6950de6c41
DOCS_PREVIEW= https://skia.org/?cl=1432503003 Review URL: https://codereview.chromium.org/1432503003
599 lines
27 KiB
Markdown
599 lines
27 KiB
Markdown
PDF Theory of Operation
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=======================
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<!--
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PRE-GIT DOCUMENT VERSION HISTORY
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2012-06-25 Steve VanDeBogart
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* Original version
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2015-01-14 Hal Canary.
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* Add section "Using the PDF backend"
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* Markdown formatting
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-->
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To make use of Skia's PDF backend, see
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[Using Skia's PDF Backend](../../user/sample/pdf).
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Internally, Skia uses SkPDFDocument and SkPDFDevice to represent PDF
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documents and pages. This document describes how the backend
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operates, but **these interfaces are not part of the public API and
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are subject to perpetual change.**
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* * *
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### Contents ###
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* [Typical usage of the PDF backend](#Typical_usage_of_the_PDF_backend)
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* [PDF Objects and Document Structure](#PDF_Objects_and_Document_Structure)
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* [PDF drawing](#PDF_drawing)
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* [Interned objects](#Interned_objects)
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* [Graphic States](#Graphic_States)
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* [Clip and Transform](#Clip_and_Transform)
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* [Generating a content stream](#Generating_a_content_stream)
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* [Margins and content area](#Margins_and_content_area)
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* [Drawing details](#Drawing_details)
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+ [Layers](#Layers)
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+ [Fonts](#Fonts)
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+ [Shaders](#Shaders)
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+ [Xfer modes](#Xfer_modes)
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* [Known issues](#Known_issues)
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<a name="Typical_usage_of_the_PDF_backend"></a>
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Typical usage of the PDF backend
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--------------------------------
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SkPDFDevice is the main interface to the PDF backend. This child of
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SkDevice can be set on an SkCanvas and drawn to. It requires no more
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care and feeding than SkDevice. Once drawing is complete, the device
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should be added to an SkPDFDocument as a page of the desired PDF. A
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new SkPDFDevice should be created for each page desired in the
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document. After all the pages have been added to the document,
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`SkPDFDocument::emitPDF()` can be called to get a PDF file. One of the
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special features of the PDF backend is that the same device can be
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added to multiple documents. This for example, would let you generate
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a PDF with the single page you just drew as well as adding it to a
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longer document with a bunch of other pages.
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<!--?prettify lang=cc?-->
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SkPDFCanon canon;
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SkAutoUnref<SkPDFDevice> pdfDevice(
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SkPDFDevice::Create(SkISize::Make(width, height), 72.0f, &canon));
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SkCanvas canvas(pdfDevice);
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draw_content(&canvas);
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SkPDFDocument doc;
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doc.appendPage(dev);
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doc.emitPDF(&pdf_stream);
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<a name="PDF_Objects_and_Document_Structure"></a>
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PDF Objects and Document Structure
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----------------------------------
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**Background**: The PDF file format has a header, a set of objects and
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then a footer that contains a table of contents for all of the objects
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in the document (the cross-reference table). The table of contents
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lists the specific byte position for each object. The objects may have
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references to other objects and the ASCII size of those references is
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dependent on the object number assigned to the referenced object;
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therefore we can’t calculate the table of contents until the size of
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objects is known, which requires assignment of object
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numbers.
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Furthermore, PDF files can support a *linearized* mode, where objects
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are in a specific order so that pdf-viewers can more easily retrieve
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just the objects they need to display a specific page, i.e. by
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byte-range requests over the web. Linearization also requires that all
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objects used or referenced on the first page of the PDF have object
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numbers before the rest of the objects. Consequently, before
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generating a linearized PDF, all objects, their sizes, and object
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references must be known. Skia has no plans to implement linearized
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PDFs.
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<!-- <del>At this point, linearized PDFs are not generated. The
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framework to generate them is in place, but the final bits of code
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have not been written.</del> -->
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%PDF-1.4
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…objects...
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xref
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0 31 % Total number of entries in the table of contents.
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0000000000 65535 f
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0000210343 00000 n
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…
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0000117055 00000 n
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trailer
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<</Size 31 /Root 1 0 R>>
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startxref
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210399 % Byte offset to the start of the table of contents.
