Commit Graph

112 Commits

Author SHA1 Message Date
reed@google.com
ac20fb9955 add helpers to initialize our var-int args before calling GL. Some drivers
assert that those are zero on input, even though they are logically
output-only parameters.



git-svn-id: http://skia.googlecode.com/svn/trunk@688 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-12 17:14:53 +00:00
bsalomon@google.com
2fbc7fa460 Make SampleApp build on Win32 (still requires glew, this needs to be fixed)
In fbo test funciton set min filter to nearest (for systems that don't support rendering to level of a texture that isn't mip map complete.)
Add a lot more sample slides to the win32 build
Fix texture red/blue color swap on windows.

git-svn-id: http://skia.googlecode.com/svn/trunk@677 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-05 16:34:41 +00:00
reed@google.com
1fcd51e6b2 add template macro to "safely" perform casts w/o breaking strict-aliasing
fix aliasing warnings



git-svn-id: http://skia.googlecode.com/svn/trunk@674 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-05 15:50:27 +00:00
bsalomon@google.com
e9557f946e Fix bug where createTexture may bind a texture to GL without ever updating fHWState.fTexture (when texture is not bound to FBO).
Other minor changes:
Add commented out GL logging define to GrUserConfig
Remove dead GrGpuD3D9 file from xcode proj



git-svn-id: http://skia.googlecode.com/svn/trunk@663 2bbb7eff-a529-9590-31e7-b0007b416f81
2010-12-23 20:59:40 +00:00
reed@google.com
37df17d164 fix build for linux
partial impl for GPU on linux (need getProcAddress and SkEGLContext)



git-svn-id: http://skia.googlecode.com/svn/trunk@661 2bbb7eff-a529-9590-31e7-b0007b416f81
2010-12-23 20:20:51 +00:00
bsalomon@google.com
da96ea01fe Stop using GrSamplerState to track the texture parameters for GL textures. It has become larger and now holds state that isn't tracked per-texture by GL. Also remove unused setSamplerStateImm from GrGpuGL
git-svn-id: http://skia.googlecode.com/svn/trunk@659 2bbb7eff-a529-9590-31e7-b0007b416f81
2010-12-23 16:53:57 +00:00
bsalomon@google.com
ef152364cb Delete D3D9 gpu class. Was fixed-function only, had significant defeciencies around vertex array formats, and is hasn't been updated with respect to parent class changes (won't compile).
git-svn-id: http://skia.googlecode.com/svn/trunk@656 2bbb7eff-a529-9590-31e7-b0007b416f81
2010-12-23 16:04:36 +00:00
reed@google.com
eeeb5a05b9 silence some of our startup spew
tie skia and gr's debug symbols together in the Makefile



git-svn-id: http://skia.googlecode.com/svn/trunk@654 2bbb7eff-a529-9590-31e7-b0007b416f81
2010-12-23 15:12:59 +00:00
reed@google.com
873cb1e23b add gpu to the default makefile
move skia-gpu files into skia/src/gpu



git-svn-id: http://skia.googlecode.com/svn/trunk@653 2bbb7eff-a529-9590-31e7-b0007b416f81
2010-12-23 15:00:45 +00:00
reed@google.com
313e403583 flush inorder drawtarget (i.e. flushText) before we purge the atlas/cache
git-svn-id: http://skia.googlecode.com/svn/trunk@651 2bbb7eff-a529-9590-31e7-b0007b416f81
2010-12-22 22:16:59 +00:00
bsalomon@google.com
88b019bc77 Force bool StageDesc to be a byte so that our memcmp equality test will work. Fixes static assert failure in xcode release build.
git-svn-id: http://skia.googlecode.com/svn/trunk@650 2bbb7eff-a529-9590-31e7-b0007b416f81
2010-12-22 22:13:51 +00:00
reed@google.com
ac10a2d039 add gpu backend (not hooked up yet)
git-svn-id: http://skia.googlecode.com/svn/trunk@649 2bbb7eff-a529-9590-31e7-b0007b416f81
2010-12-22 21:39:39 +00:00