Change-Id: Ic88b400f7943804481934ba2c9c54aeb8e04121b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/523656
Commit-Queue: Herb Derby <herb@google.com>
Auto-Submit: Herb Derby <herb@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Change-Id: I677ad3073725219897bec9f82d88ad3ba3fedb53
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/521002
Commit-Queue: Herb Derby <herb@google.com>
Auto-Submit: Herb Derby <herb@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:12845
Change-Id: Ic036dea6b58682a6463f8c34d915730c4bfe677b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/519617
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This is a reland of 0596094b81
Original change's description:
> Remove skstd::optional entirely.
>
> Change-Id: Id9862712ea3e769797abd654922879ce6bc4487c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/504976
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
Change-Id: Ie5bae44de729aabe50c4e51ad3c7cc476fbc5dc6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/512358
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
SkCanvas::fMCStack uses SkCanvas::fMCRecStorage for storage, and will
access it in the destructor. Reorder the fields so that fMCStack is destroyed
before fMCRecStorage.
Change-Id: Ie09b9b52820d2dec4b75552dc5c2349b845a01ef
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/509536
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
This reverts commit 0596094b81.
Reason for revert: Flutter somehow still references skstd::optional
flutter_engine in google3 still has old code:
http://screen/BHDrjqwzchdFVfQ
Original change's description:
> Remove skstd::optional entirely.
>
> Change-Id: Id9862712ea3e769797abd654922879ce6bc4487c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/504976
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
Change-Id: Idea391399c2e11b83d5a130023adb340d40cadcb
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/505396
Auto-Submit: John Stiles <johnstiles@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Reviewed-by: Heather Miller <hcm@google.com>
Commit-Queue: Heather Miller <hcm@google.com>
Change-Id: Id9862712ea3e769797abd654922879ce6bc4487c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/504976
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This reverts commit 17d0fc087c.
Reason for revert: flutter still uses the skstd class
Original change's description:
> Remove skstd::optional entirely.
>
> Skia now uses C++17's std::optional.
>
> Change-Id: I387069589baaefadd25e25bcec3f4cc6ee6fd090
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501477
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
Change-Id: I2c001588007640ac7b8c9f0760038b46c220a07e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/502702
Auto-Submit: John Stiles <johnstiles@google.com>
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Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Skia now uses C++17's std::optional.
Change-Id: I387069589baaefadd25e25bcec3f4cc6ee6fd090
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501477
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This is a reland of 490bb34b29
Original change's description:
> Use native std::optional.
>
> Change-Id: I3bcf7a23eb27e98d24840b492930955125d35bd4
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501476
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
Change-Id: If14d35ed78905800b43b656f65bb17fc940e7770
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/502298
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Change-Id: I3bcf7a23eb27e98d24840b492930955125d35bd4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501476
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This is a reland of e1e1c03229
Original change's description:
> Start on custom mesh API
>
> Bug: skia:12720
> Change-Id: I8ed0555f1c5b8b0e97e73a657635dac2c0df0ccf
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/482457
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: skia:12720
Change-Id: I5c54f37949d8bd45ea606264c439912b65158b79
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/487220
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:12720
Change-Id: I8ed0555f1c5b8b0e97e73a657635dac2c0df0ccf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/482457
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This entire API existed, but was unused (no longer connected to
drawVertices or runtime effects).
In theory, we could further simplify some of the matrix providers, but
more importantly - I have serious doubts about the correctness of
localToDeviceHitsPixelsCenters for most of them.
Change-Id: If5af182015dd96e5ed3353a117223e8dbbe17097
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/481683
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
SkBlendMode always applies when colors are present. Also clarify what
"src" and "dst" are to blend.
Bug: skia:12662
Change-Id: I0a8be2cec2dd6b55e3c7de3f1879cc46cacf0822
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/481438
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Follow the ordinary pattern on SkCanvas for handling GrSlugs. This
should allow more flexibility in the future.
Change-Id: Ic498b5d081a1c7e44c2864439423910c452408b7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474899
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Introduce the GrSlug that encapsulates an SkTextBlob along with
the origin, and paint to create a GrSlug. You can draw the slug
using the canvas, and it will obey the canvas's clip and mapping.