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%%EOF
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The class SkPDFCatalog and the virtual class SkPDFObject are used to
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manage the needs of the file format. Any object that will represent a
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PDF object must inherit from SkPDFObject and implement the methods to
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generate the binary representation and report any other SkPDFObjects
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used as resources. SkPDFTypes.h defines most of the basic PDF objects
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types: bool, int, scalar, string, name, array, dictionary, and object
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reference. The stream type is defined in SkPDFStream.h. A stream is a
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dictionary containing at least a Length entry followed by the data of
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the stream. All of these types except the stream type can be used in
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both a direct and an indirect fashion, i.e. an array can have an int
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or a dictionary as an inline entry, which does not require an object
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number. The stream type, cannot be inlined and must be referred to
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with an object reference. Most of the time, other objects types can be
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referred to with an object reference, but there are specific rules in
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the PDF specification that requires an inline reference in some place
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or an indirect reference in other places. All indirect objects must
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have an object number assigned.
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* **bools**: `true` `false`
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* **ints**: `42` `0` `-1`
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* **scalars**: `0.001`
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* **strings**: `(strings are in parentheses or byte encoded)` `<74657374>`
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* **name**: `/Name` `/Name#20with#20spaces`
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* **array**: `[/Foo 42 (arrays can contain multiple types)]`
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* **dictionary**: `<</Key1 (value1) /key2 42>>`
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* **indirect object**:
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`5 0 obj
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(An indirect string. Indirect objects have an object number and a
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generation number, Skia always uses generation 0 objects)
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endobj`
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* **object reference**: `5 0 R`
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* **stream**: `<</Length 56>>
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stream
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...stream contents can be arbitrary, including binary...
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endstream`
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The PDF backend requires all indirect objects used in a PDF to be
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added to the SkPDFCatalog of the SkPDFDocument. The catalog is
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responsible for assigning object numbers and generating the table of
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contents required at the end of PDF files. In some sense, generating a
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PDF is a three step process. In the first step all the objects and
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references among them are created (mostly done by SkPDFDevice). In the
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second step, object numbers are assigned and SkPDFCatalog is informed
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of the file offset of each indirect object. Finally, in the third
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step, the header is printed, each object is printed, and then the
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table of contents and trailer are printed. SkPDFDocument takes care of
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collecting all the objects from the various SkPDFDevice instances,
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adding them to an SkPDFCatalog, iterating through the objects once to
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set their file positions, and iterating again to generate the final
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PDF.
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%PDF-1.4
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2 0 obj <<
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/Type /Catalog
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/Pages 1 0 R
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>>
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endobj
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3 0 obj <<
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/Type /Page
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/Parent 1 0 R
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/Resources <>
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/MediaBox [0 0 612 792]
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/Contents 4 0 R
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>>
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endobj
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4 0 obj <> stream
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endstream
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endobj
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1 0 obj <<
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/Type /Pages
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/Kids [3 0 R]
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/Count 1
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>>
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endobj
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xref
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0 5
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0000000000 65535 f
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0000000236 00000 n
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0000000009 00000 n
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0000000062 00000 n
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0000000190 00000 n
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trailer
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<</Size 5 /Root 2 0 R>>
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startxref
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299
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%%EOF
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<a name="PDF_drawing"></a>
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PDF drawing
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-----------
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Most drawing in PDF is specified by the text of a stream, referred to
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as a content stream. The syntax of the content stream is different
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than the syntax of the file format described above and is much closer
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to PostScript in nature. The commands in the content stream tell the
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PDF interpreter to draw things, like a rectangle (`x y w h re`), an
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image, or text, or to do meta operations like set the drawing color,
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apply a transform to the drawing coordinates, or clip future drawing
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operations. The page object that references a content stream has a
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list of resources that can be used in the content stream using the
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dictionary name to reference the resources. Resources are things like
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font objects, images objects, graphic state objects (a set of meta
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operations like miter limit, line width, etc). Because of a mismatch
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between Skia and PDF’s support for transparency (which will be
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explained later), SkPDFDevice records each drawing operation into an
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internal structure (ContentEntry) and only when the content stream is
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needed does it flatten that list of structures into the final content
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stream.
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4 0 obj <<
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/Type /Page
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/Resources <<
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/Font <</F1 9 0 R>>
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/XObject <</Image1 22 0 R /Image2 73 0 R>>
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>>
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/Content 5 0 R
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>> endobj
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5 0 obj <</Length 227>> stream
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% In the font specified in object 9 and a height
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% of 12 points, at (72, 96) draw ‘Hello World.’
