Commit Graph

269 Commits

Author SHA1 Message Date
Yuqian Li
9b50d9dd2b Try to bypass the false-positive clang thread analysis warning
This is identical to 70221 except for 3 lines inside SkFlexibleTaskGroup2D::work
to bypass the false-positive warning. We cannot reproduce the error the android
roller generated so we'll have to try and see.

The detailed warning can be found in:
https://skia-review.googlesource.com/c/skia/+/78720

TBR: mtklein@google.com
Bug: skia:
Change-Id: I3e2f414581dbd1398482cf45cf4f43eaf0535651
Reviewed-on: https://skia-review.googlesource.com/79321
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
2017-12-01 19:39:51 +00:00
Leon Scroggins
8a90c4da1c Revert "Renaming and refactoring to prepare for init-once threaded backend"
This reverts commit 07a42411f8.

Reason for revert: This looks to be breaking the Android roll. See https://googleplex-android-review.googlesource.com/c/platform/external/skia/+/3295488

external/skia/src/core/SkTaskGroup2D.cpp:73:28: error: releasing mutex 'rowData.fMutex' that was not held [-Werror,-Wthread-safety-analysis]
            rowData.fMutex.unlock();


Original change's description:
> Renaming and refactoring to prepare for init-once threaded backend
> 
> Bug: skia:
> Change-Id: I39b1d73b612a9c133847dd7361d634a0351659f1
> Reviewed-on: https://skia-review.googlesource.com/70221
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>

TBR=mtklein@google.com,herb@google.com,liyuqian@google.com

Change-Id: I701e6c62f6f437a6a285953b45b2e58cf7f0b6e5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/78720
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-11-30 21:27:59 +00:00
Yuqian Li
07a42411f8 Renaming and refactoring to prepare for init-once threaded backend
Bug: skia:
Change-Id: I39b1d73b612a9c133847dd7361d634a0351659f1
Reviewed-on: https://skia-review.googlesource.com/70221
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2017-11-30 19:35:08 +00:00
Brian Salomon
cbcb0a12ad Revert "Revert "Add Atlas Text interface for rendering SDF glyphs.""
This reverts commit 9c2202ffc2.

Bug: skia:
Change-Id: I482ddf74f8e40d3d0908c840ba5c6ff981ccefbd
Reviewed-on: https://skia-review.googlesource.com/73345
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-19 18:55:18 +00:00
Greg Daniel
9c2202ffc2 Revert "Add Atlas Text interface for rendering SDF glyphs."
This reverts commit 39631f3df1.

Reason for revert: break google3 rool

Original change's description:
> Add Atlas Text interface for rendering SDF glyphs.
> 
> This new API is built upon SDF text atlas code from the GPU backend. Unlike using the GPU
> backend to draw text, this set of interfaces allows the client to render the SDF glyphs. The
> client issues text draws to potentially multiple targets and then the client flushes. The
> client then gets commands from Skia with data to put into a texture atlas and vertices to
> draw that reference the texture. The client is responsible for creating the texture, uploading
> the SDF data to the texture, and drawing the vertices provided by Skia.
> 
> Change-Id: Ie9447e19b85f0ce1c2b942e5216c787a74f335d3
> Reviewed-on: https://skia-review.googlesource.com/59360
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: I4aad0c99e645b476fd8ba25731f2a10e8802bb25
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/73420
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-11-18 13:32:08 +00:00
Brian Salomon
39631f3df1 Add Atlas Text interface for rendering SDF glyphs.
This new API is built upon SDF text atlas code from the GPU backend. Unlike using the GPU
backend to draw text, this set of interfaces allows the client to render the SDF glyphs. The
client issues text draws to potentially multiple targets and then the client flushes. The
client then gets commands from Skia with data to put into a texture atlas and vertices to
draw that reference the texture. The client is responsible for creating the texture, uploading
the SDF data to the texture, and drawing the vertices provided by Skia.

Change-Id: Ie9447e19b85f0ce1c2b942e5216c787a74f335d3
Reviewed-on: https://skia-review.googlesource.com/59360
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-11-17 20:35:06 +00:00
Brian Salomon
55ad774812 Revert "Revert "Add method to sk_gpu_test::TestContext to automatically restore the previous context.""
This reverts commit 1e09e461d2.

Change-Id: I95d5544a7baaa078536790493ce4119816a77e94
Reviewed-on: https://skia-review.googlesource.com/72903
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-17 16:22:56 +00:00
Brian Osman
1e09e461d2 Revert "Add method to sk_gpu_test::TestContext to automatically restore the previous context."
This reverts commit 5627d65146.

Reason for revert: Google3

Original change's description:
> Add method to sk_gpu_test::TestContext to automatically restore the previous context.
> 
> The motivation for this is to allow a GM to create a GL context, do some some work in it, and then return to the context that was set when it was invoked.
> 
> Change-Id: Ie8496072a10f8f3ff36a08889e593a6ca961b61a
> Reviewed-on: https://skia-review.googlesource.com/70720
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=bsalomon@google.com,brianosman@google.com

Change-Id: Ifb79638c9d4500ca3be9a5be39a5ad78b20247c1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/72981
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-11-16 22:31:39 +00:00
Brian Salomon
5627d65146 Add method to sk_gpu_test::TestContext to automatically restore the previous context.
The motivation for this is to allow a GM to create a GL context, do some some work in it, and then return to the context that was set when it was invoked.

Change-Id: Ie8496072a10f8f3ff36a08889e593a6ca961b61a
Reviewed-on: https://skia-review.googlesource.com/70720
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-11-16 16:30:53 +00:00
Herb Derby
66498bc416 Try 2 for Gauss filter calculation
Originally reviewed at:
https://skia-review.googlesource.com/c/skia/+/67723

Change-Id: Ie62d81f818899f3a79df888c1594d3fbccf6d414
Reviewed-on: https://skia-review.googlesource.com/69681
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2017-11-10 19:58:57 +00:00
Herb Derby
66918078bb Revert "Gauss filter calculation"
This reverts commit 53ec7dc7cb.

Reason for revert: Segv on very specific machines.

Original change's description:
> Gauss filter calculation
> 
> Change-Id: I921ef815d4f788c312aa729f353b6ea154140555
> Reviewed-on: https://skia-review.googlesource.com/67723
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=herb@google.com,robertphillips@google.com

Change-Id: I15164809d081dee0076e815b40fbfdbc6374cfba
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/69641
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2017-11-09 22:39:57 +00:00
Herb Derby
53ec7dc7cb Gauss filter calculation
Change-Id: I921ef815d4f788c312aa729f353b6ea154140555
Reviewed-on: https://skia-review.googlesource.com/67723
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-11-09 20:18:17 +00:00
Ben Wagner
d40b3b0af1 Make SkTypeface::Style and FromOldStyle private.
These are no longer used outside of Skia, so make them private.

Change-Id: I735bb39c10553885cc6051aebddeff150ba4caa9
Reviewed-on: https://skia-review.googlesource.com/59180
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2017-10-13 15:49:18 +00:00
Mike Reed
ef8ce2858b experiments to speed up drawing 32bit images into 565
New (legacy style) blitters only coded for shaders (and very restricted blendmodes)

Bug: skia:
See https://buganizer.corp.google.com/issues/64884885

Change-Id: Ie2546093bfe1e670a825dfd9542d252d53732c40
Reviewed-on: https://skia-review.googlesource.com/54103
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2017-10-05 20:25:04 +00:00
Mike Klein
85463e6ec4 Fix Android roll.
The GN->Android.bp script runs with target_cpu="none",
but Android needs SkJumper_generated.S.  Just skip it
explicitly for WASM.

Change-Id: I07b9761c591d48198460ce6300ed3bc9fd02a487
Reviewed-on: https://skia-review.googlesource.com/49903
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-09-21 20:31:06 +00:00
Kevin Lubick
ebf648e57a [WASM] Add POC compile bot for WebAssembly
Fix core.gni to use not use Assembler for none cpu.

Right now, there are no outputs because we aren't compiling
dm or nanobench.  However, this still compiles the skia
library and creates two executables, so it's a good canary
for a real WASM build.

Additional note: the two executables in question don't draw
anything to the screen via GL, which is still not possible with
Skia+WASM.

Bug: skia:
Change-Id: I0d767467e94e40d01070e34223dd90e96f1c96f2
Reviewed-on: https://skia-review.googlesource.com/49540
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Eric Boren <borenet@google.com>
2017-09-21 18:24:43 +00:00
Nico Weber
6492afa797 Disable SkJumper assembly in cross builds for now.
Bug: chromium:762167
Change-Id: Ia23f6dbfc0466aef4ca9d1a5b9ff343d79dc83bb
Reviewed-on: https://skia-review.googlesource.com/47460
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-09-16 00:28:48 +00:00
Mike Klein
9b2f69b0aa grand unifried lowp stages
I have text_16_AA_FF -> 8888 (forcing RP) faster than head now on my
laptop.  I'm feeling confident that we can make this perform well.