See the full working prototype at:
https://skia-review.googlesource.com/c/skia/+/471157/17
Change-Id: I5731dce3dea316ad144baead154a68c8e4c5db9a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474040
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:12662
Change-Id: Ic18220668a4f87e7340a53b3f191887a7a016a04
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/473141
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This is a reland of 688cb15faa
Original change's description:
> Remove layer-coverage-tracking experiment
>
> This effectively reverts reviews.skia.org/122000
>
> Bug: skia:10987
> Change-Id: I989241110f17c0e3c2a896aea4bc2bc4cc8c910f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/472801
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:10987
Change-Id: I16493df8bd7942261d14c01747d0fdc91bbe5467
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/473143
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This effectively reverts reviews.skia.org/122000
Bug: skia:10987
Change-Id: I989241110f17c0e3c2a896aea4bc2bc4cc8c910f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/472801
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:12625
Change-Id: I8ad737855f25df83c85d619d69b006ccbd83658d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/469897
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
On low memory machines a common cause of crashes is when a draw
operation requires a large layer (or many large layers) because an
implementation of SkSurface_Base::onCopyOnWrite does not actually have
the resources available to do the copy when required by a draw. Allow
this method to fail and percolate up the call chain so that the draw
simply does not happen instead of crashing.
It appears some users are creating their own subclasses of
SkSurface_Base for their tests. Add SK_SURFACE_COPY_ON_WRITE_CRASHES to
keep the old crashy behavior until they can be updated.
Bug: chromium:1116362
Revert: 5b19ebe0c5.
Revert-Change-Id: I2873589f996ded9c9fd6d27b19155ca18d5b5326
Revert-Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463956
Change-Id: Id06d1e6d3aacb409a3b00b9a862bd8ddd1aaa22f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/464456
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit 2e228bb72c.
Reason for revert: breaks android roll
Original change's description:
> Avoid crash when surface CoW allocation fails
>
> On low memory machines a common cause of crashes is when a draw
> operation requires a large layer (or many large layers) because an
> implementation of SkSurface_Base::onCopyOnWrite does not actually have
> the resources available to do the copy when required by a draw. Allow
> this method to fail and percolate up the call chain so that the draw
> simply does not happen instead of crashing.
>
> Bug: chromium:1116362
> Change-Id: I2873589f996ded9c9fd6d27b19155ca18d5b5326
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463956
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>
Bug: chromium:1116362
Change-Id: I5ab590b6fc14bcb6712c00dda75d1e7cdc931447
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/464077
Auto-Submit: Greg Daniel <egdaniel@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
On low memory machines a common cause of crashes is when a draw
operation requires a large layer (or many large layers) because an
implementation of SkSurface_Base::onCopyOnWrite does not actually have
the resources available to do the copy when required by a draw. Allow
this method to fail and percolate up the call chain so that the draw
simply does not happen instead of crashing.
Bug: chromium:1116362
Change-Id: I2873589f996ded9c9fd6d27b19155ca18d5b5326
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463956
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Bug: b/197774543
Change-Id: Ic441387a5a48a4bea7eb508cf53e7f88851ec5f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/453316
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This is a reland of 879b2f2e6e
Now includes a test that demonstrates the bug found by Chrome's fuzzers,
and a different (safer) implementation.
Original change's description:
> In SkCanvas destructor, discard (rather than blit) unbalanced layers
>
> Bug: skia:12267
> Change-Id: I6808f62b2385a3466b1a93db905041a6529f58cb
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433360
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Florin Malita <fmalita@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
Bug: skia:12267
Change-Id: Ide7dc61b054761826faa5bca3eec6be2fc63c83a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/440977
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is necessary cleanup before changing the type of the matrix and
clip stack. That work has landed and reverted several times, so landing
this piece separately, first.
Change-Id: I147e4cc4260fa5e07a0712503f879da120f8466a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/435278
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This removes all low-level handling of the device clip restriction. It's
no longer part of the SkDevice API, nor needed by any of the backend-
specific classes for handling their clip stack.s
The device restriction is intersected using a regular op when it's set
and it's remembered and manually applied to the device bounds when
resetClip() is called. This is all handled inside SkCanvas.
I also took the opportunity to add asserts and better state transitions
to its implementation, since it had been in an awkward middle ground
between depending on the save/restore stack and not being kept in
sync with it.
Bug: skia:12252
Change-Id: Ie7b13d262fd5e32e0e80aaf46ba009f3722208c0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437689
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This reverts commit cc9d20f308.
