060d982036
for geometric shadows. This matches the analytic shadow approach better, and is color space invariant. Also includes cleanup in SampleAndroidShadows. Bug: skia:6546 Change-Id: I7a7cd060420dae741f967334c8b19542a14f0bcf Reviewed-on: https://skia-review.googlesource.com/15228 Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
24 lines
711 B
C
24 lines
711 B
C
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkShadowFlags_DEFINED
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#define SkShadowFlags_DEFINED
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// A set of flags shared between the SkAmbientShadowMaskFilter and the SkSpotShadowMaskFilter
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enum SkShadowFlags {
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kNone_ShadowFlag = 0x00,
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/** The occluding object is not opaque. Knowing that the occluder is opaque allows
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* us to cull shadow geometry behind it and improve performance. */
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kTransparentOccluder_ShadowFlag = 0x01,
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/** Don't try to use analytic shadows. */
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kGeometricOnly_ShadowFlag = 0x02,
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/** mask for all shadow flags */
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kAll_ShadowFlag = 0x03
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};
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#endif
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