After looking at performance a bit more today, it looks like everything
is within what I'd consider comparable in performance, especially on
ARM.  On x86-64 it looks like big bulk blits get a little slower and
small mask blits get a little faster.

Quality looks good, and maybe improved for 565.

There are fewer platform-specific differences now in _lowp, and I think
they're few enough now that we could even consider completing the
unification by folding the 8-bit and float code together.  Rename
"div255()" to "rebias()", slap on a few coats of paint...

Guarded for Chrome with SK_JUMPER_LEGACY_LOWP.

Change-Id: I36309c07cf736f3cb31952cca66030ad56026318
Reviewed-on: https://skia-review.googlesource.com/45982
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-09-14 12:16:51 +00:00
Robert Phillips
ad8a43f769 DeferredDisplayList API proposal
Chrome would like to perform cpu-side preprocessing for gpu draws in parallel. 
They do not want to go through a picture (since they have their own display list format).


The general idea is that we add a new SkDeferredDisplayListRecorder class to
perform all of Ganesh's cpu-side preprocessing ahead of time and in parallel.

The SkDDLRecorder operates like SkPictureRecorder. The user can get an SkCanvas
from the SkDDLRecorder and feed it draw operations. Once finished, the user
calls 'detach' to get an SkDeferredDisplayList. All the work up to and 
including the 'detach' call can be done in parallel and will not touch
the GPU. To actually get pixels the client must call SkSurface::draw(SkDDL)
on an SkSurface that is "compatible" with the surface characterization
initially given to the SkDDLMaker.

The surface characterization contains the minimum amount of information Ganesh needs 
to know about the ultimate destination in order to perform its cpu-side work
(i.e., caps, width, height, config).



Change-Id: I75faa483ab5a6b779c8de56ea56b9d90b990f43a
Reviewed-on: https://skia-review.googlesource.com/30140
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-08-30 19:25:47 +00:00
Mike Klein
9d7e57d509 Revert "Revert "8-bit jumper on armv8""
This reverts commit 6d13575108.

Now with guards for "errors" like this:
    external/skia/src/jumper/SkJumper_stages_8bit.cpp:240:50: error:
    'memcpy' called with size bigger than buffer
                case 12: memcpy(&v, src, 12*sizeof(T)); break;

This code is unreachable and generally removed by Clang's optimizer
anyway... as far as I can tell the code generation diff is arbitrary.

Change-Id: I6216567caaa6166f71258bd25343a09e93892a10
Reviewed-on: https://skia-review.googlesource.com/39961
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-08-29 17:04:47 +00:00
Derek Sollenberger
6d13575108 Revert "8-bit jumper on armv8"
This reverts commit 08133583d5.

Reason for revert: Blocking Android Autoroller on compile error.

Original change's description:
> 8-bit jumper on armv8
> 
> The GM diffs are all minor and what you'd expect.
> 
> I did a quick performance sanity check, which also looks fine.
> 
>   $ out/ok bench rp filter:search=Modulate
>     [blendmode_rect_Modulate] 30.2ms  @0  32ms    @95 32ms    @100
>     [blendmode_mask_Modulate] 12.6ms  @0  12.6ms  @95 14.5ms  @100
>   ~~~>
>     [blendmode_rect_Modulate] 11.2ms  @0  11.7ms  @95 12.4ms  @100
>     [blendmode_mask_Modulate] 10.5ms  @0  23.6ms  @95 23.9ms  @100
> 
> This isn't even really the fastest we can make 8-bit go on ARMv8;
> it's actually much more natural to work de-interlaced there.  Lots
> of room to follow up.
> 
> Change-Id: I86b1099f6742bcb0b8b4fa153e85eaba9567cbf7
> Reviewed-on: https://skia-review.googlesource.com/39740
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Klein <mtklein@chromium.org>

TBR=mtklein@chromium.org,herb@google.com,fmalita@chromium.org,reed@google.com

Change-Id: I71425d8b7fbb66be5cb50025871dd81358111da4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/39980
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
2017-08-29 12:38:02 +00:00
Mike Klein
08133583d5 8-bit jumper on armv8
The GM diffs are all minor and what you'd expect.

I did a quick performance sanity check, which also looks fine.

