu_arm_has_neon' is an inline function
that returns a constant 'true' or 'false' value).
There is no user-level accessible CPUID instruction on ARM,
so do all CPU feature probing by parsing /proc/cpuinfo.
This is Linux-specific.
For Debug build types, the CPU probing result is printed
to the Android log (or Linux command-line) for easier
debugging.
- Create a new 'opts_neon' target (static library) which shall
contain all the NEON-specific code paths for the library.
This is necessary because -mfpu=neon impacts also non-scalar
code. Just like with -mssse3 on x86, we can't build the rest
of the library with this flag.
Note that for now, we only include memset16_neon and
memset32_neon in this library.
- Modify opts_check_arm.cpp to implement SK_ARM_NEON_IS_DYNAMIC
properly.
Compared to a 'xoom' build, the only difference is the use of
NEON-optimized memset16/32 functions. Later patches will move
more NEON-specific code paths to 'opts_neon'.
Review URL: https://codereview.appspot.com/6247058
git-svn-id: http://skia.googlecode.com/svn/trunk@4069 2bbb7eff-a529-9590-31e7-b0007b416f81
Do this, rather than including common.gypi explicitly in all our gyp files, so that gyp files we use but do not maintain (e.g., third_party/externals/libjpeg/libjpeg.gyp) will include common.gypi too.
Review URL: https://codereview.appspot.com/5820068
git-svn-id: http://skia.googlecode.com/svn/trunk@3411 2bbb7eff-a529-9590-31e7-b0007b416f81
see http://codereview.appspot.com/4527084/
Now, to build out/Debug/SampleApp on Linux, do the following:
cd trunk/gyp
rm -rf Makefile *mk *.Makefile out
./gyp_skia -fmake --ignore-environment "--toplevel-dir=$PWD" \
-Icommon.gypi "--depth=$PWD" SampleApp.gyp
make
git-svn-id: http://skia.googlecode.com/svn/trunk@1446 2bbb7eff-a529-9590-31e7-b0007b416f81