skia2/debugger/QT/SkGLWidget.cpp
Brian Salomon f43d0001e4 Revert "Revert "Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget.""""
This reverts commit 6df4d6be0d.

Reason for revert: Google3 fix landed

Original change's description:
> Revert "Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget."""
> 
> This reverts commit 71554bc256.
> 
> Reason for revert: Google3
> 
> Original change's description:
> > Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget.""
> > 
> > This reverts commit 807371c15b.
> > 
> > Docs-Preview: https://skia.org/?cl=40260
> > Change-Id: I28e0434c455155ff39a5aaa4141abdf442474e87
> > Reviewed-on: https://skia-review.googlesource.com/40260
> > Reviewed-by: Greg Daniel <egdaniel@google.com>
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
> 
> TBR=egdaniel@google.com,bsalomon@google.com
> 
> Change-Id: Ifdfa896a70db69935473276d12dce54de5c6b6f7
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/41500
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: I827419bb19972c3644929a8c984bb9534baab0ba
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/41700
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-08-31 20:04:12 +00:00

96 lines
2.8 KiB
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkGLWidget.h"
#if SK_SUPPORT_GPU
SkGLWidget::SkGLWidget(SkDebugger* debugger) : QGLWidget() {
fDebugger = debugger;
}
SkGLWidget::~SkGLWidget() {
}
void SkGLWidget::setSampleCount(int sampleCount) {
QGLFormat currentFormat = format();
currentFormat.setSampleBuffers(sampleCount > 0);
currentFormat.setSamples(sampleCount);
setFormat(currentFormat);
}
void SkGLWidget::initializeGL() {
if (!fCurIntf) {
fCurIntf.reset(GrGLCreateNativeInterface());
}
if (!fCurIntf) {
return;
}
// The call may come multiple times, for example after setSampleCount(). The QGLContext will be
// different, but we do not have a mechanism to catch the destroying of QGLContext, so that
// proper resource cleanup could be made.
if (fCurContext) {
fCurContext->abandonContext();
}
fGpuSurface = nullptr;
fCanvas = nullptr;
fCurContext = GrContext::MakeGL(fCurIntf.get());
}
void SkGLWidget::createRenderTarget() {
if (!fCurContext) {
return;
}
glDisable(GL_SCISSOR_TEST);
glStencilMask(0xffffffff);
glClearStencil(0);
glClear(GL_STENCIL_BUFFER_BIT);
fCurContext->resetContext();
GrBackendRenderTarget backendRenderTarget = this->getBackendRenderTarget();
fGpuSurface = SkSurface::MakeFromBackendRenderTarget(fCurContext.get(), backendRenderTarget,
kBottomLeft_GrSurfaceOrigin,
nullptr, nullptr);
fCanvas = fGpuSurface->getCanvas();
}
void SkGLWidget::resizeGL(int w, int h) {
SkASSERT(w == this->width() && h == this->height());
this->createRenderTarget();
}
void SkGLWidget::paintGL() {
if (!this->isHidden() && fCanvas) {
fCurContext->resetContext();
fDebugger->draw(fCanvas);
// TODO(chudy): Implement an optional flush button in Gui.
fCanvas->flush();
Q_EMIT drawComplete();
}
}
GrBackendRenderTarget SkGLWidget::getBackendRenderTarget() {
GrGLFramebufferInfo info;
int stencilBits;
int sampleCnt;
GR_GL_GetIntegerv(fCurIntf.get(), GR_GL_FRAMEBUFFER_BINDING, &info.fFBOID);
GR_GL_GetIntegerv(fCurIntf.get(), GR_GL_SAMPLES, &sampleCnt);
GR_GL_GetIntegerv(fCurIntf.get(), GR_GL_STENCIL_BITS, &stencilBits);
return GrBackendRenderTarget(SkScalarRoundToInt(this->width()),
SkScalarRoundToInt(this->height()),
sampleCnt,
stencilBits,
kSkia8888_GrPixelConfig,
info);
}
#endif