Currently non of the backends are directly holding ownership of the new
sk_sp, but in follow on CLs will start having the buffers be tracked
on the command buffer via these refs.
Bug: skia:11232
Change-Id: I894f1672868061636286569d999dbe97456342a6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/364016
Reviewed-by: Brian Salomon <bsalomon@google.com>
We already had this trick for scalar integers, this extends it to
integer vectors. As with prior work in this area, it would be better to
detect this case and produce an error, but now we at least produce
consistent and well-defined results (rather than undefined signed
integer overflow).
Bug: skia:10932
Bug: oss-fuzz:29494
Change-Id: I45526fe96b6ea42c0e88b9862f6961b316810321
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363962
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Previously this would report success but may have rounded the
rowbytes down to a multiple of bpp prior to writing the dst.
On GPU it could trigger an assert in a debug build.
Bug: chromium:1163061
Change-Id: I19709f4cdb71139732998a4dd2e14476099f0ba8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363782
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Change-Id: I6f9221f06a8b7ed80fc2653cea3aa454a3ddc819
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363961
Auto-Submit: Weston Tracey <westont@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 864465765b.
Reason for revert: fix: check tiling before call refView()
Original change's description:
> Revert "Remove SkImage_Base::refPinnedImage(), use refView() instead."
>
> This reverts commit 9f899ac9ed.
>
> Reason for revert: broke ios bot?
>
> Original change's description:
> > Remove SkImage_Base::refPinnedImage(), use refView() instead.
> >
> > Also use refView() for lazy/raster images as well rather than creating
> > a GrTextureProducer class outside the image.
> >
> > Bug: skia:11208
> >
> > Change-Id: Iee628c337bc1b4cfcccd78eaba98589757bb55ab
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/360980
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
>
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
>
> Change-Id: Iab4851f5cefdca853e16c030ec67238c55c69aa2
> Cq-Include-Trybots: luci.skia.skia.primary:Test-iOS-Clang-iPhone6-GPU-PowerVRGX6450-arm64-Release-All-Metal
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/361838
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
# Not skipping CQ checks because this is a reland.
Change-Id: Ib0405bd99a3875a40f6f75b9e785e073ba48605d
Cq-Include-Trybots: luci.skia.skia.primary:Canary-Android
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This is a reland of 2c3cec998f
Original change's description:
> [canvaskit] Break up helper.js into smaller files
>
> This will hopefully make some things easier to find/understand.
> I have a few more ideas for breaking up other parts.
>
> Bug: skia:11203
> Change-Id: Ia54c13fd6e3c897e04a737b258f6e77c50a1aed3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356839
> Reviewed-by: Nathaniel Nifong <nifong@google.com>
Bug: skia:11203
Change-Id: I8850e8e9e5f39f537232e0f1f8a814f763ab7853
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363942
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Every GPU API defines things this way, but C++ does not (until C++20).
Forcing the shift-as-unsigned prevents UBSAN warnings.
Bug: oss-fuzz:29093
Change-Id: Ie82e25c46e28446ffc42a40172ca6b272bf1c362
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363937
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 3b8204039b.
Reason for revert: GrVkTypesPriv and GrD3DTypesPriv are now listed twice and break VS.
Original change's description:
> Add missing Gr headers to GN file.
>
> Change-Id: Id01cc2c3bf54bad21cba105b8302d57f424e1ba2
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363938
> Commit-Queue: John Stiles <johnstiles@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=brianosman@google.com,johnstiles@google.com
Change-Id: I3e6e18aacc8880d60dfa6c60b97c4b5c8f5018a8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363786
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
The equivalent functionality is available in
include/effects/SkImageFilters.h via SkImageFilters::MatrixTransform.
Bug: skia:11230
Change-Id: I77b78d508d653a32c913a7599f1004ab634e3e6d
Docs-Preview: https://skia.org/?cl=361497
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/361497
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This reverts commit ad8ce4dbb2.
Change-Id: I26077c56fa69e60a003359fa9da758bbfd6a3425
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363777
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: Id01cc2c3bf54bad21cba105b8302d57f424e1ba2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363938
Commit-Queue: John Stiles <johnstiles@google.com>
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Reviewed-by: Brian Osman <brianosman@google.com>
Trying to make its results scale-independent. Otherwise we can propagate
convexity in path.transform() but (if measured) actually have a
different result.
Bug: skia:11227
Change-Id: I874597a58c8c4d670e9d4a357a6a92b60a164291
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/360597
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
In the short term this gives us iphone11 coverage again, but I still
need to sort out why xcode 12.3 builds won't work, since this adds
complexity and xcode version churn on builders.
Bug: skia:11129
Change-Id: Ic477b26e1cffc1d3124832cf26ec391969a617cf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/358516
Commit-Queue: Weston Tracey <westont@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
- Updated asset version to 13, which includes the image resources and
modified directory hierarchy.
