In my local testing this doesn't seem to make a difference.
Change-Id: Ifcedd94acddb1e20fc3ec0296bb0398ad5341f41
Reviewed-on: https://skia-review.googlesource.com/c/170761
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Just a buncha dead code. These are only hooked up via
opts_check_x86.cpp, which only ever looks at the _DX_ procs.
Change-Id: Ifb366b0fbf17e97d46ebb53c69ac3efa9101df9d
Reviewed-on: https://skia-review.googlesource.com/c/170760
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
The structs were previously used to compute vertex strides, and in a
couple places to do vertex writing (like this). We're moving to get
stride from the GP, and using WriteVertexData to serialize into buffers,
so these aren't needed.
Bug: skia:
Change-Id: If7eb89564e43231633290c8d19b68181e0efa89a
Reviewed-on: https://skia-review.googlesource.com/c/170720
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
298436280d..cd47a379f9
git log 298436280db3..cd47a379f960 --date=short --no-merges --format='%ad %ae %s'
2018-11-13 jie.a.chen@intel.com Add SH_INIT_SHARED_VARIABLES flag
Created with:
gclient setdep -r third_party/externals/angle2@cd47a379f960
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=rmistry@google.com
Change-Id: Ie9b1cd19dca08e26ff713a2adf8ed88e45759a8e
Reviewed-on: https://skia-review.googlesource.com/c/170661
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Adds setVertexAttributes and setInstanceAttributes. These take a pointer
to the first attribute, and a count. The count is the total number of
possible attributes, though some may not be initialized. The base class
computes the number of initialized attributes, pre-computes the strides,
and only allows subsequent access to the initialized attributes.
The attributes need to be allocated contiguously. Some GPs place them in
an array, though most just place them as consecutive members, and pass
a pointer to the first one.
Indexed access would be possible, but now it makes more sense to iterate
over all attributes, so enable that, and use range-based for everywhere.
Completely remove the per-attribute offset helper (again - possible, but
not real helpful), and make the stride always available. In many ops,
just use the GP's computed stride, rather than re-computing it.
Bug: skia:
Change-Id: Ie4cccb7969a98ee5a10b373e714fbd702e875b3e
Reviewed-on: https://skia-review.googlesource.com/c/169241
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
48f63f90f6..298436280d
git log 48f63f90f6f3..298436280db3 --date=short --no-merges --format='%ad %ae %s'
2018-11-12 timvp@google.com Fix failing dEQP EGL tests.
2018-11-12 jmadill@chromium.org Whitespace change to cq.cfg.
2018-11-12 jmadill@chromium.org Add missing refs.cfg.
2018-11-12 jmadill@chromium.org Whitespace change to cq.cfg.
2018-11-12 jmadill@chromium.org Copy configs from infra/config branch.
2018-11-12 jmadill@chromium.org Vulkan: Use global buffer barriers.
Created with:
gclient setdep -r third_party/externals/angle2@298436280db3
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=rmistry@google.com
Change-Id: I1ac68a8ce86131561bc12cc78672f68702b33bfb
Reviewed-on: https://skia-review.googlesource.com/c/170660
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
- Simplify ctors
- Remove using for VertexRegenerator - helps navigation in IDE
- Move SubRun and Run appendGlyph into paint to co-locate them
etc.
Change-Id: I6ef75a18e41cff577b8d4e9bb41ab8e312da532a
Reviewed-on: https://skia-review.googlesource.com/c/170540
Auto-Submit: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This method was introduced in crrev.com/974913002 (DIFFERENT ISSUE) for
ViaAndroidSDK in DM. ViaAndroidSDK has been removed, and no one
currently calls this method.
Change-Id: Ie613e41f9bf7e2c4213f0122ff418b974d3ff2f3
Reviewed-on: https://skia-review.googlesource.com/c/170481
Auto-Submit: Leon Scroggins <scroggo@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
We will use path_regexes in the future in cq.cfg if required.
