Commit Graph

29 Commits

Author SHA1 Message Date
reed@google.com
383a697692 store SkAlphaType inside SkBitmap, on road to support unpremul
BUG=
R=bsalomon@google.com, scroggo@google.com

Review URL: https://codereview.chromium.org/25275004

git-svn-id: http://skia.googlecode.com/svn/trunk@11877 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-10-21 14:00:07 +00:00
commit-bot@chromium.org
f8a6b20e76 save/restore the canvas around every bench draw call
BUG=
R=djsollen@google.com

Author: mtklein@google.com

Review URL: https://codereview.chromium.org/26848013

git-svn-id: http://skia.googlecode.com/svn/trunk@11728 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-10-11 15:20:29 +00:00
mtklein@google.com
c95e1e5d8f Temporarily disable FilterBitmapBenches while I fix it.
BUG=

Review URL: https://codereview.chromium.org/26254003

git-svn-id: http://skia.googlecode.com/svn/trunk@11718 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-10-10 21:27:17 +00:00
reed@google.com
0a6151d66c Revert "Revert "change SkColorTable to be immutable""
This reverts commit b8162cb840f4cb6002ef68d5ac775c6a122c52a9.

Fixed was call-sites in benches that used the (now gone) setIsOpaque api.

R=scroggo@google.com

Review URL: https://codereview.chromium.org/26572006

git-svn-id: http://skia.googlecode.com/svn/trunk@11695 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-10-10 14:44:56 +00:00
mtklein@google.com
410e6e80f0 Refactoring: get rid of the SkBenchmark void* parameter.
While I was doing massive sed-ing, I also converted every bench to use DEF_BENCH instead of registering the ugly manual way.

BUG=
R=scroggo@google.com

Review URL: https://codereview.chromium.org/23876006

git-svn-id: http://skia.googlecode.com/svn/trunk@11263 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-13 19:52:27 +00:00
mtklein@google.com
c289743864 Major bench refactoring.
- Use FLAGS_.
   - Remove outer repeat loop.
   - Tune inner loop automatically.

BUG=skia:1590
R=epoger@google.com, scroggo@google.com

Review URL: https://codereview.chromium.org/23478013

git-svn-id: http://skia.googlecode.com/svn/trunk@11187 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-10 19:23:38 +00:00
commit-bot@chromium.org
e0e7cfe44b Change old PRG to be SkLCGRandom; change new one to SkRandom
The goal here is to get people to start using the new random number
generator, while leaving the old one in place so we don't have to 
rebaseline GMs.

R=reed@google.com, bsalomon@google.com

Author: jvanverth@google.com

Review URL: https://chromiumcodereview.appspot.com/23576015

git-svn-id: http://skia.googlecode.com/svn/trunk@11169 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-09 20:09:12 +00:00
commit-bot@chromium.org
6485b0be74 Switch out random number generator for tests, benches, samples.
This change makes tests, benches and samples use the new SkMWCRandom PRNG. GMs will be saved for another time, as they'll require rebaselining.

R=reed@google.com, bsalomon@google.com

Author: jvanverth@google.com

Review URL: https://chromiumcodereview.appspot.com/23653018

git-svn-id: http://skia.googlecode.com/svn/trunk@11136 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-09-06 19:05:11 +00:00
reed@google.com
9cfc83cc8a stop using bitmap-filter flags outside of paint itself, as a step towards really changing them into an enum
BUG=

Review URL: https://codereview.chromium.org/19825002

git-svn-id: http://skia.googlecode.com/svn/trunk@10240 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-07-22 17:18:18 +00:00
humper@google.com
b088947f27 New bitmap filter checkin; this time with less build breakage
BUG=

Review URL: https://codereview.chromium.org/18942002

git-svn-id: http://skia.googlecode.com/svn/trunk@9944 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-07-09 21:37:14 +00:00
humper@google.com
1a8940e558 Revert "More general image filter interface; tested implementation of standalone"
This reverts commit 4df3e8b079e019af5f60c13e7e6ec6589663962a.

git-svn-id: http://skia.googlecode.com/svn/trunk@9937 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-07-09 18:02:06 +00:00
humper@google.com
25fc6b9bfb More general image filter interface; tested implementation of standalone
image scaler (not yet plumbed).  High quality downsampler.  Fast SSE
resampler.

BUG=
R=reed@google.com

Review URL: https://codereview.chromium.org/17381008

git-svn-id: http://skia.googlecode.com/svn/trunk@9936 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-07-09 17:48:15 +00:00
reed@google.com
6ba4572eed remove dst/rendertarget support for kARGB_4444_Config
BUG=

Review URL: https://codereview.chromium.org/17335008

git-svn-id: http://skia.googlecode.com/svn/trunk@9727 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-06-21 18:30:53 +00:00
reed@google.com
a2be2cc798 cast enum to float to fix (really bad) warning
git-svn-id: http://skia.googlecode.com/svn/trunk@9316 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-05-29 16:19:48 +00:00
reed@google.com
ef77ec2104 extend SkBenchmark to allow a bench to return a durationScale, which allows it to perform fewer actual interations, but report a scale factor to account for that. Thus a very slow bench can be compared head-to-head with a faster one, w/o actually forcing the tool to run for the full duration of the slower test.
Extend BitmapBench to time bicubic filtering, and use this durationScale for it.

Extend SkBenchmark to have setBitmapFlags(or, clear), allowing it to request a set of paint flags to be cleared, and set to be set.

