This pulls the GPU-specific accessors off of SkCanvas and SkDevice - moving them all to skgpu::BaseDevice and SkCanvasPriv.
This will allow us to more easily change the gpu class hierarchy (esp. changing GrSurfaceDrawContext to skgpu::v1:SurfaceDrawContext) w/o churning the public API.
TBR=brianosman@google.com
Bug: skia:11837
Change-Id: Ib69a3ea27c840fa7758bc3318395a27228c7ae9d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431539
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 5de8b19504.
Reason for revert: blocking Android roll
Original change's description:
> Feed all top-level GPU accessors through skgpu::BaseDevice
>
> This pulls the GPU-specific accessors off of SkCanvas and SkDevice - moving them all to skgpu::BaseDevice and SkCanvasPriv.
>
> This will allow us to more easily change the gpu class hierarchy (esp. changing GrSurfaceDrawContext to skgpu::v1:SurfaceDrawContext) w/o churning the public API.
>
> Bug: skia:11837
> Change-Id: I4e205255706680ac58ffe40f714884c2ee7ac799
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431036
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=robertphillips@google.com,brianosman@google.com,michaelludwig@google.com
Change-Id: I8a015be4edbe21d63db09d5593af13cc89df4217
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11837
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431538
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This pulls the GPU-specific accessors off of SkCanvas and SkDevice - moving them all to skgpu::BaseDevice and SkCanvasPriv.
This will allow us to more easily change the gpu class hierarchy (esp. changing GrSurfaceDrawContext to skgpu::v1:SurfaceDrawContext) w/o churning the public API.
Bug: skia:11837
Change-Id: I4e205255706680ac58ffe40f714884c2ee7ac799
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431036
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: I46844754a86ae44b61747b7244edf6cc1fd73d61
Bug: skia:12080
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429102
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This will help us write tests confirming that runtime blends work the
same as the built-in blends.
Change-Id: I2f94aa7bbbc7124d09b490fc7509a4c281025307
Bug: skia:12080
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/427618
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Add an overload to SkPathEffect that can be used when the CTM is known
at the callsite. GPU callsites are not handled here, that will be
tackled in a separate CL.
Path effects must implement the filterPath virtual that accepts the CTM,
although they are not obligated to use it. If a path effect does
use the CTM, the output geometry must be in the original coordinate
space, not device space.
Bug: skia:11957
Change-Id: I01615985599fe2736de954bb10dac881b0554ae7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/420239
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Making GrDrawRandomOp and test_ops V1-only drags several GMs and tests with them. All the other GMs/tests explicitly require Ops.
Bug: skia:11837
Change-Id: I45c0a1054c3b1ec43f509595c6492581d10314cf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/425016
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: Id2061ebe7873aa8b9480a2d8b0133c2fb79e79bb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/424098
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I4066aafc5b6137bfaf38100ff237fd9833023f34
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/424097
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I28eb4479476a531a7b45fbef0ce9da72a4d29dc1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/423997
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Original change's description:
> Metal: Add labels and debug groups to help with GPU Debugging.
>
> * Adds SK_ENABLE_MTL_DEBUG_INFO to enable labels and debug groups,
> dependent on skia_enable_gpu_debug_layers.
>
> Bug: skia:12150
> Change-Id: I5b4538c0f6df6ceed72d7e8e6f1952fd193b7b90
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/422756
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:12150
Change-Id: I4bc686b7fdb1b929dbfdb2dd12fb5170fc9b36a2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/425185
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit 9e583bfa3f.
Reason for revert: breaking flutter, needs available checks
Original change's description:
> Metal: Add labels and debug groups to help with GPU Debugging.
>
> * Adds SK_ENABLE_MTL_DEBUG_INFO to enable labels and debug groups,
> dependent on skia_enable_gpu_debug_layers.
>
> Bug: skia:12150
> Change-Id: I5b4538c0f6df6ceed72d7e8e6f1952fd193b7b90
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/422756
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,chinmaygarde@google.com
Change-Id: I62deacb3527dc709fa8bb8c9f4631e523eae27f0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:12150
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/423816
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
* Adds SK_ENABLE_MTL_DEBUG_INFO to enable labels and debug groups,
dependent on skia_enable_gpu_debug_layers.
Bug: skia:12150
Change-Id: I5b4538c0f6df6ceed72d7e8e6f1952fd193b7b90
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/422756
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This allows SkM44 and optimize_intrinsic_call to share the same matrix
inversion logic.
Support for 2x2 and 3x3 matrix inversion was also added to
SkMatrixInvert, but is not currently used anywhere in Skia besides
optimize_intrinsic_call. (The perspective case of SkMatrix::ComputeInv
could probably be adapted to use the shared 3x3 code.)
Change-Id: Ie55aab536b4bd0c0a04f2c24527747670ca68fbb
Bug: skia:12054
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/420219
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This is a reland of 7bf6bc0d06
Original change's description:
> Purge ccpr
>
> Now that the clip atlas has been successfully migrated to
> tessellation, we don't need this code anymore!