Reason for revert: Wrong API pre-C++17
Original change's description:
> SkCanvas: switch from SkDeque to std::deque
>
> Bug: skia:10987
> Change-Id: If252f644dc3b8827356f9c7044c8e01fd0fc5afe
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/434676
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=brianosman@google.com,reed@google.com,michaelludwig@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com
Change-Id: Ica125d5ad04332d68f54dd544373fa29eaf2b69c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10987
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/434856
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:10987
Change-Id: If252f644dc3b8827356f9c7044c8e01fd0fc5afe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/434676
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 4573ae19fe.
Reason for revert: Breaks Android roll.
Original change's description:
> Reland "SkCanvas: switch from SkDeque to simpler SkSTArray"
>
> This is a reland of 222c1c1631
>
> Original change's description:
> > SkCanvas: switch from SkDeque to simpler SkSTArray
> >
> > Faster, and much less klunky.
> >
> > Change-Id: I8531ea85bbfaff4ce1217d20803dd040a6edfff8
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433477
> > Commit-Queue: Brian Osman <brianosman@google.com>
> > Reviewed-by: Mike Reed <reed@google.com>
>
> Change-Id: I3efc47c7e6b7362f62188b3a6793d71edef83b67
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433979
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=brianosman@google.com,reed@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com
Change-Id: Ibd0f9548bbab308cd70d6f77abb02c87e2e6aba3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/434041
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is a reland of 222c1c1631
Original change's description:
> SkCanvas: switch from SkDeque to simpler SkSTArray
>
> Faster, and much less klunky.
>
> Change-Id: I8531ea85bbfaff4ce1217d20803dd040a6edfff8
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433477
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
Change-Id: I3efc47c7e6b7362f62188b3a6793d71edef83b67
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433979
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 222c1c1631.
Reason for revert: Assertion failures.
Original change's description:
> SkCanvas: switch from SkDeque to simpler SkSTArray
>
> Faster, and much less klunky.
>
> Change-Id: I8531ea85bbfaff4ce1217d20803dd040a6edfff8
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433477
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
TBR=brianosman@google.com,reed@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com
Change-Id: I192a7f8b08c11b7be10c3248d9f89d8914fd4fa7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433978
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Faster, and much less klunky.
Change-Id: I8531ea85bbfaff4ce1217d20803dd040a6edfff8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433477
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This pulls the GPU-specific accessors off of SkCanvas and SkDevice - moving them all to skgpu::BaseDevice and SkCanvasPriv.
This will allow us to more easily change the gpu class hierarchy (esp. changing GrSurfaceDrawContext to skgpu::v1:SurfaceDrawContext) w/o churning the public API.
TBR=brianosman@google.com
Bug: skia:11837
Change-Id: Ib69a3ea27c840fa7758bc3318395a27228c7ae9d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431539
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
AndroidFramework uses both their own custom display list (which could
handle resetClip with android-side changes) AND conventional picture
recording. In order for replace op emulation to work when they have
been recorded into a picture, we need to make it virtual and supported
in SkPicture.
This also renames the API to ResetClip() from ReplaceClip() and does not
have any additional arguments. Based on AF's usage pattern, it only n
needs to reset the clip to the surface bounds or the device clip
restriction, it seems best to reduce the API as much as possible before
it's adopted.
Bug: skia:10209
Change-Id: I37adb097c84a642f4254b8c0f9d4c7fea8d9abdf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/430897
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This reverts commit 5de8b19504.
Reason for revert: blocking Android roll
Original change's description:
> Feed all top-level GPU accessors through skgpu::BaseDevice
>
> This pulls the GPU-specific accessors off of SkCanvas and SkDevice - moving them all to skgpu::BaseDevice and SkCanvasPriv.
>
> This will allow us to more easily change the gpu class hierarchy (esp. changing GrSurfaceDrawContext to skgpu::v1:SurfaceDrawContext) w/o churning the public API.
>
> Bug: skia:11837
> Change-Id: I4e205255706680ac58ffe40f714884c2ee7ac799
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431036
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=robertphillips@google.com,brianosman@google.com,michaelludwig@google.com
Change-Id: I8a015be4edbe21d63db09d5593af13cc89df4217
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11837
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431538
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This pulls the GPU-specific accessors off of SkCanvas and SkDevice - moving them all to skgpu::BaseDevice and SkCanvasPriv.
This will allow us to more easily change the gpu class hierarchy (esp. changing GrSurfaceDrawContext to skgpu::v1:SurfaceDrawContext) w/o churning the public API.
