skia2/include
Ethan Nicholas 0ed278b42d Flip the switch to activate DSLParser
Change-Id: Id894eb70273454716eb33c85dff2056333e90cdd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/445281
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2021-09-03 19:07:17 +00:00
..
android Rename/simplify SkCanvas::resetClip() and make recordable 2021-07-23 19:05:42 +00:00
c Hide legacy drawImage methods 2021-01-20 00:59:26 +00:00
codec get image from skcodec 2021-01-25 21:50:16 +00:00
config Track vulkan memory allocations in UMA. 2020-10-29 15:24:23 +00:00
core Add skstd::string_view::substr 2021-09-01 20:56:51 +00:00
docs Add appendNodeIdArray to avoid code duplication. 2020-06-23 14:25:33 +00:00
effects Reduce size of ChildPtr object. 2021-07-30 19:38:54 +00:00
encode Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
gpu Rename some GrD3DTypes* header files. 2021-08-31 18:49:46 +00:00
pathops rm SkPreConfig.h and SkPostConfig.h 2020-02-06 19:16:43 +00:00
ports Revert "Revert "onMatchFaceStyle is unused, so remove it"" 2021-04-27 16:40:29 +00:00
private Refactored swizzle domain testing 2021-09-03 14:50:57 +00:00
sksl Flip the switch to activate DSLParser 2021-09-03 19:07:17 +00:00
svg [svgcanvas] Add support for relative path encoding 2021-05-11 17:44:59 +00:00
third_party Update Skia's internal vulkan headers to 1.2. 2021-08-12 14:58:05 +00:00
utils Feed all top-level GPU accessors through skgpu::BaseDevice (take 2) 2021-07-26 14:56:37 +00:00