8472a3d01c
This better matches Chrome's use of DDLs. With path, image, and text draws stripped out, here is the perf impact of this change: before CL after CL w/ DDLs 7.792 1.038 w/o DDLs 0.800 0.876 This perf improvement (in the DDL case) is from backend texture wrapping SkSurfaces being created w/o initialization. The prior method of SkSurface creation was resulting in double clearing of all the surfaces. This perf improvement won't be seen by Chrome since they've always being using wrapped backend texture SkSurfaces. TBR=bsalomon@google.com Bug: 1056730 Change-Id: Ic04d322cad96df845e75437211208495862c6555 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283866 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com> |
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android | ||
atlastext | ||
c | ||
codec | ||
config | ||
core | ||
docs | ||
effects | ||
encode | ||
gpu | ||
pathops | ||
ports | ||
private | ||
svg | ||
third_party | ||
utils |