Noticed this while cleaning up GrResourceProvider.h's usage. It seems like a powerful header to just be splashing around.
Change-Id: I686fea61354a7e3c1c759627ffe4a560f7945f83
Reviewed-on: https://skia-review.googlesource.com/20040
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This does push some additional work (& includes) into the .cpp files.
Change-Id: I27c847e371802270d13594dcc22aae44039990bb
Reviewed-on: https://skia-review.googlesource.com/19660
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
From an off-line conversation:
The longer term idea will be to create a helper class isolates the
ability to instantiate proxies until flush time. The peek* methods
could then be moved to GrSurfaceProxy.
Change-Id: I8e8c02c098475b77d515791c0d6b81f7e4a327dd
Reviewed-on: https://skia-review.googlesource.com/18076
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Stores the config, origin, and dimensions in GrSurfaceProxy, sample count in GrRenderTargetProxy, and "was constructed with mip maps" in GrTextureProxy.
Change-Id: Iee058674dce49107a991cca9d083cd33e3572809
Reviewed-on: https://skia-review.googlesource.com/17209
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This is in service of: https://skia-review.googlesource.com/c/11125/ (Add parallel proxyID to StencilOps & RenderTargetOpList) where I want a better choke point for texture creation to improve discard handling.
This is a re-reland of: https://skia-review.googlesource.com/c/11200/ (Rm readPixels from GrSurface & move read/writeSurfacePixels to GrContextPriv)
Change-Id: Icfb9dd223418dd460405efd2bfd9d1c356beed1a
Reviewed-on: https://skia-review.googlesource.com/11412
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit aaee31f18c.
Reason for revert: possible valgrind leak
Original change's description:
> Rm readPixels from GrSurface & move read/writeSurfacePixels to GrContextPriv (take 2)
>
> This is in service of: https://skia-review.googlesource.com/c/11125/ (Add parallel proxyID to StencilOps & RenderTargetOpList) where I want a better choke point for texture creation to improve discard handling.
>
> This is a reland of: https://skia-review.googlesource.com/c/11200/ (Rm readPixels from GrSurface & move read/writeSurfacePixels to GrContextPriv)
>
> Change-Id: Icd0a90d2beb483dc24ed87c3bace9c817019e148
> Reviewed-on: https://skia-review.googlesource.com/11326
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ia0b92bf6402cb5f9607310d356f43bff2e3e75eb
Reviewed-on: https://skia-review.googlesource.com/11361
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is in service of: https://skia-review.googlesource.com/c/11125/ (Add parallel proxyID to StencilOps & RenderTargetOpList) where I want a better choke point for texture creation to improve discard handling.
This is a reland of: https://skia-review.googlesource.com/c/11200/ (Rm readPixels from GrSurface & move read/writeSurfacePixels to GrContextPriv)
Change-Id: Icd0a90d2beb483dc24ed87c3bace9c817019e148
Reviewed-on: https://skia-review.googlesource.com/11326
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit fb0bd98a43.
Reason for revert: ANGLE failures
Original change's description:
> Rm readPixels from GrSurface & move read/writeSurfacePixels to GrContextPriv
>
> This is in service of: https://skia-review.googlesource.com/c/11125/ (Add parallel proxyID to StencilOps & RenderTargetOpList) where I want a better choke point for texture creation to improve discard handling.
>
> Change-Id: If57a7de47edc0853dae7bc61337d9acdc03d63b0
> Reviewed-on: https://skia-review.googlesource.com/11200
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I7241070dc1f9df47181061e07adab141f9857974
Reviewed-on: https://skia-review.googlesource.com/11324
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is in service of: https://skia-review.googlesource.com/c/11125/ (Add parallel proxyID to StencilOps & RenderTargetOpList) where I want a better choke point for texture creation to improve discard handling.
Change-Id: If57a7de47edc0853dae7bc61337d9acdc03d63b0
Reviewed-on: https://skia-review.googlesource.com/11200
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
and retract GrSurfaceContextPriv a bit
Change-Id: Id47af1052f9bda4fe7c85b3ce46b3ebe37797524
Reviewed-on: https://skia-review.googlesource.com/9647
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Combine texture provider and resource provider
Largely mechanical. Only three places that were calling createApprox
via texture provider (ie without flags), so that was simple.
BUG=skia:
Change-Id: I876367bcdc6a8db736deedab1028de1972015509
Reviewed-on: https://skia-review.googlesource.com/9176
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This should make upcoming changes less tedious
Change-Id: I313ae9df724f109a64cf5708a974e8bfeb963025
Reviewed-on: https://skia-review.googlesource.com/9183
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 13d7f5d7c2.
Reason for revert: Fixed client code. Re-landing.
Original change's description:
> Revert "Move GrTextureProvider to src"
>
> This reverts commit 24429c68c5.
>
> Reason for revert: Breaking a roll
>
> Original change's description:
> > Move GrTextureProvider to src
> >
> > With this hidden, we can make further simplification. Just want to test
> > this change against our external clients first, to make sure we're okay
> > to proceed.
