Commit Graph

29997 Commits

Author SHA1 Message Date
Mike Klein
21befdcf5e fast NEON divide-by-255
We can approximate (xy + 127) / 255 with (xy + 255) / 256.

On ARM this divide-by-255 is a single instruction, one of the two we use today
to do a perfect divide-by-255 (#if 0).  This cuts div-255 in half, or a full
mul-div-255 by a third.  The U16(255) constant can even be created in a single
instruction without hitting memory, which is as good as it gets.

Here's a nice little example:

    0000000000000000 <sk_premul_8bit>:
       0:   f8408404        ldr     x4, [x0], #8                 // Load the next stage.
       4:   2e23c000        umull   v0.8h, v0.8b, v3.8b          // r = r * a
       8:   6f02e6b0        movi    v16.2d, #0xff00ff00ff00ff    // create U16(255)
       c:   2e23c021        umull   v1.8h, v1.8b, v3.8b          // g = g * a
      10:   2e23c042        umull   v2.8h, v2.8b, v3.8b          // b = b * a
      14:   0e304000        addhn   v0.8b, v0.8h, v16.8h         // r = div255(r)
      18:   0e304021        addhn   v1.8b, v1.8h, v16.8h         // g = div255(g)
      1c:   0e304042        addhn   v2.8b, v2.8h, v16.8h         // b = div255(b)
      20:   d61f0080        br      x4                           // JUMP!

Change-Id: I4224ed3844abf6c67d9e42b67444a60f4aee8f08
Reviewed-on: https://skia-review.googlesource.com/40121
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2017-08-29 23:12:21 +00:00
angle-deps-roller@chromium.org
569b74c38c Roll skia/third_party/externals/angle2/ 2e29b13da..ed5b46f11 (1 commit)
2e29b13da2..ed5b46f116

$ git log 2e29b13da..ed5b46f11 --date=short --no-merges --format='%ad %ae %s'
2017-07-21 brandon1.jones Add additional ES2 and WebGL 1.0 Validation

Created with:
  roll-dep skia/third_party/externals/angle2


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=djsollen@google.com

Change-Id: I1af4927df61796b85a47c8da30e50141ea5b82b0
Reviewed-on: https://skia-review.googlesource.com/40342
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-08-29 22:27:31 +00:00
angle-deps-roller@chromium.org
9c7728650a Roll skia/third_party/externals/angle2/ b79b3f962..2e29b13da (1 commit)
b79b3f9627..2e29b13da2

$ git log b79b3f962..2e29b13da --date=short --no-merges --format='%ad %ae %s'
2017-08-28 jmadill Fix some default return values in auto-gen.

Created with:
  roll-dep skia/third_party/externals/angle2


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=djsollen@google.com

Change-Id: I3ee97aa78ec02a540f4ea698e2399dc8cc577eb5
Reviewed-on: https://skia-review.googlesource.com/40243
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-08-29 21:16:52 +00:00
Brian Osman
b350ae24d5 Add GrContextOption to disable distance field path renderer
We're going to hide the path renderer bitfield behind a testing-only flag,
but clients may want to suppress this path renderer in particular, so a
dedicated flag makes sense.

Bug: skia:
Change-Id: I6cc4049243b5d3c129a824dfe7c1a65a70a05ccd
Reviewed-on: https://skia-review.googlesource.com/40083
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-29 20:41:01 +00:00
Mike Reed
1d8c42eb90 fold params into StageRec
pre-CL before trying to add a hint-rect field to allow shaders to "optimize"
their stages for a given restriction in device space
- e.g. if the shader's intrinsic domain is contained, it won't need to tile/clamp


Bug: skia:
Change-Id: Ia2da557691da25f31e4b9e3f53c3bc6709b89083
Reviewed-on: https://skia-review.googlesource.com/40224
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-08-29 20:10:31 +00:00
Brian Osman
8b0f265f70 Always include the default path renderer in the chain
This (plus SW) ensures that we can always draw any path. Changed the path
renderer command line flags so that 'default' means everything but CCPR,
and 'All' really means 'every path renderer'.