  $ out/ok bench rp filter:search=Modulate
    [blendmode_rect_Modulate] 30.2ms  @0  32ms    @95 32ms    @100
    [blendmode_mask_Modulate] 12.6ms  @0  12.6ms  @95 14.5ms  @100
  ~~~>
    [blendmode_rect_Modulate] 11.2ms  @0  11.7ms  @95 12.4ms  @100
    [blendmode_mask_Modulate] 10.5ms  @0  23.6ms  @95 23.9ms  @100

This isn't even really the fastest we can make 8-bit go on ARMv8;
it's actually much more natural to work de-interlaced there.  Lots
of room to follow up.

Change-Id: I86b1099f6742bcb0b8b4fa153e85eaba9567cbf7
Reviewed-on: https://skia-review.googlesource.com/39740
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-08-28 21:04:07 +00:00
Sadrul Habib Chowdhury
4189d1b8b7 Add SK_API to SkOverdrawCanvas and SkOverdrawColorFilter.
The SkiaRenderer in chromium is going to use the overdraw canvas and
filter for measuring overdraw. Move these headers out of src/ into
include/.

Bug: chromium:704285
Change-Id: I2abb1671b73e3d26552462cf700340a7e3b874f0
Reviewed-on: https://skia-review.googlesource.com/36160
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-08-18 16:53:49 +00:00
Yuqian Li
dd3feeeec9 Move gFDot6INVERSE definition to cpp file
Bug: skia:6946
Change-Id: Iee029a73ae899b0f73910b45c7cf83bd37dc07c3
Reviewed-on: https://skia-review.googlesource.com/32840
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2017-08-09 19:42:34 +00:00
Robert Phillips
6dd8cf144e Remove SkLightingShader and associated classes
Change-Id: I8050414c30dfdb5df23ca79955adc5ba3a29d3f5
Reviewed-on: https://skia-review.googlesource.com/31140
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-08-07 13:33:49 +00:00
Jim Van Verth
1af03d4396 Compute correct bounds for DrawShadowRec.
Bug: skia:6880
Change-Id: Ia8b94e52eec3feb5104d2351bf7a7e6f99101deb
Reviewed-on: https://skia-review.googlesource.com/26370
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-07-31 13:55:32 +00:00
Yuqian Li
df60e369a8 New analytic AA scan converter using delta (I call it DAA for now)
DAA is:

1. Much simpler than AAA.
   SkScan_AAAPath.cpp is about 1700 lines.
   SkScan_DAAPath.cpp is about 300 lines.
   The whole DAA CL is only about 800 lines.

2. Much faster than AAA for complicated paths.
   The speedup applies to GL backend (including ccpr)!
   Here's the frame time of 'SampleApp --slide Chart' on macbook pro:
     AAA-raster: 33ms
     DAA-raster: 21ms
     AAA-gl:     30ms
     DAA-gl:     20ms
     AAA-ccpr:   18ms
     DAA-ccpr:   12ms
   My linux desktop doesn't have SSE3 so the speedup is smaller
   (~25% for Chart). I believe that DAA is so fast that I can enable
   it for any paths (AAA is not enabled by default for complicated
   paths because it is slow; hence our older supersampling scan
   converter is used for stroking on Chart for AAA-xxx config.)

3. The SkCoverageDelta is suitable for threaded backend with
   out-of-order concurrent scan conversion as commented in the source
   code. Maybe we can also just send deltas to GPU.

4. Similar to most analytic path renderers, the quality is on the best
   ground-truth level, unless there are intersections within a pixel.
   The intersections look good to my eyes although theoretically that
   could be arbitrary far from the ground truth (see my AAA slides).

5. For simple paths, such as circle, triangle, rrect, etc., DAA is
   slower than AAA. But DAA is faster than our older supersampling
   scan converter in most cases. As those simple paths usually don't
   constitute the bottleneck of a picture (skp or svg), I strongly
   recommend use DAA.

6. DAA also heavily favors blitMask so it may work quite well with
   SkRasterPipeline and SkRasterPipelineBlitter.

Finally, please check https://skia-review.googlesource.com/c/22420/
which accelerate DAA by specializing blitCoverageDeltas for
SkARGB32_Blitter and SkARGB32_Black_Blitter. It brings a little(<5%)
speedup. But I couldn't figure out how to reduce the duplicate code
so I don't intend to land it.

Bug: skia:
Change-Id: I3b7ed6a727447922e645b1acb737a506e7c09a4c
Reviewed-on: https://skia-review.googlesource.com/19666
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2017-07-25 21:55:19 +00:00
Mike Reed
56e2d94516 remove orphaned file
Bug: skia:
Change-Id: Ib830c951c1590aa7f5eaa01d6fada580a72713a5
Reviewed-on: https://skia-review.googlesource.com/26182
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-07-25 02:48:26 +00:00
Mike Klein
0fddb2d7c1 Retry cleaning up SkLinearBitmapPipeline.
This is mostly dead code.

In order to make it truly dead, we need to opt drawing unpremul images
into SkRasterPipelineBlitter.  They had been handled by
SkLinearBitmapPipeline, but can't be draw by SkBitmapProcLegacyShader.

Drawing unpremul images is tested by the GM all_variants_8888, which
gave us trouble last time around (serialize-8888 drew right, 8888 wrong)
but now draws fine.  I think this was probably also the root of the
revert, drawing some unpremul image in Chrome's tests somewhere.

Change-Id: I453f9df44ade807316935921cbae82961e2f08aa
Reviewed-on: https://skia-review.googlesource.com/24862
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-07-20 16:45:52 +00:00
Mike Reed
e32500f064 Assume HQ is handled by pipeline, delete legacy code-path
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Bug: skia:
Change-Id: If6f0d0a57463bf99a66d674e65a62ce3931d0116
Reviewed-on: https://skia-review.googlesource.com/24644
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-07-20 00:43:37 +00:00
Mike Reed
771ae9682f Revert "Revert "Experimental blur code with 32 bit fix.""
This reverts commit 27b3d272a8.

Reason for revert: guard has landed in android

Original change's description:
> Revert "Experimental blur code with 32 bit fix."
> 
> This reverts commit d4b2c537d0.
> 
> Reason for revert: speculative fix for android-roll
> 
> java.lang.AssertionError: expected:<0> but was:<255>
> at org.junit.Assert.fail(Assert.java:88)
> at org.junit.Assert.failNotEquals(Assert.java:834)
> at org.junit.Assert.assertEquals(Assert.java:645)
> at org.junit.Assert.assertEquals(Assert.java:631)
> at android.graphics.cts.BlurMaskFilterTest.verifyColor(BlurMaskFilterTest.java:79)
> at android.graphics.cts.BlurMaskFilterTest.verifyQuadrants(BlurMaskFilterTest.java:72)
> at android.graphics.cts.BlurMaskFilterTest.testBlurMaskFilter(BlurMaskFilterTest.java:56)
> 
> Original change's description:
> > Experimental blur code with 32 bit fix.
> > 
> > This uses a new method of blurring that runs the three
> > passes of the box filter in a single pass. This implementation
> > currently only does 1x1 pixel at a time, but it should be simple
> > to expand to 4x4 pixels at a time.
> > 
> > On the  blur_10_normal_high_quality benchmark, the new is 7% faster
> > than the old code. For the blur_100.50_normal_high_quality
> > benchmark, the new code is 11% slower.
> > 
> > Bug: skia:
> > Change-Id: I847270906b0ceac1dfbf43ab5446756689ef660f
> > Reviewed-on: https://skia-review.googlesource.com/22700
> > Reviewed-by: Mike Reed <reed@google.com>
> > Commit-Queue: Herb Derby <herb@google.com>
> 
> TBR=herb@google.com,reed@google.com
> 
> Change-Id: Ie84f6bf8872cae08c06d679f0c2f2e6c3d8a02a2
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/22880
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=herb@google.com,reed@google.com

Change-Id: I393d1c05f83ccf98137201bc7b4e7d8e8b0e8742
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/23121
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-07-13 17:16:43 +00:00
Mike Reed
27b3d272a8 Revert "Experimental blur code with 32 bit fix."
This reverts commit d4b2c537d0.

Reason for revert: speculative fix for android-roll

java.lang.AssertionError: expected:<0> but was:<255>
at org.junit.Assert.fail(Assert.java:88)
at org.junit.Assert.failNotEquals(Assert.java:834)
at org.junit.Assert.assertEquals(Assert.java:645)
at org.junit.Assert.assertEquals(Assert.java:631)
at android.graphics.cts.BlurMaskFilterTest.verifyColor(BlurMaskFilterTest.java:79)
at android.graphics.cts.BlurMaskFilterTest.verifyQuadrants(BlurMaskFilterTest.java:72)
at android.graphics.cts.BlurMaskFilterTest.testBlurMaskFilter(BlurMaskFilterTest.java:56)

Original change's description:
> Experimental blur code with 32 bit fix.
> 
> This uses a new method of blurring that runs the three
> passes of the box filter in a single pass. This implementation
> currently only does 1x1 pixel at a time, but it should be simple
> to expand to 4x4 pixels at a time.
> 
> On the  blur_10_normal_high_quality benchmark, the new is 7% faster
> than the old code. For the blur_100.50_normal_high_quality
> benchmark, the new code is 11% slower.
> 
> Bug: skia:
> Change-Id: I847270906b0ceac1dfbf43ab5446756689ef660f
> Reviewed-on: https://skia-review.googlesource.com/22700
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Herb Derby <herb@google.com>

TBR=herb@google.com,reed@google.com

Change-Id: Ie84f6bf8872cae08c06d679f0c2f2e6c3d8a02a2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/22880
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-07-13 01:19:23 +00:00
Herb Derby
d4b2c537d0 Experimental blur code with 32 bit fix.
This uses a new method of blurring that runs the three
passes of the box filter in a single pass. This implementation
currently only does 1x1 pixel at a time, but it should be simple
to expand to 4x4 pixels at a time.

