Commit Graph

78 Commits

Author SHA1 Message Date
Cary Clark
74f623d161 make point array methods private
Moved method are not used by chromium, google3,
or android.

SkPoint::setRectIFan isn't used or tested at all.

SkPoint::setRectFan and SkPoint::setRectTriStrip
are only used internally.

These routines pretend that a SkPoint is part
of an array of points. Since that's kind of an
odd contract to make public, and because they
aren't used outside of Skia, relegate them to
a priv file.

R=bsalomon@google.com,reed@google.com
Bug: skia: 6898
Change-Id: I5ec2eb47799f6fd4b2994da962b1fa69ce659931
Reviewed-on: https://skia-review.googlesource.com/68121
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
2017-11-07 13:10:38 +00:00
Brian Salomon
57caa660c0 Revert "Revert "Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans.""
This reverts commit 62563deb6b.

Reason for revert: change that affected similar set of GMs reverted, relanding now that this is more easily triagable.

Original change's description:
> Revert "Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans."
> 
> This reverts commit fa2d604a7d.
> 
> Reason for revert: <INSERT REASONING HERE>
> 
> Original change's description:
> > Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans.
> > 
> > Right now when we turn rects into quads we use a vertex order compatible with a tri fan rather than a tri strip.
> > 
> > I wanted it to be the case that the same code could be used to generate a non-indexed mesh for a single rect or indexed using the quad index buffer when batching. Triangle fanning is not available in all APIS (e.g. is emulated in ANGLE and not supported in Metal) so it seems better to use a triangle strip over a fan in the single rect case.
> > 
> > 
> > Change-Id: I31eebd794e7328f4b39e3ec3377bf2ec556360ca
> > Reviewed-on: https://skia-review.googlesource.com/60081
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> 
> TBR=bsalomon@google.com,robertphillips@google.com
> 
> Change-Id: I7c4c23aa418da09c9708b28cce64ab58e282dd3a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/60683
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: Iefcd16676a7617d32e89fc84206cd4e88e9a06e1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/61160
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-10-18 12:21:17 +00:00
Brian Salomon
62563deb6b Revert "Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans."
This reverts commit fa2d604a7d.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans.
> 
> Right now when we turn rects into quads we use a vertex order compatible with a tri fan rather than a tri strip.
> 
> I wanted it to be the case that the same code could be used to generate a non-indexed mesh for a single rect or indexed using the quad index buffer when batching. Triangle fanning is not available in all APIS (e.g. is emulated in ANGLE and not supported in Metal) so it seems better to use a triangle strip over a fan in the single rect case.
> 
> 
> Change-Id: I31eebd794e7328f4b39e3ec3377bf2ec556360ca
> Reviewed-on: https://skia-review.googlesource.com/60081
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=bsalomon@google.com,robertphillips@google.com

Change-Id: I7c4c23aa418da09c9708b28cce64ab58e282dd3a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/60683
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-10-17 19:14:15 +00:00
Brian Salomon
fa2d604a7d Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans.
Right now when we turn rects into quads we use a vertex order compatible with a tri fan rather than a tri strip.

I wanted it to be the case that the same code could be used to generate a non-indexed mesh for a single rect or indexed using the quad index buffer when batching. Triangle fanning is not available in all APIS (e.g. is emulated in ANGLE and not supported in Metal) so it seems better to use a triangle strip over a fan in the single rect case.


Change-Id: I31eebd794e7328f4b39e3ec3377bf2ec556360ca
Reviewed-on: https://skia-review.googlesource.com/60081
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-10-17 17:30:12 +00:00
Ethan Nicholas
abff956455 initClassID no longer auto-allocates ids
Auto-allocated IDs mean that the IDs depend upon the order in which
classes happen to get initialized and are therefore not consistent
from run to run. This change paves the way for a persistent shader
cache by fixing the IDs in an enum.

