skia2/include
Greg Daniel 1a3f4ab490 Fix texture barriers on DMSAA
Bug: skia:11396
Change-Id: Iad74958c05ed086fe85656b9dc5418d5ab4589e7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419838
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2021-06-23 19:30:38 +00:00
..
android Reland "SkAnimatedImage: Use fSampleSize" 2020-11-17 14:07:03 +00:00
c Hide legacy drawImage methods 2021-01-20 00:59:26 +00:00
codec get image from skcodec 2021-01-25 21:50:16 +00:00
config Track vulkan memory allocations in UMA. 2020-10-29 15:24:23 +00:00
core Reland "Purge ccpr" 2021-06-19 18:42:38 +00:00
docs Add appendNodeIdArray to avoid code duplication. 2020-06-23 14:25:33 +00:00
effects Verify that most runtime color filters support filtering a single color 2021-06-21 20:14:07 +00:00
encode Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
gpu Fix texture barriers on DMSAA 2021-06-23 19:30:38 +00:00
pathops rm SkPreConfig.h and SkPostConfig.h 2020-02-06 19:16:43 +00:00
ports Revert "Revert "onMatchFaceStyle is unused, so remove it"" 2021-04-27 16:40:29 +00:00
private Add comparison operators to skstd::optional. 2021-06-22 21:11:15 +00:00
sksl Switched more DSL APIs over to skstd::string_view 2021-06-23 18:59:16 +00:00
svg [svgcanvas] Add support for relative path encoding 2021-05-11 17:44:59 +00:00
third_party Roll skcms from b9593d4e39ea to 4e8691e28194 (1 revision) 2021-03-31 16:31:52 +00:00
utils Add methods to access the top device's render target proxy 2021-06-03 18:16:27 +00:00