On the  blur_10_normal_high_quality benchmark, the new is 7% faster
than the old code. For the blur_100.50_normal_high_quality
benchmark, the new code is 11% slower.

Bug: skia:
Change-Id: I847270906b0ceac1dfbf43ab5446756689ef660f
Reviewed-on: https://skia-review.googlesource.com/22700
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2017-07-12 20:36:38 +00:00
Mike Reed
6ee2965820 remove unreachable perspective code for imageshader
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Bug: skia:
Change-Id: If9a7df3e1c387098b00bf1cc1a37c36c6d256ef1
Reviewed-on: https://skia-review.googlesource.com/22348
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2017-07-12 13:19:35 +00:00
Florin Malita
a30d407b4f Revert "Experimental blur code."
This reverts commit d96ed9d0de.

Reason for revert: dm crashing

https://luci-milo.appspot.com/swarming/task/374d82c1d1263910/steps/symbolized_dm/0/stdout

Likely culprit:
	unit test  BlurDrawing

Stack trace:
    /mnt/pd0/s/w/ir/out/Debug/dm(+0x2440eb) [0x568770eb]
    linux-gate.so.1(__kernel_sigreturn+0) [0xf7714ca0]
    /mnt/pd0/s/w/ir/out/Debug/dm(_ZNK16SkMaskBlurFilter11blurOneScanENS_10FilterInfoEPKhjS2_PhjS3_+0x236) [0x5766301e]
    /mnt/pd0/s/w/ir/out/Debug/dm(_ZNK16SkMaskBlurFilter4blurERK6SkMaskPS0_+0x285) [0x57663491]
    /mnt/pd0/s/w/ir/out/Debug/dm(_ZN10SkBlurMask7BoxBlurEP6SkMaskRKS0_f11SkBlurStyle13SkBlurQualityP8SkIPointb+0x5c) [0x5720d48e]
    /mnt/pd0/s/w/ir/out/Debug/dm(_ZNK20SkBlurMaskFilterImpl10filterMaskEP6SkMaskRKS0_RK8SkMatrixP8SkIPoint+0x67) [0x5720e427]
    /mnt/pd0/s/w/ir/out/Debug/dm(_ZNK20SkBlurMaskFilterImpl17filterRectsToNineEPK6SkRectiRK8SkMatrixRK7SkIRectPN12SkMaskFilter9NinePatchE+0x579) [0x5721a247]
    /mnt/pd0/s/w/ir/out/Debug/dm(_ZNK12SkMaskFilter10filterPathERK6SkPathRK8SkMatrixRK12SkRasterClipP9SkBlitterN11SkStrokeRec9InitStyleE+0xf6) [0x5706c2bc]
    /mnt/pd0/s/w/ir/out/Debug/dm(_ZNK6SkDraw11drawDevPathERK6SkPathRK7SkPaintbP9SkBlitterb+0x1bb) [0x57034f1b]
    /mnt/pd0/s/w/ir/out/Debug/dm(_ZNK6SkDraw8drawPathERK6SkPathRK7SkPaintPK8SkMatrixbbP9SkBlitter+0x47f) [0x57035dd3]
    /mnt/pd0/s/w/ir/out/Debug/dm(_ZN14SkBitmapDevice8drawPathERK6SkPathRK7SkPaintPK8SkMatrixb+0x6e) [0x56f937fc]
    /mnt/pd0/s/w/ir/out/Debug/dm(_ZN8SkCanvas10onDrawPathERK6SkPathRK7SkPaint+0x39d) [0x56fb12e5]
    /mnt/pd0/s/w/ir/out/Debug/dm(_ZN8SkCanvas8drawPathERK6SkPathRK7SkPaint+0x18) [0x56fad926]
    /mnt/pd0/s/w/ir/out/Debug/dm(+0x3f71b3) [0x56a2a1b3]
    /mnt/pd0/s/w/ir/out/Debug/dm(+0x2450bd) [0x568780bd]
    /mnt/pd0/s/w/ir/out/Debug/dm(+0x2450fb) [0x568780fb]
    /mnt/pd0/s/w/ir/out/Debug/dm(+0xae53e7) [0x571183e7]
    /mnt/pd0/s/w/ir/out/Debug/dm(_ZNKSt8functionIFvvEEclEv+0x20) [0x569f98de]
    /mnt/pd0/s/w/ir/out/Debug/dm(_ZN12SkThreadPool4LoopEPv+0x298) [0x57045b2f]
    /mnt/pd0/s/w/ir/out/Debug/dm(+0xbbd92c) [0x571f092c]
    /lib/i386-linux-gnu/libpthread.so.0(+0x627a) [0xf76e827a]
    /lib/i386-linux-gnu/libc.so.6(clone+0x66) [0xf70ecb56]
Segmentation fault

Original change's description:
> Experimental blur code.
> 
> This uses a new method of blurring that runs the three 
> passes of the box filter in a single pass. This implementation
> currently only does 1x1 pixel at a time, but it should be simple
> to expand to 4x4 pixels at a time.
> 
> On the  blur_10_normal_high_quality benchmark, the new is 7% faster
> than the old code. For the blur_100.50_normal_high_quality
> benchmark, the new code is 11% slower.
> 
> Change-Id: Iea37294abc7c27de5ad569adf8bc62df77eafd02
> Reviewed-on: https://skia-review.googlesource.com/21739
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Mike Reed <reed@google.com>

TBR=herb@google.com,reed@google.com

Change-Id: I9e896c548d0a4cd3308d6a311c8bd16719a08a85
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/22421
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
2017-07-12 02:52:56 +00:00
Herb Derby
d96ed9d0de Experimental blur code.
This uses a new method of blurring that runs the three 
passes of the box filter in a single pass. This implementation
currently only does 1x1 pixel at a time, but it should be simple
to expand to 4x4 pixels at a time.

On the  blur_10_normal_high_quality benchmark, the new is 7% faster
than the old code. For the blur_100.50_normal_high_quality
benchmark, the new code is 11% slower.

Change-Id: Iea37294abc7c27de5ad569adf8bc62df77eafd02
Reviewed-on: https://skia-review.googlesource.com/21739
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2017-07-12 02:40:36 +00:00
Brian Osman
cff94e407e Move threaded BMP device to samples
Currently only referenced by SampleApp, and this squelches false positive
warnings from Clang's thread safety analysis when clients build this code.

Bug: skia:
Change-Id: I710fdc882e05fc5b80977139237028d1408f17db
Reviewed-on: https://skia-review.googlesource.com/20831
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-06-26 17:42:00 +00:00
Mike Reed
fb49909aca Revert "Remove deadcode for sRGB image shading."
This reverts commit 51f6a0f89e.

Reason for revert: try to fix chrome roll

Original change's description:
> Remove deadcode for sRGB image shading.
> 
> Change-Id: I9d98da67d97b64ab55cf44b9ae447882dccda1ca
> Reviewed-on: https://skia-review.googlesource.com/20695
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Herb Derby <herb@google.com>

TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com,reed@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: I90409a08409177d9dc3b094d736af0fdaf7d6cdd
Reviewed-on: https://skia-review.googlesource.com/20824
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-26 13:59:51 +00:00
Mike Reed
91d7d1d4ac Revert "Revert "Remove deadcode for sRGB image shading.""
This reverts commit e08e639063.

Reason for revert: revert was not clean

Original change's description:
> Revert "Remove deadcode for sRGB image shading."
> 
> This reverts commit 51f6a0f89e.
> 
> Reason for revert: crazy attempt to fix chrome roll
> 
> Original change's description:
> > Remove deadcode for sRGB image shading.
> > 
> > Change-Id: I9d98da67d97b64ab55cf44b9ae447882dccda1ca
> > Reviewed-on: https://skia-review.googlesource.com/20695
> > Reviewed-by: Mike Klein <mtklein@chromium.org>
> > Commit-Queue: Herb Derby <herb@google.com>
> 
> TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com,reed@google.com
> 
> # Not skipping CQ checks because original CL landed > 1 day ago.
> 
> Change-Id: Icab02936d6c18e50b8de353aa1cd4c225e15e0bf
> Reviewed-on: https://skia-review.googlesource.com/20800
> Reviewed-by: Mike Reed <reed@google.com>

TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com,reed@google.com

Change-Id: Ibc579a5a95e78cb257e8d443dbb905db3761e84a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/20802
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-25 20:01:28 +00:00
Mike Reed
e08e639063 Revert "Remove deadcode for sRGB image shading."
This reverts commit 51f6a0f89e.

Reason for revert: crazy attempt to fix chrome roll

Original change's description:
> Remove deadcode for sRGB image shading.
> 
> Change-Id: I9d98da67d97b64ab55cf44b9ae447882dccda1ca
> Reviewed-on: https://skia-review.googlesource.com/20695
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Herb Derby <herb@google.com>

TBR=mtklein@chromium.org,mtklein@google.com,herb@google.com,reed@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: Icab02936d6c18e50b8de353aa1cd4c225e15e0bf
Reviewed-on: https://skia-review.googlesource.com/20800
Reviewed-by: Mike Reed <reed@google.com>
2017-06-25 19:55:03 +00:00
Mike Reed
1aa77f0ed7 remove unused blitrow
Bug: skia:
Change-Id: Id905a4b9246a986a3c5de05042e32930d881c1ed
Reviewed-on: https://skia-review.googlesource.com/20772
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-24 21:50:32 +00:00
Herb Derby
51f6a0f89e Remove deadcode for sRGB image shading.
Change-Id: I9d98da67d97b64ab55cf44b9ae447882dccda1ca
Reviewed-on: https://skia-review.googlesource.com/20695
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
2017-06-23 21:21:59 +00:00
Mike Reed
0215312f5f remove unused SkFilterProcs
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Bug: skia:
Change-Id: I7f9abb3ecb1c7b4fd18a703198c54c6d8f5e1ef7
Reviewed-on: https://skia-review.googlesource.com/20429
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-21 19:17:02 +00:00
Mike Reed
f90aa014d8 Revert "Revert "use pipeline for non-opt xfermodes""
This reverts commit 4f8c695736.

Reason for revert: suppression re-landed in chrome

Original change's description:
> Revert "use pipeline for non-opt xfermodes"
> 
> This reverts commit e93cf97175.
> 
> Reason for revert: unblock Chrome roll
> 
> Original change's description:
> > use pipeline for non-opt xfermodes
> > 
> > Produces slightly different results for Hue, Saturation, Color, Luminosity,
> > seemingly around the aa edging.
> > 
> > Bug: skia:
> > Change-Id: I6364818c9788863e5fad6d14cad4797d073dbea3
> > Reviewed-on: https://skia-review.googlesource.com/19554
> > Reviewed-by: Mike Klein <mtklein@google.com>
> > Commit-Queue: Mike Reed <reed@google.com>
> 
> TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com
> 
> Change-Id: Ib85a51753d21ce778fa5cfedd6b7d1b5b2b87096
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/19745
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Mike Klein <mtklein@chromium.org>

TBR=mtklein@chromium.org,mtklein@google.com,fmalita@chromium.org,reed@google.com