Bug: skia:11837
Change-Id: I4e205255706680ac58ffe40f714884c2ee7ac799
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431036
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
There is no "text" parameter. There is one called "tex".
Change-Id: Id8245a8222438c60f6c7bde0638e82bdfda0aa20
Bug: skia:12168
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/427338
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
While the SDC-accessing versions have to stick around due to their
usage in unit tests, they will return null when exercising the NGA.
The render-target-proxy versions will work in both the OGA and NGA
and should, thus, be prefered.
Bug: skia:11837
Change-Id: I36213472e46e9da3ae6561f80d413090ceb6ad3e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/415058
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 1fe2b80dc7.
Reason for revert: TODO investigating chrome unit test failures
Original change's description:
> Revert "Reland "Draw image filters directly under non-axis-aligned transforms""
>
> This reverts commit 7712db9c24.
>
> Reason for revert: blink unittests and maybe vulkan+skiarenderer masks appear broken. The blink unittests had actually failed with original CL, but was missed because of focus on Android. Not sure what's going on yet.
>
> Original change's description:
> > Reland "Draw image filters directly under non-axis-aligned transforms"
> >
> > This reverts commit 6cafdc069b.
> >
> > Reason for revert: Fixes unit test failure in Android
> >
> > In the original version, this internalSaveLayer() returned early if the
> > strategy was kNoLayer. This diverged from the old code that updated the
> > canvas' clip bounds and then returned before making the layer. A comment
> > had suggested this was maybe okay to switch to this early out, but it
> > turns out that's not the case.
> >
> > In Android's unit tests, it queries the clip bounds on a recording canvas
> > which always uses a no-layer strategy. However, we do need to set the
> > clip bounds of these types of canvas' (or virtual wrappers of a real
> > canvas) so that they stay consistent with a real canvas.
> >
> > The unit tests had two failures, first the bounds and second a color
> > mismatch after reading back. However, the bounds test was an ASSERT_EQ
> > inside an SkDrawable function. ASSERT_EQ aborts the current function, so
> > it never ran the drawRect that sets the color to green. The later
> > readback is outside the drawable function, so that test still happened
> > and failed. The only real issue to fix is the clip bounds tracking; once
> > that unit test succeeds, the color readback will work properly.
> >
> > Original change's description:
> > > Revert "Draw image filters directly under non-axis-aligned transforms"
> > >
> > > This reverts commit f8f23b2030.
> > >
> > > Reason for revert: b/172617382 is creating issues for Android's Webview
> > >
> > > Original change's description:
> > > > Draw image filters directly under non-axis-aligned transforms
> > > >
> > > > This removes hacking the canvas CTM and wrapping the paint's image
> > > > filter in a special MatrixTransform that computed a post-transform
> > > > instead of its documented pre-transform effect. Performance-wise, the
> > > > computed layer sizes should be about the same, but we avoid one less
> > > > render target switch because we apply the transformation while drawing
> > > > to the dst device, vs. transforming into another temporary layer and
> > > > then drawing that to the dst device.
> > > >
> > > > Several important changes in behavior here:
> > > > 1. The DeviceCM record no longer has a stashed matrix to restore and
> > > > holds its restoration paint directly.
> > > > 2. Devices for image filter inputs can now have device-to-global
> > > > transforms that are not integer translates.
> > > > 3. The MatrixTransform hack punted when there was perspective because it
> > > > could produce excessively large temporary images, but the new version
> > > > appears to work around that. We now impose a maximum layer size to
> > > > protect against that and automatically scale the layer to prevent it.
> > > > Perspective image filters otherwise now draw correctly.
> > > > 6. Updated layer sizing code to use the new image filter APIs
> > > > 7. Updated backdrop filter and restore filters to go through the same
> > > > code paths, although restore filters skip the intermediate image
> > > > transform.
> > > > - layer bounds and transforms now go through the updated skif API
> > > > and is hopefully more straight forward to understand.
> > > > 8. Now we can optimize root color filter nodes of a filter DAG, even if
> > > > the entire DAG can't be represented as a color filter. The last node
> > > > is pulled off and composed with the restoration paint instead.