Bug: skia:
Change-Id: I2801d1c50ab939f23efb4600e0f90e6add2891b7
Reviewed-on: https://skia-review.googlesource.com/40221
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-29 19:37:32 +00:00
Brian Osman
ef45e6eb58 Remove (unused) context option to remove shader swizzling
Bug: skia:
Change-Id: I0372f7782124c096370b42624b6c0a3aff8a90b0
Reviewed-on: https://skia-review.googlesource.com/40101
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-08-29 19:34:51 +00:00
Mike Klein
856b3c3a8c no more need for a constants pointer
The only reason we were keeping SkJumper_constants around is that it was
hard to get float/integer iota vectors on arm64 without relocations.

Now that we're compiling arm64 normally as part of Skia, we don't have
to worry about relocations.

This means we can kill the struct and stop passing around that pointer.

Change-Id: I013c6a735947f3db2bc87f2bfa38b7520d2e2fce
Reviewed-on: https://skia-review.googlesource.com/40200
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
2017-08-29 18:58:01 +00:00
angle-deps-roller@chromium.org
cd48524767 Roll skia/third_party/externals/angle2/ 39e781220..b79b3f962 (3 commits)
39e781220c..b79b3f9627

$ git log 39e781220..b79b3f962 --date=short --no-merges --format='%ad %ae %s'
2017-07-21 oetuaho Assign symbol ids in RemoveDynamicIndexing
2017-08-28 yizhou.jiang Skip end2end test case due to failure on D3D Intel GPU
2017-08-25 mradev Relax multi-view end-point validation on detach

Created with:
  roll-dep skia/third_party/externals/angle2


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=djsollen@google.com

Change-Id: I6c7f43e779c9c9496ddf6fdb46f272e81e78f491
Reviewed-on: https://skia-review.googlesource.com/40180
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-08-29 18:46:11 +00:00
Cary Clark
0461e9fa44 simplify path validate
Reduce path validation interfaces,
deferring the harder work of rewriting
the callers until later.

R=reed@google.com,enne@chromium.org

Change-Id: Iea56f1cd1be93bb1d96b50836a9bd3cd4872ad23
Reviewed-on: https://skia-review.googlesource.com/37541
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Adrienne Walker <enne@chromium.org>
2017-08-29 18:37:11 +00:00
Mike Klein
4eaadf1c54 better NEON 8-bit stages
Our interlaced approach works pretty well for x86, but on ARM we're a
lot better off deinterlacing in loads and reinterlacing in stores.

This leaves the stages mostly looking like the float stages, and cuts
out some awkward parts from the code generation.

Diffs are all invisible.  Performance is noticeably better for some
blend modes like Overlay.

Change-Id: Ie599e823602bfd14552de78df44a621aea66e1a2
Reviewed-on: https://skia-review.googlesource.com/40100
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2017-08-29 18:31:01 +00:00
Mike Klein
b561b764d8 use NEON 8-bit stages on ARMv7 too
We don't really use anything very ARMv8 specific in the 8-bit NEON
stages, so we can just naturally extend what we're doing to ARMv7 too.

Note that unlike the float stages, we're not requiring VFPv4 either,
just NEON.  VFPv4 is for FMA and F16<->F32 conversion, both of which are
unnecessary for the integer pipeline.

GMs and perf improvement are similar to the previous ARMv8 change.

Change-Id: Id618801ea1920564c1deee144a640a4133c4505f
Reviewed-on: https://skia-review.googlesource.com/39840
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
2017-08-29 18:27:51 +00:00
Hal Canary
fe75930ce0 Fuzz: use SkNullWStream
Change-Id: I2ed989b10671f4acf9aa3e25c5bcb709630cb9e9
Reviewed-on: https://skia-review.googlesource.com/38961
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2017-08-29 17:41:36 +00:00
angle-deps-roller@chromium.org
eda8b52677 Roll skia/third_party/externals/angle2/ 54164b0ca..39e781220 (1 commit)
54164b0cae..39e781220c

$ git log 54164b0ca..39e781220 --date=short --no-merges --format='%ad %ae %s'
2017-08-29 oetuaho Fix assert when linking nonexistent transform feedback varying

Created with:
  roll-dep skia/third_party/externals/angle2


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=djsollen@google.com

Change-Id: I78122c12b8bd2ca1285d1b667b3fd4a6d1449a70
Reviewed-on: https://skia-review.googlesource.com/40040
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-08-29 17:36:33 +00:00
Robert Phillips
b0e93a22bb Remove origin field from GrSurface (take 2)
This mainly consists of rm origin from GrSurface and the wrapBackEnd*
methods and then re-adding an explicit origin parameter to all the
GrGpu methods that need it.