NoTry: true
Bug: skia:8542
Change-Id: Icdba5d3beee6e8b58a9b070b4db8c66cc8f71ac0
Reviewed-on: https://skia-review.googlesource.com/c/170355
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Change-Id: I61e7c42f27480b6d5923073a5f7eb5a27726a4b2
Reviewed-on: https://skia-review.googlesource.com/c/170424
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
edging settings are needed for metrics calls, as well as drawing, hence
we really have to include them in almost every SkFont call/usage, so I
guess we can just accept them as real.
This seems to imply that we have to document what happens in drawTextBlob,
since it has a bunch of SkFonts (runs) AND a paint. This is the situation
today of course, and I had hoped to simplify it, but I think I've failed.
Proposal dox for drawTextBlob.
drawTextBlob respects the paint when drawing the blog, but it IGNORES the
paint's antialias (and lcdrender) flags, as these are already specified in
the blob's runs.
Bug: skia:2664, skia:8494
Change-Id: I8f69186c9c337d98d058919f53b7901ff830a16e
Reviewed-on: https://skia-review.googlesource.com/c/170352
Auto-Submit: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit 06a477c330.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> remove old name for SkCodec::kNoFrame
>
> Cq-Include-Trybots: skia.primary:Build-Debian9-Clang-arm-Release-Flutter_Android
> Change-Id: I039aed7591aa7767046f28a48798b6fa2f7fd643
> Reviewed-on: https://skia-review.googlesource.com/c/169224
> Reviewed-by: Leon Scroggins <scroggo@google.com>
TBR=mtklein@google.com,scroggo@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: I6c61ee27a4167127c74c14e0f9e05a4bbac931a8
Cq-Include-Trybots: skia.primary:Build-Debian9-Clang-arm-Release-Flutter_Android
Reviewed-on: https://skia-review.googlesource.com/c/170422
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 49e1239f94.
Reason for revert: need more
Original change's description:
> put kNone back too
>
> Change-Id: I07969ca6b7367460259901cf526b11cbf2793663
> Reviewed-on: https://skia-review.googlesource.com/c/170420
> Auto-Submit: Mike Klein <mtklein@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,reed@google.com
Change-Id: Id027f6d82d2c61bfc6a2c4ee4f894452830e6889
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/170421
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
50bf042939..48f63f90f6
git log 50bf0429394d..48f63f90f6f3 --date=short --no-merges --format='%ad %ae %s'
2018-11-12 jiajia.qin@intel.com ES31: add row major matrix support (part 2)
Created with:
gclient setdep -r third_party/externals/angle2@48f63f90f6f3
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=rmistry@google.com
Change-Id: I12dc6b39d9a3fe30c68cff5b511889c72f32b1e2
Reviewed-on: https://skia-review.googlesource.com/c/170401
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Change-Id: I07969ca6b7367460259901cf526b11cbf2793663
Reviewed-on: https://skia-review.googlesource.com/c/170420
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This code was only called from debug code, but was still showing up in
Flutter's release build.
Bug: skia:
Change-Id: I0cba323fc3cb14cfe6daf2388cecf5cf317ac9fa
Reviewed-on: https://skia-review.googlesource.com/c/170268
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Bug: skia:
Change-Id: Ibfda62cbdc3d78fc2a3b08ff07866c1ee501de7a
Reviewed-on: https://skia-review.googlesource.com/c/163223
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: I3d4ae7c3dbae63001b2fab02d0f153390973f211
Reviewed-on: https://skia-review.googlesource.com/c/170345
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
It *seems* that chrome only ever uses glyphs, so I hope we can skip the encoding parameter.
Bug: skia:
Change-Id: I3b6857ba6a37050a9fd0913a16b980bc45d54bda
Reviewed-on: https://skia-review.googlesource.com/c/170341
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Flutter used to depend on GN subtargets, and while it
doesn't any more, the version in Fuchsia still does.