- Updated dm --svgs arg in infra/bots/recipes/test.py to add "svg"
subdirectory (relative to corpus asset root).
- Ran 'make train' in infra/bots/
Bug: skia:11229
Change-Id: I4e3c5da5945ee7ee4034ec453fdeb84c5fa08394
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/361560
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
and build task drivers per platform so we can.
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Change-Id: I497fae56f4e2ede3fa65122ffa9908daff0cc181
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363856
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The test has been split into an ES2 version and ES3 version; the ES2
side omits unsupported integer ops like << >> & | ^ %.
Change-Id: Iba16d469a477809b17a823b1c68ae8937624c68e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362616
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
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Change-Id: I712b34874f36dc83812389d24bc0e4997ead1b12
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363780
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SkVMCodeGenerator was lacking support for the comma operator entirely;
this has now been implemented.
Change-Id: I9350f54e6ee52764c620116e6dbfe4ca3e9cd47e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363096
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Change-Id: I2c430d424d28de707fb01e05891b14c7a5751504
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363857
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On windows vulkan I am seeing 3x perf gains on svgs and skps that
heavily use convex paths.
Change-Id: I6bb98846809f33cc6033964bfadb082ed225e7f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362677
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
62387fc647..0be050a44a
2021-01-31 jonahr@google.com Pass GL_VERSION info through ANGLE's GL_RENDERER string
If this roll has caused a breakage, revert this CL and stop the roller
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Change-Id: I166a39141064657942b29ef3c2a7b542d219ee72
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Instead of making a list of work to do and then
later kicking off goroutines to do it, just start
the work as soon as it's ready to go.
Change-Id: I6bd8a031958ae440ba7f72609d9dfb867ebb2490
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363436
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is a reland of 07d8c0d11c
Original change's description:
> Make GrDirectContext::updateBackendTexture handle pixmaps with non-type row bytes.
>
> Some GL contexts don't support GL_UNPACK_ROW_LENGTH and we must
> copy the src data to a pixmap with tight row bytes.
>
> Bug: chromium:1170392
>
> Change-Id: I4590f20dbc80cb792f30f0059536716cf106f6c3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/361717
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: chromium:1170392
Change-Id: I6fb759c35f86d816b16694b00edaa1116a446d15
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363099
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Instead of standing goroutines pulling from a work queue, just kick off
individual goroutines. No need to write a scheduler on top of another
scheduler.
Local runs put this at the same wall time as before while saving a
little user/sys CPU time. Bot runs typically took 25-50s before this
change, and now 40s, 28s, and 29s, so the same there too.
We can choose whether to handle re-runs on the same goroutine or kick
off new ones. I've chosen here to run them on the same goroutine (see
the commented /*go*/), mostly because the bots quickly exhaust their
user process limits when the reruns are all spawning FM processes in
parallel. I think that means we don't need the extra parallelism. As
far as I have seen, whether we kick off a goroutine or not has had no
impact on wall/user/sys at all, so might as well not for now.
Change-Id: If2990e07a402dee8c5706f537f503421013a5586
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363376
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
eae262e7fa..62387fc647
2021-01-31 syoussefi@chromium.org Vulkan: Enable geometry/tessellation deqp KHR 3.2 tests
2021-01-30 syoussefi@chromium.org Vulkan: Set missing geometry/tessellation limits
2021-01-30 penghuang@chromium.org Fix a crash in DynamicBuffer::~DynamicBuffer()
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Change-Id: Ia679129c75ce37cf125da058e94811e2d5629316
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6d86a0fe5e..eae262e7fa
2021-01-30 syoussefi@chromium.org Vulkan: Fix image layout barriers for tessellation shaders
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Change-Id: I7e4ef09deb1ba35d84c8cab088717c2fab06f994
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TSAN caught this when I added particle GMs.
Change-Id: I6c03afe4b7a4323c7b8d8a1eaf197ff9aa76a09c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362498
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Commit-Queue: Brian Osman <brianosman@google.com>
When running as a bot (even locally if you want), grab the known hashes
from Gold and scan through FM's stdout looking for unknown hashes.
If we do find unknown hashes, requeue the batch for individual reruns
like we do on failure, print the command and new hash if those singleton
reruns also (re)produce an unknown hash.
Eventually, I'll have singleton runs write out .pngs and upload them to
Gold when the hash is unknown.
Change-Id: I835881e6e6260e4dbe84de8d03d16921881aae1c
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a5ab7974a2..6d86a0fe5e
2021-01-30 syoussefi@chromium.org Fix mActiveImageShaderBits not updated in PPO's executable
2021-01-29 cnorthrop@google.com Capture/Replay: Set uniform buffer offset alignment
2021-01-29 m.maiya@samsung.com Vulkan: Disable clip space transform based on EXT_clip_control
2021-01-29 syoussefi@chromium.org Vulkan: Don't emit spec const declaration in compute shaders
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Test: Test: Manhattan 3.1 MEC
Change-Id: I9dceef4f00bb84809cda0276fb622e5734483af9
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312ffba821..a5ab7974a2
2021-01-29 penghuang@chromium.org Turn on vulkan backend for android ndk level < 26
2021-01-29 kbr@chromium.org Revise WebGL's shaderSource validation.
