This reverts commit 7c4ca04336.
Reason for revert: layout, cereal tests?
Original change's description:
> fix legacy makeRasterImage()
>
> Passing the color space down into SkImage_Lazy ends up triggering a
> SkTransferFunctionBehavior::kRespect decode (tf(r*a)), where we want
> ignore (tf(r)*a) to have any hope of working with the legacy backend.
>
> This fix in turn needs another little extension of another old hack in
> SkImage_Gpu for makeNonTextureImage() to keep working there.
>
> Bug: skia:7479
>
> Change-Id: If48ca68e95d9eee597f6b10434498049981314ba
> Reviewed-on: https://skia-review.googlesource.com/93380
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=mtklein@chromium.org,brianosman@google.com
Change-Id: I65092e01d767ef1fd35563f0b79ceded3c12b267
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7479
Reviewed-on: https://skia-review.googlesource.com/93820
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
ea22b7a58b..e1aa921931
$ git log ea22b7a58..e1aa92193 --date=short --no-merges --format='%ad %ae %s'
2018-01-08 geofflang Create a new DeviceImpl each time one is requested from a DisplayImpl.
Created with:
roll-dep skia/third_party/externals/angle2BUG=742034
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=ethannicholas@google.com
Change-Id: Ibb70a692449ebc04580b2dc0cffd4340cebb804f
Reviewed-on: https://skia-review.googlesource.com/93784
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
ed1390f808..ea22b7a58b
$ git log ed1390f80..ea22b7a58 --date=short --no-merges --format='%ad %ae %s'
2018-01-04 oetuaho Constant fold array indexing and comparison
Created with:
roll-dep skia/third_party/externals/angle2
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TBR=ethannicholas@google.com
Change-Id: I40707309b62099c563c42a817d53b2cfe0901944
Reviewed-on: https://skia-review.googlesource.com/93781
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
540a1dfe13..ed1390f808
$ git log 540a1dfe1..ed1390f80 --date=short --no-merges --format='%ad %ae %s'
2018-01-05 fjhenigman Doc fix and improvement.
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=ethannicholas@google.com
Change-Id: Ic25dba51a36787cf7ffdb0ff679deb00837e85dd
Reviewed-on: https://skia-review.googlesource.com/93677
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Also tweak when we report OOM - AFL-fuzz is fine, but libfuzzer should
abort, not exit.
Bug: skia:
Change-Id: Ic19277bbceec5e7c0ac966d6d9ac677bcfebcfae
Reviewed-on: https://skia-review.googlesource.com/93201
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
0e1224c82c..540a1dfe13
$ git log 0e1224c82..540a1dfe1 --date=short --no-merges --format='%ad %ae %s'
2018-01-08 geofflang Refactor DeviceImpl creation.
2018-01-08 geofflang Remove the externallyForced method of DeviceImpl.
2017-12-05 jiajia.qin ES31: Update block members static use
2018-01-10 jmadill Vulkan: Add PipelineDesc.
2018-01-10 ynovikov Flatten "#pragma STDGL invariant(all)" also for ESSL to ESSL translation
2018-01-09 jmadill common: Add aligned memory allocator.
2017-12-25 jiajia.qin Use dirty bit for draw indirect buffer
2018-01-09 oetuaho Prune unreferenced variables with a constructor initializer
Created with:
roll-dep skia/third_party/externals/angle2BUG=742034,742034
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=ethannicholas@google.com
Change-Id: If7f378c29be6101960b37e3fa7b64171ba60b283
Reviewed-on: https://skia-review.googlesource.com/93663
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Avoid resetting SkAutoSTArray values to negatives.
Additionally, clean up some misc logs that aren't helpful.
Bug: skia:7405
Change-Id: Ied353a4e415e2efd5ab8180e7f6c681248dd9134
Reviewed-on: https://skia-review.googlesource.com/93240
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
This reverts commit 131c8ea4b7.
Reason for revert: the CL does not seem to have caused any failures
Original change's description:
> Revert "Snap alpha for small rects"
>
> This reverts commit 52f8e71a45.
>
> Reason for revert: possibly causing Google3 roll failure?
>
> Original change's description:
> > Snap alpha for small rects
> >
> > This is more similar to our alpha snapping in AAA. More critically, we
> > may have a tiny alpha difference after some 90 degree rotations and that
> > breaks the Chromium svg layout tests (where the expected reference is a
> > rotated svg...)
> >
> > TBR: fmalita@google.com
> > Bug: skia:
> > Change-Id: I59b750153488083f65b731643e0baca823cb78e4
> > Reviewed-on: https://skia-review.googlesource.com/92940
> > Reviewed-by: Yuqian Li <liyuqian@google.com>
> > Commit-Queue: Yuqian Li <liyuqian@google.com>
>
> TBR=mtklein@google.com,fmalita@chromium.org,liyuqian@google.com,reed@google.com
>
> Change-Id: I2ca0b9375caa473dc2f407655b17603b68337c1f
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/93323
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
TBR=mtklein@google.com,ethannicholas@google.com,fmalita@chromium.org,liyuqian@google.com,reed@google.com
Change-Id: I0cb343fa5448ecf0e6a2073bb4e3603275d6984c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/93680
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
Mostly just formatting fixes with a few grammatical changes.
