..
atlastext
Revert "Fixed GLSL ES compilation error in GLTestAtlasTextRenderer"
2019-09-20 21:04:49 +00:00
d3d
Fill in more D3DCaps
2020-02-26 18:26:45 +00:00
dawn
Dawn backend: update to accommodate recent Skia changes.
2020-02-26 17:15:36 +00:00
gl
Set up eGPU/discrete support for MacOS.
2020-03-17 21:44:58 +00:00
mock
Update nanobench and skpbench to use flush API for gpu syncing.
2020-02-24 17:21:35 +00:00
mtl
Set up eGPU/discrete support for MacOS.
2020-03-17 21:44:58 +00:00
vk
Update nanobench and skpbench to use flush API for gpu syncing.
2020-02-24 17:21:35 +00:00
FenceSync.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
FlushFinishTracker.h
Update nanobench and skpbench to use flush API for gpu syncing.
2020-02-24 17:21:35 +00:00
GpuTimer.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
GrContextFactory.cpp
Start adding D3D backend
2020-02-18 20:14:15 +00:00
GrContextFactory.h
Start adding D3D backend
2020-02-18 20:14:15 +00:00
GrTest.cpp
begin refactoring SkTDynamicHash and SkTMultiMap
2020-03-16 14:06:30 +00:00
MemoryCache.cpp
Make persistent cache serialization safer
2020-03-17 13:52:47 +00:00
MemoryCache.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
ProxyUtils.cpp
Standardize behavior of ops that implement onPrePrepare
2020-03-02 15:55:32 +00:00
ProxyUtils.h
Standardize behavior of ops that implement onPrePrepare
2020-03-02 15:55:32 +00:00
TestContext.cpp
Update nanobench and skpbench to use flush API for gpu syncing.
2020-02-24 17:21:35 +00:00
TestContext.h
Update nanobench and skpbench to use flush API for gpu syncing.
2020-02-24 17:21:35 +00:00
TestOps.cpp
Delete GrOpsRenderPass::drawMeshes
2020-03-17 15:05:54 +00:00
TestOps.h
Test texture domain effect with local matrix.
2019-11-22 22:37:33 +00:00
YUVUtils.cpp
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
YUVUtils.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00