0006ad01ce
Previously, any builtin functions would be optimized as a side-effect of optimizing programs that used them. Now that shared elements aren't being optimized in that way, we explicitly optimize any shared modules when they are first created. We don't remove dead elements, but we we do substitute settings, simplify, and inline. Bug: skia:10905 Change-Id: I701b5e9f52fb880ef3e6f4c67694d08602f47e95 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/336440 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: John Stiles <johnstiles@google.com>
39 lines
1.5 KiB
GLSL
39 lines
1.5 KiB
GLSL
#version 400
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out vec4 sk_FragColor;
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in vec4 src;
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in vec4 dst;
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void main() {
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vec4 _0_blend_luminosity;
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{
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float _1_alpha = dst.w * src.w;
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vec3 _2_sda = src.xyz * dst.w;
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vec3 _3_dsa = dst.xyz * src.w;
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vec3 _4_blend_set_color_luminance;
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{
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float _5_15_blend_color_luminance;
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{
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_5_15_blend_color_luminance = dot(vec3(0.30000001192092896, 0.5899999737739563, 0.10999999940395355), _2_sda);
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}
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float _6_lum = _5_15_blend_color_luminance;
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float _7_16_blend_color_luminance;
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{
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_7_16_blend_color_luminance = dot(vec3(0.30000001192092896, 0.5899999737739563, 0.10999999940395355), _3_dsa);
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}
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vec3 _8_result = (_6_lum - _7_16_blend_color_luminance) + _3_dsa;
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float _9_minComp = min(min(_8_result.x, _8_result.y), _8_result.z);
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float _10_maxComp = max(max(_8_result.x, _8_result.y), _8_result.z);
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if (_9_minComp < 0.0 && _6_lum != _9_minComp) {
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_8_result = _6_lum + ((_8_result - _6_lum) * _6_lum) / (_6_lum - _9_minComp);
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}
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_4_blend_set_color_luminance = _10_maxComp > _1_alpha && _10_maxComp != _6_lum ? _6_lum + ((_8_result - _6_lum) * (_1_alpha - _6_lum)) / (_10_maxComp - _6_lum) : _8_result;
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}
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_0_blend_luminosity = vec4((((_4_blend_set_color_luminance + dst.xyz) - _3_dsa) + src.xyz) - _2_sda, (src.w + dst.w) - _1_alpha);
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}
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sk_FragColor = _0_blend_luminosity;
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}
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