Change-Id: I1201b5abae1514edf9143927064ce060095592f4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/19760
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-14 01:27:18 +00:00
Mike Klein
4f8c695736 Revert "use pipeline for non-opt xfermodes"
This reverts commit e93cf97175.

Reason for revert: unblock Chrome roll

Original change's description:
> use pipeline for non-opt xfermodes
> 
> Produces slightly different results for Hue, Saturation, Color, Luminosity,
> seemingly around the aa edging.
> 
> Bug: skia:
> Change-Id: I6364818c9788863e5fad6d14cad4797d073dbea3
> Reviewed-on: https://skia-review.googlesource.com/19554
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com

Change-Id: Ib85a51753d21ce778fa5cfedd6b7d1b5b2b87096
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/19745
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-06-13 22:01:29 +00:00
Mike Reed
e93cf97175 use pipeline for non-opt xfermodes
Produces slightly different results for Hue, Saturation, Color, Luminosity,
seemingly around the aa edging.

Bug: skia:
Change-Id: I6364818c9788863e5fad6d14cad4797d073dbea3
Reviewed-on: https://skia-review.googlesource.com/19554
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-13 13:36:37 +00:00
Mike Reed
43e498e7e7 specialize D32 proc for legacy src
lots of dead-code removal

Bug: skia:
Change-Id: I23ea25eb38855b4776e97fa8ff777d9744baab1d
Reviewed-on: https://skia-review.googlesource.com/19147
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-09 00:48:50 +00:00
Mike Reed
89c8fecb62 move SkPathRef.h into private
Bug: skia:
Change-Id: I3370c594301ae833ec1fe3cb16ac544e5b2128e8
Reviewed-on: https://skia-review.googlesource.com/18982
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-06-07 15:24:46 +00:00
Mike Reed
6b3542aeb0 move Coeff into blendmode
Bug: skia:
Change-Id: Ib4f3398b0cdc6b0f575f6db80d2ce0bf9666f077
Reviewed-on: https://skia-review.googlesource.com/18843
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-06 15:07:00 +00:00
Matt Sarett
3928ff8e0b Create an SkColorSpaceXform image generator
This should be immediately useful in the Skia-Android
rendering pipeline.

Possible future uses include creating a "renderable"
SkImage from a bitmap with a funny color space.

Inspired by:
https://skia-review.googlesource.com/c/13981/

Bug: b/62347704
Change-Id: I388c7af1fc43834b8ad22022d0caf3ac90b734c8
Reviewed-on: https://skia-review.googlesource.com/18598
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2017-06-06 14:34:03 +00:00
Mike Reed
b5d9e85c02 remove unused blitters
Bug: skia:
Change-Id: Iaa2ead32a4025071c3592f83d47f174ffeb63a49
Reviewed-on: https://skia-review.googlesource.com/18530
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-06-03 11:56:55 +00:00
Brian Salomon
e23bffd65b Remove support in GPU backend for distance vector field.
Also, remvoes SkNormalBevelSource as this was the last use case for the distance vector field.

Change-Id: Ib0176c78e500e6b5130310934253a75860245812
Reviewed-on: https://skia-review.googlesource.com/18482
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-06-02 19:44:18 +00:00
Mike Klein
bef2852a8c remove 565 sprite blitter too
While we're deleting sprite blitters, here's another good candidate.

Change-Id: If10fc677e6bd120413b6ec54ae2e7876c2de7091
Reviewed-on: https://skia-review.googlesource.com/18232
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2017-05-31 16:51:47 +00:00
Mike Reed
2fdc3d56a2 remove unused spanprocs (leftover from spriteblitter simplification)
Bug: skia:
Change-Id: Iaa8cd1e5700610cddfb2092fcf7b13d12cf117bd
Reviewed-on: https://skia-review.googlesource.com/18228
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-05-31 15:46:57 +00:00
Mike Reed
1919dc4c05 remove sprite blitters for non-legacy targets, rely on rasterpipline
preliminary step to trying to remove filterSpan4f() from colorfilter

Bug: skia:
Change-Id: I6aa6cfde506ffac22188e9641a23a8285e80a5b9
Reviewed-on: https://skia-review.googlesource.com/18185
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-05-31 14:16:52 +00:00
Florin Malita
5edba45dca [Reland] Relocate shaders to own dir
Consolidate all shader impls under src/shaders/.

(reland of https://skia-review.googlesource.com/c/17927/)

Change-Id: I7918bdc1aafe842ed194412ba95b9ae53a2ec1d7
Reviewed-on: https://skia-review.googlesource.com/18146
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-30 21:01:46 +00:00
Stan Iliev
d8872be505 Revert "Relocate shaders to own dir"
This reverts commit fabe0b26d0.

Reason for revert: Last android roll failed with "external/skia/src/effects/SkGaussianEdgeShader.h:11:10: fatal error: 'SkShaderBase.h' file not found"

Original change's description:
> Relocate shaders to own dir
> 
> Consolidate all shader impls under src/shaders/.
> 
> Change-Id: I450e37541214704c1ad9e379d9d753b7cc62fac3
> Reviewed-on: https://skia-review.googlesource.com/17927
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Herb Derby <herb@google.com>
> 

TBR=mtklein@google.com,herb@google.com,fmalita@chromium.org,reed@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true

Change-Id: Idbb2b75053969df1dad9d8ce0217cd39189b9ddb
Reviewed-on: https://skia-review.googlesource.com/18020
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
2017-05-25 22:30:19 +00:00
Florin Malita
9b868f7b40 Remove unused PM4f blitters
Change-Id: I19106b70ba19bffb04ae0517225fce2169ab5f33
Reviewed-on: https://skia-review.googlesource.com/17990
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2017-05-25 21:11:19 +00:00
Florin Malita
fabe0b26d0 Relocate shaders to own dir
Consolidate all shader impls under src/shaders/.

Change-Id: I450e37541214704c1ad9e379d9d753b7cc62fac3
Reviewed-on: https://skia-review.googlesource.com/17927
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
2017-05-25 20:05:08 +00:00
Florin Malita
4aed13889b Reland of SkShaderBase
Introduce a private base class (SkShaderBase), to hide
implementation details from the public interface (SkShader).

Change-Id: Ib1d76cde880bd51868b97408710f8bb38128e536
Reviewed-on: https://skia-review.googlesource.com/17925
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-25 14:59:07 +00:00
Florin Malita
d93e11ceb4 Revert "SkShaderBase"
This reverts commit 58a756435c.

Reason for revert: g3, Android borkage.

Original change's description:
> SkShaderBase
> 
> Introduce a private base class (SkShaderBase), to hide
> implementation details from the public interface (SkShader).
> 
> Change-Id: If3ec26ca6abc9da20e3f139c11fdc023bdd85176
> Reviewed-on: https://skia-review.googlesource.com/17241
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Mike Reed <reed@google.com>
> 

TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I32b012ee466dd006c074593f211f43ed602f1078
Reviewed-on: https://skia-review.googlesource.com/17845
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-05-24 21:15:57 +00:00
Florin Malita
58a756435c SkShaderBase
Introduce a private base class (SkShaderBase), to hide
implementation details from the public interface (SkShader).

Change-Id: If3ec26ca6abc9da20e3f139c11fdc023bdd85176
Reviewed-on: https://skia-review.googlesource.com/17241
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2017-05-24 19:56:15 +00:00
Mike Reed
c090c647e4 move files out of private, and fix up callers to IWYU
Realized that a pending CL needed to add (yet another) private type to SkRecords.h, but w/o this CL I'd be forced to move that header also into private. This change frees us up to not have transitive exposure for types that need to be recorded.

Bug: skia:
Change-Id: Id79f1c2e44ba85e063c1360cf96c92de6397ca2b
Reviewed-on: https://skia-review.googlesource.com/17031
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-05-16 21:29:03 +00:00
Mike Reed
787a16dd9e move impl for drawvertices into separate file
expect to refactor the impl, so this just makes that easier
(plus SkDraw.cpp was just too big)

Bug: skia:
Change-Id: I22c07d37429195363d9a76e56a1dca915f9c2d57
Reviewed-on: https://skia-review.googlesource.com/16863
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2017-05-15 13:51:25 +00:00
Brian Osman
85d34b2e84 Remove SkCrossContextImageData and all support code
Bug: skia:
Change-Id: I8eb8cef5456c05a8e314d8404698893c7af82d13
Reviewed-on: https://skia-review.googlesource.com/16368
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-05-11 18:07:20 +00:00
Jim Van Verth
4c9155bd66 Remove EXPERIMENTAL_SHADOWING, Part 1
Bug: skia:6557
Change-Id: I6482d74be7b360c93141a73dd80c67854530c7a1
Reviewed-on: https://skia-review.googlesource.com/15101
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-05-02 17:22:44 +00:00
Brian Osman
df7e075c74 Fold SkImageCacherator into SkImage_Lazy
SkImageCacherator still exists, but only as an interface implemented
(solely) by SkImage_Lazy. The only external clients are
GrImageTextureMaker and SkImage_Gpu::getDeferredTextureImageData.

This is probably an improvement, but doesn't go as far as I'd hoped.

Bug: skia:
Change-Id: I6812badfabb6924b025621b21af00cbde9c16cac
Reviewed-on: https://skia-review.googlesource.com/14371
Reviewed-by: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-04-27 18:31:19 +00:00
Brian Osman
f1b4382421 Rename SkImage_Generator to SkImage_Lazy
This removes a long-standing source of confusion: SkImage_Generator was an