Change-Id: I6afb95ae6c353bcc78b42fefd37dcdebe76c4aa1
Reviewed-on: https://skia-review.googlesource.com/c/170340
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 95af4726bf.
Reason for revert: I think this may not have been the reason the Android roll was failing. We've rolled, so it's a good time to try again.
Original change's description:
> Revert "Improve degenerate 2pt conical gradient cases"
>
> This reverts commit 879dab87ab.
>
> Reason for revert: Android roll failed.
> https://sponge.corp.google.com/target?id=93bc6b8d-9b42-4805-b204-46ae62f1b005&target=x86+CtsGraphicsTestCases&searchFor=&show=FAILED&sortBy=STATUS
> A test VectorDrawableTest.testVectorDrawableGradient fails.
>
> Original change's description:
> > Improve degenerate 2pt conical gradient cases
> >
> > This was originally a reland of "Fix div-by-zero loophole in gradient factory func", c34dd6c526, but:
> >
> > The change caused blink layout tests when encountering very small or zero radii. The original patch switched the order of checking if the radii are equal and if the start radius was 0. In the case where both radii are 0, the original code created an actual radial gradient of radius 0 and the new code rejected the shader. A radial gradient with radius of 0 properly renders the last border color as a fill.
> >
> > This made me realize that the case when the center positions and the radii are the same can be handled more correctly than just always returning an empty shader, so the fix now applies simplifications to the gradient definition depending on the tile mode and should not trigger any blink tests. I added a row to the gradient edge cases GM to make sure it degrades gracefully.
> >
> > Original change's description:
> > > Fix div-by-zero loophole in gradient factory func
> > >
> > > Bug: oss-fuzz:10373
> > > Change-Id: I4277fb63e3186ee34feaf09ecf6aeddeb532f9c1
> > > Reviewed-on: https://skia-review.googlesource.com/c/168269
> > > Reviewed-by: Kevin Lubick <kjlubick@google.com>
> > > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> >
> > Docs-Preview: https://skia.org/?cl=168487
> > Bug: oss-fuzz:10373
> > Change-Id: Ib0a6e7f807560a5dcf24d1c8e0146817af2d9606
> > Reviewed-on: https://skia-review.googlesource.com/c/168487
> > Reviewed-by: Mike Reed <reed@google.com>
> > Reviewed-by: Florin Malita <fmalita@chromium.org>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
>
> TBR=caryclark@google.com,fmalita@chromium.org,fmalita@google.com,reed@google.com,michaelludwig@google.com
>
> Change-Id: I91b896c4a438c02206679b327a01b47f40993965
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: oss-fuzz:10373
> Reviewed-on: https://skia-review.googlesource.com/c/170272
> Reviewed-by: Stan Iliev <stani@google.com>
> Commit-Queue: Stan Iliev <stani@google.com>
TBR=caryclark@google.com,fmalita@chromium.org,fmalita@google.com,reed@google.com,stani@google.com,michaelludwig@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: oss-fuzz:10373
Change-Id: I7577fcea9eb8a875e94723ab2cca2fcc990b82b2
Reviewed-on: https://skia-review.googlesource.com/c/170279
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Consolidate some helpers under skottie_utils, and update all related
tools to support animated images.
TBR=
Change-Id: If08e97143a11d9a414f3230a49ab4284c508b9d0
Reviewed-on: https://skia-review.googlesource.com/c/169342
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
this fixes the build
The checked in code is tricky because bookmaker
doesn't understand the value of the #define
so doesn't know which side of the #ifdef is valid.
So it assumes it should have both.
But then there are two identical functions:
SkFontHinting getHinting() const
Hinting getHinting() const
since just like C, bookmaker can't uniquely
identify a function on its return type alone.
So to fix the build, the second one is commented out
bookmaker-style, using the lines mentioned below.
