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Michael Ludwig 1f224edb2c [graphite] Add vertex/instance attribute definition to RenderStep
Moves Attribute into its own header. I did not move AttributeSet/Iter
out of GraphicsPipelineDesc because RenderStep should be able to just
rely on SkSpan<Attribute>. Since they are fixed definitions, there
shouldn't be a need to support skipping over uninitialized attrs. Once
GraphicsPipelineDesc just points to a RenderStep, AttributeSet/Iter can
be deleted.

Bug: skia:12466
Change-Id: I3b01b6283669fc02dc9cd0521bb236a9d0daa5eb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/474136
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2021-11-22 22:31:09 +00:00
animations first cut at a checkbox 2009-10-21 19:41:10 +00:00
bazel [infra] Use Bazel transitions to allow cc_binary to set their own flags 2021-11-18 19:18:54 +00:00
bench Move tessellation-specific functions out of GrPathUtils 2021-11-20 02:47:40 +00:00
bin [sk] Update asset download references to use SK 2021-09-17 16:55:53 +00:00
build/fuchsia [fuchsia] Fix fidlc command. 2020-06-10 03:29:24 +00:00
build_overrides Add Abseil dependency for Dawn 2021-09-22 22:05:32 +00:00
client_utils/android Make class members that are static constexpr also be inline. 2021-10-11 16:22:59 +00:00
demos.skia.org [demos] Add WebGPU demo using origin trial 2021-10-08 16:35:34 +00:00
dm Add ShaderType::kSolidColor and make Combinations work w/ PaintParams 2021-11-16 16:31:09 +00:00
docker [infra] Update cmake docker image to be Debian 10 2021-07-23 11:21:31 +00:00
docs/examples Use angle brackets for system includes 2021-11-22 17:03:11 +00:00
example Remove SDL from DEPS (and SDL example that used it) 2021-05-27 21:37:57 +00:00
experimental [graphite] Add vertex/instance attribute definition to RenderStep 2021-11-22 22:31:09 +00:00
fuzz Add SkSL::ShaderCaps and use as base class for GrShaderCaps 2021-11-19 16:35:39 +00:00
gm drawVertices and drawPath apply blend between paint and primitive color. 2021-11-22 19:09:33 +00:00
gn [graphite] Add vertex/instance attribute definition to RenderStep 2021-11-22 22:31:09 +00:00
include introduce the GrSlug API 2021-11-22 18:44:17 +00:00
infra Update SKP version 2021-11-21 08:11:09 +00:00
modules Add SkSL::ShaderCaps and use as base class for GrShaderCaps 2021-11-19 16:35:39 +00:00
platform_tools change method signature for FontChain 2021-10-28 01:57:32 +00:00
resources Revert "Restrict where 'binding' and 'set' can appear" 2021-11-22 19:52:23 +00:00
samplecode Move breadcrumb and inner-fan triangles out of PathCurveTessellator 2021-11-12 15:26:51 +00:00
site Fix SkSL doc examples that used reserved identifiers 2021-11-05 18:06:46 +00:00
specs [infra] Port serve.py from Python2 to 3 2021-08-31 15:28:19 +00:00
src Change SkSL::ShaderCaps and GrShaderCaps to structs. 2021-11-22 22:26:43 +00:00
tests [graphite] Add vertex/instance attribute definition to RenderStep 2021-11-22 22:31:09 +00:00
third_party [canvaskit] Add Freetype/Fonts to Bazel Build 2021-11-17 13:06:35 +00:00
toolchain [infra] Add initial Bazel rules and files 2021-11-09 12:32:25 +00:00
tools Change relative includes to be absolute 2021-11-22 17:03:26 +00:00
.bazelrc [canvaskit] Expand Bazel rules to include Canvas2D compat layer 2021-11-17 13:06:35 +00:00
.bazelversion [infra] Add Bazel rules for codecs. 2021-11-11 20:10:01 +00:00
.clang-format no more bin packing in .clang-format 2021-03-04 17:22:50 +00:00
.clang-tidy Disable ClangTidy namespace comments for short blocks. 2020-08-24 14:01:22 +00:00
.gitignore Add .vscode to the default gitignore list. 2021-10-13 15:23:02 +00:00
.gn Pre-emptive fix for upcoming ANGLE change. 2021-01-08 17:23:52 +00:00
AUTHORS Reland "Enable non-standalone builds with dawn" 2021-11-15 20:52:41 +00:00
BUILD.bazel [canvaskit] Expand Bazel rules to include Canvas2D compat layer 2021-11-17 13:06:35 +00:00
BUILD.gn Implement serialization for SkVMDebugInfo traces. 2021-11-16 15:49:24 +00:00
codereview.settings Make uploading to Gerrit the default for Skia 2016-11-09 19:07:56 +00:00
CONTRIBUTING Fix references to https://sites.google.com/site/skiadocs/. 2015-02-03 13:12:54 -02:00
CQ_COMMITTERS Moved committer list to chrome-infra-auth and deleted it from the repo 2015-09-02 13:37:54 -07:00
DEPS Roll SK Tool from d9ac550a85b9 to 338c865c411a 2021-11-22 15:26:11 +00:00
DIR_METADATA Move metadata in OWNERS files to DIR_METADATA files 2021-02-02 23:41:54 +00:00
go.mod Update go/skia.org/infra in go.mod/go.sum 2021-11-18 17:45:54 +00:00
go.sum Update go/skia.org/infra in go.mod/go.sum 2021-11-18 17:45:54 +00:00
LICENSE LICENSE file: clean up 2019-11-22 21:59:03 +00:00
OWNERS [infra] Add wildcard OWNERS 2021-08-30 19:19:34 +00:00
PRESUBMIT.py Remove AUTHORS check from PRESUBMIT.py 2021-09-30 14:12:18 +00:00
public.bzl Move ToolUtils::make_big_path() to bench/ 2021-10-14 12:57:29 +00:00
README Fix references to https://sites.google.com/site/skiadocs/. 2015-02-03 13:12:54 -02:00
README.chromium Update README.chromium. 2015-06-11 13:19:24 -07:00
RELEASE_NOTES.txt Remove drawPatch/Vertices helpers that don't take SkBlendMode 2021-11-18 21:57:32 +00:00
whitespace.txt Test SkCQ 2021-07-24 21:07:28 +00:00
WORKSPACE.bazel [canvaskit] Add Freetype/Fonts to Bazel Build 2021-11-17 13:06:35 +00:00

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

See full details, and build instructions, at https://skia.org.