skia2/tests/sksl/intrinsics
Jim Van Verth e7a8f85e4f Only include header once in combined MSL shader.
Bug: skia:11389
Change-Id: I3e24dcaa2cfeddc7efd7985f9f42a59bfc8175f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/385137
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2021-03-15 21:42:06 +00:00
..
AbsFloat.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
AbsFloat.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
AbsFloat.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
AbsInt.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
AbsInt.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
AbsInt.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Acos.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Acos.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Acos.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Acosh.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Acosh.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Acosh.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
All.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
All.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
All.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Any.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Any.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Any.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Asin.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Asin.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Asin.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Asinh.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Asinh.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Asinh.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Atan.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Atan.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Atan.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Atanh.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Atanh.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Atanh.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
BitCount.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
BitCount.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
BitCount.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Ceil.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Ceil.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
Ceil.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
ClampFloat.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
ClampFloat.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
ClampFloat.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
ClampInt.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
ClampInt.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
ClampInt.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Cos.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Cos.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Cos.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Cosh.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Cosh.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Cosh.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Cross.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Cross.glsl Remove extraneous line-breaks in generated GLSL/Metal code. 2021-03-12 18:39:57 +00:00
Cross.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Degrees.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Degrees.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Degrees.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Determinant.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Determinant.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Determinant.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
DFdx.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
DFdx.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
DFdx.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
DFdy.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
DFdy.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
DFdy.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Distance.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Distance.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Distance.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Dot.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Dot.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Dot.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Equal.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Equal.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Equal.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Exp2.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Exp2.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Exp2.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Exp.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Exp.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Exp.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
FaceForward.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
FaceForward.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
FaceForward.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
FindLSB.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
FindLSB.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
FindLSB.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
FindMSB.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
FindMSB.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
FindMSB.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
FloatBitsToInt.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
FloatBitsToInt.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
FloatBitsToInt.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
FloatBitsToUint.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
FloatBitsToUint.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
FloatBitsToUint.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Floor.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Floor.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
Floor.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Fma.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Fma.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Fma.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Fract.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Fract.glsl Revert "Add intrinsic tests for mod() and fract()." 2021-01-30 13:38:31 +00:00
Fract.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Frexp.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Frexp.glsl Migrate convertSwizzle to Swizzle::Make. 2021-02-19 21:26:58 +00:00
Frexp.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Fwidth.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Fwidth.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Fwidth.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
GreaterThan.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
GreaterThan.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
GreaterThan.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
GreaterThanEqual.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
GreaterThanEqual.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
GreaterThanEqual.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
IntBitsToFloat.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
IntBitsToFloat.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
IntBitsToFloat.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Inverse.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Inverse.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Inverse.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Inversesqrt.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Inversesqrt.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Inversesqrt.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
IsInf.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
IsInf.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
IsInf.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
IsNan.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
IsNan.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
IsNan.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Ldexp.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Ldexp.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Ldexp.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Length.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Length.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Length.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
LessThan.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
LessThan.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
LessThan.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
LessThanEqual.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
LessThanEqual.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
LessThanEqual.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Log2.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Log2.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Log2.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Log.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Log.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Log.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
MatrixCompMult.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
MatrixCompMult.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
MatrixCompMult.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
MaxFloat.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
MaxFloat.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
MaxFloat.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
MaxInt.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
MaxInt.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
MaxInt.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
MinFloat.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
MinFloat.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
MinFloat.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
MinInt.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
MinInt.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
MinInt.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
MixBool.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
MixBool.glsl Implement additional Runtime Effect intrinsic tests. 2021-01-29 18:23:48 +00:00
MixBool.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
MixFloat.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
MixFloat.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
MixFloat.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Mod.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Mod.glsl Revert "Add intrinsic tests for mod() and fract()." 2021-01-30 13:38:31 +00:00
Mod.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Modf.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Modf.glsl Remove extraneous line-breaks in generated GLSL/Metal code. 2021-03-12 18:39:57 +00:00
Modf.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Normalize.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Normalize.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Normalize.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Not.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Not.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Not.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
NotEqual.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
NotEqual.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
NotEqual.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
OuterProduct.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
OuterProduct.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
OuterProduct.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Pack.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Pack.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Pack.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Pow.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Pow.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Pow.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Radians.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Radians.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Radians.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Reflect.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Reflect.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Reflect.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Refract.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Refract.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Refract.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Round.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Round.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Round.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
RoundEven.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
RoundEven.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
RoundEven.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Saturate.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Saturate.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Saturate.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
SignFloat.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
SignFloat.glsl Performance experiment: disable control-flow analysis. 2021-03-08 19:41:19 +00:00
SignFloat.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
SignInt.asm.frag Reland "Add some SkSL intrinsics to our dm tests." 2021-01-29 17:58:18 +00:00
SignInt.glsl Reland "Add some SkSL intrinsics to our dm tests." 2021-01-29 17:58:18 +00:00
SignInt.metal Reland "Add some SkSL intrinsics to our dm tests." 2021-01-29 17:58:18 +00:00
Sin.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Sin.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Sin.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Sinh.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Sinh.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Sinh.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Smoothstep.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Smoothstep.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Smoothstep.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Sqrt.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Sqrt.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Sqrt.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Step.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Step.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Step.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Tan.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Tan.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Tan.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Tanh.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Tanh.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Tanh.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Transpose.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Transpose.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Transpose.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Trunc.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Trunc.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Trunc.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
UintBitsToFloat.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
UintBitsToFloat.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
UintBitsToFloat.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00
Unpack.asm.frag Revert "Refactored SPIR-V RelaxedPrecision handling" 2021-03-15 21:24:47 +00:00
Unpack.glsl Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
Unpack.metal Only include header once in combined MSL shader. 2021-03-15 21:42:06 +00:00