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BT
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/F1 12 Tf
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72 96 Td
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(Hello World) Tj
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ET
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% Draw a filled rectange.
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200 96 72 72 re B
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...
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endstream
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endobj
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<a name="Interned_objects"></a>
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Interned objects
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----------------
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There are a number of high level PDF objects (like fonts, graphic
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states, etc) that are likely to be referenced multiple times in a
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single PDF. To ensure that there is only one copy of each object
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instance these objects an implemented with an
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[interning pattern](http://en.wikipedia.org/wiki/String_interning).
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As such, the classes representing these objects (like
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SkPDFGraphicState) have private constructors and static methods to
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retrieve an instance of the class. Internally, the class has a list of
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unique instances that it consults before returning a new instance of
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the class. If the requested instance already exists, the existing one
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is returned. For obvious reasons, the returned instance should not be
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modified. A mechanism to ensure that interned classes are immutable is
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needed. See [issue 2683](https://bug.skia.org/2683).
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<a name="Graphic_States"></a>
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Graphic States
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--------------
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PDF has a number of parameters that affect how things are drawn. The
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ones that correspond to drawing options in Skia are: color, alpha,
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line cap, line join type, line width, miter limit, and xfer/blend mode
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(see later section for xfer modes). With the exception of color, these
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can all be specified in a single pdf object, represented by the
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SkPDFGraphicState class. A simple command in the content stream can
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then set the drawing parameters to the values specified in that
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graphic state object. PDF does not allow specifying color in the
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graphic state object, instead it must be specified directly in the
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content stream. Similarly the current font and font size are set
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directly in the content stream.
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6 0 obj <<
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/Type /ExtGState
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/CA 1 % Opaque - alpha = 1
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/LC 0 % Butt linecap
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/LJ 0 % Miter line-join
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/LW 2 % Line width of 2
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/ML 6 % Miter limit of 6
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/BM /Normal % Blend mode is normal i.e. source over
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>>
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endobj
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<a name="Clip_and_Transform"></a>
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Clip and Transform
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------------------
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Similar to Skia, PDF allows drawing to be clipped or
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transformed. However, there are a few caveats that affect the design
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of the PDF backend. PDF does not support perspective transforms
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(perspective transform are treated as identity transforms). Clips,
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however, have more issues to cotend with. PDF clips cannot be directly
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unapplied or expanded. i.e. once an area has been clipped off, there
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is no way to draw to it. However, PDF provides a limited depth stack
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for the PDF graphic state (which includes the drawing parameters
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mentioned above in the Graphic States section as well as the clip and
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transform). Therefore to undo a clip, the PDF graphic state must be
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pushed before the clip is applied, then popped to revert to the state
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of the graphic state before the clip was applied.
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As the canvas makes drawing calls into SkPDFDevice, the active
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transform, clip region, and clip stack are stored in a ContentEntry
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structure. Later, when the ContentEntry structures are flattened into
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a valid PDF content stream, the transforms and clips are compared to
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decide on an efficient set of operations to transition between the
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states needed. Currently, a local optimization is used, to figure out
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the best transition from one state to the next. A global optimization
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could improve things by more effectively using the graphics state
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stack provided in the PDF format.
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<a name="Generating_a_content_stream"></a>
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Generating a content stream
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---------------------------
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For each draw call on an SkPDFDevice, a new ContentEntry is created,
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which stores the matrix, clip region, and clip stack as well as the
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paint parameters. Most of the paint parameters are bundled into an
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SkPDFGraphicState (interned) with the rest (color, font size, etc)
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explicitly stored in the ContentEntry. After populating the
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ContentEntry with all the relevant context, it is compared to the the
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most recently used ContentEntry. If the context matches, then the
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previous one is appended to instead of using the new one. In either
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case, with the context populated into the ContentEntry, the
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appropriate draw call is allowed to append to the content stream
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snippet in the ContentEntry to affect the core of the drawing call,
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i.e. drawing a shape, an image, text, etc.
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When all drawing is complete, SkPDFDocument::emitPDF() will call
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SkPDFDevice::content() to request the complete content stream for the
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page. The first thing done is to apply the initial transform specified
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in part in the constructor, this transform takes care of changing the
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coordinate space from an origin in the lower left (PDF default) to the
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upper left (Skia default) as well as any translation or scaling
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requested by the user (i.e. to achieve a margin or scale the
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canvas). Next (well almost next, see the next section), a clip is
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applied to restrict drawing to the content area (the part of the page
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inside the margins) of the page. Then, each ContentEntry is applied to
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the content stream with the help of a helper class, GraphicStackState,
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which tracks the state of the PDF graphics stack and optimizes the
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output. For each ContentEntry, commands are emitted to the final
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content entry to update the clip from its current state to the state
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specified in the ContentEntry, similarly the Matrix and drawing state
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(color, line joins, etc) are updated, then the content entry fragment
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(the actual drawing operation) is appended.