TBR=bsalomon@google.com

Change-Id: I4248b2a4749ef844da4233ce53b0dc504bc9eb74
Reviewed-on: https://skia-review.googlesource.com/30280
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-08-29 17:36:31 +00:00
Florin Malita
aa0ce825b8 Use the 4f impl for legacy/8888 linear gradients
This is a partial revert of https://skia-review.googlesource.com/c/20280,
adding back L32 support for 4f gradients and switching off the legacy
impl.

If it sticks, we should be able to completely delete the legacy gradient
code.

Change-Id: Iaa6d722ea4dfd8e4d959bb76eca815a30ca7098f
Reviewed-on: https://skia-review.googlesource.com/31425
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-08-29 17:10:36 +00:00
Mike Klein
9d7e57d509 Revert "Revert "8-bit jumper on armv8""
This reverts commit 6d13575108.

Now with guards for "errors" like this:
    external/skia/src/jumper/SkJumper_stages_8bit.cpp:240:50: error:
    'memcpy' called with size bigger than buffer
                case 12: memcpy(&v, src, 12*sizeof(T)); break;

This code is unreachable and generally removed by Clang's optimizer
anyway... as far as I can tell the code generation diff is arbitrary.

Change-Id: I6216567caaa6166f71258bd25343a09e93892a10
Reviewed-on: https://skia-review.googlesource.com/39961
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-08-29 17:04:47 +00:00
Derek Sollenberger
6d13575108 Revert "8-bit jumper on armv8"
This reverts commit 08133583d5.

Reason for revert: Blocking Android Autoroller on compile error.

Original change's description:
> 8-bit jumper on armv8
> 
> The GM diffs are all minor and what you'd expect.
> 
> I did a quick performance sanity check, which also looks fine.
> 
>   $ out/ok bench rp filter:search=Modulate
>     [blendmode_rect_Modulate] 30.2ms  @0  32ms    @95 32ms    @100
>     [blendmode_mask_Modulate] 12.6ms  @0  12.6ms  @95 14.5ms  @100
>   ~~~>
>     [blendmode_rect_Modulate] 11.2ms  @0  11.7ms  @95 12.4ms  @100
>     [blendmode_mask_Modulate] 10.5ms  @0  23.6ms  @95 23.9ms  @100
> 
> This isn't even really the fastest we can make 8-bit go on ARMv8;
> it's actually much more natural to work de-interlaced there.  Lots
> of room to follow up.
> 
> Change-Id: I86b1099f6742bcb0b8b4fa153e85eaba9567cbf7
> Reviewed-on: https://skia-review.googlesource.com/39740
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Klein <mtklein@chromium.org>

TBR=mtklein@chromium.org,herb@google.com,fmalita@chromium.org,reed@google.com

Change-Id: I71425d8b7fbb66be5cb50025871dd81358111da4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/39980
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
2017-08-29 12:38:02 +00:00
Robert Phillips
6b47c7d19f Store discard request on the opList and remove GrDiscardOp (take 3)
Change-Id: Ided58e0110b0b4e611ab65f46c18a6ae2b85f1bc
Reviewed-on: https://skia-review.googlesource.com/39340
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-08-29 11:43:01 +00:00
angle-deps-roller@chromium.org
5aa3a84d27 Roll skia/third_party/externals/angle2/ ff161f83c..54164b0ca (1 commit)
ff161f83ce..54164b0cae

$ git log ff161f83c..54164b0ca --date=short --no-merges --format='%ad %ae %s'
2017-08-28 jmadill Add getUniform impl methods.