Two real notable changes:
- Removed references to SkGLCanvas from Tips & FAQ and replaced with
references to `SkDevice` and `SkSurface`.
- Deleted deprecated "Quick Start Guides" folder
Docs-Preview: https://skia.org/?cl=92361
Bug: skia:
Change-Id: Ief790b1c2bae8fe0e39aa8d66c79f80560d18c9e
Reviewed-on: https://skia-review.googlesource.com/92361
Reviewed-by: Heather Miller <hcm@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
1. Loads the list of commits which have not yet rolled.
2. Loads the recent roll attempts.
3. Suggests a commit to try.
4. Uploads a roll CL at the commit specified by the user.
Bug: skia:
Change-Id: I68a7f6dbbca638cc9f17bad4eed71e889fe43b6e
Reviewed-on: https://skia-review.googlesource.com/93580
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
Also refactor a few things to make it easier to use oss-fuzz.
Bug: skia:
Change-Id: Ie518a6cfc7d57a347b5d09089379f986d33f8b7f
Reviewed-on: https://skia-review.googlesource.com/41740
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: skia:
Change-Id: I0088bdbb6a76811611fa4628656bf9513c5bf04a
Reviewed-on: https://skia-review.googlesource.com/91105
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
more image docs, still not done
add ability to comment out non-working examples easily
start work on additional self-checks
clean up use of this-> in docs
TBR=reed@google.com
Docs-Preview: https://skia.org/?cl=91720
Bug: skia:6898
Change-Id: I706ab8145290e53ab67d3f509ccf4e1225adb3c3
Reviewed-on: https://skia-review.googlesource.com/91720
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
Doing so installs packages the resource directory during a 'tests'
build. This lets us run skia_nanobench in the internal test infra,
which doesn't have access to the source tree.
Test: Check that all files in "resources" is packaged during 'make tests
dist' in an Android tree.
Change-Id: Ia547cf09087e5795bdd825d0d48f179086a9ca4a
Reviewed-on: https://skia-review.googlesource.com/93060
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Stephen Hines <srhines@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
c74ec1a5bb..0e1224c82c
$ git log c74ec1a5b..0e1224c82 --date=short --no-merges --format='%ad %ae %s'
2017-12-26 yizhou.jiang fix bug for querying sample positions on D3D
Created with:
roll-dep skia/third_party/externals/angle2
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=ethannicholas@google.com
Change-Id: I3239885833b5018b26d92701f6cfafa25a9114e5
Reviewed-on: https://skia-review.googlesource.com/93340
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
We do some of this already in skpbench.
Bug: skia:
Change-Id: Ia698466e83f9b476644c126747a2f89346361d13
Reviewed-on: https://skia-review.googlesource.com/93561
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Passing the color space down into SkImage_Lazy ends up triggering a
SkTransferFunctionBehavior::kRespect decode (tf(r*a)), where we want
ignore (tf(r)*a) to have any hope of working with the legacy backend.
This fix in turn needs another little extension of another old hack in
SkImage_Gpu for makeNonTextureImage() to keep working there.
Bug: skia:7479
Change-Id: If48ca68e95d9eee597f6b10434498049981314ba
Reviewed-on: https://skia-review.googlesource.com/93380
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit 52f8e71a45.
Reason for revert: possibly causing Google3 roll failure?
Original change's description:
> Snap alpha for small rects
>
> This is more similar to our alpha snapping in AAA. More critically, we
> may have a tiny alpha difference after some 90 degree rotations and that
> breaks the Chromium svg layout tests (where the expected reference is a
> rotated svg...)
>
> TBR: fmalita@google.com
> Bug: skia:
> Change-Id: I59b750153488083f65b731643e0baca823cb78e4
> Reviewed-on: https://skia-review.googlesource.com/92940
> Reviewed-by: Yuqian Li <liyuqian@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>
TBR=mtklein@google.com,fmalita@chromium.org,liyuqian@google.com,reed@google.com
Change-Id: I2ca0b9375caa473dc2f407655b17603b68337c1f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/93323
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Bug introduced when we made isEmpty check for int32_t width/height
Bug:800804
Change-Id: I59799c88fb02f176c1545dd0edae050b510df079
Reviewed-on: https://skia-review.googlesource.com/93302
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Bug: skia:7477
Change-Id: I410427f12c7bb85d11a5e4ed1f09bbd80bbbb54c
Reviewed-on: https://skia-review.googlesource.com/93000
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This rolls from 5.2.1 (2013) to 5.3.4 (2017).