When legacy flags for hinting enum gets
re-landed, remove these lines to reenable
the documentation for SkFontHinting getHinting() const
" # Disable for now
" #ToDo no spelling errors
" ###$ block comment
" $$$# end of block comment
" #ToDo ##
TBR=reed@google.com
Docs-Preview: https://skia.org/?cl=170275
Bug: skia:
Change-Id: Ibc0e9fac48fd0b57524a35133306728e38b600d6
Reviewed-on: https://skia-review.googlesource.com/c/170275
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
This reverts commit 879dab87ab.
Reason for revert: Android roll failed.
https://sponge.corp.google.com/target?id=93bc6b8d-9b42-4805-b204-46ae62f1b005&target=x86+CtsGraphicsTestCases&searchFor=&show=FAILED&sortBy=STATUS
A test VectorDrawableTest.testVectorDrawableGradient fails.
Original change's description:
> Improve degenerate 2pt conical gradient cases
>
> This was originally a reland of "Fix div-by-zero loophole in gradient factory func", c34dd6c526, but:
>
> The change caused blink layout tests when encountering very small or zero radii. The original patch switched the order of checking if the radii are equal and if the start radius was 0. In the case where both radii are 0, the original code created an actual radial gradient of radius 0 and the new code rejected the shader. A radial gradient with radius of 0 properly renders the last border color as a fill.
>
> This made me realize that the case when the center positions and the radii are the same can be handled more correctly than just always returning an empty shader, so the fix now applies simplifications to the gradient definition depending on the tile mode and should not trigger any blink tests. I added a row to the gradient edge cases GM to make sure it degrades gracefully.
>
> Original change's description:
> > Fix div-by-zero loophole in gradient factory func
> >
> > Bug: oss-fuzz:10373
> > Change-Id: I4277fb63e3186ee34feaf09ecf6aeddeb532f9c1
> > Reviewed-on: https://skia-review.googlesource.com/c/168269
> > Reviewed-by: Kevin Lubick <kjlubick@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
>
> Docs-Preview: https://skia.org/?cl=168487
> Bug: oss-fuzz:10373
> Change-Id: Ib0a6e7f807560a5dcf24d1c8e0146817af2d9606
> Reviewed-on: https://skia-review.googlesource.com/c/168487
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=caryclark@google.com,fmalita@chromium.org,fmalita@google.com,reed@google.com,michaelludwig@google.com
Change-Id: I91b896c4a438c02206679b327a01b47f40993965
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: oss-fuzz:10373
Reviewed-on: https://skia-review.googlesource.com/c/170272
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
Looks like we can't just drop SK_SUPPORT_LEGACY_A8_MASKBLITTER so easy.
Change-Id: I45f8a8efd75ba4e0d5bc5cb1972296f88a447db8
Reviewed-on: https://skia-review.googlesource.com/c/170271
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:7903
Change-Id: Ia5394192febd1ffb6f2dcf700fc551407ceb80c1
Reviewed-on: https://skia-review.googlesource.com/c/170265
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Remove references to old SkPaint::Hinting.
Also fix bug recently introduced that made
unlinkable words use the last link found.
TBR=reed@google.com
Docs-Preview: https://skia.org/?cl=170266
Bug: skia:
Change-Id: I8b83bcb479bd3f79699a1c74818a817190fd42a5
Reviewed-on: https://skia-review.googlesource.com/c/170266
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
5d2dfa46c0..50bf042939
git log 5d2dfa46c05c..50bf0429394d --date=short --no-merges --format='%ad %ae %s'
2018-11-09 syoussefi@chromium.org Vulkan: add depth-only or stencil-only tests
Created with:
gclient setdep -r third_party/externals/angle2@50bf0429394d
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=allanmac@google.com
Change-Id: Ic2fbf4efefee20ee7bef2f6a852ad11b581ee369
Reviewed-on: https://skia-review.googlesource.com/c/170282
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>