skia2/include
Chris Dalton 8a1bbaa210 Remove uber paths from the tessellation atlas
Implements the atlas properly with draw lists instead of taking a
shortcut with uber paths. This speeds up the chalkboard by ~20% on my
Windows laptop (10.9 -> 8.6ms).

Bug: skia:12258
Bug: chromium:928984
Change-Id: Icabccd9a797f5802a11eb087fc97c23edd895679
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433876
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-07-28 21:36:50 +00:00
..
android Rename/simplify SkCanvas::resetClip() and make recordable 2021-07-23 19:05:42 +00:00
c Hide legacy drawImage methods 2021-01-20 00:59:26 +00:00
codec get image from skcodec 2021-01-25 21:50:16 +00:00
config Track vulkan memory allocations in UMA. 2020-10-29 15:24:23 +00:00
core Revert "Reland "SkCanvas: switch from SkDeque to simpler SkSTArray"" 2021-07-28 14:57:39 +00:00
docs Add appendNodeIdArray to avoid code duplication. 2020-06-23 14:25:33 +00:00
effects Generalize composing imagefilters and shaders to blenders 2021-07-26 21:07:51 +00:00
encode Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
gpu Retract GrSurfaceDrawContext.h a bit 2021-07-26 18:28:04 +00:00
pathops rm SkPreConfig.h and SkPostConfig.h 2020-02-06 19:16:43 +00:00
ports Revert "Revert "onMatchFaceStyle is unused, so remove it"" 2021-04-27 16:40:29 +00:00
private Remove uber paths from the tessellation atlas 2021-07-28 21:36:50 +00:00
sksl Disallow sk_FragCoord in SkRuntimeEffect 2021-07-21 13:36:56 +00:00
svg [svgcanvas] Add support for relative path encoding 2021-05-11 17:44:59 +00:00
third_party Roll skcms from b9593d4e39ea to 4e8691e28194 (1 revision) 2021-03-31 16:31:52 +00:00
utils Feed all top-level GPU accessors through skgpu::BaseDevice (take 2) 2021-07-26 14:56:37 +00:00