image that wrapped an SkImageGenerator (with an SkImageCacherator stuck in
the middle). We could choose to rename either one, but SkImageGenerator is
public, so take the easy road and rename the private image subclass. Given
the existence of SkImage::isLazyGenerated, this name seems appropriate.

Bug: skia:
Change-Id: I061ece94f48538efb1dc5548010f6ca7d438a69b
Reviewed-on: https://skia-review.googlesource.com/13979
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-04-20 18:19:56 +00:00
Herb Derby
ecc364c426 Remove SkOpTAllocator
Have the callsites of SkOpTAllocator call SkArenaAlloc directly.

Bug: skia:
Change-Id: Ic54e92c3e9a0abed038aa3ae40e8a195895af99d
Reviewed-on: https://skia-review.googlesource.com/13870
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2017-04-19 20:36:15 +00:00
Herb Derby
3f4531d312 Remove SkVarAlloc
Change-Id: Id41d3e03390185f72b682225aeb140df45c84a34
Reviewed-on: https://skia-review.googlesource.com/13763
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-04-18 19:43:42 +00:00
Yuqian Li
b55dd55312 Add SkThreadedBMPDevice for Threaded Raster Backend
BUG=skia:

Change-Id: I882b6563c735796f3a4dcd19f6c79e7efd8306ae
Reviewed-on: https://skia-review.googlesource.com/10505
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-04-03 15:42:15 +00:00
Mike Klein
0a64e32f39 Turn on SkJumper all the time, try 2.
Rebased on top of _win.S change, which I hope lands first.

CQ_INCLUDE_TRYBOTS=master.tryserver.blink:linux_trusty_blink_rel;master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel,win_chrome_official,win_chromium_dbg_ng,win_chromium_rel_ng,win_chromium_compile_dbg_ng,win_chromium_compile_rel_ng,win_clang;master.tryserver.chromium.android:android_optional_gpu_tests_rel

Change-Id: I30e97dbb55b8a42251b46f5607096ca12bc670b9
Reviewed-on: https://skia-review.googlesource.com/10462
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
2017-03-30 20:15:11 +00:00
Matt Sarett
cdc651d29d Make xformer class for SkCSXCanvas, use for draw loopers
Fixes draw looper gms in gbr-8888 config.

Bug: skia:
Change-Id: I0a9306cc0523c82f2ad9516752d79c1d86b1e295
Reviewed-on: https://skia-review.googlesource.com/10644
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-03-30 18:02:58 +00:00
Herb Derby
b549cc38c8 Change SkMemory to the more accurately named SkMalloc.
Change-Id: I6b08a74234b99bac866bad71014b94f7ec2d4bc8
Reviewed-on: https://skia-review.googlesource.com/10188
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-03-27 18:13:07 +00:00
Herb Derby
d7b34a5ca0 Make SkMemory.h and adjust all files for usage.
This will be rolled out in three stages:
1) make SkMemory.h and have SkTypes.h include it.
2) Adjust chromium and android.
3) no long include SkMemory.h in SkTypes.h

Change-Id: If360ef5e1164d88f50b03f279e2e963ca2f57d5d
Reviewed-on: https://skia-review.googlesource.com/9874
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2017-03-20 18:40:49 +00:00
Ben Wagner
09de753537 Move SkOSFile.h to src/core
Skia needs implementations (ports) of the declarations in this header,
but no one outside of Skia the library should use them.

Change-Id: I1b92eca787a61892d7b3c0ac8c5996774429ae24
Reviewed-on: https://skia-review.googlesource.com/9878
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2017-03-20 14:46:32 +00:00
Mike Reed
97eb4feb11 add SkVertices::Builder
Possible next iterations:
- remove another allocation use the SkData trick to share
  the object and its (trailing) data
- store a bit that tells use to free each pointer, allowing
  the builder to "adopt" some allocations instead of copy.

Larger idea:
- merge with drawPoints to have a single object for both.

BUG=skia:6366

Change-Id: Iec33239aa2ad5d00b36469ca0b88934ddf6f22eb
Reviewed-on: https://skia-review.googlesource.com/9604
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-03-14 16:57:49 +00:00
Mike Klein
841101d348 SkColorSpaceXformCanvas
TODO:
  images
  shaders
  color filters
  image filters
  a couple stray color arrays

Change-Id: Ib91639bb0a6a00af737dd5186180011fe5120860
Reviewed-on: https://skia-review.googlesource.com/9529
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-03-13 16:11:38 +00:00
Herb Derby
3139de39d7 Remove SkChunckAlloc
Change-Id: Ia400dd2d8aa398cf53852acd71c4a45228752496
Reviewed-on: https://skia-review.googlesource.com/9328
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2017-03-08 20:06:15 +00:00
Mike Klein
2fcd17087e Revert "Turn on SkJumper all the time."
This reverts commit 135555101c.

Reason for revert: forgot g3, seems to break Chrome NaCl builders?

https://build.chromium.org/p/chromium.chrome/builders/Google%20Chrome%20Win/builds/15969/steps/compile/logs/stdio

Original change's description:
> Turn on SkJumper all the time.
> 
> If the previous CL sticks, it's now easy to turn on SkJumper everywhere:
> I was mostly holding back because of build system complexity.
> 
> This has the main effect of turning on SkJumper in Chromium.
> It's already been on on our local test bots and on Android framework.
> 
> Change-Id: I7fbfc6aaaa7dace9c3f2cb509583c69b10997dbf
> Reviewed-on: https://skia-review.googlesource.com/9380
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> 

TBR=mtklein@chromium.org,herb@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I69747e9e75b2a8e3d78f6c150c9b6d6453e00632
Reviewed-on: https://skia-review.googlesource.com/9444
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-03-08 18:54:42 +00:00
Mike Klein
135555101c Turn on SkJumper all the time.
If the previous CL sticks, it's now easy to turn on SkJumper everywhere:
I was mostly holding back because of build system complexity.

This has the main effect of turning on SkJumper in Chromium.
It's already been on on our local test bots and on Android framework.

Change-Id: I7fbfc6aaaa7dace9c3f2cb509583c69b10997dbf
Reviewed-on: https://skia-review.googlesource.com/9380
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-03-08 14:18:57 +00:00
Brian Osman
2c2bc11aea Add GrExternalTextureData and SkCrossContextImageData
GrExternalTextureData is an API for exporting the backend-specific
information about a texture in a type-safe way, and without pointing
into the GrTexture. The new detachBackendTexture API lets us release
ownership of a texture to the client.

SkCrossContextImageData is the public API that lets clients upload
textures on one thread/GrContext, then safely transfer ownership to
another thread and GrContext for rendering.

Only GL is implemented/supported right now. Vulkan support requires
that we add thread-safe memory pools, or otherwise transfer the
actual memory block containing the texture to the new context.

Re-land of https://skia-review.googlesource.com/c/8529/

BUG=skia:

Change-Id: I48ebd57d1ea0cfd3a1db10c475f2903afb821966
Reviewed-on: https://skia-review.googlesource.com/8960
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-02-28 20:59:57 +00:00
Brian Osman
aa1ab8905e Revert "Add GrExternalTextureData and SkCrossContextImageData"
This reverts commit 9ad1f92e2f.

Reason for revert: Breaking lots of bots

Original change's description:
> Add GrExternalTextureData and SkCrossContextImageData
> 
> GrExternalTextureData is an API for exporting the backend-specific
> information about a texture in a type-safe way, and without pointing
> into the GrTexture. The new detachBackendTexture API lets us release
> ownership of a texture to the client.
> 
> SkCrossContextImageData is the public API that lets clients upload
> textures on one thread/GrContext, then safely transfer ownership to
> another thread and GrContext for rendering.
> 
> Only GL is implemented/supported right now. Vulkan support requires
> that we add thread-safe memory pools, or otherwise transfer the
> actual memory block containing the texture to the new context.
> 
> BUG=skia:
> 
> Change-Id: I784a3a74be69807df038c7d192eaed002c7e45ca
> Reviewed-on: https://skia-review.googlesource.com/8529
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> 

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org,chinmaygarde@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Change-Id: If27d1f4c3a169efb6533170f67a172664c0fe8ce
Reviewed-on: https://skia-review.googlesource.com/8955
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-02-24 17:28:03 +00:00
Ben Wagner
fc497343cb Add SkTypeface::getVariationDesignPosition.
Allow users to query a typeface's position in variation design space.

Change-Id: Id7cae439e795b8c9586394f11359fb7fe55e1c0b
Reviewed-on: https://skia-review.googlesource.com/8861
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2017-02-24 16:59:05 +00:00
Brian Osman
9ad1f92e2f Add GrExternalTextureData and SkCrossContextImageData
GrExternalTextureData is an API for exporting the backend-specific
information about a texture in a type-safe way, and without pointing
into the GrTexture. The new detachBackendTexture API lets us release
ownership of a texture to the client.

SkCrossContextImageData is the public API that lets clients upload
textures on one thread/GrContext, then safely transfer ownership to
another thread and GrContext for rendering.

Only GL is implemented/supported right now. Vulkan support requires
that we add thread-safe memory pools, or otherwise transfer the
actual memory block containing the texture to the new context.

BUG=skia:

Change-Id: I784a3a74be69807df038c7d192eaed002c7e45ca