Created with:
  roll-dep skia/third_party/externals/angle2


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=djsollen@google.com

Change-Id: I255ca2a3eb41de5a69608a2f82b6ad6e79db5f4d
Reviewed-on: https://skia-review.googlesource.com/39861
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-08-29 00:07:27 +00:00
angle-deps-roller@chromium.org
d91e05671d Roll skia/third_party/externals/angle2/ a42a4e5eb..ff161f83c (1 commit)
a42a4e5ebf..ff161f83ce

$ git log a42a4e5eb..ff161f83c --date=short --no-merges --format='%ad %ae %s'
2017-08-26 jmadill Fix EP generation event output format for uint.

Created with:
  roll-dep skia/third_party/externals/angle2


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=djsollen@google.com

Change-Id: I2a87310d1a5a95da10cbc73adeed07a2894cb4ab
Reviewed-on: https://skia-review.googlesource.com/39822
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-08-28 22:58:27 +00:00
angle-deps-roller@chromium.org
cc65a49382 Roll skia/third_party/externals/angle2/ 70b5bb00e..a42a4e5eb (3 commits)
70b5bb00e8..a42a4e5ebf

$ git log 70b5bb00e..a42a4e5eb --date=short --no-merges --format='%ad %ae %s'
2017-08-28 jmadill D3D11: Copy external offscreen texture when required.
2017-08-26 jmadill GLES3: Auto-generate entry point header.
2017-08-26 jmadill Clean up the ES3 entry points for auto-generation.

Created with:
  roll-dep skia/third_party/externals/angle2
BUG=752917


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=djsollen@google.com

Change-Id: I9b1b88b5081fd4f80334b40cc9ffc9f4baf56fba
Reviewed-on: https://skia-review.googlesource.com/39801
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-08-28 21:50:26 +00:00
Chris Dalton
7732f4f8f2 Add missing methods to neon/sse SkNx implementations
Adds negate, abs, sqrt to Sk2f and/or Sk4f.

Bug: skia:
Change-Id: I0688dae45b32ff94abcc0525ef1f09d666f9c6e9
Reviewed-on: https://skia-review.googlesource.com/39642
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-08-28 21:21:36 +00:00
Mike Klein
08133583d5 8-bit jumper on armv8
The GM diffs are all minor and what you'd expect.

I did a quick performance sanity check, which also looks fine.

  $ out/ok bench rp filter:search=Modulate
    [blendmode_rect_Modulate] 30.2ms  @0  32ms    @95 32ms    @100
    [blendmode_mask_Modulate] 12.6ms  @0  12.6ms  @95 14.5ms  @100
  ~~~>
    [blendmode_rect_Modulate] 11.2ms  @0  11.7ms  @95 12.4ms  @100
    [blendmode_mask_Modulate] 10.5ms  @0  23.6ms  @95 23.9ms  @100

This isn't even really the fastest we can make 8-bit go on ARMv8;
it's actually much more natural to work de-interlaced there.  Lots
of room to follow up.

Change-Id: I86b1099f6742bcb0b8b4fa153e85eaba9567cbf7
Reviewed-on: https://skia-review.googlesource.com/39740
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-08-28 21:04:07 +00:00
angle-deps-roller@chromium.org
c5b2c86cd1 Roll skia/third_party/externals/angle2/ 3ef140a97..70b5bb00e (1 commit)
3ef140a974..70b5bb00e8

$ git log 3ef140a97..70b5bb00e --date=short --no-merges --format='%ad %ae %s'
2017-08-28 jmadill Rename gl::FenceSync to gl::Sync.

Created with:
  roll-dep skia/third_party/externals/angle2


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=djsollen@google.com

Change-Id: I39ee88bb8bc4df3a5559347b1060b84c4bacc18e
Reviewed-on: https://skia-review.googlesource.com/39680
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-08-28 20:38:27 +00:00
Hal Canary
4b972d1db3 SkFILEStream::Make: fix leak.
Change-Id: I218ae89f049df3d05380b46ca672bb1f6fcb5ea4
Reviewed-on: https://skia-review.googlesource.com/38962
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2017-08-28 20:36:07 +00:00
Brian Salomon
3416969605 Revert "Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible""""
This reverts commit a184ac7e0c.

Change-Id: I2a4a1b713fd998ba33a5f85a34be1645438a7ac9
Reviewed-on: https://skia-review.googlesource.com/39400
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-08-28 20:02:16 +00:00
Ben Wagner
5b07178258 Undo unwanted change to SkTypes.h.
This was undone in an editor, but didn't get commited.

Change-Id: Id410de0a066b3fe65119d0b72c6f29a1f91d1ebb
Reviewed-on: https://skia-review.googlesource.com/39700
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2017-08-28 19:09:19 +00:00
Mike Klein
581e756653 -Fast bot fixes for AVX+ code
1) Replace a couple commas with semicolons.
  2) Make sure to zero a couple vectors.

1) has no effect on code generation.
2) does add a bunch of self-vxorps, but they're cheap and we already do
the equivalent for <AVX SSE code, and they're in not very
performance-critical routines.  We could circle back and guard these
with !defined(JUMPER_IS_OFFLINE) if we really need the vectors to start
uninitialized for speed.

CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-Fast

Change-Id: I1a13f3eb28d664dbc345d71c3adbc62be5ff7c45
Reviewed-on: https://skia-review.googlesource.com/39661
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-08-28 18:43:06 +00:00
Chris Dalton
a2090e7240 CCPR: Recalculate inflection/intersection points on GPU
Just recalculates these points instead of investing the code
complexity and memory bandwidth in passing them around.

Bug: skia:
Change-Id: Ib6fc7af49363469de91b4c59baf238015045d79c
Reviewed-on: https://skia-review.googlesource.com/39540
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-08-28 18:15:27 +00:00
Mike Reed
3c2d09f89a change SkRect::growToInclude to take a point instead of x,y
This avoids the dangerous overload problem of

growToInclude(0, 0)

matching to (const SkPoint[], count) rather than growToInclude(x, y)

Bug: skia:
Change-Id: Iaba8b1a579638ff363fde62e4e3004052dd2b2ac
Reviewed-on: https://skia-review.googlesource.com/39501
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-08-28 17:54:06 +00:00
Mike Klein
de67a2c0e0 remove aarch64 offline compilation
The baseline compiled into Skia is now pretty much identical.

Minor diffs due to the offline code using -ffp-contract=fast, and the
baseline not.  Explicit calls to fma() are still FMAs, but we're no
longer letting the compiler uncover FMAs we didn't explicitly call out.

If this goes well, we should be able to turn on the 8-bit pipeline.

Change-Id: I8f73157cfce7373574c20f6435fe86b46477afa9
Reviewed-on: https://skia-review.googlesource.com/39520
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-08-28 17:53:41 +00:00
Ben Wagner
a93a14a998 Convert NULL and 0 to nullptr.
This was created by looking at warnings produced by clang's
-Wzero-as-null-pointer-constant. This updates most issues in
Skia code. However, there are places where GL and Vulkan want
pointer values which are explicitly 0, external headers which
