..
BlendClear.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendClear.metal
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendClearStandaloneSettings.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendColor.glsl
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendColor.metal
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendColorBurn.glsl
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendColorBurn.metal
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendColorBurnStandaloneSettings.glsl
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendColorDodge.glsl
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendColorDodge.metal
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendColorDodgeStandaloneSettings.glsl
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendColorStandaloneSettings.glsl
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendDarken.glsl
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendDarken.metal
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendDarkenStandaloneSettings.glsl
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendDifference.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendDifference.metal
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendDifferenceStandaloneSettings.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendDst.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendDst.metal
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendDstAtop.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendDstAtop.metal
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendDstAtopStandaloneSettings.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendDstIn.glsl
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendDstIn.metal
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendDstInStandaloneSettings.glsl
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendDstOut.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendDstOut.metal
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendDstOutStandaloneSettings.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendDstOver.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendDstOver.metal
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendDstOverStandaloneSettings.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendDstStandaloneSettings.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendExclusion.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendExclusion.metal
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendExclusionStandaloneSettings.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendHardLight.glsl
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendHardLight.metal
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendHardLightStandaloneSettings.glsl
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendHue.glsl
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendHue.metal
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendHueStandaloneSettings.glsl
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendLighten.glsl
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendLighten.metal
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendLightenStandaloneSettings.glsl
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendLuminosity.glsl
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendLuminosity.metal
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendLuminosityStandaloneSettings.glsl
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendModulate.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendModulate.metal
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendModulateStandaloneSettings.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendMultiply.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendMultiply.metal
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendMultiplyStandaloneSettings.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendOverlay.glsl
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendOverlay.metal
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendOverlayStandaloneSettings.glsl
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendPlus.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendPlus.metal
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendPlusStandaloneSettings.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendSaturation.glsl
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendSaturation.metal
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendSaturationStandaloneSettings.glsl
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendScreen.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendScreen.metal
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendScreenStandaloneSettings.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendSoftLight.glsl
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendSoftLight.metal
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendSoftLightStandaloneSettings.glsl
Stop cloning builtin functions
2020-11-20 15:02:54 +00:00
BlendSrc.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendSrc.metal
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendSrcAtop.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendSrcAtop.metal
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendSrcAtopStandaloneSettings.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendSrcIn.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendSrcIn.metal
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendSrcInStandaloneSettings.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendSrcOut.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendSrcOut.metal
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendSrcOutStandaloneSettings.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendSrcOver.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendSrcOver.metal
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendSrcOverStandaloneSettings.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendSrcStandaloneSettings.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendXor.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendXor.metal
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00
BlendXorStandaloneSettings.glsl
Directly compute call counts, rather than mutating state
2020-10-19 16:08:39 +00:00