I was looking at why the GomaNoFallback bot was failing,
and noticed that we had a static copy of Lua here instead
of a DEPS entry. This doesn't do anything to change the
GomaNoFallback situation.
Change-Id: Ia3cdca85551fe680b60b38cb8c5a8fb5349e177f
Reviewed-on: https://skia-review.googlesource.com/93120
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This is more similar to our alpha snapping in AAA. More critically, we
may have a tiny alpha difference after some 90 degree rotations and that
breaks the Chromium svg layout tests (where the expected reference is a
rotated svg...)
TBR: fmalita@google.com
Bug: skia:
Change-Id: I59b750153488083f65b731643e0baca823cb78e4
Reviewed-on: https://skia-review.googlesource.com/92940
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
0690e1aa31..c74ec1a5bb
$ git log 0690e1aa3..c74ec1a5b --date=short --no-merges --format='%ad %ae %s'
2018-01-09 oetuaho Record gl_in array size in a symbol in ParseContext
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
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CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=ethannicholas@google.com
Change-Id: Ie1976aa0f00b4b21dbdac7c41f25c89fe86f9d15
Reviewed-on: https://skia-review.googlesource.com/93080
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
In some cases, transformedBounds is finite but its rounded out
IRect is empty so we can't do that.
TBR: reed@google.com
Bug: skia:
Change-Id: Ife78e91a494964042fa09b8cbe86cabbd2572fb9
Reviewed-on: https://skia-review.googlesource.com/92625
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
- fill in a couple switches to allow software to rasterize gray8
- add a gray8 config to DM so we can test it
- enable this config on some bots
Today we draw gray8 using SkRasterPipeline, loading it as {g,g,g,1}
and storing using the same fixed luma math as SkLumaColorFilter.
One day it'd be nice to use the color space's luma vector if present.
Can we support this on GPU?
Change-Id: I4ee661c8bd5f33f5db2433ffb6e1bc2483af8397
Reviewed-on: https://skia-review.googlesource.com/92681
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
update link to one that is
accessible by all
TBR=iclelland@google.com
NOTRY=true
Change-Id: Ib8fb6d05779d863641d323311435dbbb5807eeee
Reviewed-on: https://skia-review.googlesource.com/92685
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
After this CL, we have 3.5 options for fuzzing ImageFilter
1. Create it from API calls and then draw it
fuzz -t api -n ImageFilter -b [input]
2. Deserialize a fuzzed stream into an ImageFilter (this is
what Chromium's filter_fuzz_stub does)
fuzz -t filter_fuzz -b [input]
3. Create an ImageFilter from API calls, serialize it, apply
some mutations to the stream, deserialize it, then draw it.
fuzz -t api -n SerializedImageFilter -b [input]
3.5 Create ImageFilters as part of our more general canvas
fuzzers.
fuzz -t api -n RasterN32Canvas -b [input] (and others)
Previously, the SerializedImageFilter had its own, slightly
stale and prone to stack-overflow way of making an image filter.
This CL re-uses what we already do for Canvas fuzzing and removes
that dead code.
Additionally, there is a way to easily generate a corpus
for the filter_fuzz type, via SerializedImageFilter.
Bug: skia:
Change-Id: I31bb4ffce2abf1c1a6d0a7000e5aceb8d7b38b65
Reviewed-on: https://skia-review.googlesource.com/92142
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
This is required for Vulkan which doesn't allow a semaphore to be waited on by
multiple things at once or signaled from multiple places.
Bug: skia:
Change-Id: Iac0cb782a6662167c2cab1fd6a2c80378834a480
Reviewed-on: https://skia-review.googlesource.com/92601
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This is a smaller CL distilled from our init-once CL (87784).
Note that the thread alloc is unused here but it will be used by
init-once.
Bug: skia:
Change-Id: If4bc2febfb3fbcd85bf973a01e60b9b64c873a19
Reviewed-on: https://skia-review.googlesource.com/92621
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Some pathological cases don't converge to a reasonable number of points
when using uniform linearization of quadratic points. Cap them to the
maximum which GrPathUtils supports.
Add reduced test case from crbug-762369.
BUG=762369
Change-Id: Icc744018e5c01a0e0fe2ec00613bdb25e49614e9
Reviewed-on: https://skia-review.googlesource.com/92721
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This cleans up the build so commandline flags defined in tools/*.cpp
don't get globbed into the fuzzer's.
Bug: skia:
Change-Id: I5994aa5bf75686641baf0cf97fd81141f0ac6f3a
Reviewed-on: https://skia-review.googlesource.com/92680
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Force an initial tick on animation initialization.
This prevents inconsistent state flashing if the client starts rendering
before the first tick.
TBR=
Change-Id: Iaec3146b4085c980e6501d6a65dd8f2421a2895f
Reviewed-on: https://skia-review.googlesource.com/92740
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>