skia2/tools/gpu
egdaniel 066df7ca91 Add GpuCommandBuffer support.
Currently this is not actually hooked into the system.

To give some context, in a follow up CL I'll add this to GrDrawTarget.
For this I will move the gpu onDraw command to the GpuCommandBuffer as well.
For GL this will end up just being a pass through to a non virtual draw(...)
on GrGLGpu, and for vulkan it will mostly do what it currently does but
adding commands to the secondary command buffer instead.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2038583002

Review-Url: https://codereview.chromium.org/2038583002
2016-06-08 14:02:27 -07:00
..
gl Remove NVPR related env var from command buffer GL context creation 2016-05-17 22:15:39 -07:00
vk Implement vulkan fence syncs for nanobench 2016-05-16 14:09:56 -07:00
GrContextFactory.cpp Add vksrgb config to dm (Vulkan sRGB). Fix help formatting of vk. 2016-05-23 10:11:07 -07:00
GrContextFactory.h Make unit tests use generic testcontext rather than glcontext 2016-05-11 10:38:06 -07:00
GrTest.cpp Add GpuCommandBuffer support. 2016-06-08 14:02:27 -07:00
GrTest.h Remove GrRenderTarget from GrPipelineBuilder 2016-06-06 06:16:21 -07:00
TestContext.cpp Implement vulkan fence syncs for nanobench 2016-05-16 14:09:56 -07:00
TestContext.h Nanobench running on Vulkan 2016-05-11 11:55:36 -07:00