> >
> > BUG=skia:
> >
> > Change-Id: I47f8c8f2912201c2890bc2f9a9d68aa92649a2d4
> > Reviewed-on: https://skia-review.googlesource.com/9072
> > Commit-Queue: Brian Osman <brianosman@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> >
>
> TBR=bsalomon@google.com,brianosman@google.com,benjaminwagner@google.com,reviews@skia.org
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:
>
> Change-Id: I43cc135731245c29e24bbecf06ee46c562955c03
> Reviewed-on: https://skia-review.googlesource.com/9123
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
>
TBR=bsalomon@google.com,benjaminwagner@google.com,reviews@skia.org,brianosman@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Change-Id: Ibcb2ea34654315327c46ea8e4de5bf14376d9bdf
Reviewed-on: https://skia-review.googlesource.com/9127
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 24429c68c5.
Reason for revert: Breaking a roll
Original change's description:
> Move GrTextureProvider to src
>
> With this hidden, we can make further simplification. Just want to test
> this change against our external clients first, to make sure we're okay
> to proceed.
>
> BUG=skia:
>
> Change-Id: I47f8c8f2912201c2890bc2f9a9d68aa92649a2d4
> Reviewed-on: https://skia-review.googlesource.com/9072
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,brianosman@google.com,benjaminwagner@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Change-Id: I43cc135731245c29e24bbecf06ee46c562955c03
Reviewed-on: https://skia-review.googlesource.com/9123
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
With this hidden, we can make further simplification. Just want to test
this change against our external clients first, to make sure we're okay
to proceed.
BUG=skia:
Change-Id: I47f8c8f2912201c2890bc2f9a9d68aa92649a2d4
Reviewed-on: https://skia-review.googlesource.com/9072
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
AFAICT cc/output/gl_renderer.cc only calls SkImage:getTexture to determine the origin of the backing GrTexture. What do y'all think of this CL as a means of removing that call to getTexture?
One alternative would be to add a new entry point like:
bool SkImage::getBackendTextureDesc(GrBackendTextureDesc* desc) const;
which fills in the entire desc and returns whether the image is texture backed.
Change-Id: Idd302c0a11d69ad08e0100bcf546b3bbaa7cf27e
Reviewed-on: https://skia-review.googlesource.com/7788
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is less to type in most cases, and gives us more information
(for things like picture-backed images, where we need to know all
about the destination surface).
Additionally, strip out the plumbing entirely for bitmap sources,
where we don't need to know anything.
BUG=skia:
Change-Id: I4deff6c7c345fcf62eb08b2aff0560adae4313da
Reviewed-on: https://skia-review.googlesource.com/5748
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Our codec generator will now preserve any asked-for color space, and
convert the encoded data to that representation. Cacherator now
allows decoding an image to both legacy (nullptr color space), and
color-correct formats. In color-correct mode, we choose the best
decoded format, based on the original properties, and our backend's
capabilities. Preference is given to the native format, when it's
already texturable (sRGB 8888 or F16 linear). Otherwise, we prefer
linear F16, and fall back to sRGB when that's not an option.
Re-land (and fix) of:
https://skia-review.googlesource.com/c/4438/https://skia-review.googlesource.com/c/4796/
BUG=skia:5907
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4838
Change-Id: I20ff972ffe1c7e6535ddc501e2a8ab8c246e4061
Reviewed-on: https://skia-review.googlesource.com/4838
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
This reverts commit c73a1ecbed.
Reason for revert: ANGLE and CommandBuffer failures
Original change's description:
> Support decoding images to multiple formats, depending on usage
>
> Our codec generator will now preserve any asked-for color space, and
> convert the encoded data to that representation. Cacherator now
> allows decoding an image to both legacy (nullptr color space), and
> color-correct formats. In color-correct mode, we choose the best
> decoded format, based on the original properties, and our backend's
> capabilities. Preference is given to the native format, when it's
> already texturable (sRGB 8888 or F16 linear). Otherwise, we prefer
> linear F16, and fall back to sRGB when that's not an option.
>
> BUG=skia:5907
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4438
>
> Change-Id: I847c243dcfb72d8c0f1f6fc73c09547adea933f0
> Reviewed-on: https://skia-review.googlesource.com/4438
> Reviewed-by: Matt Sarett <msarett@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
>
TBR=mtklein@google.com,bsalomon@google.com,msarett@google.com,brianosman@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I1818f937464573d601f64e5a1f1eb43f5a778f4e
Reviewed-on: https://skia-review.googlesource.com/4832
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Our codec generator will now preserve any asked-for color space, and
convert the encoded data to that representation. Cacherator now
allows decoding an image to both legacy (nullptr color space), and
color-correct formats. In color-correct mode, we choose the best
decoded format, based on the original properties, and our backend's
capabilities. Preference is given to the native format, when it's
already texturable (sRGB 8888 or F16 linear). Otherwise, we prefer
linear F16, and fall back to sRGB when that's not an option.
BUG=skia:5907
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4438
Change-Id: I847c243dcfb72d8c0f1f6fc73c09547adea933f0
Reviewed-on: https://skia-review.googlesource.com/4438
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>