skia2/site/user/api/index.md
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Reviewed-by: Cary Clark <caryclark@skia.org>
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API Reference and Overview

Skia documentation is actively under development.

Full references with examples are available for:

  • SkBitmap - two-dimensional raster pixel array
  • SkCanvas - drawing context
  • SkIRect - integer rectangle
  • SkMatrix - 3x3 transformation matrix
  • SkPaint - color, stroke, font, effects
  • SkPath - series of connected lines and curves
  • SkPixmap - pixel map: image info and pixel address
  • SkRect - floating point rectangle

Check out a graphical overview of examples

All public APIs are indexed by Doxygen. The Doxyen index is current, but the content is dated and incomplete. Doxygen content will be superceded by full references with examples.

Overview

Skia is organized around the SkCanvas object. It is the host for the "draw" calls: drawRect, drawPath, drawText, etc. Each of these has two components: the primitive being drawn (SkRect, SkPath, etc.) and color/style attributes (SkPaint).

canvas->drawRect(rect, paint);

The paint holds much of the state describing how the rectangle (in this case) is drawn: what color it is, if it is filled or stroked, how it should blend with what was previously drawn.

The canvas holds relatively little state. It points to the actual pixels being drawn, and it maintains a stack of matrices and clips. Thus in the above call, the canvas' current matrix may transform the coordinates of the rectangle (translation, rotation, skewing, perspective), and the canvas' current clip may restrict where on the canvas the rectangle will be drawn, but all other stylistic attributes of the drawing are controlled by the paint.

Using the SkCanvas API: