Implement SkAndroidFrameworkUtil::getBaseWrappedCanvas, which gets
the real canvas behind SkPaintFilterCanvas. This is useful, because
SkCanvas::drawDrawable works differently on a GPU backed canvas.
Test: Built and ran with Android
Bug: b/128792554
Change-Id: I5b75d42256d7a4efca987d55be2ce064c10fb4e7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204442
Commit-Queue: Stan Iliev <stani@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>