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<a name="Margins_and_content_area"></a>
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Margins and content area
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------------------------
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The above procedure does not permit drawing in the margins. This is
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done in order to contain any rendering problems in WebKit. In order to
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support headers and footers, which are drawn in the margin, a second
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set of ContentEntry’s are maintained. The
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methodSkPDFDevice::setDrawingArea() selects which set of
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ContentEntry’s are drawn into. Then, in the SkPDFDevice::content()
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method, just before the clip to the content area is applied the margin
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ContentEntry's are played back.
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<!-- TODO(halcanary): update this documentation. -->
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<a name="Drawing_details"></a>
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Drawing details
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---------------
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Certain objects have specific properties that need to be dealt
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with. Images, layers (see below), and fonts assume the standard PDF
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coordinate system, so we have to undo any flip to the Skia coordinate
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system before drawing these entities. We don’t currently support
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inverted paths, so filling an inverted path will give the wrong result
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([issue 241](https://bug.skia.org/241)). PDF doesn’t draw zero length
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lines that have butt of square caps, so that is emulated.
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<a name="Layers"></a>
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### Layers ###
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PDF has a higher level object called a form x-object (form external
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object) that is basically a PDF page, with resources and a content
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stream, but can be transformed and drawn on an existing page. This is
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used to implement layers. SkDevice has a method,
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createFormXObjectFromDevice, which uses the SkPDFDevice::content()
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method to construct a form x-object from the the
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device. SkPDFDevice::drawDevice() works by creating a form x-object of
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the passed device and then drawing that form x-object in the root
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device. There are a couple things to be aware of in this process. As
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noted previously, we have to be aware of any flip to the coordinate
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system - flipping it an even number of times will lead to the wrong
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result unless it is corrected for. The SkClipStack passed to drawing
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commands includes the entire clip stack, including the clipping
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operations done on the base layer. Since the form x-object will be
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drawn as a single operation onto the base layer, we can assume that
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all of those clips are in effect and need not apply them within the
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layer.
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<a name="Fonts"></a>
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### Fonts ###
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There are many details for dealing with fonts, so this document will
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only talk about some of the more important ones. A couple short
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details:
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* We can’t assume that an arbitrary font will be available at PDF view
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time, so we embed all fonts in accordance with modern PDF
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guidelines.
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* Most fonts these days are TrueType fonts, so this is where most of
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the effort has been concentrated.
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* Because Skia may only be given a glyph-id encoding of the text to
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render and there is no perfect way to reverse the encoding, the
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PDF backend always uses the glyph-id encoding of the text.
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#### *Type1/Type3 fonts* ####
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Linux supports Type1 fonts, but Windows and Mac seem to lack the
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functionality required to extract the required information from the
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font without parsing the font file. When a non TrueType font is used
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any any platform (except for Type1 on Linux), it is encoded as a Type3
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font. In this context, a Type3 font is an array of form x-objects
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(content streams) that draw each glyph of the font. No hinting or
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kerning information is included in a Type3 font, just the shape of
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each glyph. Any font that has the do-not embed copy protection bit set
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will also get embedded as a Type3 font. From what I understand, shapes
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are not copyrightable, but programs are, so by stripping all the
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programmatic information and only embedding the shape of the glyphs we
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are honoring the do-not embed bit as much as required by law.
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PDF only supports an 8-bit encoding for Type1 or Type3 fonts. However,
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they can contain more than 256 glyphs. The PDF backend handles this by
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segmenting the glyphs into groups of 255 (glyph id 0 is always the
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unknown glyph) and presenting the font as multiple fonts, each with up
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to 255 glyphs.