Bug: skia:
Change-Id: I3e923c6c54f41b3b3eb616458abee83e0909c09f
Reviewed-on: https://skia-review.googlesource.com/56401
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-10-09 15:20:33 +00:00
Ethan Nicholas
fa7ee2447e changed vertex attribute precisions to be actual types
Bug: skia:
Change-Id: Ic5555d9f1be7f24655bdea9f2a3677bfb128ef70
Reviewed-on: https://skia-review.googlesource.com/50221
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2017-09-27 14:04:17 +00:00
Brian Osman
9a725dd948 Use shader based blending to clamp kPlus mode w/F16
Bug: skia:6173
Change-Id: I21042d484d9a7b3eee04aa3301d9793d00ad6908
Reviewed-on: https://skia-review.googlesource.com/48183
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-09-20 14:28:03 +00:00
Ethan Nicholas
f7b8820dc8 re-land of new SkSL precisions
Bug: skia:
Change-Id: Ic1deb3db2cbda6ca45f93dee99832971a36a2119
Reviewed-on: https://skia-review.googlesource.com/47841
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2017-09-18 18:32:13 +00:00
Ethan Nicholas
27185a9b97 Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half."""
This reverts commit 05d5a13fea.

Reason for revert: looks like it broke filterfastbounds

Original change's description:
> Revert "Revert "Switched highp float to highfloat and mediump float to half.""
> 
> This reverts commit 1d816b92bb.
> 
> Bug: skia:
> Change-Id: I388b5e5e9bf619db48297a80c9a80c039f26c9f1
> Reviewed-on: https://skia-review.googlesource.com/46464
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>

TBR=bsalomon@google.com,ethannicholas@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: skia:
Change-Id: Iddf6aef2ab084aa73da7ceebdfc303a1d2b80cde
Reviewed-on: https://skia-review.googlesource.com/47441
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2017-09-18 03:01:47 +00:00
Ethan Nicholas
05d5a13fea Revert "Revert "Switched highp float to highfloat and mediump float to half.""
This reverts commit 1d816b92bb.

Bug: skia:
Change-Id: I388b5e5e9bf619db48297a80c9a80c039f26c9f1
Reviewed-on: https://skia-review.googlesource.com/46464
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2017-09-15 18:50:54 +00:00
Brian Salomon
1d816b92bb Revert "Switched highp float to highfloat and mediump float to half."
This reverts commit 88d99c6387.

Reason for revert: Believed to be causing unit test failures in Chrome roll:

https://build.chromium.org/p/tryserver.chromium.android/builders/linux_android_rel_ng/builds/364433
https://luci-logdog.appspot.com/v/?s=chromium%2Fbb%2Ftryserver.chromium.android%2Flinux_android_rel_ng%2F364433%2F%2B%2Frecipes%2Fsteps%2Fcontent_browsertests__with_patch__on_Android%2F0%2Flogs%2FWebRtcCaptureFromElementBrowserTest.VerifyCanvasWebGLCaptureColor%2F0

Original change's description:
> Switched highp float to highfloat and mediump float to half.
> 
> The ultimate goal is to end up with "float" and "half", but this
> intermediate step uses "highfloat" so that it is clear if I missed a
> "float" somewhere. Once this lands, a subsequent CL will switch all
> "highfloats" back to "floats".
> 
> Bug: skia:
> Change-Id: Ia13225c7a0a0a2901e07665891c473d2500ddcca
> Reviewed-on: https://skia-review.googlesource.com/31000
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,csmartdalton@google.com,ethannicholas@google.com

Change-Id: I8bfa97547ac3920d433665f161d27df3f15c83aa
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/35705
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-08-17 15:08:17 +00:00
Ethan Nicholas
88d99c6387 Switched highp float to highfloat and mediump float to half.
The ultimate goal is to end up with "float" and "half", but this
intermediate step uses "highfloat" so that it is clear if I missed a
"float" somewhere. Once this lands, a subsequent CL will switch all
"highfloats" back to "floats".