Reviewed-on: https://skia-review.googlesource.com/8529
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-02-24 16:09:33 +00:00
Ben Wagner
97043299cb Revert "Add SkTypeface::getVariationDesignPosition."
This reverts commit 0f3d0c37db.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Add SkTypeface::getVariationDesignPosition.
> 
> Allow users to query a typeface's position in variation design space.
> 
> Change-Id: I173ee9eefdddee6b2613435ebcc6b08c25b382ed
> Reviewed-on: https://skia-review.googlesource.com/8684
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> 

TBR=bungeman@google.com,reed@google.com,reviews@skia.org,drott@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I484fe52c1f89e7b6d0024dcabf7c59d0e8b5b5e7
Reviewed-on: https://skia-review.googlesource.com/8929
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2017-02-23 20:48:53 +00:00
bungeman
0f3d0c37db Add SkTypeface::getVariationDesignPosition.
Allow users to query a typeface's position in variation design space.

Change-Id: I173ee9eefdddee6b2613435ebcc6b08c25b382ed
Reviewed-on: https://skia-review.googlesource.com/8684
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2017-02-23 18:41:57 +00:00
Mike Klein
384b90af5c SkExecutor
Refactoring to refamiliarize myself with SkTaskGroup and SkThreadPool.

This adds an SkExecutor interface to describe how we use SkThreadPool,
with a global setter and getter for a default instance.  Then I rewrote
SkTaskGroup to work with any executor, the global default by default.

I also think I've made the SkTaskGroup::wait() borrow logic clearer
with the addition of SkSemaphore::try_wait().  This lets me keep the
semaphore count and actual count of work in perfect sync.

Change-Id: I6bbdfaeb0e2c3a43daff6192d34bc4a3f7210178
Reviewed-on: https://skia-review.googlesource.com/8836
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-02-22 16:17:39 +00:00
Mike Reed
c5e641cc99 use common intermediate device class for clipstack management
BUG=skia:6214

Change-Id: I64b849ad7c8dafe423e24e6fccfb3f0c1d096ab0
Reviewed-on: https://skia-review.googlesource.com/8669
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2017-02-17 21:03:43 +00:00
Ben Wagner
7d07d46638 Revert "Add SkTypeface::getVariationDesignPosition."
This reverts commit 87e7f820f7.

Reason for revert: Failed a test on Mac

Original change's description:
> Add SkTypeface::getVariationDesignPosition.
> 
> Allow users to query a typeface's position in variation design space.
> 
> Change-Id: I5d80c8ff658708a5d1aa386ec5b7396dcb621198
> Reviewed-on: https://skia-review.googlesource.com/7130
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> 

TBR=bungeman@google.com,reed@google.com,reviews@skia.org,drott@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: Ia65792083642dbe9333a62eb75d162931b57cffd
Reviewed-on: https://skia-review.googlesource.com/8670
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2017-02-17 18:39:09 +00:00
Ben Wagner
87e7f820f7 Add SkTypeface::getVariationDesignPosition.
Allow users to query a typeface's position in variation design space.

Change-Id: I5d80c8ff658708a5d1aa386ec5b7396dcb621198
Reviewed-on: https://skia-review.googlesource.com/7130
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2017-02-17 18:05:47 +00:00
Mike Reed
c24447dc49 Revert "Revert "make SkClipStack.h private (in src)""
This reverts commit 1c8e82b72b.

Reason for revert: previous reason to revert fixed. relanding.

Original change's description:
> Revert "make SkClipStack.h private (in src)"
> 
> This reverts commit 3efca0a2a8.
> 
> Reason for revert: update caller in GraphicsContext.cpp
> 
> Original change's description:
> > make SkClipStack.h private (in src)
> > 
> > BUG=skia:
> > 
> > Change-Id: I05f1140fe483f4a92093cb9783c6e9f067420d30
> > Reviewed-on: https://skia-review.googlesource.com/8481
> > Reviewed-by: Florin Malita <fmalita@chromium.org>
> > Commit-Queue: Mike Reed <reed@google.com>
> > 
> 
> TBR=fmalita@chromium.org,reed@google.com,reviews@skia.org
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:
> 
> Change-Id: Iff1138d72ff2d1187d522487fe76ea293f706f60
> Reviewed-on: https://skia-review.googlesource.com/8501
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> 

TBR=reviews@skia.org,fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Change-Id: If7e54653c00a0c57ffa60b0c9f40dd0ffad2fe42
Reviewed-on: https://skia-review.googlesource.com/8522
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2017-02-15 19:16:08 +00:00
Mike Reed
1c8e82b72b Revert "make SkClipStack.h private (in src)"
This reverts commit 3efca0a2a8.

Reason for revert: update caller in GraphicsContext.cpp

Original change's description:
> make SkClipStack.h private (in src)
> 
> BUG=skia:
> 
> Change-Id: I05f1140fe483f4a92093cb9783c6e9f067420d30
> Reviewed-on: https://skia-review.googlesource.com/8481
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>
> 

TBR=fmalita@chromium.org,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Change-Id: Iff1138d72ff2d1187d522487fe76ea293f706f60
Reviewed-on: https://skia-review.googlesource.com/8501
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2017-02-15 17:28:12 +00:00
Mike Reed
3efca0a2a8 make SkClipStack.h private (in src)
BUG=skia:

Change-Id: I05f1140fe483f4a92093cb9783c6e9f067420d30
Reviewed-on: https://skia-review.googlesource.com/8481
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2017-02-15 16:13:59 +00:00
Matt Sarett
485c499a27 Rename SkConfig8888/SkPixelInfo to SkConvertPixels
BUG=skia:

Change-Id: I4f3c6370b3ef4247aa446716c7c154899925d089
Reviewed-on: https://skia-review.googlesource.com/8442
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-02-15 13:50:55 +00:00
Herb Derby
78c0c4c5a0 Remove SkSmallAllocator.
TBR=mtklein@google.com

Change-Id: I375af12c5de4397a682c1946404282da95ad42ec
Reviewed-on: https://skia-review.googlesource.com/8392
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2017-02-14 19:32:58 +00:00
Brian Salomon
199fb875c5 Add refcnt'ed immutable vertices class for SkCanvas::drawVertices.
Change-Id: I44a62f5efc674d0adbbf4a33690c3ded9fab3803
Reviewed-on: https://skia-review.googlesource.com/8040
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-02-06 17:52:22 +00:00
Herb Derby
5d72f7deb1 Remove SkTDict and calls from SkView.
R=reed@google.com

Change-Id: Iebfddf752a2ac210a3f5c69de8decd06d0c35617
Reviewed-on: https://skia-review.googlesource.com/7436
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2017-01-24 17:24:50 +00:00
Mike Reed
1790f8ea09 Revert "Revert "move device headers to core""
This reverts commit d4bdee5f2c.

BUG=skia:

Change-Id: If5c316f8585881e43321412a2a38f97fd4aa5f02
Reviewed-on: https://skia-review.googlesource.com/7315
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-01-19 21:51:29 +00:00
Mike Reed
d4bdee5f2c Revert "move device headers to core"
This reverts commit 98420d0c9b.

Reason for revert: <INSERT REASONING HERE>

blink_headless ImageBufferSurface.cpp

Original change's description:
> move device headers to core
> 
> CANNOT LAND until we update lots of call-sites
> 
> BUG=skia:
> 
> Change-Id: Ibb957dbbf5baf2a2920887e48c03709d1f6c51e1
> Reviewed-on: https://skia-review.googlesource.com/6982
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> 

TBR=bungeman@google.com,fmalita@chromium.org,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Change-Id: I11f108137ed0a8efd553af6ea6039904cf3a3870
Reviewed-on: https://skia-review.googlesource.com/7161
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2017-01-18 00:05:02 +00:00
Mike Reed
98420d0c9b move device headers to core
CANNOT LAND until we update lots of call-sites

BUG=skia:

Change-Id: Ibb957dbbf5baf2a2920887e48c03709d1f6c51e1
Reviewed-on: https://skia-review.googlesource.com/6982
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2017-01-17 21:11:46 +00:00
Jim Van Verth
2103cf0ff0 Split ShadowMaskFilter into separate ambient and spot mask filters
This does not change the public API.

BUG=skia:6119

Change-Id: Ibdcd2f8611bc2eec332d8a65e5d51246b89a0a90
Reviewed-on: https://skia-review.googlesource.com/7083
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-01-16 18:40:59 +00:00
Herb Derby
ac04fef619 Remove SkFallbackAlloc and SkFixedAlloc.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-ASAN;skia.primary:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Debug-MSAN

TBR=reed@google.com

Change-Id: I1000dc9ed8ad65b249798759d9af99f47fc237d2
Reviewed-on: https://skia-review.googlesource.com/6809
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2017-01-16 17:01:57 +00:00
Mike Reed
986480a71f Revert "move SkDevice.h and SkBitmapDevice.h contents in to src headers"
This reverts commit 2f719a6b92.

Reason for revert: <INSERT REASONING HERE>

swf/transform/jsrunner/swiffy_canvas.h

caller included SkDevice.h, but really wanted SkBitmap and SkColor

Original change's description:
> move SkDevice.h and SkBitmapDevice.h contents in to src headers
> 
> BUG=skia:
> 
> Change-Id: I3d8d313f0500c13db21cb973fed4064ec3816912
> Reviewed-on: https://skia-review.googlesource.com/7082
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>
> 

TBR=bungeman@google.com,fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Change-Id: I40f7f1e4ad62685facdd39492da7a0b105178221
Reviewed-on: https://skia-review.googlesource.com/7087
