03467a53e6
This reverts commit 50b1b2b90d
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Reason for revert: ending experiment
Original change's description:
> Disable control-flow analysis in SkSL. (Performance experiment)
>
> This CL will be used to test for potential performance regressions (or
> improvements?) that we might incur by disabling this optimization pass.
>
> It will be reverted in ~1 day.
>
> Change-Id: I775cdb0c95df81fa25ebbd66e4ff01f64c660f68
> Bug: skia:11319
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/378456
> Commit-Queue: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com
Change-Id: Ie385a82db237ff5651348d82b9651f8ba09375b9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11319
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379581
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
15 lines
403 B
GLSL
15 lines
403 B
GLSL
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out vec4 sk_FragColor;
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vec4 main() {
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vec4 color = vec4(0.0);
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for (int counter = 0;counter < 10; ++counter) ;
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for (int counter = 0;counter < 10; ++counter) {
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}
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for (int counter = 0;counter < 10; ++counter) ;
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if (sqrt(1.0) == 1.0) color.y = 1.0;
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if (sqrt(1.0) == 2.0) ; else color.w = 1.0;
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while (sqrt(1.0) == 2.0) ;
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do ; while (sqrt(1.0) == 2.0);
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return color;
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}
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