Bug: skia:
Change-Id: Ia13225c7a0a0a2901e07665891c473d2500ddcca
Reviewed-on: https://skia-review.googlesource.com/31000
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-08-16 23:05:15 +00:00
Brian Salomon
7f23543d1d Minor geometry processor clarification.
Some renames, comments, and override->final

Change-Id: Iebc7aeee9a64021e958f76bf4278ffff56884a56
Reviewed-on: https://skia-review.googlesource.com/35165
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-08-16 14:32:28 +00:00
Brian Salomon
bfd18cdd54 Move GrAppliedClip into GrPipeline
Change-Id: I522c2fd52bea9813baba7cdb3f11b63e7ab96b50
Reviewed-on: https://skia-review.googlesource.com/28861
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-08-10 12:54:05 +00:00
Brian Salomon
91326c34ee Move GrProcessorSet into GrPipeline
Change-Id: Ibfa5e1adda3c32140590aa62a31d35654cef79dd
Reviewed-on: https://skia-review.googlesource.com/28187
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-08-09 20:42:45 +00:00
Ethan Nicholas
5af9ea399d renamed SkSL types in preparation for killing precision modifiers
Bug: skia:
Change-Id: Iff0289e25355a89cdc289a0892ed755dd1b1c900
Reviewed-on: https://skia-review.googlesource.com/27703
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-07-28 20:43:03 +00:00
Brian Salomon
b4b8a46448 Make PrimitiveProcessorTest's op be a non-legacy GrMeshDrawOp
Change-Id: I14c03c350e43dd576904d94a9f0847405dedd0a6
Reviewed-on: https://skia-review.googlesource.com/23142
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-07-14 16:20:04 +00:00
Robert Phillips
fbcef6eb8a Clean up GrResourceProvider usage
The only substantive changes are the removal of GrProxy instantiation in:

SkGpuBlurUtils::GaussianBlur
GrSimpleTextureEffect::Make*

Change-Id: I10970609693bd6ff5b3a3c21b41d82642bb277bc
Reviewed-on: https://skia-review.googlesource.com/19965
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-06-15 17:18:19 +00:00
Chris Dalton
1d6163577c Add support for instanced draws
Adds an instance buffer to GrMesh and instance attribs to
GrPrimitiveProcessor. Implements support in GL and Vulkan. Adds unit
tests for instanced rendering with GrMesh.

Bug: skia:
Change-Id: If1a9920feb9366f346b8c37cf914713c49129b3a
Reviewed-on: https://skia-review.googlesource.com/16200
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-05-31 20:40:20 +00:00
Robert Phillips
dd3b3f4182 Rm makeRenderTargetContext in favor of deferred version (take 3)
This is a reland of: https://skia-review.googlesource.com/c/13001/ (Rm makeRenderTargetContext in favor of deferred version)

TBR=bsalomon@google.com

Change-Id: If81f4d9fb889c091cd37ffde133d906fb3e37773
Reviewed-on: https://skia-review.googlesource.com/14027
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2017-04-25 11:44:20 +00:00
Robert Phillips
2af746c1e7 Revert "Rm makeRenderTargetContext in favor of deferred version (take 2)"
This reverts commit 02242e82e4.

Reason for revert: Maybe breaking Chrome DEPS roll

Original change's description:
> Rm makeRenderTargetContext in favor of deferred version (take 2)
> 
> This is a reland of: https://skia-review.googlesource.com/c/13001/ (Rm makeRenderTargetContext in favor of deferred version) 
> 
> Change-Id: Ife77b012d09c46895884a168fc5045bd92a4b919
> Reviewed-on: https://skia-review.googlesource.com/13196
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> 

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I2607116ed743f5d313da4a7b7f056776ed907702
Reviewed-on: https://skia-review.googlesource.com/14024
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-04-21 12:29:00 +00:00
Robert Phillips
02242e82e4 Rm makeRenderTargetContext in favor of deferred version (take 2)
This is a reland of: https://skia-review.googlesource.com/c/13001/ (Rm makeRenderTargetContext in favor of deferred version) 

Change-Id: Ife77b012d09c46895884a168fc5045bd92a4b919
Reviewed-on: https://skia-review.googlesource.com/13196
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-04-21 11:17:52 +00:00
Robert Phillips
934292170b Revert "Rm makeRenderTargetContext in favor of deferred version"
This reverts commit d83ec04412.

