..
gl
Add SK_SUPPORT_LEGACY_BACKEND_OBJECTS
2018-04-12 14:56:10 +00:00
mock
Add GrBackendTexture accessor to SkImage (take 2)
2018-04-04 20:34:28 +00:00
mtl
Add placeholder GrMtlTypes in include/gpu/mtl
2017-07-28 17:11:51 +00:00
vk
Add SK_SUPPORT_LEGACY_BACKEND_OBJECTS
2018-04-12 14:56:10 +00:00
GrBackendSemaphore.h
Revert "Add support for semaphores to be inserted on GrContext flush"
2017-07-22 17:34:00 +00:00
GrBackendSurface.h
Move GrBackendRenderTarget over to new system of getting backed infos
2018-04-11 11:14:58 +00:00
GrBlend.h
Revert "Revert "move GrColor.h to private, IWYU""
2018-02-06 23:05:46 +00:00
GrCaps.h
Revert "vulkan: Blacklist MSAA path renderer on Qualcomm drivers"
2018-03-29 23:17:07 +00:00
GrConfig.h
eliminate SK_BUILD_FOR_WIN32
2018-01-26 19:52:04 +00:00
GrContext.h
Reland "Remove deprectated GrContext::MakeGL overloads that take raw ptr"
2018-04-09 17:14:46 +00:00
GrContextOptions.h
Make use of the buffer data null hint a GrContextOption
2018-03-02 12:11:05 +00:00
GrGpuResource.h
Dump additional details about the gpu resources.
2018-03-29 18:08:15 +00:00
GrRenderTarget.h
Revert "Delete getRenderTargetHandle call on SkSurface."
2018-04-14 18:08:12 +00:00
GrResourceKey.h
Dump additional details about the gpu resources.
2018-03-29 18:08:15 +00:00
GrSamplerState.h
Rework GrSamplerParams to be more compact and use its own wrap mode enum.
2017-09-07 16:58:31 +00:00
GrShaderCaps.h
With ES3, enable both ES2 and ES3 external image extensions
2018-04-18 19:13:13 +00:00
GrSurface.h
Dump additional details about the gpu resources.
2018-03-29 18:08:15 +00:00
GrTexture.h
Add SK_SUPPORT_LEGACY_BACKEND_OBJECTS
2018-04-12 14:56:10 +00:00
GrTypes.h
Add SK_SUPPORT_LEGACY_BACKEND_OBJECTS
2018-04-12 14:56:10 +00:00