f143274cda
Remove done and release distinction. Chrome is not using either as it tracks texture access using other synchronization mechanisms (semaphores, flush finish procs). Now there is just fulfill and release where release is called when the texture can be deleted. Also, release proc can be null. Simplify texture idle mechanism as the "flushed" state was only used to implement the old idea of a release proc. The "finished" idle state is still used to implement the new release proc. Though, it could also be removed if GrTexture were to be removed for textures returned by fulfill. Not directly tied to this bug, but a new YUVA factory will be required and it's good to clean things up first to avoid adding another instance of the current complexity. Bug: skia:10632 Change-Id: I4fe3c0af3f5a591506b1b3c736fd3284a38465a6 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/331836 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com> |
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android | ||
c | ||
codec | ||
config | ||
core | ||
docs | ||
effects | ||
encode | ||
gpu | ||
pathops | ||
ports | ||
private | ||
svg | ||
third_party | ||
utils |