Reason for revert: various bot failures

Original change's description:
> Rm makeRenderTargetContext in favor of deferred version
> 
> Change-Id: Ifdf67453607256ba7cdb0837263377bd83907212
> Reviewed-on: https://skia-review.googlesource.com/13001
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> 

TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I4e67a20cbe658b24725dcf386ac8bfdd127647ea
Reviewed-on: https://skia-review.googlesource.com/13131
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-04-11 12:23:30 +00:00
Robert Phillips
d83ec04412 Rm makeRenderTargetContext in favor of deferred version
Change-Id: Ifdf67453607256ba7cdb0837263377bd83907212
Reviewed-on: https://skia-review.googlesource.com/13001
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-04-11 11:36:53 +00:00
Brian Salomon
d3ccb0a37f Move pipeline handling out of GrMeshDrawOp.
The monolithic GrPipeline is moved to a subclass GrLegacyDrawMeshOp.

The pipeline used to record a GrMesh draw in a GrMeshDrawOp must now be passed rather than implicitly using the op's pipeline.

Change-Id: I50d77e4dcc8d91a523fa7566ce43a9a291174706
Reviewed-on: https://skia-review.googlesource.com/11002
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-04-03 15:13:48 +00:00
Brian Salomon
a811b1200c Renames of processor analysis-related classes and method.
GrProcesserSet::FragmentProcessorAnalysis->GrProcessorSet::Analysis
GrPipelineAnalysisColor->GrProcessorAnalysisColor
GrPipelineAnalysisCoverage->GrProcessorAnalysisCoverage
GrMeshDrawOp::getFragmentProcessorAnalysisInputs->GrMeshDrawOp::getProcessorAnalysisInputs

Change-Id: I28ad19dfab5f4ac1788c4eacdec5e1af2a701dd0
Reviewed-on: https://skia-review.googlesource.com/10747
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-03-30 15:19:53 +00:00
Brian Salomon
e7d30484ea Remove GrPipelineOptimizations computation from GrPipeline::init and nest in GrMeshDrawOp.
Change-Id: I4a702c83857606c1cb050294c408922eef5769ea
Reviewed-on: https://skia-review.googlesource.com/10414
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2017-03-29 16:46:07 +00:00
Brian Salomon
c0b642ca48 Split GrPipelineInput into separate color and coverage types, the latter of which is just an enum.
Assign names that indicate that they aren't just for the input phase since I plan to use them at the boundary between FPs and XPs as well.

Renamed GrProcOptInfo to GrColorFragmentProcessorAnalysis. This is now only used on the color side and the new name seems clearer to me.

Change GrMeshDrawOp::getFragmentProcessorAnalysisInputs to use the new color/coverage types directly rather than a class that has been reduced to simply bundling them together.

Change-Id: If93bae74c9d590486eecdf63f302418c96deab65
Reviewed-on: https://skia-review.googlesource.com/10161
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2017-03-27 17:45:29 +00:00
Brian Salomon
649a3411f9 Add a separate draw function to GrRenderTargetContext for GrMeshDrawOp derived classes.
The first phase of deferring GrPipeline creation until flush will apply only to GrDrawOp subclasses that do not derive from GrMeshDrawOp. This change prepares for that by creating separate draw functions on GrRenderTargetContext for GrMeshDrawOp-derived ops. This is temporary and will incrementally be undone as pipeline-creation deferral rolls out to the GrMeshDrawOps in a later phase of this work.


Change-Id: I0f5b71fe913f3273cfe9e965f7d8bbe7f01ad0ef
Reviewed-on: https://skia-review.googlesource.com/9481
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-03-09 19:26:13 +00:00
Brian Osman
32342f032e Rebase and fix chromium
Combine texture provider and resource provider

Largely mechanical. Only three places that were calling createApprox
via texture provider (ie without flags), so that was simple.

