BUG=666707
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5089
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
Change-Id: I3bebfdf635d541d92fb84236f0f6fae2da39d691
Reviewed-on: https://skia-review.googlesource.com/5089
Reviewed-by: Bruce Dawson <brucedawson@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Platforms that "useDrawInsteadOfClear" take a different path in
GrRenderTargetContext::internalClear. The different path involves
a lot of comparisons of the drawn rect with the bounds of the RenderTarget. Since the RenderTargets are now deferred (and the instantiated version might be larger than the proxied size) case must be taken in prematurely optimizing away clears and draws.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5148TBR=bsalomon@google.com
Change-Id: If63b6393fb66328175bc92de211e7242e903f25e
Reviewed-on: https://skia-review.googlesource.com/5148
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This lets copy-to-texture to be treated like copy-to-rt.
To match current behavior, though, copies to texture are
still executed immediately (forcing a flush).
Once MDB is enabled, copies to texture will be deferred.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5093
Change-Id: Icc0ce5435507a5f0a237c22eedef879824952367
Reviewed-on: https://skia-review.googlesource.com/5093
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This sets the stage for using the Proxy's/RenderTargetContext's ID above the flush and the RenderTarget's/GrGpuResource's below the flush.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4650
Change-Id: I9f1e6b00c02a0691d90b58c49e1d8c60684884c1
Reviewed-on: https://skia-review.googlesource.com/4650
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This removes a reason to call accessRenderTarget on the GrRenderTargetContext
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4583
Change-Id: I6e8a53ffd5c1fea80f542b70e05744e2991f70f8
Reviewed-on: https://skia-review.googlesource.com/4583
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
I think GrSurfaceDesc is still the most compact way to communicate the deferred GrSurface's settings to the Proxy but this CL, at least, reduces where it is used.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4559
Change-Id: Ica599c28a5aef1ed4094f47a4ac119e2d204d652
Reviewed-on: https://skia-review.googlesource.com/4559
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This CL also centralizes the instantiation code in GrSurfaceProxy and adds a test.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4494
Change-Id: I0081d9a216dc0af293179f23bcb88acf6a822324
Reviewed-on: https://skia-review.googlesource.com/4494
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This class does not appear to have any external users, and Skia probably
does not want anyone depending on it. It also clutters up include/core
with an 'uninteresting' utility class.
Change-Id: I7de9468500ecffd0b722f222932e4f8b6637925b
Reviewed-on: https://skia-review.googlesource.com/4522
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Replace with std::unique_ptr.
Change-Id: I5806cfbb30515fcb20e5e66ce13fb5f3b8728176
Reviewed-on: https://skia-review.googlesource.com/4381
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This class is already just an alias for std::unique_ptr<T[]>, so replace
all uses with that and delete the class.
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-ASAN-Trybot,Test-Ubuntu-Clang-Golo-GPU-GT610-x86_64-Debug-ASAN-Trybot
Change-Id: I40668d398356a22da071ee791666c7f728b59266
Reviewed-on: https://skia-review.googlesource.com/4362
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This is split out of https://codereview.chromium.org/2215323003/ (Start using RenderTargetProxy (omnibus))
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3841
CQ_INCLUDE_TRYBOTS=master.client.skia.android:Test-Android-Clang-Nexus5-GPU-Adreno330-arm-Debug-GN_Android-Trybot
Change-Id: I1a47f19ed1ac0c249e6ccac8db74095d7f456db4
Reviewed-on: https://skia-review.googlesource.com/3841
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is in preparation for GrTextureContext and GrSurfaceContext
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4030
Change-Id: Ie58c93052e68f3f1f5fe8d15d63760de274a6fbd
Reviewed-on: https://skia-review.googlesource.com/4030
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This also makes the required changed to src, tests, and tools. The few
public APIs modified by this change appear to be unused outside of Skia.
Removing these from the public API makes it easier to ensure users are
no longer using them.
