Change-Id: Ic457e634b4b95356f5615cff3fce1ca7d7677c26
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284036
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Use a Debian9 container because the build scripts for Flutter Android require jdk8, which isn't available on Debian10.
-Shell script executes the GN and Ninja commands
-flutter.py executes the script in Debian9 container
--the Flutter build is particular about directory structure and uses various relative paths, so the entire swarming directory is mounted.
-Followup CL will update remove the old Flutter Android job and update the BuildStats job.
Bug: skia:9438
Change-Id: I60c62425f21214b4ae6a810a787418a8975d204e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282616
Commit-Queue: Weston Tracey <westont@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
-Make generated build tasks for Pixelbook use Debian9...Docker and rename those in jobs.json
---Non-Pixelbook ChromeOS build tasks now use regular Debian10, as they seem to handle it fine.
---Removed 2 Build-Debian9-Clang-arm-.*-Chromebook_GLES jobs, since they are now unused.
-Added docker logic to chromebook.py, refactored to handle the differing directory structure (TODO to simplify)
---Added docker-chromeos-compile.sh to run in the container.
---util function to convert to string that can be used in the python or passed to bash (cribbed from docker.py, will consolidate in later CL)
-Prerequisite for upgrading the last 10% of the fleet to Debian10
Bug: skia:9438
Change-Id: I0727aad2d00383e568ddbeea98d56d42bcca26e5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282678
Commit-Queue: Weston Tracey <westont@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
We lost some coverage here when the Shields died.
We've had the ASAN Test jobs, which is good, but there are
a few code paths that go differently when run under ASAN,
particularly the SkVM JIT.
Change-Id: Ia120e55f16ddd4cd12d8bd78d62a53c7542fec13
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282318
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Looks like our bots took anywhere from a 2x to 25x slowdown hit
from using this flag. Let's keep it only where we think we need
it, Test-...-ASAN_Vulkan bots.
Change-Id: Ied7c0a744fafa307f4ad0e7f82c62445b2cc1e61
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282297
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
The bot times out after ~13 hours now, so let's try 16 shards.
Change-Id: I26e350a2e9d1875d01c65f921212277031c92ca3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282296
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
It is slower, but gives useful stack traces for suppressions.
Change-Id: I64e1b24951ffb87defd2201743ebb32f31b1f90f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282159
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
debian10 ones seem mostly ok,
and the "debian9" bots were running on debian 10 anyway.
still may need to follow up to see what's up with the Vk bot.
Change-Id: I558a8cfeb0a66bc691f4494b6c7899916d79b1d0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282134
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Control everything with gSkUseSkVMBlitter, and that via --skvm flags.
We aren't skipping sprite blitters on the bots because
they're using the #define instead of the --skvm flag.
Might as well go all-in on the runtime flag now that
we have it... no need for the custom build jobs.
Change-Id: I56e5b1a72fecfc505aee5a26de6ee58666880922
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282124
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
With the debian10 twins failing,
coverage on these bots could slip.
Change-Id: I43b458b6e370f276db1007f17df7b83ddf0ed723
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282119
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
-Rename all Debian9 jobs to Debian10
-Update GCE and Skolo OS names in gen_tasks to Debian10
-Begin using newly minted Debian10 Mesa drivers (for NUC7i5BNK-GPU-IntelIris640 machines)
-Followup CLs will bring remaining branches' tasks (and CQ) up to Debian10, likely once it has been deployed to 90% of the fleet.
-CQ sibling CL https://skia-review.googlesource.com/c/skia/+/281876
TBR: borenet@google.com
Bug: skia:9438
Change-Id: I917e93c2659b29f0bee7041e5a65c641642142a0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281397
Reviewed-by: Weston Tracey <westont@google.com>
The CheckGeneratedFiles bot only required rewriting
.gn files, while the presubmit wants both .gn and .gni files.
It also appears that the #includes rewrite script runs on
both the presubmit and CheckGeneratedFiles bots.
These presubmits run on the CQ before landing right?
If so, no need for them in the CheckGeneratedFIles bot at all.
And of course, format .gni files.
Change-Id: Icd4526d62f85088862ad93566cc9ace11dc3e33f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281505
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is so we can cleanly move to our Debian10 build image which doesn't have a global install of gn.
Bug: skia:9438
Change-Id: Idcbc289580a35590250e2f755f80910f42020fc7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281476
Auto-Submit: Weston Tracey <westont@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
This CL fixes a bug in the logic that checks whether there's an image mounted on the attached iOS device.
