skia2/gpu/src
2011-02-01 22:56:16 +00:00
..
skia add gpu to the default makefile 2010-12-23 15:00:45 +00:00
app-android.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
FlingState.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
gr_files.mk Add GrGpuGLShaders2 to gr_files.mk 2011-01-24 18:19:55 +00:00
gr_hello_world.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
gr_unittests.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
GrAllocPool.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
GrAtlas.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
GrClip.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
GrContext.cpp Attempt to simplify NPOT texture caps. Also fixes case where textures would unnecessarily be bloated to POT. Adds setting of sampler's filter setting in paint conversion. 2011-02-01 22:56:16 +00:00
GrDrawMesh.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
GrDrawTarget.cpp Adds ability to draw rects using a unit square vertex buffer. Useful when matrix/uniform changes are less expensive than sending new verts. 2011-02-01 19:12:40 +00:00
GrGLIndexBuffer.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
GrGLTexture.cpp Towards issue #106 2011-01-13 19:52:45 +00:00
GrGLUtil.cpp fixes for some warnings: 2011-01-25 19:05:12 +00:00
GrGLVertexBuffer.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
GrGpu.cpp Attempt to simplify NPOT texture caps. Also fixes case where textures would unnecessarily be bloated to POT. Adds setting of sampler's filter setting in paint conversion. 2011-02-01 22:56:16 +00:00
GrGpuFactory.cpp Increase number of stages from 1 to 2 2011-01-24 17:41:47 +00:00
GrGpuGL.cpp Attempt to simplify NPOT texture caps. Also fixes case where textures would unnecessarily be bloated to POT. Adds setting of sampler's filter setting in paint conversion. 2011-02-01 22:56:16 +00:00
GrGpuGL.h fixes for some warnings: 2011-01-25 19:05:12 +00:00
GrGpuGLFixed.cpp Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context. 2011-01-21 21:03:59 +00:00
GrGpuGLFixed.h Towards issue #106 2011-01-13 19:52:45 +00:00
GrGpuGLShaders2.cpp initialize int var-args to placate chrome's runtime check 2011-01-31 14:24:48 +00:00
GrGpuGLShaders2.h Towards issue #106 2011-01-13 19:52:45 +00:00
GrGpuGLShaders.cpp fixes for some warnings: 2011-01-25 19:05:12 +00:00
GrGpuGLShaders.h Towards issue #106 2011-01-13 19:52:45 +00:00
GrInOrderDrawBuffer.cpp Towards issue #106 2011-01-13 19:52:45 +00:00
GrMatrix.cpp In GrMatrix's setScale, setSkew, & setTranslate check whether the values passed in make the matrix identity before setting the typemask. 2011-01-20 14:13:13 +00:00
GrMemory.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
GrPath.cpp fixes for some warnings: 2011-01-25 19:05:12 +00:00
GrPrintf_printf.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
GrQuadIndexTable.h add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
GrRectanizer_fifo.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
GrRectanizer.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
GrTextContext.cpp Increase number of stages from 1 to 2 2011-01-24 17:41:47 +00:00
GrTextStrike_impl.h add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
GrTextStrike.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
GrTextureCache.cpp add getter/setter for TextureCache, so that clients can make their budget 2011-01-18 21:50:41 +00:00
GrTouchGesture.cpp add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
GrVertexBufferAllocPool.cpp Should be calculating alignment based on the vertex size. 2011-01-12 21:20:18 +00:00