skia2/gn
Florin Malita 15a64e71f6 Convert A8 D32 mask blitters to Sk4px
Improves the newly added bench by ~25% (hsw):

-- before --

    micros   	bench
   2298.34  	shadermaskfilter_picture_80	8888
   2339.60  	shadermaskfilter_picture_ff	8888
   2287.11  	shadermaskfilter_bitmap_80	8888
   2223.14  	shadermaskfilter_bitmap_ff	8888

-- after --

   1693.36  	shadermaskfilter_picture_80	8888
   1637.45  	shadermaskfilter_picture_ff	8888
   1691.65  	shadermaskfilter_bitmap_80	8888
   1637.70  	shadermaskfilter_bitmap_ff	8888

But: skia:7810
Change-Id: I7274b10f517551ee2c0646842f72e0372d55e509
Reviewed-on: https://skia-review.googlesource.com/121642
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-04-18 19:52:53 +00:00
..
toolchain Support x86 build with VS 2015 2018-03-19 15:20:35 +00:00
__init__.py Make gn directory importable in python 2017-03-20 17:40:30 +00:00
ar.py GN: quiet alink spam on Mac 2016-11-07 14:19:32 +00:00
bench.gni Convert A8 D32 mask blitters to Sk4px 2018-04-18 19:52:53 +00:00
BUILD.gn Add loongson3a Build jobs. 2018-04-04 20:37:28 +00:00
BUILDCONFIG.gn Add in float-divide-by-zero as an FYI sanitizer 2018-03-20 14:36:36 +00:00
call.py Add gn plumbing for mdbviz tool 2017-09-05 13:57:44 +00:00
checkdir.py Bundle resources and skps directories into iOS app. 2017-11-29 17:06:25 +00:00
codesign_ios.py Allow different identities for iOS code signing 2017-12-07 20:42:00 +00:00
compile_processors.py switched to infra version of clang-format for skslc 2017-07-27 20:28:50 +00:00
core.gni Reorganize strike cache and glyph cache code 2018-04-17 13:55:43 +00:00
cp.py GN: get Angle compiling on Windows. 2016-10-17 16:16:16 +00:00
create_sksl_enums.py Create sksl_enums.inc with UNIX line endings (even on Windows) 2018-02-09 15:13:11 +00:00
effects.gni Make generated effects from sksl fp files not need SK_SUPPORT_GPU 2018-04-06 18:27:53 +00:00
find_headers.py Add Goma support in gn_flavor. 2017-12-08 20:09:18 +00:00
find_ios_sysroot.py Add iOS simulator support in GN. 2017-03-13 17:21:43 +00:00
flutter_defines.gni Add SK_SUPPORT_LEGACY_BACKEND_OBJECTS 2018-04-12 14:56:10 +00:00
gen_plist_ios.py Add create_bundle support for GN 2017-11-28 15:29:07 +00:00
gm.gni Make a GM for checking blur bounds. 2018-04-13 18:48:32 +00:00
gn_helpers.py Basic standalone GN configs. 2016-07-21 12:25:45 -07:00
gn_meta_sln.py Move, rename, and document Visual Studio GN helper script 2016-12-14 16:41:52 +00:00
gn_to_bp_utils.py remove SK_SUPPORT_LEGACY_BLURMASKFILTER from android 2018-03-14 21:43:16 +00:00
gn_to_bp.py Re-enable PGO for Skia 2018-03-08 17:02:11 +00:00
gn_to_cmake.py Add support for lib_dirs to gn_to_cmake.py. 2016-10-28 15:07:10 +00:00
gpu.gni Revert "ccpr: Implement conics" 2018-04-16 22:45:43 +00:00
gypi_to_gn.py Add executable bit and shebang to python files 2016-08-18 04:36:25 -07:00
highest_version_dir.py Filter Windows SDK and Compiler directories 2017-12-11 20:26:08 +00:00
is_clang.py GN: match shell behavior for cc and cxx in is_clang.py 2016-09-27 09:29:24 -07:00
opts.gni Reland "Reland "make SkJumper stages normal Skia code"" 2018-03-07 17:32:40 +00:00
pdf.gni SkPDF/Clusterator: expose to the light of a unit test 2018-03-29 20:32:15 +00:00
push_to_android.py skia_android_serial = "auto" 2017-01-12 16:30:17 +00:00
run_sksllex.py Re-land "converted OverdrawColorFilter to SkSL" 2017-10-26 14:58:27 +00:00
samples.gni Resurrect pathfinder in viewer and rename to "bisect" 2018-02-20 20:44:33 +00:00
shared_sources.gni Reland "Reland "make SkJumper stages normal Skia code"" 2018-03-07 17:32:40 +00:00
sksl.gni Make generated effects from sksl fp files not need SK_SUPPORT_GPU 2018-04-06 18:27:53 +00:00
tests.gni Convert A8 D32 mask blitters to Sk4px 2018-04-18 19:52:53 +00:00
utils.gni Rename SkInsetConvexPolygon to SkOffsetPolygon. 2018-03-28 14:49:14 +00:00
xps.gni SkXPS: new document API. 2017-02-06 19:00:28 +00:00