Currently this is determined by checking whether strings "ImagePresent: true" or "ImageSignature:" are present in the output of command "ideviceimagemounter --list". However, these strings do not match the command's actual output:
# No image mounted.
$ ideviceimagemounter --list
Status: Complete
# Image mounted (fake signature for illustrative purposes).
$ ideviceimagemounter --list
ImageSignature[1]:
0: Rm9yIGlsbHVzdHJhdGl2ZSBwdXJwb3NlcyBvbmx5LiBUaGlzIGlzIG5vdCBhIHJlYWwgc2lnbmF0dXJlLg==
Status: Complete
As is, the recipe fails to detect that an image is already mounted on the attached iOS device. The recipe then tries to mount one, which makes the "ideviceimagemounter" command fail with "Error: ImageAlreadyMounted". The following example shows how to reproduce this error:
# Initially no image is mounted.
$ ideviceimagemounter --list
Status: Complete
# Mount an image.
$ ideviceimagemounter DeveloperDiskImage.dmg DeveloperDiskImage.dmg.signature
Uploading DeveloperDiskImage.dmg
done.
Mounting...
Done.
Status: Complete
# Verify that the image is mounted.
$ ideviceimagemounter --list
ImageSignature[1]:
0: Rm9yIGlsbHVzdHJhdGl2ZSBwdXJwb3NlcyBvbmx5LiBUaGlzIGlzIG5vdCBhIHJlYWwgc2lnbmF0dXJlLg==
Status: Complete
# Try to mount an image when one is already mounted.
$ ideviceimagemounter DeveloperDiskImage.dmg DeveloperDiskImage.dmg.signature
Uploading DeveloperDiskImage.dmg
done.
Mounting...
Error: ImageMountFailed
Checking for presence of string "ImageSignature" in the ideviceimagemounter command's output seems to solve the problem.
In the process I also discovered that self._run() requires keyword argument stdout=self.m.raw_io.output() in order to return the command's output. As is, the returned stdout is always blank.
Note to reviewer:
- Patchsets 1 to 11 iterate on a potential fix.
- Patchset 12 reproduces the bug. See the failing tryjob.
- Patchset 13 tries the fix. See the successful tryjob.
- Patchsets 14+ clean up the CL.
Change-Id: I3ca1cdbf4bfa450c3e87d6d87b5f615f28c4aaba
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281058
Reviewed-by: Weston Tracey <westont@google.com>
Commit-Queue: Leandro Lovisolo <lovisolo@google.com>
Change-Id: Ia5ffbc3314c7b05bab06e2d521871961ec051a38
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280863
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
Commit-Queue: Eric Boren <borenet@google.com>
Bug: skia:10096
Change-Id: I7c5a004b2bee76d7b3d262734b8cce32d1b5a098
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280818
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Add Dawn's dependencies shaderc and glslang, and roll SPIRV. Update the
BUILD.gn files to match upstream changes.
Bug: skia:9939, chromium:1064563
Change-Id: Ie9720806efe823312da10f7911688f12cad0713e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278770
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Weston Tracey <westont@google.com>
Like the Programs test, these fail randomly.
Bug: skia:9814
Change-Id: I4f3b6f2fc07db2cdc9ac580c224560bba4162788
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279616
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Kind of a big rewrite to adapt to the new repository structure.
Change-Id: I7b437aaa6bdf684c4486fe91fe94984107b7f6f9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279072
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I72a1d6bd489994052c942b5c8f2e36806459360c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276641
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
Updated to use sentinel GL context even when GL backend is not built.
This reverts commit 1171d314ef.
Change-Id: Ia94bbe4865ddd4e898446c13886877c539f0eb0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277976
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
We haven't tested this in a while. Use the Metal backend instead.
Change-Id: Ic06bf4faff99950bd24e41bdea03962db99cfeee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277612
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Should help to prevent missing log output.
Change-Id: I1f82f6e5792aaadec03b4b2e5e87e599332f37e4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277603
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Change-Id: I766c7e46f6f6da85411d1c4c65122c33e27a630d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276197
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Change-Id: I76fb1e5da5dd162e8245758ccae8effac2f21c0d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277179
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
This adds the "docker_installed=true" dimension for some tasks which are
currently using Docker but do not set the dimension.
Change-Id: I94ede7376e081b861bc691111b58eda37ccf6c41
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276002
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
This reverts commit 9d4b788807.
Copyright issue has been fixed in
https://skia-review.googlesource.com/c/skia/+/275998.
Original description:
Bug: skia:9756
In CanvasKit, a large part of the binary is for encoding. Clients
would be happier with a smaller binary and no webp/jpeg encoding. Make
this an option by splitting up the GN arguments.
Split SK_HAS_WEBP_LIBRARY into SK_CODEC_DECODES_WEBP (to match the
existing SK_CODEC_DECODES_RAW) and SK_ENCODE_WEBP. Same for JPEG and
PNG.
Update CanvasKit compile script to disable webp and jpeg encoding.
Update debugger compile script to disable all encoding.
Change IsPng signature to match other SkCodecs.
TBR=djsollen@google.com
Change-Id: Ic847bae0154e0a2922100b3f2ee14a077ee5635a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276007
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>