skia2/include/gpu
2014-08-28 14:06:42 -07:00
..
gl Wrap NV_path_rendering API with GrGLPathRendering 2014-08-11 14:05:05 -07:00
GrBackendEffectFactory.h Allow GrGLEffects to produce variable length keys. 2014-07-21 08:03:14 -07:00
GrBinHashKey.h Make textures register with GrResourceCache2 as scratch. 2014-08-28 09:54:34 -07:00
GrClipData.h SkNonCopyable should be used with private inheritance. 2014-04-07 19:34:38 +00:00
GrColor.h Always use both a color and coverage attribute in GrAARectRenderer. 2014-08-11 11:07:48 -07:00
GrConfig.h Add a parameter GR_ALWAYS_ALLOCATE_ON_HEAP to allow for only ever creating temporary buffers on the heap instead of allowing stack allocation 2014-08-12 18:00:47 -07:00
GrContext.h Add GrResourceCache2. 2014-08-21 13:02:13 -07:00
GrContextFactory.h Add flag to bench/render pictures 2014-08-18 07:52:17 -07:00
GrCoordTransform.h SkNonCopyable should be used with private inheritance. 2014-04-07 19:34:38 +00:00
GrDrawEffect.h Remove use of GrEffectRef from draw state and below. 2014-07-07 11:54:23 -07:00
GrEffect.h Implement NV_path_rendering on OpenGL ES 2014-08-25 22:21:16 -07:00
GrEffectStage.h Don't compare coord change matrices to determine effect compatibility when using explicit local coords. 2014-08-04 10:56:40 -07:00
GrEffectUnitTest.h Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. 2014-07-08 06:52:35 -07:00
GrFontScaler.h Fix thread unsafe mutex initialization. 2014-07-25 11:52:48 -07:00
GrGlyph.h Replace use of GrTHashTable in GrFontCache with SkTDynamicHash. 2014-07-22 13:25:26 -07:00
GrGpuResource.h Make textures register with GrResourceCache2 as scratch. 2014-08-28 09:54:34 -07:00
GrPaint.h Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. 2014-07-08 06:52:35 -07:00
GrPathRendererChain.h Revert of r13384 (Stateful PathRenderer implementation) 2014-02-11 16:30:21 +00:00
GrRect.h Begin atlasing 2014-06-30 08:26:50 -07:00
GrRenderTarget.h Split GrResource into GrCacheable/GrGpuObject 2014-05-02 21:38:22 +00:00
GrResourceKey.h Make textures register with GrResourceCache2 as scratch. 2014-08-28 09:54:34 -07:00
GrSurface.h Rename GrGpuObject to GrGpuResource 2014-07-25 08:35:45 -07:00
GrTBackendEffectFactory.h Allow GrGLEffects to produce variable length keys. 2014-07-21 08:03:14 -07:00
GrTexture.h Make textures register with GrResourceCache2 as scratch. 2014-08-28 09:54:34 -07:00
GrTextureAccess.h SkNonCopyable should be used with private inheritance. 2014-04-07 19:34:38 +00:00
GrTypes.h Add a parameter GR_ALWAYS_ALLOCATE_ON_HEAP to allow for only ever creating temporary buffers on the heap instead of allowing stack allocation 2014-08-12 18:00:47 -07:00
GrTypesPriv.h Convert GrCrash->SkFAIL GrDebugCrash->SkDEBUGFAIL 2014-04-30 14:17:00 +00:00
GrUserConfig.h Rename from "(un)lock" to "(un)map" for geometry buffers. 2014-05-07 20:51:05 +00:00
SkGpuDevice.h Make SkGpuDevice constructors private. 2014-08-28 14:06:42 -07:00
SkGr.h eliminate code related to SkBitmap::Config 2014-08-18 08:13:03 -07:00
SkGrPixelRef.h remove SK_SUPPORT_LEGACY_PIXELREF_UNFLATTENABLE code 2014-07-14 09:21:31 -07:00
SkGrTexturePixelRef.h Sanitizing source files in Skia_Periodic_House_Keeping 2013-01-26 07:06:02 +00:00