skia2/include/private
robertphillips 8abb370aca Have GrSurfaceProxys and GrGpuResources draw from the same pool of unique ids
The idea here is that, for wrapped Proxy objects, we want the uniqueID to reflect that of the wrapped object. For this to work the IDs for the non-wrapped versions can't conflict with GrGpuResource's pool of IDs.

Split off of: https://codereview.chromium.org/2215323003/ (Start using RenderTargetProxy (omnibus))

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2301523003

Review-Url: https://codereview.chromium.org/2301523003
2016-08-31 14:04:06 -07:00
..
GrAuditTrail.h Fix up GrAuditTrail to allow arbitrary reordering 2016-03-08 10:43:42 -08:00
GrInstancedPipelineInfo.h Add flag for window rectangles to GrRenderTarget 2016-08-10 11:09:07 -07:00
GrRenderTargetProxy.h Add flag for window rectangles to GrRenderTarget 2016-08-10 11:09:07 -07:00
GrSingleOwner.h Reland of Make a single GrSingleOwner in GrContext (patchset #1 id:1 of https://codereview.chromium.org/1565303003/ ) 2016-01-08 10:09:13 -08:00
GrSurfaceProxy.h Have GrSurfaceProxys and GrGpuResources draw from the same pool of unique ids 2016-08-31 14:04:06 -07:00
GrTextureProxy.h Have GrSurfaceProxys and GrGpuResources draw from the same pool of unique ids 2016-08-31 14:04:06 -07:00
GrTextureStripAtlas.h Make GrTextureStripAtlas flush pending IO on newly acquired texture 2016-08-24 08:19:03 -07:00
SkAtomics.h Clean up some unused atomic routines. 2016-07-27 08:40:45 -07:00
SkBitmaskEnum.h SkPDF: SkPDFFont class changes 2016-08-16 09:36:23 -07:00
SkChecksum.h Use sse4.2 CRC32 instructions to hash when available. 2016-08-08 09:06:28 -07:00
SkFixed.h Fix SkFixedDiv macro 2016-07-13 13:34:46 -07:00
SkFloatBits.h Clean up SkFloatBits 2016-05-27 10:47:32 -07:00
SkFloatingPoint.h constexpr NaN,+Inf,-Inf 2016-08-10 08:31:42 -07:00
SkGpuFenceSync.h Implement vulkan fence syncs for nanobench 2016-05-16 14:09:56 -07:00
SkLeanWindows.h SkLeanWindows.h: #include "Windows.h" fewer places 2016-06-07 17:21:10 -07:00
SkMiniRecorder.h don't specialize drawBitmapRect for minirecorder; no longer called by blink 2016-07-26 12:21:10 -07:00
SkMutex.h Type-erase SkAutoMutexAcquire and SkAutoExclusive. 2016-06-10 13:56:35 -07:00
SkOnce.h Simplify implementation of SkOnce to not need so many comments. 2016-05-04 13:57:30 -07:00
SkRecords.h Add drawRegion() API to SkCanvas 2016-08-25 13:54:30 -07:00
SkSemaphore.h Modernize SkMutex and SkSemaphore. 2016-05-05 10:57:37 -07:00
SkShadowParams.h Made shadows blurry (thru implementing variance mapping) 2016-08-25 06:30:23 -07:00
SkSpinlock.h Add reminders that these classes have constexpr default constructors. 2016-04-29 13:58:18 -07:00
SkTArray.h Batched implementation of drawLattice() for GPU 2016-08-18 15:46:03 -07:00
SkTDArray.h dedup images/blobs/pictures by ID in old serialization format 2016-08-29 07:52:13 -07:00
SkTDict.h move SkTDict and SkTSearch into private 2016-01-03 18:36:05 -08:00
SkTemplates.h Make container classes in SkTemplates.h more consistent 2016-06-23 12:55:14 -07:00
SkTFitsIn.h Templatize SkToXXX. 2016-03-19 15:06:56 -07:00
SkTHash.h SkTHash: hash from fnptr to functor type 2015-10-15 12:23:02 -07:00
SkThreadID.h Unify ThreadID. 2015-09-29 14:38:01 -07:00
SkTLogic.h Remove skstd::is_function. 2016-04-29 08:27:14 -07:00
SkTSearch.h move SkTDict and SkTSearch into private 2016-01-03 18:36:05 -08:00
SkWeakRefCnt.h Convert SkRefCnt to std::atomic. 2016-04-08 06:58:52 -07:00