>
> Change-Id: Ic97f50cff7c4ee59f4476f8410f0b30a32df4e90
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419857
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
Change-Id: If0be86902e7cc4755eba91a89be1ec1a6a4b54b2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419720
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This reverts commit 7bf6bc0d06.
Reason for revert: Android build references kCoverageCounting
Original change's description:
> Purge ccpr
>
> Now that the clip atlas has been successfully migrated to
> tessellation, we don't need this code anymore!
>
> Change-Id: Ic97f50cff7c4ee59f4476f8410f0b30a32df4e90
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419857
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
TBR=robertphillips@google.com,brianosman@google.com,csmartdalton@google.com,michaelludwig@google.com
Change-Id: I01d99287978f848eb8bf900c07cba90ceb3b6edc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419898
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Now that the clip atlas has been successfully migrated to
tessellation, we don't need this code anymore!
Change-Id: Ic97f50cff7c4ee59f4476f8410f0b30a32df4e90
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419857
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Bug: skia:11837
Change-Id: I92aacf8b412d0158036a5f27aa767590e426bd5c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/417657
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
GrStencilClip and GrStencilMaskHelper just come along for the ride
Bug: skia:11837
Change-Id: I7cfa2dd620b7457e6b6be4abf91b1ecd415d9b73
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/417680
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
The very first version:
1. Moves cursort up, down, left, right by grapheme/glyph clusters
2. Breaks lines by grapheme/glyph cluster
3. Just started!
Change-Id: Ib2881794ff33af9e428828f3a9e2d3b54946fa8f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/417476
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This CL preserves the "StringFragment" name as an alias for
string_view to reduce the impact. The StringFragment alias
will be removed in a followup CL.
Change-Id: I89209bc626b0be0d0190823b6217f4c83cafe1bc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/416736
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
The plan is to be able to compile and test NGA-only, OGA-only and both
Bug: skia:11837
Change-Id: Ib79cc2c2c437c72def8649392b345648f49300fc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/416799
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:11837
Change-Id: I44b8f02555c1ed7e2f1bf0872bf41f78d1eb5d25
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/417003
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Should be guarded by the Skottie build flag.
Change-Id: I4e895a3759d19248fe0770dce710a0ef78c780b7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/417007
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Auto-Submit: Florin Malita <fmalita@chromium.org>
Runtime Blend effects always take two input colors--source and
destination--instead of one. This CL adds a new ProgramKind for blend
effects, a new program module (empty for now), and adds a test to
confirm that the signature for blend functions is checked. Currently
these are only accessible via skslc; there's no Runtime Effect API to
create one and the dest color isn't hooked up to anything.
Change-Id: I5272a811d2d76b878cfdf3429efa78c9c8b3fd97
Bug: skia:12080
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/416798
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: Ia18badfdd174015b67ce09ae3ec3180df0481710
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/413378
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Change-Id: I4e00edd2d1572c3e2c1fcb56824239c166253cbc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412958
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: Ib73dd51f3f558aa6c6b98aa611da116d8906bf7f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/397284
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Tangential updates:
- new encoded input stream Image factory
- Paint setters now return the object to support a fluent workflow
- cube demo updated to store face paints instead of colors
Change-Id: I6142a229b18165112ef1fe76acae38bc4b27480d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/410789
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
This moves ownership of the SkSurface to ThreadedSurface::fWindowSurface.
When we pass a Message to the SurfaceThread, we will include a pointer to ThreadedSurface.fWindowSurface so we can call:
getCanvas() to draw the SkPicture
WindowSurface's constructor so it can hold the WindowContext made during the init
To reference WindowSurface in SurfaceThread, we need to make a header for Surface.cpp (added in this cl)
Change-Id: I8c67223eee301a1b6e0d05934e1f8597cf70bc64
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/404918
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Change-Id: I5309005146b8121528ad23589fa64cc6bf286aee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402578
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 9230fc59b7.
Reason for revert: broke something in housekeeping docker build.
Original change's description:
> Add mskp player, use in viewer slide
>
> viewer now takes --mskps <dir> and will have a slide per mskp and
> overview slide (just like --skps).
>
> Player uses offscreen surfaces to draw offscreen layers, allows
> random access to mskp frames.
>
> slide just plays mskp at fixed frame rate (for now).
>
> Bug: skia:11900
> Change-Id: I66104ffe88f5df721a1a835570acc3e4c23c3f07
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/400537
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,nifong@google.com
Change-Id: I97fb7a64d5ef2ca14dba1cf9e2ba91ab0e9d0018
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11900
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402639
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
viewer now takes --mskps <dir> and will have a slide per mskp and
overview slide (just like --skps).
Player uses offscreen surfaces to draw offscreen layers, allows
random access to mskp frames.
slide just plays mskp at fixed frame rate (for now).
Bug: skia:11900
Change-Id: I66104ffe88f5df721a1a835570acc3e4c23c3f07
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/400537
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
All internal usage has migrated to MakeFor..., this removes the old
program kind, and updates some tests.
Bug: skia:11813
Change-Id: I56733b071270e1ae3fab5d851e23acf6c02e3361
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402536
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>