skia2/modules/skottie
Florin Malita ccacfa02d2 [skottie] Caching motion tile
Update MotionTileEffect to avoid rebuilding shaders redundantly,
at render time:

  1) build all shaders at revalidation time
  2) cache the layer content picture separately, and only rebuild when
     the layer content changes

To support #2, add some SG helpers for querying subtree inval state.

With this change, we avoid all render time allocations.

Notry: true
Change-Id: I55a1f95752704af6a667b266e725492de6640387
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226512
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2019-07-10 19:13:41 +00:00
..
fuzz rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
gm GM: s/handleKey/onChar/ 2019-07-08 22:28:50 +00:00
include add motion blur params to skottie2movie 2019-06-17 23:13:16 +00:00
src [skottie] Caching motion tile 2019-07-10 19:13:41 +00:00
utils rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
BUILD.gn Reland "SkParagraph" 2019-06-11 17:20:36 +00:00
skottie.gni [skottie] Motion blur support 2019-07-09 13:02:17 +00:00