BUG=skia:

Change-Id: I876367bcdc6a8db736deedab1028de1972015509
Reviewed-on: https://skia-review.googlesource.com/9176
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-03-04 13:49:47 +00:00
Brian Salomon
5298dc8bf3 Make GrPipelineAnalysis a nested class of GrProcessorSet.
It is renamed to FragmentProcessorAnalysis since it represents the outputs of the final FPs.

It now stores the analysis results that are subsequently needed rather than exposing GrProcOptInfo.

GrProcOptInfo is now only used on color FPs (not coverage).

Miscellaneous related renamings.


Change-Id: I95c518a7a76df6dc294a9fa67c611f8f653247bc
Reviewed-on: https://skia-review.googlesource.com/8534
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-02-22 19:41:30 +00:00
Brian Salomon
c6b7146eef Remove component flags from GrPipelineInput.
We don't use these anywhere downstream except to check for opaqueness.

Change-Id: I897137135d69004ed45c0f4c1e7297183f49fc6d
Reviewed-on: https://skia-review.googlesource.com/8402
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2017-02-14 16:34:59 +00:00
Brian Salomon
82f4431915 Make GrPaints move their GrProcessor ownership into GrPipelineBuilder.
This makes GrPaints usable only once. In some places we must make copies in order to issue draws with the same paint state.

Change-Id: Ie816e5185ce93a064111cad64c6880e1e21184c2
Reviewed-on: https://skia-review.googlesource.com/6844
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-01-11 19:56:48 +00:00
Brian Salomon
f833478191 Remove ref counting from GrOp.
Instead use std::unique_ptr to manage GrOp lifetime.

Change-Id: Ic1dc1e0ffd7254c3994221f498677af5bbf66a71
Reviewed-on: https://skia-review.googlesource.com/6479
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-01-03 15:22:16 +00:00
Brian Salomon
09d994ecb3 Misc batch->op cleanup Part 1 of 2
Change-Id: I80f951976558a284e55386e0a368f08bd835d8ca
Reviewed-on: https://skia-review.googlesource.com/6359
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2016-12-21 16:45:40 +00:00
Brian Salomon
92aee3d685 This renames methods and classes that relate to static analysis of combinations of GrDrawOps and GrPipelines.
Change-Id: I737b901a19d3c67d2ff7f95802fb4df35656beb2
Reviewed-on: https://skia-review.googlesource.com/6199
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2016-12-21 15:12:49 +00:00
Brian Salomon
895274391d move src/gpu/batches -> src/gpu/ops
Change-Id: I6410eae41f051ce38bef6f38d670924c3483c325
Reviewed-on: https://skia-review.googlesource.com/6163
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2016-12-16 16:58:24 +00:00
Brian Salomon
1951f3ddbd Rename testingOnly_drawBatch to testingOnly_addDrawOp and sk_sp
Change-Id: I35efd4ad2b7132145c1e477f0b1f283276e9fad5
Reviewed-on: https://skia-review.googlesource.com/5704
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2016-12-09 22:28:31 +00:00
Brian Salomon
0e8fc8b9e6 Relandx2 "Remove antialiasing control from GrPaint."
Fixes a bad merge.

This reverts commit 073285c059.

Change-Id: I5e92339d9b33d3a6dc58b9fcd2a1b3a5684e8f8a
Reviewed-on: https://skia-review.googlesource.com/5774
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2016-12-09 20:43:41 +00:00
Brian Salomon
073285c059 Revert "Reland "Remove antialiasing control from GrPaint.""
This reverts commit 3944484020.

Reason for revert: Merges badly with a recent change. Will rebase and reland.

Original change's description:
> Reland "Remove antialiasing control from GrPaint."
> 
> This contains fixes for GLPrograms test and mixed samples rendering.
> 
> This reverts commit 419d81eed4.
> 
> BUG=skia:
> 
> Change-Id: If8f002fbfaaaab6d1607403f2b15ccc7f1e17e87
> Reviewed-on: https://skia-review.googlesource.com/5763
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> 

TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org
BUG=skia:
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: Iff9657041e28604a845bc5a9acec7c9b248c53bd
Reviewed-on: https://skia-review.googlesource.com/5772
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2016-12-09 20:02:22 +00:00
Brian Salomon
3944484020 Reland "Remove antialiasing control from GrPaint."
This contains fixes for GLPrograms test and mixed samples rendering.

This reverts commit 419d81eed4.

BUG=skia:

Change-Id: If8f002fbfaaaab6d1607403f2b15ccc7f1e17e87
Reviewed-on: https://skia-review.googlesource.com/5763
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2016-12-09 19:56:24 +00:00
Brian Salomon
419d81eed4 Revert "Remove antialiasing control from GrPaint."
This reverts commit 9f549358b3.

Reason for revert: hitting asserts

Change-Id: I542d34edc05ecf72b7646263f25736a0950c78e7
Reviewed-on: https://skia-review.googlesource.com/5707
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2016-12-08 17:11:46 +00:00
Brian Salomon
9f549358b3 Remove antialiasing control from GrPaint.
This adds an additional param (of new enum type GrAA) to draws that can antialias and a new enum GrAAType to indicate the AA technique (none, fragment shader computed coverage, msaa).

Some GMs change due to this:
1) In some places we weren't disabling MSAA when the draw was supposed to be unantialiased.
2) Some bounding rect draws that use GrFragmentProcessors were unnecessarily turning on antialiasing, by disabling it a very small number of pixel LSBs change.

Change-Id: I7d8d8793dda70bcd373d09055beb9949c1a8a4d0
Reviewed-on: https://skia-review.googlesource.com/5608
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2016-12-08 16:27:44 +00:00
Brian Salomon
742e31de15 Rename GrBatchFlushState to GrOpFlushState
Change-Id: I1a8052c61d7624929caf45ba44e2a465cd0dc1c2
Reviewed-on: https://skia-review.googlesource.com/5649
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2016-12-07 23:36:31 +00:00
Brian Salomon
dad2923b8e Rename GrVertexBatch->GrMeshDrawOp
Change-Id: I3ebe5a471477ce1b71c150b0bde4982d113fd8a7
Reviewed-on: https://skia-review.googlesource.com/5468
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2016-12-01 22:46:23 +00:00
Brian Salomon
9afd371a8a Rename GrDrawBatch->GrDrawOp
Change-Id: I18f520924b8a2548566fd61dbea4e3e12bd253dd
Reviewed-on: https://skia-review.googlesource.com/5411
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2016-12-01 16:45:27 +00:00
Brian Salomon
25a880960a Rename GrBatch to GrOp
Change-Id: I27b6324f8040899fafeda23ca524bc54a4dbf090
Reviewed-on: https://skia-review.googlesource.com/5392
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2016-12-01 15:12:53 +00:00
Brian Salomon
94efbf51f5 Merge GrGLSLCaps into GrShaderCaps
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5121

Change-Id: If8d13638f80f42161cbc766a2666c5789e5772c8
Reviewed-on: https://skia-review.googlesource.com/5121
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2016-11-29 19:32:31 +00:00
Hal Canary
342b7acc46 tests: s/SkAutoTUnref/sk_sp/
BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4394

Change-Id: I088b3c6e2adff07abed1e8a50091cc0ec4a4109c
Reviewed-on: https://skia-review.googlesource.com/4394
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2016-11-04 16:55:38 +00:00
Brian Osman
693a540272 Rename renderTargetContextPriv to priv, and some more leftover DCs
API change is for non-public API.

TBR=bsalomon@google.com

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4060

Change-Id: I5011d753c3c6d1145ff242eab6baff2ae0647ba3
Reviewed-on: https://skia-review.googlesource.com/4060
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2016-10-27 20:01:05 +00:00