use NULL directly, and possibly more uses in un-compiled
sources (for other platforms).

Change-Id: Id22fbac04d5c53497a53d734f0896b4f06fe8345
Reviewed-on: https://skia-review.googlesource.com/39521
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2017-08-28 17:48:57 +00:00
Chris Dalton
695db40843 Add GrPathUtils::calcCubicInverseTransposePowerBasisMatrix
Cleans up calc_inverse_transpose_power_basis_matrix and makes it
publicly visible.

Bug: skia:
Change-Id: I568c2b8518c74931962ece23ed07490e7e10e94b
Reviewed-on: https://skia-review.googlesource.com/39180
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2017-08-28 17:48:38 +00:00
Mike Klein
d6e12862f0 split up JUMPER define
Whether JUMPER is defined is starting to get a little overloaded:
   - are we compiling offline (defined) or as part of Skia (!defined)?
   - are we using Clang vector extensions (defined) or scalars (!defined)?

This splits JUMPER into these two separate concerns:
   - JUMPER_IS_OFFLINE
   - JUMPER_IS_SCALAR, JUMPER_IS_NEON, JUMPER_IS_AVX2, etc.

The upshot is that we'll now use Clang vector extensions when available
for our "portable" baseline.  On x86-64 and ARMv8 compiled by Clang,
we're guaranteed to pick up SSE2 and NEON respectively.  Our -Fast
bot should even get all the way to AVX2.

Another CL will do some refactoring in SkJumper to remove the redundant
copies of guaranteed vector code on x86-64 and ARMv8.  I didn't want to
do that here yet to demonstrate that there is zero effect on the .S
files from this CL.

Change-Id: Ib5e8f00b35e8721b2cc7180e294840ffaf9dddce
Reviewed-on: https://skia-review.googlesource.com/39500
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-08-28 17:40:36 +00:00
Brian Salomon
2e86634ae6 Move transformation of clip elements to SkClipStack::Element
Change-Id: Ia6ff3fdc927e33dbd28ccfb345859594289d0690
Reviewed-on: https://skia-review.googlesource.com/36820
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-08-28 17:01:06 +00:00
Chris Dalton
419a94da02 Add a GrCCPRGeometry file
Enough ccpr-specific geometry code is in flight that it feels like it
should have its own file.

Bug: skia:
Change-Id: I99ef620a7dc35178cf774b3a4ec6159d46f401c7
Reviewed-on: https://skia-review.googlesource.com/39162
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-08-28 16:53:27 +00:00
angle-deps-roller@chromium.org
7dda8dfb9d Roll skia/third_party/externals/angle2/ 7e1197e01..3ef140a97 (2 commits)
7e1197e01a..3ef140a974

$ git log 7e1197e01..3ef140a97 --date=short --no-merges --format='%ad %ae %s'

Created with:
  roll-dep skia/third_party/externals/angle2


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=djsollen@google.com

Change-Id: I1602f4abb8845fb60b8f7a35d7f8f57cd6212cb1
Reviewed-on: https://skia-review.googlesource.com/39380
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-08-28 16:31:57 +00:00
Mike Reed
e6befa5ac8 add 'a8' config for nanobench, specialize blitV for raster-pipeline
Motivated by wanting to speed-up A8 blits in general (and at the moment, aarect blits). More to come in these areas.

Bug: skia:
Change-Id: I45e8ef951b8e89a825af72b1918049be10920137
Reviewed-on: https://skia-review.googlesource.com/39401
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-08-28 15:56:06 +00:00
Hal Canary
c172f9b894 SkPDF: SkWStream::write -> SkWStream::writeText
Follow on to https://skia.googlesource.com/skia/+/cbc060a

No change in output.

Change-Id: I3c43cb0207e1e9311a13162f22f7a58d82d239d7
Reviewed-on: https://skia-review.googlesource.com/18075
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@skia.org>
2017-08-28 15:17:26 +00:00
angle-deps-roller@chromium.org
e94871bf83 Roll skia/third_party/externals/angle2/ 97577623f..7e1197e01 (1 commit)
97577623f5..7e1197e01a

$ git log 97577623f..7e1197e01 --date=short --no-merges --format='%ad %ae %s'

Created with:
  roll-dep skia/third_party/externals/angle2
BUG=758159


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=djsollen@google.com

Change-Id: I3cfc84c90b3c5db189961901db3c5b4cb7c83b9b
Reviewed-on: https://skia-review.googlesource.com/39360
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-08-28 15:16:37 +00:00
angle-deps-roller@chromium.org
26acbe8a89 Roll skia/third_party/externals/angle2/ 18b75bad8..97577623f (1 commit)
18b75bad85..97577623f5

$ git log 18b75bad8..97577623f --date=short --no-merges --format='%ad %ae %s'

Created with:
  roll-dep skia/third_party/externals/angle2


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=djsollen@google.com