2021-01-29 m.maiya@samsung.com Vulkan: Handle changes to viewport when clip origin is modified
2021-01-29 syoussefi@chromium.org Fix geometry/tessellation checks to account for ES3.2
2021-01-29 m.maiya@samsung.com Vulkan: Rectify typo in EXT_texture_format_sRGB_override
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Documentation for the AutoRoller is here:
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Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Tbr: nifong@google.com,mtklein@google.com
Change-Id: Ia4ade65984c2e551806e62bfcb564beea1514e1a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362980
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
ddba70dafa..312ffba821
2021-01-29 penghuang@chromium.org Roll third_party/vulkan_memory_allocator/ 065e73907..b1d65a2b3 (2 commits)
2021-01-29 angle-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from 5f7a1ace1a5e to e02583244aad (7 revisions)
2021-01-29 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from 3e9b79ff42de to 5830d745b1b2 (7 revisions)
2021-01-29 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 34154bd58dcb to 0c6211fe862e (430 revisions)
2021-01-29 ianelliott@google.com MSAA PreRot: Make MultisampleTest use rectangular window
2021-01-28 syoussefi@chromium.org Fix draw mode validation of PPOs with geometry/tessellation
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC nifong@google.com,mtklein@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Tbr: nifong@google.com,mtklein@google.com
Change-Id: Id580758ecf4b7e52401fdbbec6ed8ddc3e2c0bc0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363062
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Building job strings and then parsing them into Work structs
seems a bit roundabout when there's no job string to start with.
Instead reorient so that we're building a list of Work, and create
those Work units directly when possible instead of via job strings.
Should be no practical change here.
Change-Id: I48f1eec8ab7ccbe2c46fc62174cd3625c51d3732
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363038
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 07d8c0d11c.
Reason for revert: Looks like failures on PowerVR? (Test-Android-Clang-TecnoSpark3Pro-GPU-PowerVRGE8320-arm-Release-All-Android)
Original change's description:
> Make GrDirectContext::updateBackendTexture handle pixmaps with non-type row bytes.
>
> Some GL contexts don't support GL_UNPACK_ROW_LENGTH and we must
> copy the src data to a pixmap with tight row bytes.
>
> Bug: chromium:1170392
>
> Change-Id: I4590f20dbc80cb792f30f0059536716cf106f6c3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/361717
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Ie5791bf19b993d46383c5b837b948584487c0496
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:1170392
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363037
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
5310599789..ddba70dafa
2021-01-28 syoussefi@chromium.org Fix xfb mode validation with geometry/tessellation
2021-01-28 syoussefi@chromium.org Update README.md for Fuchsia
2021-01-28 penghuang@chromium.org Fix several vulkan backend problem on Android.
2021-01-28 ynovikov@chromium.org Report angle_restricted_trace_gold_tests as interrupted on Exception
2021-01-28 syoussefi@chromium.org Fix validation of glCreateShaderProgramv for geometry/tessellation
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC nifong@google.com,mtklein@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Tbr: nifong@google.com,mtklein@google.com
Change-Id: I54de67ca65b5d3ea9cbeb507520488c12d205dd3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362642
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Moves the (SkRect + flags) struct into SkImageFilter_Base with protected
access only. Base constructor and all src/effects/imagefilters Make
functions now take a "const SkRect*" instead. CropRect is still what's
stored and used by filter implementations during filterImage(), but it's
no longer publicly available.
The SkImageFilters factory implementations now can go straight to the
Make functions in src/effects/imagefilters instead of wrapping its
"const SkRect*" in an SkImageFilter::CropRect.
Bug: skia:9296, skia:11230
Change-Id: I2c62f42031910ec405623d4519c8a434cd2b3bdd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/361496
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
a12edfa5cf..5310599789
2021-01-28 penghuang@chromium.org Initialize some missing vulkan function pointers
2021-01-28 syoussefi@chromium.org Fix geometry shader draw mode validation
2021-01-28 angle-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from 01ef7ce6f449 to 5f7a1ace1a5e (2 revisions)
2021-01-28 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from aec0826aba0d to 3e9b79ff42de (1 revision)
2021-01-28 syoussefi@chromium.org Translator: Enable geometry and tessellation in ES3.2
2021-01-28 timvp@google.com Vulkan: Enable fbo.invalidate.whole.unbind_blit_msaa_[color|stencil]
2021-01-28 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 9ac53d238b0c to 34154bd58dcb (208 revisions)
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC nifong@google.com,mtklein@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Tbr: nifong@google.com,mtklein@google.com
Test: Test: dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_colorTest: Test: dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_stencil
Change-Id: Ic927dc9b718b98666f9a943864627255cff1c053
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363057
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>