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2017-01-13 22:43:33 +00:00
Mike Reed
2f719a6b92 move SkDevice.h and SkBitmapDevice.h contents in to src headers
BUG=skia:

Change-Id: I3d8d313f0500c13db21cb973fed4064ec3816912
Reviewed-on: https://skia-review.googlesource.com/7082
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2017-01-13 21:57:50 +00:00
Mike Reed
ab273facbf move SkTRegister.h into tools
BUG=skia:

Change-Id: Ie7d4fac3024b361a281f456fec2b3a837e2bfe43
Reviewed-on: https://skia-review.googlesource.com/6881
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-01-11 19:53:36 +00:00
Mike Reed
db52cf3b04 move SkDraw.h to core
BUG=skia:

Change-Id: Ic8c949530414f3f8d7caded969941dc853a06271
Reviewed-on: https://skia-review.googlesource.com/6845
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-01-11 04:22:52 +00:00
Mike Reed
5cb9a4ede3 move SkBlitRow.h out of public
BUG=skia:

Change-Id: I9a9c04fdb9fcfe50d57b28fa560a9b3d5499b699
Reviewed-on: https://skia-review.googlesource.com/6734
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-01-08 16:08:28 +00:00
Brian Salomon
19f0ed5b83 Purge clip masks when they are no longer findable.
This improves memory usage when the content contains frequently changing clips implemented as masks.

BUG=chromium:676459

Change-Id: I06ea5f9fe1cff9564ea136bad9fe97f6ecd77ad9
Reviewed-on: https://skia-review.googlesource.com/6629
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-01-06 19:42:08 +00:00
Ravi Mistry
113d05fa7b Revert "Revert "WIP: Skia support library for ICC tasks""
This reverts commit eb733fbf56.

Reason for revert: Revert patch was automatically merged incorrectly?

Original change's description:
> Revert "WIP: Skia support library for ICC tasks"
> 
> This reverts commit fc8dc3194a.
> 
> Reason for revert: Breaks Build-Mac-Clang-Arm7-{Debug,Release}-iOS builds.
> Example tasks:
> * https://chromium-swarm.appspot.com/task?id=3322f668620b9e10&refresh=10
> * https://chromium-swarm.appspot.com/task?id=332296146331e810&refresh=10
> 
> Original change's description:
> > WIP: Skia support library for ICC tasks
> > 
> > As a starting point, this would be mostly trivial to implement using
> > SkColorSpace.
> > 
> > This also would give us the flexibility to begin to move all of
> > the ICC related code from SkColorSpace to SkICC.
> > 
> > What are the advantages of moving this away from SkColorSpace?
> > (1) A long term goal (once Chrome uses SkCodec), might be to
> > move SkColorSpace::MakeICC() out of the public API.  That way,
> > we can guarantee that we can draw to/from *any* SkColorSpace.
> > (2) Keeps SkColorSpace separate from ICC-specific representations
> > like SkColorSpaceTransferFn etc.
> > 
> > BUG=skia:
> > 
> > Change-Id: Iddeb9903221fb57fbfc01218d8641c928b4a5165
> > Reviewed-on: https://skia-review.googlesource.com/5676
> > Commit-Queue: Matt Sarett <msarett@google.com>
> > Reviewed-by: Brian Osman <brianosman@google.com>
> > Reviewed-by: Mike Reed <reed@google.com>
> > 
> 
> TBR=mtklein@google.com,msarett@google.com,brianosman@google.com,reed@google.com,reviews@skia.org
> BUG=skia:
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> 
> Change-Id: Ibdf272fce25892402bd3e85595fb8814cdf59856
> Reviewed-on: https://skia-review.googlesource.com/6232
> Commit-Queue: Ravi Mistry <rmistry@google.com>
> Reviewed-by: Ravi Mistry <rmistry@google.com>
> 

TBR=mtklein@google.com,rmistry@google.com,msarett@google.com,reviews@skia.org,brianosman@google.com,reed@google.com
BUG=skia:
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I68b1624cfab8adfe31b17e1193a7766507dec8b0
Reviewed-on: https://skia-review.googlesource.com/6233
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
2016-12-17 01:31:22 +00:00
Ravi Mistry
eb733fbf56 Revert "WIP: Skia support library for ICC tasks"
This reverts commit fc8dc3194a.

Reason for revert: Breaks Build-Mac-Clang-Arm7-{Debug,Release}-iOS builds.
Example tasks:
* https://chromium-swarm.appspot.com/task?id=3322f668620b9e10&refresh=10
* https://chromium-swarm.appspot.com/task?id=332296146331e810&refresh=10

Original change's description:
> WIP: Skia support library for ICC tasks
> 
> As a starting point, this would be mostly trivial to implement using
> SkColorSpace.
> 
> This also would give us the flexibility to begin to move all of
> the ICC related code from SkColorSpace to SkICC.
> 
> What are the advantages of moving this away from SkColorSpace?
> (1) A long term goal (once Chrome uses SkCodec), might be to
> move SkColorSpace::MakeICC() out of the public API.  That way,
> we can guarantee that we can draw to/from *any* SkColorSpace.
> (2) Keeps SkColorSpace separate from ICC-specific representations
> like SkColorSpaceTransferFn etc.
> 
> BUG=skia:
> 
> Change-Id: Iddeb9903221fb57fbfc01218d8641c928b4a5165
> Reviewed-on: https://skia-review.googlesource.com/5676
> Commit-Queue: Matt Sarett <msarett@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> 

TBR=mtklein@google.com,msarett@google.com,brianosman@google.com,reed@google.com,reviews@skia.org
BUG=skia:
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: Ibdf272fce25892402bd3e85595fb8814cdf59856
Reviewed-on: https://skia-review.googlesource.com/6232
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
2016-12-17 01:27:10 +00:00
Matt Sarett
fc8dc3194a WIP: Skia support library for ICC tasks
As a starting point, this would be mostly trivial to implement using
SkColorSpace.

This also would give us the flexibility to begin to move all of
the ICC related code from SkColorSpace to SkICC.

What are the advantages of moving this away from SkColorSpace?
(1) A long term goal (once Chrome uses SkCodec), might be to
move SkColorSpace::MakeICC() out of the public API.  That way,
we can guarantee that we can draw to/from *any* SkColorSpace.
(2) Keeps SkColorSpace separate from ICC-specific representations
like SkColorSpaceTransferFn etc.

BUG=skia:

Change-Id: Iddeb9903221fb57fbfc01218d8641c928b4a5165
Reviewed-on: https://skia-review.googlesource.com/5676
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2016-12-16 22:13:28 +00:00
Matt Sarett
22886c4935 Add SkOverdrawCanvas to detect overdraw
This is the first part of a multi-part change to detect and
display gpu overdraw on Android.

BUG:32370375

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4907

Change-Id: Ibba9d7343f2fd57397fa1168a5a5b1ef6ef91287
Reviewed-on: https://skia-review.googlesource.com/4907
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2016-11-22 18:27:47 +00:00
Yuqian Li
ce1d293880 Add test for QuickFDot6Div
This test will catch our (1 << 10) bug (which should be 1 << 9)

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4986

Change-Id: I25b607d1535a647284cee3b304a6f567f389e7f6
Reviewed-on: https://skia-review.googlesource.com/4986
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2016-11-18 17:16:49 +00:00
Mike Reed
d470673928 make SkXfermode.h go away
This is step one:
- make SkXfermode useless to public clients
- everything they should need is in SkBlendMode.h

Step two:
- remove SkXfermode.h entirely (since skia core will already be using SkXfermodePriv.h)

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4534

Change-Id: If2cea9f71df92430ed6644edb98dd306c5572cbc
Reviewed-on: https://skia-review.googlesource.com/4534
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2016-11-16 15:38:11 +00:00
raftias
2563601fc2 Initial implementation of a SkColorSpace_A2B xform
There is support for all features of SkColorSpace_A2B.

Tests for these functionality were adapted from
the XYZ xform, plus a CLUT-specific test was added.

Shared functions used by both SkColorSpaceXform_XYZ and SkColorSpaceXform_A2B
have been moved into a shared header.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2449243003
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot

Review-Url: https://codereview.chromium.org/2449243003
2016-11-11 15:27:39 -08:00
Mike Klein
58b130681d SkFixedAlloc
Looking at SkSmallAlloc hasn't left me terribly impressed.  I think we can replace it with something a lot simpler to work with.

That simpler thing's core would be something like SkFixedAlloc, which allocates objects out of a fixed sized buffer, and cleans them up when done.

If needed, we can wrap that with logic to try to allocate out of an SkFixedAlloc, falling back on mallc() when exhausted.

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4658

Change-Id: I8d94156ddf98802e42ec0890cff0f06b21f073b0
Reviewed-on: https://skia-review.googlesource.com/4658
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2016-11-11 16:42:57 +00:00
Ben Wagner
260d9b3152 Move SkChunkAlloc.h to include/private.
This class does not appear to have any external users, and Skia probably
does not want anyone depending on it. It also clutters up include/core
with an 'uninteresting' utility class.

Change-Id: I7de9468500ecffd0b722f222932e4f8b6637925b
Reviewed-on: https://skia-review.googlesource.com/4522
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2016-11-07 20:16:56 +00:00
Mike Klein
cfc4f44aeb gypi -> gni: core, effects, android framework defines
BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4023

Change-Id: I29a26c1716a319156a34a64999756ed7dba1e603
Reviewed-on: https://skia-review.googlesource.com/4023
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2016-10-26 21:44:49 +00:00