Change-Id: Icc4295b51dbc58b728322afaecb5f431c1a60f4d
Reviewed-on: https://skia-review.googlesource.com/39260
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-08-28 10:43:56 +00:00
angle-deps-roller@chromium.org
c5feebf223 Roll skia/third_party/externals/angle2/ 12e957f85..18b75bad8 (1 commit)
12e957f859..18b75bad85

$ git log 12e957f85..18b75bad8 --date=short --no-merges --format='%ad %ae %s'

Created with:
  roll-dep skia/third_party/externals/angle2


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=djsollen@google.com

Change-Id: Ifdfdf3dfcb401d68d515fca4ed863549e81362a8
Reviewed-on: https://skia-review.googlesource.com/39220
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-08-28 09:05:56 +00:00
angle-deps-roller@chromium.org
95a34fe28a Roll skia/third_party/externals/angle2/ d7576737a..12e957f85 (2 commits)
d7576737a9..12e957f859

$ git log d7576737a..12e957f85 --date=short --no-merges --format='%ad %ae %s'

Created with:
  roll-dep skia/third_party/externals/angle2


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=djsollen@google.com

Change-Id: Ifb5e6665bf72805aea44f559683b72f2ba830f2d
Reviewed-on: https://skia-review.googlesource.com/39163
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-08-28 07:32:26 +00:00
angle-deps-roller@chromium.org
c4e5b04f9b Roll skia/third_party/externals/angle2/ c8c958173..d7576737a (1 commit)
c8c9581731..d7576737a9

$ git log c8c958173..d7576737a --date=short --no-merges --format='%ad %ae %s'

Created with:
  roll-dep skia/third_party/externals/angle2


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=djsollen@google.com

Change-Id: Ib16d19284ba9c2c7dc8ecdad8d340a6825438c01
Reviewed-on: https://skia-review.googlesource.com/39161
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-08-28 05:05:56 +00:00
angle-deps-roller@chromium.org
b6ee256ae9 Roll skia/third_party/externals/angle2/ ff325f1b0..c8c958173 (2 commits)
ff325f1b07..c8c9581731

$ git log ff325f1b0..c8c958173 --date=short --no-merges --format='%ad %ae %s'

Created with:
  roll-dep skia/third_party/externals/angle2


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=djsollen@google.com

Change-Id: Ic59b38bac0de64d8d183c4bad694ffce2247424b
Reviewed-on: https://skia-review.googlesource.com/39140
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-08-28 03:49:56 +00:00
angle-deps-roller@chromium.org
0b5cd8fed9 Roll skia/third_party/externals/angle2/ ef6615170..ff325f1b0 (1 commit)
ef66151703..ff325f1b07

$ git log ef6615170..ff325f1b0 --date=short --no-merges --format='%ad %ae %s'

Created with:
  roll-dep skia/third_party/externals/angle2


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=djsollen@google.com

Change-Id: Ibcd71adddba0cb66e9bc17809045cb9ae95ae860
Reviewed-on: https://skia-review.googlesource.com/39085
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-08-27 20:33:36 +00:00
UpdateSKPs
7f810b4e10 Update SKP version
Automatic commit by the RecreateSKPs bot.

TBR=update-skps@skia.org
NO_MERGE_BUILDS

Change-Id: Id92722fbb5c24e9cd7e1547fda974115cc866b2d
Reviewed-on: https://skia-review.googlesource.com/39100
Reviewed-by: update-skps <update-skps@skia.org>
Commit-Queue: update-skps <update-skps@skia.org>
2017-08-27 07:58:05 +00:00
angle-deps-roller@chromium.org
cd25f63484 Roll skia/third_party/externals/angle2/ 511937d9a..ef6615170 (1 commit)
511937d9a3..ef66151703

$ git log 511937d9a..ef6615170 --date=short --no-merges --format='%ad %ae %s'

Created with:
  roll-dep skia/third_party/externals/angle2
BUG=727437


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=jcgregorio@google.com

Change-Id: Icfcd3b8a31bd357ba64c7b8023ac46de908b918a
Reviewed-on: https://skia-review.googlesource.com/39080
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-08-26 19:54:42 +00:00
Robert Phillips
445b557361 Revert "Store discard request on the opList and remove GrDiscardOp (take 2)"
This reverts commit 9b0b32fda4.

Reason for revert: Android_Vulkan Gold images are broken

Original change's description:
> Store discard request on the opList and remove GrDiscardOp (take 2)
> 
> Change-Id: I2f1bd6f8547895cc8d66cfde42d7d890441d198e
> Reviewed-on: https://skia-review.googlesource.com/33460
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=egdaniel@google.com,robertphillips@google.com

Change-Id: I1470d88c2407864da8b6ebdc119c8c2466a2a6c6
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/39000
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-08-25 20:36:39 +00:00