BUG=
R=robertphillips@google.com

Review URL: https://codereview.chromium.org/16069010

git-svn-id: http://skia.googlecode.com/svn/trunk@9315 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-05-29 15:39:54 +00:00
reed@google.com
2ece287073 use DEF_BENCH
BUG=

Review URL: https://codereview.chromium.org/16069005

git-svn-id: http://skia.googlecode.com/svn/trunk@9305 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-05-28 20:48:14 +00:00
djsollen@google.com
c2532dd0b8 Partial reapply of r5364 minus the non-neon code path.
See https://codereview.appspot.com/6465075 for a more detailed description of the contents of this CL.

Review URL: https://codereview.chromium.org/13060004

git-svn-id: http://skia.googlecode.com/svn/trunk@8579 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-04-09 18:06:06 +00:00
skia.committer@gmail.com
e16efc1882 Sanitizing source files in Skia_Periodic_House_Keeping
git-svn-id: http://skia.googlecode.com/svn/trunk@7406 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-01-26 07:06:02 +00:00
robertphillips@google.com
b78765e63b Reverting r5364 (Update ARM and NEON optimizations for S32A_Opaque_BlitRow32)
git-svn-id: http://skia.googlecode.com/svn/trunk@5378 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-09-04 12:48:01 +00:00
djsollen@google.com
dc1a3badc7 Update ARM and NEON optimizations for S32A_Opaque_BlitRow32.
These patches replace those written by ARM with ones provided by NVidia.

Review URL: https://codereview.appspot.com/6465075

git-svn-id: http://skia.googlecode.com/svn/trunk@5364 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-31 12:41:48 +00:00
rmistry@google.com
fbfcd56021 Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/)
This CL is part I of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6485054

git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-23 18:09:54 +00:00
reed@google.com
7866228f06 land http://codereview.appspot.com/6353063/ by Lei
optimizations for D16 using SSE2

skia_bench -config 565 -match bitmap_8888_scale_filter -forceFilter 1 -repeat
30

The result I got on Android platform was below:

w/o this optimization routine: 
D/skia    ( 1868): running bench [640 480]     bitmap_8888_scale_filter
D/skia    ( 1868):    565: cmsecs = 286.50

w/ with optimization:
D/skia    ( 1463): running bench [640 480]     bitmap_8888_scale_filter
D/skia    ( 1463):    565: cmsecs = 186.80

The net gain is 34.80%.



git-svn-id: http://skia.googlecode.com/svn/trunk@4729 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-24 13:53:23 +00:00
tomhudson@google.com
c3be34d4db Add (8) more benchmarks to capture performance of a pair of blit optimization
procs.

http://codereview.appspot.com/6209064/



git-svn-id: http://skia.googlecode.com/svn/trunk@3963 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-05-15 20:09:33 +00:00
tomhudson@google.com
ca529d303e In debug builds, only run each benchmark 1 time (test for assertion-breakage,
not performance).
codereview.appspot.com/5314064/



git-svn-id: http://skia.googlecode.com/svn/trunk@2552 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-10-28 15:34:49 +00:00
epoger@google.com
ec3ed6a5eb Automatic update of all copyright notices to reflect new license terms.
I have manually examined all of these diffs and restored a few files that
seem to require manual adjustment.

The following files still need to be modified manually, in a separate CL:

android_sample/SampleApp/AndroidManifest.xml
android_sample/SampleApp/res/layout/layout.xml
android_sample/SampleApp/res/menu/sample.xml
android_sample/SampleApp/res/values/strings.xml
android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java
android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java
experimental/CiCarbonSampleMain.c
experimental/CocoaDebugger/main.m
experimental/FileReaderApp/main.m
experimental/SimpleCocoaApp/main.m
experimental/iOSSampleApp/Shared/SkAlertPrompt.h
experimental/iOSSampleApp/Shared/SkAlertPrompt.m
experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig
gpu/src/android/GrGLDefaultInterface_android.cpp
gyp/common.gypi
gyp_skia
include/ports/SkHarfBuzzFont.h
include/views/SkOSWindow_wxwidgets.h
make.bat
make.py
src/opts/memset.arm.S
src/opts/memset16_neon.S
src/opts/memset32_neon.S
src/opts/opts_check_arm.cpp
src/ports/SkDebug_brew.cpp
src/ports/SkMemory_brew.cpp
src/ports/SkOSFile_brew.cpp
src/ports/SkXMLParser_empty.cpp
src/utils/ios/SkImageDecoder_iOS.mm
src/utils/ios/SkOSFile_iOS.mm
src/utils/ios/SkStream_NSData.mm
tests/FillPathTest.cpp
Review URL: http://codereview.appspot.com/4816058

git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-07-28 14:26:00 +00:00
junov@google.com
4ee7ae5dcf Adding the notion of a volatile bitmap to SkBitmap.
Volatility is a hint that indicates that the contents of a bitmap 
are ephemeral. SkGpuDevice will not preserve volatile bitmaps
in its texture cache, and will use textures from a pool of
keyless (recyclable) textures to avoid the performance hit of
texture allocation and release.

A subsequent change is required in webkit in order to take advantage
of this optimization. putImageData, and other methods that create
temporary bitmaps will have to mark their bitmaps as volatile.
before rendering them through skia.



git-svn-id: http://skia.googlecode.com/svn/trunk@1769 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-06-30 17:30:49 +00:00
reed@android.com
11ec186bfc add opaque -vs- alpha bitmap cases
git-svn-id: http://skia.googlecode.com/svn/trunk@393 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-10-19 19:01:45 +00:00
reed@android.com
e9d0060f4d add decode bench
add dictionary for bench tools to see optional cmdline args



git-svn-id: http://skia.googlecode.com/svn/trunk@351 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-09-02 21:12:42 +00:00
reed@android.com
f523e25da0 add BitmapBench
git-svn-id: http://skia.googlecode.com/svn/trunk@83 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-01-26 23:15:37 +00:00