https://codereview.chromium.org/1421533007/ (Fix ClipMaskManager's SW-fallback logic) had a logic error in it. It did not take into account createAlphaClipMask's fallback to non-Stenciled drawing (in drawElement).
This CL adds that logic and strips out the unnecessary changes (for clarity).
Review URL: https://codereview.chromium.org/1412883005
Reason for revert:
Logic may be incorrect
Original issue's description:
> Fix ClipMaskManager's SW-fallback logic
>
>
> 'useSWOnlyPath' was not correctly toggling between stencil and color draws so there was a mismatch with the behavior in createAlphaClipMask (i.e., we were inadvertently rendering some of the elements in a clip using SW but using stenciling for others - precisely what 'useSWOnlyPath' was intended to prevent).
>
> Committed: https://skia.googlesource.com/skia/+/5c3ea4cd3921e8904d4f201bcdedfd5b8a726542TBR=bsalomon@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1426443008
This change updates a small subset of benchmarks to flush the GrContext
between draw loops (specifically SKP benchmarks, SampleApp, and the
warmup in visualbench). This helps improve timing accuracy by not
allowing the gpu to batch across draw boundaries in the affected
benchmarks.
BUG=skia:
Review URL: https://codereview.chromium.org/1427533002
Recent house cleaning has broken the debugger - mainly around the defunct profiling feature. This makes CL it even more defunct.
Review URL: https://codereview.chromium.org/1416723006
'useSWOnlyPath' was not correctly toggling between stencil and color draws so there was a mismatch with the behavior in createAlphaClipMask (i.e., we were inadvertently rendering some of the elements in a clip using SW but using stenciling for others - precisely what 'useSWOnlyPath' was intended to prevent).
Review URL: https://codereview.chromium.org/1421533007
The dependencies between glsl caps and some gl ones were more complex than I had thought with original change especially in regards to mix samples, advanced blends, and similar features.
This changes simply reverts back to the original order of setting the caps so it should fix all perf issues that were seen in the X1
BUG=skia:4505
Review URL: https://codereview.chromium.org/1420423002
We've migrated SkHwuiRenderer into the Android Framework as
android::uirenderer::TestWindowContext in response to an internal
bug; we now delete that class and change our build references here.
R=djsollen@google.com
Review URL: https://codereview.chromium.org/1407053009
Remove a call to canFilterImageGPU() / filterImageGPU() from
filterInputGPU(). There's no reason to do this, since
the subsequent filterImage() call will do it for us anyway.
And this call actually defeats caching (as demonstrated by
the attached bench).
BUG=skia:
Review URL: https://codereview.chromium.org/1411013004
This should be a strict refactor, just pulling out the bounds array.
(It's the rescued nice parts of a dead-end CL targeting skia:4492.)
BUG=skia:
Review URL: https://codereview.chromium.org/1424553002
This CL removes the logic of counting the index of glyphs and uses the
address of the glyph object for dump name. This makes the dump names
consistent across multiple dumps.
BUG=543479
Review URL: https://codereview.chromium.org/1425443002
Move convert_CMYK_to_RGBA into two functions in SkSwizzler: one for 565
and one for 8888.
For simplicity, when converting to 8888, we no longer convert in place.
BUG=skia:4476
Review URL: https://codereview.chromium.org/1411083009
- Move high-precision wall timers from tools/timer to SkTime.
- Implement SkTime::GetMSecs() in terms of SkTime::GetNSecs().
- Delete unused tools/timer code.
I have no idea what's going on there in src/animator.
I don't intend to investigate.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/70084cbc16ee8162649f2601377feb6e49de0217
CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Debug-CrOS_Link-Trybot
Review URL: https://codereview.chromium.org/1422513003
Reason for revert:
broke chromeos
Original issue's description:
> SkTime::GetNSecs()
>
> - Move high-precision wall timers from tools/timer to SkTime.
> - Implement SkTime::GetMSecs() in terms of SkTime::GetNSecs().
> - Delete unused tools/timer code.
>
> I have no idea what's going on there in src/animator.
> I don't intend to investigate.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/70084cbc16ee8162649f2601377feb6e49de0217TBR=reed@google.com,mtklein@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1420923003
- Move high-precision wall timers from tools/timer to SkTime.
- Implement SkTime::GetMSecs() in terms of SkTime::GetNSecs().
- Delete unused tools/timer code.
I have no idea what's going on there in src/animator.
I don't intend to investigate.
BUG=skia:
Review URL: https://codereview.chromium.org/1422513003
This seems to fix some rendering issues. Currently this will use highp
for all draws on the s4, but if we see perf issues we can refine this
later to specific types of draws.
BUG=skia:
Review URL: https://codereview.chromium.org/1419593003