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#### *Font subsetting* ####
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Many fonts, especially fonts with CJK support are fairly large, so it
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is desirable to subset them. Chrome uses the SFNTLY package to provide
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subsetting support to Skia for TrueType fonts. However, there is a
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conflict between font subsetting and interned objects. If the object
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is immutable, how can it be subsetted? This conflict is resolved by
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using a substitution mechanism in SkPDFCatalog. Font objects are still
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interned, but the interned objects aren’t internally
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populated. Subsetting starts while drawing text to an SkPDFDevice; a
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bit set indicating which glyphs have been used is maintained. Later,
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when SkPDFDocument::emitPDF() is rendering the PDF, it queries each
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device (each page) for the set of fonts used and the glyphs used from
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each font and combines the information. It then asks the interned
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(unpopulated) font objects to create a populated instance with the
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calculated subset of the font - this instance is not interned. The
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subsetted instance is then set as a substitute for the interned font
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object in the SkPDFCatalog. All future references to those fonts
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within that document will refer to the subsetted instances, resulting
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in a final PDF with exactly one instance of each used font that
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includes only the glyphs used.
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The substitution mechanism is a little complicated, but is needed to
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support the use case of an SkPDFDevice being added to multiple
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documents. If fonts were subsetted in-situ, concurrent PDF generation
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would have to be explicitly handled. Instead, by giving each document
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its own subsetted instance, there is no need to worry about concurrent
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PDF generation. The substitution method is also used to support
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optional stream compression. A stream can used by different documents
|
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in both a compressed and uncompressed form, leading to the same
|
||
potential difficulties faced by the concurrent font use case.
|
||
|
||
<a name="Shaders"></a>
|
||
### Shaders ###
|
||
|
||
Skia has two types of predefined shaders, image shaders and gradient
|
||
shaders. In both cases, shaders are effectively positioned absolutely,
|
||
so the initial position and bounds of where they are visible is part
|
||
of the immutable state of the shader object. Each of the Skia’s tile
|
||
modes needs to be considered and handled explicitly. The image shader
|
||
we generate will be tiled, so tiling is handled by default. To support
|
||
mirroring, we draw the image, reversed, on the appropriate axis, or on
|
||
both axes plus a fourth in the vacant quadrant. For clamp mode, we
|
||
extract the pixels along the appropriate edge and stretch the single
|
||
pixel wide/long image to fill the bounds. For both x and y in clamp
|
||
mode, we fill the corners with a rectangle of the appropriate
|
||
color. The composed shader is then rotated or scaled as appropriate
|
||
for the request.
|
||
|
||
Gradient shaders are handled purely mathematically. First, the matrix
|
||
is transformed so that specific points in the requested gradient are
|
||
at pre-defined locations, for example, the linear distance of the
|
||
gradient is always normalized to one. Then, a type 4 PDF function is
|
||
created that achieves the desired gradient. A type 4 function is a
|
||
function defined by a resticted postscript language. The generated
|
||
functions clamp at the edges so if the desired tiling mode is tile or
|
||
mirror, we hav to add a bit more postscript code to map any input
|
||
parameter into the 0-1 range appropriately. The code to generate the
|
||
postscript code is somewhat obtuse, since it is trying to generate
|
||
optimized (for space) postscript code, but there is a significant
|
||
number of comments to explain the intent.
|
||
|
||
<a name="Xfer_modes"></a>
|
||
### Xfer modes ###
|
||
|
||
PDF supports some of the xfer modes used in Skia directly. For those,
|
||
it is simply a matter of setting the blend mode in the graphic state
|
||
to the appropriate value (Normal/SrcOver, Multiply, Screen, Overlay,
|
||
Darken, Lighten, !ColorDOdge, ColorBurn, HardLight, SoftLight,
|
||
Difference, Exclusion). Aside from the standard SrcOver mode, PDF does
|
||
not directly support the porter-duff xfer modes though. Most of them
|
||
(Clear, SrcMode, DstMode, DstOver, SrcIn, DstIn, SrcOut, DstOut) can
|
||
be emulated by various means, mostly by creating form x-objects out of
|
||
part of the content and drawing it with a another form x-object as a
|
||
mask. I have not figured out how to emulate the following modes:
|
||
SrcATop, DstATop, Xor, Plus.
|
||
|
||
At the time of writing [2012-06-25], I have a [CL outstanding to fix a
|
||
misunderstanding I had about the meaning of some of the emulated
|
||
modes](https://codereview.appspot.com/4631078/).
|
||
I will describe the system with this change applied.
