.. |
gl
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Wrap NV_path_rendering API with GrGLPathRendering
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2014-08-11 14:05:05 -07:00 |
GrBackendEffectFactory.h
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Allow GrGLEffects to produce variable length keys.
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2014-07-21 08:03:14 -07:00 |
GrBinHashKey.h
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Make textures register with GrResourceCache2 as scratch.
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2014-08-28 09:54:34 -07:00 |
GrClipData.h
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SkNonCopyable should be used with private inheritance.
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2014-04-07 19:34:38 +00:00 |
GrColor.h
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Always use both a color and coverage attribute in GrAARectRenderer.
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2014-08-11 11:07:48 -07:00 |
GrConfig.h
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Add a parameter GR_ALWAYS_ALLOCATE_ON_HEAP to allow for only ever creating temporary buffers on the heap instead of allowing stack allocation
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2014-08-12 18:00:47 -07:00 |
GrContext.h
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Add GrResourceCache2.
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2014-08-21 13:02:13 -07:00 |
GrContextFactory.h
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Add flag to bench/render pictures
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2014-08-18 07:52:17 -07:00 |
GrCoordTransform.h
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SkNonCopyable should be used with private inheritance.
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2014-04-07 19:34:38 +00:00 |
GrDrawEffect.h
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Remove use of GrEffectRef from draw state and below.
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2014-07-07 11:54:23 -07:00 |
GrEffect.h
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Implement NV_path_rendering on OpenGL ES
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2014-08-25 22:21:16 -07:00 |
GrEffectStage.h
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Don't compare coord change matrices to determine effect compatibility when using explicit local coords.
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2014-08-04 10:56:40 -07:00 |
GrEffectUnitTest.h
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Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.
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2014-07-08 06:52:35 -07:00 |
GrFontScaler.h
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Fix thread unsafe mutex initialization.
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2014-07-25 11:52:48 -07:00 |
GrGlyph.h
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Replace use of GrTHashTable in GrFontCache with SkTDynamicHash.
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2014-07-22 13:25:26 -07:00 |
GrGpuResource.h
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Make textures register with GrResourceCache2 as scratch.
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2014-08-28 09:54:34 -07:00 |
GrPaint.h
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Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.
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2014-07-08 06:52:35 -07:00 |
GrPathRendererChain.h
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Revert of r13384 (Stateful PathRenderer implementation)
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2014-02-11 16:30:21 +00:00 |
GrRect.h
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Begin atlasing
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2014-06-30 08:26:50 -07:00 |
GrRenderTarget.h
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Split GrResource into GrCacheable/GrGpuObject
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2014-05-02 21:38:22 +00:00 |
GrResourceKey.h
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Make textures register with GrResourceCache2 as scratch.
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2014-08-28 09:54:34 -07:00 |
GrSurface.h
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Rename GrGpuObject to GrGpuResource
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2014-07-25 08:35:45 -07:00 |
GrTBackendEffectFactory.h
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Allow GrGLEffects to produce variable length keys.
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2014-07-21 08:03:14 -07:00 |
GrTexture.h
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Make textures register with GrResourceCache2 as scratch.
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2014-08-28 09:54:34 -07:00 |
GrTextureAccess.h
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SkNonCopyable should be used with private inheritance.
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2014-04-07 19:34:38 +00:00 |
GrTypes.h
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Add a parameter GR_ALWAYS_ALLOCATE_ON_HEAP to allow for only ever creating temporary buffers on the heap instead of allowing stack allocation
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2014-08-12 18:00:47 -07:00 |
GrTypesPriv.h
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Convert GrCrash->SkFAIL GrDebugCrash->SkDEBUGFAIL
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2014-04-30 14:17:00 +00:00 |
GrUserConfig.h
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Rename from "(un)lock" to "(un)map" for geometry buffers.
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2014-05-07 20:51:05 +00:00 |
SkGpuDevice.h
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Make SkGpuDevice constructors private.
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2014-08-28 14:06:42 -07:00 |
SkGr.h
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eliminate code related to SkBitmap::Config
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2014-08-18 08:13:03 -07:00 |
SkGrPixelRef.h
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remove SK_SUPPORT_LEGACY_PIXELREF_UNFLATTENABLE code
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2014-07-14 09:21:31 -07:00 |
SkGrTexturePixelRef.h
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Sanitizing source files in Skia_Periodic_House_Keeping
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2013-01-26 07:06:02 +00:00 |