Commit Graph

8 Commits

Author SHA1 Message Date
commit-bot@chromium.org
855e88edfa Fixes for SkPictureShader.
Update comment in header to make it more clear that the picture
should be unaltered after creating the shader. We want our shaders
to be immutable, and this supports that.

Make the factory return NULL if the shader would have never drawn
anyway i.e. for a null picture or picture with no width/height.

Addresses comments I brought up in
https://codereview.chromium.org/221923007/#msg16.

BUG=skia:1976
R=reed@google.com, fmalita@chromium.org, robertphillips@google.com

Author: scroggo@google.com

Review URL: https://codereview.chromium.org/238253005

git-svn-id: http://skia.googlecode.com/svn/trunk@14288 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-21 19:33:12 +00:00
commit-bot@chromium.org
53783b026a Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/)
Reason for revert:
Causing memory leaks in Chromium.

Original issue's description:
> Extract most of the mutable state of SkShader into a separate Context object.
>
> SkShader currently stores some state during draw calls via setContext(...).
> Move that mutable state into a separate SkShader::Context class that is
> constructed on demand for the duration of the draw.
>
> Calls to setContext() are replaced with createContext() which returns a context
> corresponding to the shader object or NULL if the parameters to createContext
> are invalid.
>
> TEST=out/Debug/dm
> BUG=skia:1976
>
> Committed: http://code.google.com/p/skia/source/detail?r=14216

R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, dominikg@chromium.org
TBR=dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:1976

Author: bungeman@google.com

Review URL: https://codereview.chromium.org/241283003

git-svn-id: http://skia.googlecode.com/svn/trunk@14247 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-17 21:09:49 +00:00
commit-bot@chromium.org
68ea91a493 Revert of Fix memory leak in SkGradientShader. (https://codereview.chromium.org/240303003/)
Reason for revert:
This and https://codereview.chromium.org/207683004 are causing memory leaks.

Original issue's description:
> Fix memory leak in SkGradientShader.
>
> Make sure pointer to gradient shader cache is unreffed in SkGradientShaderBase::getGradientTableBitmap.
> Rename methods returning a "pre-reffed" object to indicate obligations.
>
> BUG=skia:1976
>
> Committed: http://code.google.com/p/skia/source/detail?r=14223

R=reed@google.com, scroggo@google.com, dominikg@chromium.org
TBR=dominikg@chromium.org, reed@google.com, scroggo@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:1976

Author: bungeman@google.com

Review URL: https://codereview.chromium.org/241603002

git-svn-id: http://skia.googlecode.com/svn/trunk@14245 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-17 21:02:29 +00:00
commit-bot@chromium.org
9631337be0 Fix memory leak in SkGradientShader.
Make sure pointer to gradient shader cache is unreffed in SkGradientShaderBase::getGradientTableBitmap.
Rename methods returning a "pre-reffed" object to indicate obligations.

BUG=skia:1976
R=reed@google.com, scroggo@google.com

Author: dominikg@chromium.org

Review URL: https://codereview.chromium.org/240303003

git-svn-id: http://skia.googlecode.com/svn/trunk@14223 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-16 16:17:39 +00:00
commit-bot@chromium.org
001f4ed2fb Extract most of the mutable state of SkShader into a separate Context object.
SkShader currently stores some state during draw calls via setContext(...).
Move that mutable state into a separate SkShader::Context class that is
constructed on demand for the duration of the draw.

Calls to setContext() are replaced with createContext() which returns a context
corresponding to the shader object or NULL if the parameters to createContext
are invalid.

TEST=out/Debug/dm
BUG=skia:1976
R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com

Author: dominikg@chromium.org

Review URL: https://codereview.chromium.org/207683004

git-svn-id: http://skia.googlecode.com/svn/trunk@14216 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-16 10:16:39 +00:00
commit-bot@chromium.org
c5d9bb0f67 Initial picture shader implementation
This CL adds an SkPictureShader class to support SkPicture-based
patterns.

The implementation renders the picture into an SkBitmap tile and then
delegates to SkBitmapProcShader for the actual operation.

R=bsalomon@google.com, reed@google.com, robertphillips@google.com

Committed: http://code.google.com/p/skia/source/detail?r=14085

Author: fmalita@chromium.org

Review URL: https://codereview.chromium.org/221923007

git-svn-id: http://skia.googlecode.com/svn/trunk@14092 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-08 15:19:34 +00:00
commit-bot@chromium.org
8865d09cf8 Revert of Initial picture shader implementation (https://codereview.chromium.org/221923007/)
Reason for revert:
breaking the buildbots. Subsequent CL only addressed CompareGMs but GenerateGMs are also failing.

Original issue's description:
> Initial picture shader implementation
>
> This CL adds an SkPictureShader class to support SkPicture-based
> patterns.
>
> The implementation renders the picture into an SkBitmap tile and then
> delegates to SkBitmapProcShader for the actual operation.
>
> R=reed@google.com,robertphillips@google.com,bsalomon@google.com
>
> Committed: http://code.google.com/p/skia/source/detail?r=14085

R=bsalomon@google.com, reed@google.com, robertphillips@google.com, fmalita@chromium.org
TBR=bsalomon@google.com, fmalita@chromium.org, reed@google.com, robertphillips@google.com
NOTREECHECKS=true
NOTRY=true

Author: bensong@google.com

Review URL: https://codereview.chromium.org/227553010

git-svn-id: http://skia.googlecode.com/svn/trunk@14087 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-07 23:45:31 +00:00
commit-bot@chromium.org
592b2d13c9 Initial picture shader implementation
This CL adds an SkPictureShader class to support SkPicture-based
patterns.

The implementation renders the picture into an SkBitmap tile and then
delegates to SkBitmapProcShader for the actual operation.

R=bsalomon@google.com, reed@google.com, robertphillips@google.com

Author: fmalita@chromium.org

Review URL: https://codereview.chromium.org/221923007

git-svn-id: http://skia.googlecode.com/svn/trunk@14085 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-07 23:11:45 +00:00