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John Stiles 01cdf0122f Reland "Add support for matrix == and != in Metal shaders."
This reverts commit 4908a24d4b.

Reason for revert: test fails on Adreno 5xx/6xx, will land tests
separately and disable on Adreno

Original change's description:
> Revert "Add support for matrix == and != in Metal shaders."
>
> This reverts commit c501857188.
>
> Reason for revert: breaking many bots
>
> Original change's description:
> > Add support for matrix == and != in Metal shaders.
> >
> > We need to polyfill an operator== and != when these are first
> > encountered in the code.
> >
> > Change-Id: I539c838ee1871bcb0c4b66abb8a4a0f91146cd4f
> > Bug: skia:11306
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368496
> > Auto-Submit: John Stiles <johnstiles@google.com>
> > Reviewed-by: Brian Osman <brianosman@google.com>
>
> TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com
>
> Change-Id: Id583109a0d167c2c58a57644b14cd5f49d670737
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:11306
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368801
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,brianosman@google.com,ethannicholas@google.com,johnstiles@google.com

Bug: skia:11306
Change-Id: If7c628b8c7a2ce40d6c88599a7660ff91c4ac67a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368804
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-02-10 16:13:30 +00:00
animations
bazel bazel baby steps 2020-09-14 15:18:32 +00:00
bench Android roll broke with a compilation error: 2021-02-10 00:05:10 +00:00
bin pull arm64 binary on arm64 Mac/Linux 2021-01-15 19:00:46 +00:00
build/fuchsia [fuchsia] Fix fidlc command. 2020-06-10 03:29:24 +00:00
build_overrides Port to ANGLE's GN files 2020-09-11 15:22:34 +00:00
client_utils/android Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
demos.skia.org [particles] Fix up URLs for the particles migration. 2021-01-25 20:44:32 +00:00
dm Reland "[svg] Plumb a ResourceProvider" 2021-01-27 21:12:23 +00:00
docker [docker] Fix build by pointing to correct path 2021-01-22 17:34:56 +00:00
docs/examples Guard legacy matrixtransforms, and expose new one 2021-02-01 22:10:39 +00:00
example Reland "Remove use of legacy display globals." 2020-10-05 19:13:58 +00:00
experimental [particles] Fix up URLs for the particles migration. 2021-01-25 20:44:32 +00:00
fuzz Change pipeline stage callbacks to support mangling type names 2021-02-10 16:08:11 +00:00
gm Drop AA on quads that are extremely thin before AA insetting/outsetting. 2021-02-10 02:43:35 +00:00
gn Revert "Delete deprecated alpha threshold header" 2021-02-10 14:09:03 +00:00
include Revert "Migrate uses of deferred proxies to lazy proxies" 2021-02-10 14:52:53 +00:00
infra Update SKP version 2021-02-07 10:37:23 +00:00
modules Android roll broke with a compilation error: 2021-02-10 00:05:10 +00:00
platform_tools [SkottieView] handle calls to setSource after first animation initialization 2021-01-21 23:41:28 +00:00
resources Replace Metal constant keyword with const. 2021-02-10 15:23:25 +00:00
samplecode Rename GrPathStencilFillOp -> GrTessellatingStencilFillOp 2021-01-28 13:51:17 +00:00
site Update Skia Gardener Docs 2021-02-05 21:12:56 +00:00
specs Fix CanvasKit generated documentation to work with emscripten 1.39.16. 2020-05-27 12:23:32 +00:00
src Reland "Add support for matrix == and != in Metal shaders." 2021-02-10 16:13:30 +00:00
tests Reland "Add support for matrix == and != in Metal shaders." 2021-02-10 16:13:30 +00:00
third_party NEON libjpeg-turbo on iOS and Mac 2021-02-02 22:07:54 +00:00
tools SkScalerContext to handle hairline paths. 2021-02-09 18:43:15 +00:00
.bazelignore bazel baby steps 2020-09-14 15:18:32 +00:00
.clang-format
.clang-tidy Disable ClangTidy namespace comments for short blocks. 2020-08-24 14:01:22 +00:00
.gitignore Update gitignore for goma win_toolchain 2021-02-01 17:25:52 +00:00
.gn Pre-emptive fix for upcoming ANGLE change. 2021-01-08 17:23:52 +00:00
AUTHORS Fix issues with latest GN 2020-11-07 13:55:45 +00:00
BUILD.bazel bazel baby steps 2020-09-14 15:18:32 +00:00
BUILD.gn Add .stage output to skslc for runtime effects 2021-02-09 20:11:56 +00:00
codereview.settings
CONTRIBUTING
CQ_COMMITTERS
DEPS Roll Dawn from e7e42ebbed90 to 02fd17c75403 (10 revisions) 2021-02-10 06:32:29 +00:00
DIR_METADATA Move metadata in OWNERS files to DIR_METADATA files 2021-02-02 23:41:54 +00:00
go.mod Update go.skia.org/infra in go.mod/go.sum 2020-12-21 20:31:07 +00:00
go.sum Update go.skia.org/infra in go.mod/go.sum 2020-12-21 20:31:07 +00:00
LICENSE
PRESUBMIT.py reland: make brianosman a public API owner 2021-02-03 20:27:17 +00:00
public.bzl Round unresolved font blocks to grapheme edges 2021-01-27 15:39:09 +00:00
README
README.chromium
RELEASE_NOTES.txt Android roll broke with a compilation error: 2021-02-10 00:05:10 +00:00
whitespace.txt
WORKSPACE.bazel bazel baby steps 2020-09-14 15:18:32 +00:00

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

See full details, and build instructions, at https://skia.org.