> > > >
> > > > Bug: skia:9074,skia:9283
> > > > Change-Id: I1fa1d50135b9d6d453b02f89aa3cc3b54deab678
> > > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328376
> > > > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > >
> > > TBR=bsalomon@google.com,robertphillips@google.com,fmalita@google.com,reed@google.com,michaelludwig@google.com
> > >
> > > Change-Id: I098d0e4b8ee067b436400eb9fea047e629544eec
> > > No-Presubmit: true
> > > No-Tree-Checks: true
> > > No-Try: true
> > > Bug: skia:9074
> > > Bug: skia:9283
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332737
> > > Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> > > Reviewed-by: Derek Sollenberger <djsollen@google.com>
> > > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> >
> > TBR=djsollen@google.com,bsalomon@google.com,robertphillips@google.com,fmalita@google.com,reed@google.com,michaelludwig@google.com
> >
> > # Not skipping CQ checks because original CL landed > 1 day ago.
> >
> > Bug: skia:9074
> > Bug: skia:9283
> > Change-Id: Ifd5fed708d05a64ddccbd096fbf29896a44ef9f5
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/333123
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
>
> TBR=djsollen@google.com,bsalomon@google.com,robertphillips@google.com,fmalita@google.com,reed@google.com,michaelludwig@google.com
>
> Change-Id: I7758641e0279ab5af44794d70cd381bc0a69f956
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:9074
> Bug: skia:9283
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/333756
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=djsollen@google.com,bsalomon@google.com,robertphillips@google.com,fmalita@google.com,reed@google.com,michaelludwig@google.com
# Not skipping CQ checks because this is a reland.
Bug: skia:9074
Bug: skia:9283
Change-Id: Ifc0b962d0db8ef5c52fd31689306caca03420702
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334040
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This is a reland of 0a0f4f5c35
This change makes SkCanvas::quickReject always reject empty draw bounds,
whereas previously scale+translate CTMs allowed bounds with w or h == 0
but otherwise contained in the clip to be drawn. This uncovered some
bugs in Skia where bounds shouldn't be empty, and in Flutter where
bounds were legit empty but not expected by the test.
No code changes needed. The issues that required its revert have been
fixed with:
1. https://github.com/flutter/engine/pull/26053 so that platforms that
use an empty typeface, leading to empty draws are just skipped.
2. https://skia-review.googlesource.com/c/skia/+/406140 so that path
effects update bounds so that Android's 1D dash path effect applied to
a horizontal line is properly not rejected.
Based on the period of time where the original CL was landed, some perf
data was collected.
- There were no significant changes in most SKPs or SVGs, except for a
Flutter page flip skp, which saw a 10% net improvement (perhaps the
flip is drawn with perspective?)
- A 10-20% regression in the motionmark paths skp, but dominated by the MSVC
compiler, so I'm not too concerned about that.
- Perspective microbenchmarks for drawing rectangles are 1.5-2x faster.
- quickReject microbenchmarks are about 2x slower.
The last two microbenchmark results aren't surprising since perspective
was the largest improvement in perf for SkM44::MapRect vs.
SkMatrix::mapRect, and the scale+translate specializations in Skmatrix
were maybe 50% faster than SkM44's. That would account for some of the
slow downs, and the rest could be explained by moving away from the
SIMD rect intersection and nan test.
Since these microreductions don't seem to bleed into more complex
benchmarks, I'm inclined to keep the code simple and not bring back the
custom intrinsics.
Original change's description:
> Simplify quickReject implementation in SkCanvas
>
> - SkCanvas no longer keeps fIsScaleTranslate bool that has to stay in
> sync with the type of the matrix.
> - No more fast or slow path for quickReject, the Sk4f code has been
> completely removed.
> - Uses SkM44::mapRect instead of SkMatrix::mapRect. This is slightly
> slower for S+T, but much faster for other transforms. I'm hopeful we
> won't notice the regression in the grand scheme for S+T, since the
> code is a lot simpler now.
> - The final isFinite() and intersects() check for quickReject uses
> SkRect's functions instead of hand-written SSE/NEON. If we think this
> is optimization is necessary, I'm hoping we can rewrite it in terms
> of skvx instead of specific instructions.
> - Consolidated how the quick-reject bounds outsetting into
> computeDeviceClipBounds, and added an option to skip outsetting for
> the one call site that doesn't want it.
>
> Bug: skia:10987
> Change-Id: I3cf2a73636cdeed06d12cab4548cfb94d1eb074a
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/405198
> Commit-Queue: Mike Reed <reed@google.com>
> Auto-Submit: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
Bug: skia:10987
Change-Id: Id0d4b4ecebf0b83ae30f7e1a263961ab25de28dd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/407358
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>