|
||
|
||
First, a bit of terminology and definition. When drawing something
|
||
with an emulated xfer mode, what’s already drawn to the device is
|
||
called the destination or Dst, and what’s about to be drawn is the
|
||
source or Src. Src (and Dst) can have regions where it is transparent
|
||
(alpha equals zero), but it also has an inherent shape. For most kinds
|
||
of drawn objects, the shape is the same as where alpha is not
|
||
zero. However, for things like images and layers, the shape is the
|
||
bounds of the item, not where the alpha is non-zero. For example, a
|
||
10x10 image, that is transparent except for a 1x1 dot in the center
|
||
has a shape that is 10x10. The xfermodes gm test demonstrates the
|
||
interaction between shape and alpha in combination with the port-duff
|
||
xfer modes.
|
||
|
||
The clear xfer mode removes any part of Dst that is within Src’s
|
||
shape. This is accomplished by bundling the current content of the
|
||
device (Dst) into a single entity and then drawing that with the
|
||
inverse of Src’s shape used as a mask (we want Dst where Src
|
||
isn’t). The implementation of that takes a couple more steps. You may
|
||
have to refer back to [the content stream section](#Generating_a_content_stream). For any draw call, a
|
||
ContentEntry is created through a method called
|
||
SkPDFDevice::setUpContentEntry(). This method examines the xfer modes
|
||
in effect for that drawing operation and if it is an xfer mode that
|
||
needs emulation, it creates a form x-object from the device,
|
||
i.e. creates Dst, and stores it away for later use. This also clears
|
||
all of that existing ContentEntry's on that device. The drawing
|
||
operation is then allowed to proceed as normal (in most cases, see
|
||
note about shape below), but into the now empty device. Then, when the
|
||
drawing operation in done, a complementary method is
|
||
called,SkPDFDevice::finishContentEntry(), which takes action if the
|
||
current xfer mode is emulated. In the case of Clear, it packages what
|
||
was just drawn into another form x-object, and then uses the Src form
|
||
x-object, an invert function, and the Dst form x-object to draw Dst
|
||
with the inverse shape of Src as a mask. This works well when the
|
||
shape of Src is the same as the opaque part of the drawing, since PDF
|
||
uses the alpha channel of the mask form x-object to do masking. When
|
||
shape doesn’t match the alpha channel, additional action is
|
||
required. The drawing routines where shape and alpha don’t match, set
|
||
state to indicate the shape (always rectangular), which
|
||
finishContentEntry uses. The clear xfer mode is a special case; if
|
||
shape is needed, then Src isn’t used, so there is code to not bother
|
||
drawing Src if shape is required and the xfer mode is clear.
|
||
|
||
SrcMode is clear plus Src being drawn afterward. DstMode simply omits
|
||
drawing Src. DstOver is the same as SrcOver with Src and Dst swapped -
|
||
this is accomplished by inserting the new ContentEntry at the
|
||
beginning of the list of ContentEntry’s in setUpContentEntry instead
|
||
of at the end. SrcIn, SrcOut, DstIn, DstOut are similar to each, the
|
||
difference being an inverted or non-inverted mask and swapping Src and
|
||
Dst (or not). SrcIn is SrcMode with Src drawn with Dst as a
|
||
mask. SrcOut is like SrcMode, but with Src drawn with an inverted Dst
|
||
as a mask. DstIn is SrcMode with Dst drawn with Src as a
|
||
mask. Finally, DstOut is SrcMode with Dst draw with an inverted Src as
|
||
a mask.
|
||
|
||
<a name="Known_issues"></a>
|
||
Known issues
|
||
------------
|
||
|
||
* [issue 241](https://bug.skia.org/241)
|
||
As previously noted, a boolean geometry library
|
||
would improve clip fidelity in some places, add supported for
|
||
inverted fill types, as well as simplify code.
|
||
This is fixed, but behind a flag until path ops is production ready.
|
||
* [issue 237](https://bug.skia.org/237)
|
||
SkMaskFilter is not supported.
|
||
* [issue 238](https://bug.skia.org/238)
|
||
SkColorFilter is not supported.
|
||
* [issue 249](https://bug.skia.org/249)
|
||
SrcAtop Xor, and Plus xfer modes are not supported.
|
||
* [issue 240](https://bug.skia.org/240)
|
||
drawVerticies is not implemented.
|
||
* [issue 244](https://bug.skia.org/244)
|
||
Mostly, only TTF fonts are directly supported. (User metrics
|
||
show that almost all fonts are truetype.
|
||
* [issue 260](https://bug.skia.org/260)
|
||
Page rotation is accomplished by specifying a different
|
||
size page instead of including the appropriate rotation
|
||
annotation.
|
||
|
||
* * *
|
||
|