This also updates GrGpu::wrapBackendXXX and the
::onWrapBackendXXX methods to clarify ownership.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2448593002
Review-Url: https://codereview.chromium.org/2448593002
Even with a modest cache, we're going to get nearly 100% hit rate
for typical usage scenarios. I'm hoping to avoid the special case
caching of sRGB -> destination, and just rely on the more general
mechanism.
Yes, this is yet-another cache class. I wanted to use one of many
that are laying around, but couldn't find a good fit. On the plus
side, it's not much code.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3726
Change-Id: I943be5c99f0d691a87ffe8c5bc3067a8eb491fc2
Reviewed-on: https://skia-review.googlesource.com/3726
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
In some build configurations (I think, GN, GCC 6, Debug) I get a warning that i is used unintialized. This likely has something to do with GCC correctly seeing that the SkTCast construction there is illegal aliasing, and perhaps thus "doesn't happen". Might be that if the SkTCast gets inlined, it decides its implementation is secretly kosher, and so Release builds don't see this. None of this happens with the GCCs we have on the bots... too old?
Instead use memcpy() here, which is well defined to do what we intended.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2758
Change-Id: Iaf5c75fbd852193b0b861bf5e71450502511d102
Reviewed-on: https://skia-review.googlesource.com/2758
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
skpbench is a benchmarking suite for skps that aims to generate 100%
repeatable results. The initial commit consists of three parts:
skpbench
A minimalist program whose sole purpose is to open an skp file,
benchmark it on a single config, and exit. No tiling, looping, or
other fanciness is used; it just draws the skp whole into a size-
matched render target and syncs the GPU after each draw.
Limiting the entire process to a single config/skp pair helps to keep
the results repeatable.
skpbench.py
A wrapper to execute the skpbench binary with various configs and skps.
It also monitors the output in order to filter out and re-run results
with an unacceptable stddev.
In the future this script will lock down and monitor clocks and
temperatures.
parseskpbench.py
A utility for parsing skpbench output into a spreadsheet.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2341823002
Review-Url: https://codereview.chromium.org/2341823002
HWUI skips transparent rects when drawing.
When skia draws using bilerp, we will blend
transparent rects with neighboring rects and might
draw a bit of a smudge.
This CL adds the option to skip rects, allowing us
to have compatible behavior with the framework.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2305433002
Review-Url: https://codereview.chromium.org/2305433002
SkPDFFont:
* inline some one-line methdods.
- SkPDFFont::typeface()
- SkPDFFont::fontInfo()
- SkPDFFont::firstGlyphID()
- SkPDFFont::lastGlyphID()
- SkPDFFont::getFontDescriptor()
* de-virtualize some methods:
- SkPDFFont::getType()
- SkPDFFont::multiByteGlyphs()
* Constructor takes more arguments:
fontType, multiByteGlyphs
* re-order fields (pointers before shorts)
* use sk_sp<T> more, T* less
SkAdvancedTypefaceMetrics:
* SkAdvancedTypefaceMetrics::fFont now a uint8_t
* other enumes are sized.
* SkAdvancedTypefaceMetrics::fStyle now big enough.
* remove use of SkTBitOr, replaced with fancy templates
No public API changes.
TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2246903002
Review-Url: https://codereview.chromium.org/2246903002
Reading extern values meant these couldn't be compile-time constants.
math.h has INFINITY, which is macro that is supposed to expand to float +inf.
On MSVC it seems it's natively a double, so we cast just to make sure.
There's nan(const char*) in math.h for NaN too, but I don't trust that
to be compile-time evaluated. So instead, we keep reinterpreting a bit pattern.
I did try to write
static constexpr float float_nan() { ... }
and completely failed. constexpr seems a bit too restrictive in C++11 to make
it work, but Clang kept telling me, you'll be able to do this with C++14.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2233853002
Review-Url: https://codereview.chromium.org/2233853002